daggerheart/module/data
Dapoulp 3593f44612
Feature/112 items use action datamodel (#194)
* Fix action for items

* Cost & Range #1

* remove log

* actions

* Split methods

* Roll classes

* Begin damage

* g

* Actions

* before main merge

* Fix d20RollDialog costs check

* Fix submit on close

* Add uses in action dialog

* Adversary Attack

* 166 - Damage Reduction (#180)

* Temp

* Fixed Stress Reductions

* Changed from index based to object

* Fixed stress resources management for DamageReduction

* Fix Adversary attack multiplier

* Auto add Attack action to newly created weapon

* Few fixes

* 164 - Add Hope/Fear formula

* 163 - Actor Sub Datas (#182)

* Added rules/bonuses for all classes and subclasses

* More

* Add Save

* Fix delete action button

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
2025-06-28 19:01:08 +02:00
..
action Feature/112 items use action datamodel (#194) 2025-06-28 19:01:08 +02:00
actor Feature/112 items use action datamodel (#194) 2025-06-28 19:01:08 +02:00
chat-message Feature/112 items use action datamodel (#194) 2025-06-28 19:01:08 +02:00
fields Bug/124 foreigndocumentuuidfields fail initial initialization (#150) 2025-06-18 15:47:50 +02:00
item Feature/112 items use action datamodel (#194) 2025-06-28 19:01:08 +02:00
settings 120 - Countdowns (#158) 2025-06-21 21:37:22 +02:00
_module.mjs Bug/124 foreigndocumentuuidfields fail initial initialization (#150) 2025-06-18 15:47:50 +02:00
combat.mjs Combat and CombatTracker (#108) 2025-06-07 00:06:54 +02:00
combatant.mjs Combat and CombatTracker (#108) 2025-06-07 00:06:54 +02:00
countdowns.mjs Fixed subclass effects 2025-06-21 22:39:53 +02:00
levelTier.mjs Levelup Remake (#100) 2025-06-07 01:50:50 +02:00
levelup.mjs Refactor/84 data models structure (#131) 2025-06-13 14:17:13 +02:00