daggerheart/styles/less/global
WBHarry aa1d117c43
[V14] Effect Stacking (#1667)
* Added the ability for effects to have stacks

* Fixed effect stacking

* Improved token overlay spacing

* Compendium updaetes

* Simplify effect click event (#1748)

* Fixed a bunch of deprecations

* Corrected AgileScout Beastform json data

* Updated TokenHUD to the new v14

* Removed DestroyOnEmpty from consumables

* Fixed so that tooltips don't get stuck (#1745)

* [Feature] TagTeam Partial Rendering (#1735)

* I done did it, I think

* Think I fixed the partial rendering bug for gm->player

* [V14] 1743 - Damage Update Error (#1746)

* Fixed DamageParts causing errors on update

* Fixed ActionBaseConfig error when no damage present on the action

* Fix removal of damage field

* Removed unneccessary default value function for parts

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Simplify effect click event

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>

* Fixed stacking-value pointer event

* Set the stacking value in EffectsDisplay to be tabular-nums for monospacing

* Made baseEffect.stacking nullable instead of having an enabled property

* .

* Fixed so that actor._onUpdateDescantDocuments re-renders the EffectDisplay if effects were updated

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-03-25 13:54:14 +01:00
..
chat.less [Feature] RollTable Improvements (#1552) 2026-01-24 20:26:37 +01:00
dialog.less [Feature] Roll Effect Toggles (#1510) 2026-01-13 01:15:00 +01:00
dice.less Hotfix 1.0.2 (#916) (#919) 2025-08-13 22:14:09 +02:00
elements.less [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
enrichment.less [Feature] Death moves and Fate rolls (#1463) 2026-01-17 15:11:50 +01:00
feature-section.less refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
filter-menu.less refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
global.less [Fix] 1699 - Trait Generalization For Descriptions (#1717) 2026-03-10 00:10:21 +01:00
index.less Fix bottom gap of item settings and make header rows more rhythmic (#1529) 2026-01-14 20:04:00 -05:00
inventory-fieldset-items.less [Fix] grid view of domain cards when more than 5 (#1369) 2025-12-06 14:58:41 +01:00
inventory-item.less [Fix] 1699 - Trait Generalization For Descriptions (#1717) 2026-03-10 00:10:21 +01:00
item-header.less Fix bottom gap of item settings and make header rows more rhythmic (#1529) 2026-01-14 20:04:00 -05:00
prose-mirror.less [PR]Add custom formula to weapon base attack (#964) 2025-08-23 14:54:57 +02:00
resource-bar.less [PR] [Feature] Party Sheet (#1230) 2025-11-11 16:02:45 +01:00
sheet.less Apply low performance styling to all daggerheart sheets 2026-03-13 20:00:05 -04:00
tab-actions.less refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
tab-attachments.less [Feature] Item Resource Support (#328) 2025-07-13 20:12:32 -03:00
tab-description.less Do minor styling fixes (#1283) 2025-11-15 15:09:50 +01:00
tab-effects.less refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
tab-features.less refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
tab-form-footer.less [Feature] Downtime Improvements (#411) 2025-07-25 21:31:05 +02:00
tab-navigation.less refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00