daggerheart/src/packs/domains/domainCard_Frenzy_MMl7abdGRLl7TJLO.json
WBHarry 4aab5d315a
[V14] 1604 - ActiveEffect Durations (#1634)
* Added daggerheart durations and auto expiration of them

* Added duration to all tier1 adversaries

* Finished all adversaries and environments

* Remaining compendiums updated

* Improved styling of duration in tooltips

* .
2026-02-17 18:57:03 +01:00

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{
"name": "Frenzy",
"img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png",
"type": "domainCard",
"folder": "me7ywrVh38j6T8Sm",
"system": {
"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you cant use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
"domain": "blade",
"recallCost": 3,
"level": 8,
"type": "ability",
"actions": {
"xEpwnkNppHe3aoEs": {
"type": "effect",
"_id": "xEpwnkNppHe3aoEs",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "1",
"recovery": "longRest",
"consumeOnSuccess": false
},
"effects": [
{
"_id": "1POoAgObPOWDpUco",
"onSave": false
}
],
"target": {
"type": "self",
"amount": null
},
"name": "Frenzy",
"img": "icons/magic/fire/projectile-wave-yellow.webp",
"range": "self"
}
},
"attribution": {
"source": "Daggerheart SRD",
"page": 122,
"artist": ""
}
},
"flags": {},
"_id": "MMl7abdGRLl7TJLO",
"sort": 3400000,
"effects": [
{
"name": "Frenzy",
"img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png",
"origin": "Compendium.daggerheart.domains.Item.MMl7abdGRLl7TJLO",
"transfer": false,
"_id": "1POoAgObPOWDpUco",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
},
"changes": [
{
"key": "system.bonuses.damage.physical.bonus",
"value": 10,
"priority": null,
"type": "add"
},
{
"key": "system.bonuses.damage.magical.bonus",
"value": 10,
"priority": null,
"type": "add"
},
{
"key": "system.damageThresholds.severe",
"value": 8,
"priority": null,
"type": "add"
},
{
"key": "system.rules.damageReduction.disabledArmor",
"value": 1,
"priority": null,
"type": "override"
}
],
"duration": {
"type": "temporary",
"description": "<p>Until there are no more adversaries within sight.</p>"
}
},
"disabled": false,
"duration": {
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you cant use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!MMl7abdGRLl7TJLO.1POoAgObPOWDpUco"
}
],
"ownership": {
"default": 0
},
"_key": "!items!MMl7abdGRLl7TJLO"
}