mirror of
https://github.com/Foundryborne/daggerheart.git
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* Added daggerheart durations and auto expiration of them * Added duration to all tier1 adversaries * Finished all adversaries and environments * Remaining compendiums updated * Improved styling of duration in tooltips * .
129 lines
3.7 KiB
JSON
129 lines
3.7 KiB
JSON
{
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"name": "Frenzy",
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"img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png",
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"type": "domainCard",
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"folder": "me7ywrVh38j6T8Sm",
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"system": {
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"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you can’t use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
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"domain": "blade",
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"recallCost": 3,
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"level": 8,
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"type": "ability",
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"actions": {
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"xEpwnkNppHe3aoEs": {
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"type": "effect",
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"_id": "xEpwnkNppHe3aoEs",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": "1",
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"recovery": "longRest",
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"consumeOnSuccess": false
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},
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"effects": [
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{
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"_id": "1POoAgObPOWDpUco",
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"onSave": false
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}
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],
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"target": {
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"type": "self",
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"amount": null
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},
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"name": "Frenzy",
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"img": "icons/magic/fire/projectile-wave-yellow.webp",
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"range": "self"
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}
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},
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"attribution": {
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"source": "Daggerheart SRD",
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"page": 122,
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"artist": ""
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}
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},
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"flags": {},
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"_id": "MMl7abdGRLl7TJLO",
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"sort": 3400000,
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"effects": [
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{
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"name": "Frenzy",
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"img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png",
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"origin": "Compendium.daggerheart.domains.Item.MMl7abdGRLl7TJLO",
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"transfer": false,
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"_id": "1POoAgObPOWDpUco",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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},
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"changes": [
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{
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"key": "system.bonuses.damage.physical.bonus",
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"value": 10,
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"priority": null,
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"type": "add"
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},
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{
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"key": "system.bonuses.damage.magical.bonus",
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"value": 10,
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"priority": null,
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"type": "add"
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},
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{
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"key": "system.damageThresholds.severe",
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"value": 8,
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"priority": null,
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"type": "add"
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},
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{
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"key": "system.rules.damageReduction.disabledArmor",
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"value": 1,
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"priority": null,
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"type": "override"
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}
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],
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"duration": {
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"type": "temporary",
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"description": "<p>Until there are no more adversaries within sight.</p>"
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}
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},
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"disabled": false,
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"duration": {
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"value": null,
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"units": "seconds",
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"expiry": null,
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"expired": false
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},
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"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you can’t use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
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"tint": "#ffffff",
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"statuses": [],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"start": {
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"time": 0,
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"combat": null,
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"combatant": null,
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"initiative": null,
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"round": null,
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"turn": null
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},
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"showIcon": 1,
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"folder": null,
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"_key": "!items.effects!MMl7abdGRLl7TJLO.1POoAgObPOWDpUco"
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}
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],
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"ownership": {
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"default": 0
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},
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"_key": "!items!MMl7abdGRLl7TJLO"
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}
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