daggerheart/module/systemRegistration
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[Rework] ChatMessage Damage (#2079)
* Initial rework

* Removed unneeded method

* Removed outcommented code

* Added migration

* Fixed DamageActions

* Semi-corrected reroll of one of multiple results on a die

* Code improvement

* Added aseDie.rerollResult method to specifically reroll a specific result die in a grouping

* TagTeamDialog somewhat working

* Added migration for TagTeamData

* Fix for mean tagTeamDialog.finish

* .

* Improved migration

* Internalised ChatDamageData.prepareRolls to its own constructor

* Moved DamageTypes to roll.options

* TagTeamDialog fixes to accomodate new flat damage.types structure

* Changed so all default rolls become BaseRolls to access convenience functions and getters

* .

* Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired.

* Critical damage fixes

* Corrected TagTeamDialog rerender logic when selecting a roll

* Fixed so that DamageTypes are retained and joined together throughout TagTeamDialog

* Removed some remaining types.<>.roll references

* [Rework] Damage and Damage Resource split (#2094)

* Changed the label of ActionSheet damage.resources to Mark Resources

* Fix assigning includeBase

* Localize add resource

* Maybe simplify API

* Fix onRollSimple

* Handle erroring action update differently

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Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-19 03:02:57 +02:00
..
migration-handlers [Rework] ChatMessage Damage (#2079) 2026-07-19 03:02:57 +02:00
_module.mjs [Fix] ItemLink Fix (#1032) 2025-08-22 01:38:07 +02:00
handlebars.mjs [Feature] CountdownsType Split (#1990) 2026-06-16 22:23:13 +02:00
migrations.mjs [Rework] ChatMessage Damage (#2079) 2026-07-19 03:02:57 +02:00
settings.mjs [Feature] CountdownsType Split (#1990) 2026-06-16 22:23:13 +02:00
socket.mjs Fix some issues involving party in observer view (#2067) 2026-07-06 23:52:43 +02:00