daggerheart/src/packs/adversaries/adversary_Glass_Snake_8KWVLWXFhlY2kYx0.json
WBHarry 8fd63d5963
[Feature] 1033 - Consume Quantity On Use (#1106)
* Initial migration

* Updated compendium YML

* Added Quantity as a possible cost

* Added quantity consumption to all Compendium Consumables

* .

* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00

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{
"name": "Glass Snake",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "sxvlEwi25uAoB2C5",
"system": {
"difficulty": 14,
"damageThresholds": {
"major": 6,
"severe": 10
},
"resources": {
"hitPoints": {
"value": 0,
"max": 5,
"isReversed": true
},
"stress": {
"value": 0,
"max": 3,
"isReversed": true
}
},
"motivesAndTactics": "Climb, feed, keep distance, scare",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "standard",
"notes": "",
"hordeHp": 1,
"experiences": {},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
"bonus": 0,
"dice": []
},
"reaction": {
"bonus": 0,
"dice": []
}
},
"damage": {
"physical": {
"bonus": 0,
"dice": []
},
"magical": {
"bonus": 0,
"dice": []
}
}
},
"tier": 1,
"description": "<p>A clear serpent with a massive head that leaves behind a glass shard trail wherever they go.</p>",
"attack": {
"name": "Glass Fangs",
"img": "icons/creatures/abilities/fang-tooth-blood-red.webp",
"roll": {
"bonus": 2,
"type": "attack"
},
"range": "veryClose",
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d8",
"bonus": 2,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"type": "attack",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 77,
"artist": ""
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.347",
"systemId": "daggerheart",
"systemVersion": "1.0.5",
"createdTime": 1753922784273,
"modifiedTime": 1755384427339,
"lastModifiedBy": "VZIeX2YDvX338Zvr"
},
"_id": "8KWVLWXFhlY2kYx0",
"sort": 1400000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
"WafZqd6qLGpBRGTt": 3
},
"prototypeToken": {
"name": "Glass Snake",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
"scale": 1,
"texture": null
}
},
"turnMarker": {
"mode": 1,
"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Armor-Shredding Shards",
"type": "feature",
"_id": "Efa6t9Ow8b1DRyZV",
"img": "icons/skills/melee/shield-damaged-broken-gold.webp",
"system": {
"description": "<p>On a successful attack within Melee range against the Snake, the attacker must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"resource": null,
"actions": {
"H1nUSOudbtha1lnC": {
"type": "damage",
"_id": "H1nUSOudbtha1lnC",
"systemPath": "actions",
"description": "<p>On a successful attack within Melee range against the Snake, the attacker must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "1"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "armor",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"name": "Damage Armor",
"img": "icons/skills/melee/shield-damaged-broken-gold.webp",
"range": "melee"
}
},
"originItemType": null,
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},
"_key": "!actors.items!8KWVLWXFhlY2kYx0.Efa6t9Ow8b1DRyZV"
},
{
"name": "Spinning Serpent",
"type": "feature",
"_id": "Ro9XCeXsTOT9SXyo",
"img": "icons/skills/melee/blood-slash-foam-red.webp",
"system": {
"description": "<p><strong>Mark a Stress</strong> to make an attack against all targets within Very Close range. Targets the Snake succeeds against take <strong>1d6+1</strong> physical damage.</p>",
"resource": null,
"actions": {
"2UzeQYL5HeyF3zwh": {
"type": "attack",
"_id": "2UzeQYL5HeyF3zwh",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to make an attack against all targets within Very Close range. Targets the Snake succeeds against take <strong>1d6+1</strong> physical damage.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 1,
"dice": "d6",
"bonus": 1,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp",
"range": "veryClose"
}
},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
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},
"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
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"createdTime": 1754047177610,
"modifiedTime": 1754144128032,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!8KWVLWXFhlY2kYx0.Ro9XCeXsTOT9SXyo"
},
{
"name": "Spitter",
"type": "feature",
"_id": "LR5XHauNtWcl18CY",
"img": "icons/magic/acid/projectile-needles-salvo-green.webp",
"system": {
"description": "<p><strong>Spend a Fear</strong> to introduce a <strong>d6</strong> Spitter Die. When the Snake is in the spotlight, roll this die. On a result of 5 or higher, all targets in front of the Snake within Far range must succeed on an Agility Reaction Roll or take <strong>1d4</strong> physical damage. The Snake can take the spotlight a second time this GM turn.</p><p>@Template[type:inFront|range:f]</p>",
"resource": null,
"actions": {
"yx5fjMLLwSnvSbqs": {
"type": "effect",
"_id": "yx5fjMLLwSnvSbqs",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to introduce a <strong>d6</strong> Spitter Die.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [
{
"_id": "Mchd23xNQ4nSWw9X",
"onSave": false
}
],
"target": {
"type": "any",
"amount": null
},
"name": "Spend Fear",
"img": "icons/magic/acid/projectile-needles-salvo-green.webp",
"range": ""
},
"Ds6KlQKZCOhh5OMT": {
"type": "attack",
"_id": "Ds6KlQKZCOhh5OMT",
"systemPath": "actions",
"description": "<p>All targets in front of the Snake within Far range must succeed on an Agility Reaction Roll or take <strong>1d4</strong> physical damage.</p><p>@Template[type:inFront|range:f]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 1,
"dice": "d4",
"bonus": null,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": "agility",
"difficulty": null,
"damageMod": "none"
},
"name": "Spit Attack",
"img": "icons/magic/acid/projectile-needles-salvo-green.webp",
"range": "far"
},
"xccwknU2xHUwQSdn": {
"type": "attack",
"_id": "xccwknU2xHUwQSdn",
"systemPath": "actions",
"description": "<p>When the Snake is in the spotlight, roll the spitter die. On a result of 5 or higher, do a spit Attack.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "diceSet",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"compare": "aboveEqual",
"treshold": 5
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Roll d6",
"img": "icons/magic/acid/projectile-needles-salvo-green.webp",
"range": ""
}
},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [
{
"name": "Spitter Die",
"img": "icons/magic/acid/projectile-needles-salvo-green.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.8KWVLWXFhlY2kYx0.Item.LR5XHauNtWcl18CY",
"transfer": false,
"_id": "Mchd23xNQ4nSWw9X",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>You have a <strong>d6</strong> Spitter Die. When the Snake is in the spotlight, roll this die. On a result of 5 or higher, all targets in front of the Snake within Far range must succeed on an Agility Reaction Roll or take <strong>1d4</strong> physical damage. The Snake can take the spotlight a second time this GM turn.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
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"_stats": {
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"coreVersion": "13.346",
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"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items.effects!8KWVLWXFhlY2kYx0.LR5XHauNtWcl18CY.Mchd23xNQ4nSWw9X"
}
],
"folder": null,
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"ownership": {
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"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"_key": "!actors.items!8KWVLWXFhlY2kYx0.LR5XHauNtWcl18CY"
}
],
"effects": [],
"_key": "!actors!8KWVLWXFhlY2kYx0"
}