daggerheart/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json
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[Feature] Action Areas (#1815)
* Functioning setup

* .

* Fixes

* Completed

* Apply suggestions from code review

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* using function.call instead of function.bind

* Run lint fix on action areas PR (#1820)

* .

* .

* Restructured getTemplateShape to be a lot more readable

* .

* .

* Changed from 'area' to 'areas'

* .

* Moved the areas button to the left

* Fix regression with actions list

* Updated all SRD adversaries

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-04-21 22:27:52 +02:00

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{
"name": "Construct",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "sxvlEwi25uAoB2C5",
"system": {
"difficulty": 13,
"damageThresholds": {
"major": 7,
"severe": 15
},
"resources": {
"hitPoints": {
"value": 0,
"max": 9,
"isReversed": true
},
"stress": {
"value": 0,
"max": 4,
"isReversed": true
}
},
"motivesAndTactics": "Destroy environment, serve creator, smash target, trample groups",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "solo",
"notes": "",
"hordeHp": 1,
"experiences": {},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
"bonus": 0,
"dice": []
},
"reaction": {
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"dice": []
}
},
"damage": {
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"dice": []
},
"magical": {
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"dice": []
}
}
},
"tier": 1,
"description": "<p>A roughly humanoid being of stone and steel, assembled and animated by magic.</p>",
"attack": {
"roll": {
"bonus": 4,
"type": "attack"
},
"damage": {
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"value": {
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},
"dice": "d20",
"bonus": null,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
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],
"resultBased": false,
"valueAlt": {
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"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
}
},
"name": "Fist Slam",
"img": "icons/skills/melee/unarmed-punch-fist-yellow-red.webp",
"type": "attack",
"range": "melee",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 75,
"artist": ""
},
"size": "medium"
},
"flags": {},
"_id": "uOP5oT9QzXPlnf3p",
"sort": 4900000,
"ownership": {
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},
"prototypeToken": {
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"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
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"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
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"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": {},
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
"scale": 1,
"texture": null
}
},
"turnMarker": {
"mode": 1,
"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false,
"depth": 1
},
"items": [
{
"name": "Relentless (2)",
"type": "feature",
"_id": "y3oUmDLGkcSjOO5Q",
"img": "icons/magic/unholy/silhouette-evil-horned-giant.webp",
"system": {
"description": "<p>The @Lookup[@name] can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.</p>",
"resource": null,
"actions": {
"bay0pyPsCyDEZKuk": {
"type": "effect",
"_id": "bay0pyPsCyDEZKuk",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "passive",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
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"max": "1",
"recovery": null,
"consumeOnSuccess": false
},
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"target": {
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"amount": null
},
"name": "Spotlight: Relentless",
"img": "icons/magic/unholy/silhouette-evil-horned-giant.webp",
"range": ""
}
},
"originItemType": null,
"subType": null,
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"_key": "!actors.items!uOP5oT9QzXPlnf3p.y3oUmDLGkcSjOO5Q"
},
{
"name": "Weak Structure",
"type": "feature",
"_id": "p4HLIkiM3HsglRoA",
"img": "icons/commodities/metal/barstock-broken-steel.webp",
"system": {
"description": "<p>When the @Lookup[@name] marks HP from physical damage, they must mark an additional HP.</p>",
"resource": null,
"actions": {},
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"subType": null,
"originId": null
},
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"_key": "!actors.items!uOP5oT9QzXPlnf3p.p4HLIkiM3HsglRoA"
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{
"name": "Trample",
"type": "feature",
"_id": "93m085bEaKFzvEWT",
"img": "icons/skills/movement/arrow-upward-blue.webp",
"system": {
"description": "<p><strong>Mark a Stress</strong> to make an attack against all targets in the @Lookup[@name]s path when they move. Targets the @Lookup[@name] succeeds against take <strong>1d8</strong> physical damage.</p>",
"resource": null,
"actions": {
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"_id": "OswphW4Z1B5oa4ts",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
}
],
"uses": {
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"max": "",
"recovery": null
},
"damage": {
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},
"flatMultiplier": 1,
"dice": "d8",
"bonus": null,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
},
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
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"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
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"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
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"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/movement/arrow-upward-blue.webp",
"range": ""
}
},
"originItemType": null,
"subType": null,
"originId": null,
"featureForm": "action"
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
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"MQSznptE5yLT7kj8": 3
},
"flags": {},
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},
"_key": "!actors.items!uOP5oT9QzXPlnf3p.93m085bEaKFzvEWT"
},
{
"name": "Overload",
"type": "feature",
"_id": "EF6YIDjQ0liFubGA",
"img": "icons/creatures/magical/construct-golem-stone-blue.webp",
"system": {
"description": "<p>Before rolling damage for the @Lookup[@name]s attack, you can <strong>mark a Stress</strong> to gain a +10 bonus to the damage roll. The @Lookup[@name] can then take the spotlight again.</p>",
"resource": null,
"actions": {
"xYACTiZzApmCXXmf": {
"type": "effect",
"_id": "xYACTiZzApmCXXmf",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
}
],
"uses": {
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"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Mark Stress",
"img": "icons/creatures/magical/construct-golem-stone-blue.webp",
"range": "self"
}
},
"originItemType": null,
"subType": null,
"originId": null,
"featureForm": "reaction"
},
"effects": [
{
"name": "Overload",
"type": "base",
"_id": "xkDIZk9u2ipDHvOL",
"img": "icons/creatures/magical/construct-golem-stone-blue.webp",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.bonuses.damage.physical.bonus",
"mode": 2,
"value": "10",
"priority": null
}
],
"disabled": true,
"duration": {
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"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>Gain a +10 bonus to the damage roll</p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
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"_key": "!actors.items!uOP5oT9QzXPlnf3p.EF6YIDjQ0liFubGA"
},
{
"name": "Death Quake",
"type": "feature",
"_id": "UlGLuV1L33tDWkli",
"img": "icons/magic/sonic/explosion-shock-wave-teal.webp",
"system": {
"description": "<p>When the @Lookup[@name] marks their last HP, the magic powering them ruptures in an explosion of force. Make an attack with advantage against all targets within Very Close range. Targets the @Lookup[@name] succeeds against take <strong>1d12+2</strong> magic damage.</p>",
"resource": null,
"actions": {
"fkIWRdcGPgHgm6VC": {
"type": "attack",
"_id": "fkIWRdcGPgHgm6VC",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
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"max": "",
"recovery": null
},
"damage": {
"parts": {
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},
"flatMultiplier": 1,
"dice": "d12",
"bonus": 2,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"magical"
],
"base": false,
"resultBased": false,
"valueAlt": {
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"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
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}
}
}
},
"includeBase": false,
"groupAttack": ""
},
"target": {
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},
"effects": [],
"roll": {
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"advState": "neutral",
"diceRolling": {
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"dice": "d6",
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},
"useDefault": false
},
"save": {
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"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
"img": "icons/magic/sonic/explosion-shock-wave-teal.webp",
"range": "veryClose",
"areas": [
{
"name": "Death Quake",
"type": "placed",
"shape": "emanation",
"size": "veryClose",
"effects": []
}
]
}
},
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