daggerheart/src/packs/adversaries/adversary_Weaponmaster_ZNbQ2jg35LG4t9eH.json
WBHarry 4aab5d315a
[V14] 1604 - ActiveEffect Durations (#1634)
* Added daggerheart durations and auto expiration of them

* Added duration to all tier1 adversaries

* Finished all adversaries and environments

* Remaining compendiums updated

* Improved styling of duration in tooltips

* .
2026-02-17 18:57:03 +01:00

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{
"name": "Weaponmaster",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "sxvlEwi25uAoB2C5",
"system": {
"difficulty": 14,
"damageThresholds": {
"major": 8,
"severe": 15
},
"resources": {
"hitPoints": {
"value": 0,
"max": 6,
"isReversed": true
},
"stress": {
"value": 0,
"max": 3,
"isReversed": true
}
},
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "bruiser",
"notes": "",
"hordeHp": 1,
"experiences": {},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
"bonus": 0,
"dice": []
},
"reaction": {
"bonus": 0,
"dice": []
}
},
"damage": {
"physical": {
"bonus": 0,
"dice": []
},
"magical": {
"bonus": 0,
"dice": []
}
}
},
"tier": 1,
"description": "<p>A master-at-arms wielding a sword twice their size.</p>",
"motivesAndTactics": "Act first, aim for the weakest, intimidate",
"attack": {
"roll": {
"bonus": 2,
"type": "attack"
},
"name": "Claymore",
"img": "icons/weapons/swords/greatsword-guard-gold-worn.webp",
"range": "veryClose",
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d12",
"bonus": 2,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"type": "attack",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 83,
"artist": ""
},
"size": "medium"
},
"flags": {},
"_id": "ZNbQ2jg35LG4t9eH",
"sort": 3800000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
"WafZqd6qLGpBRGTt": 3
},
"prototypeToken": {
"name": "Weaponmaster",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
"scale": 1,
"texture": null
}
},
"turnMarker": {
"mode": 1,
"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Goading Strike",
"type": "feature",
"_id": "tyGgOqQzDSIypoMz",
"img": "icons/skills/melee/strike-sword-dagger-runes-gold.webp",
"system": {
"description": "<p>Make a standard attack against a target. On a success, <strong>mark a Stress</strong> to Taunt the target until their next successful attack. The next time the Taunted target attacks, they have disadvantage against targets other than the @Lookup[@name].</p>",
"resource": null,
"actions": {
"mlPgZJNL2TjykjUb": {
"type": "attack",
"_id": "mlPgZJNL2TjykjUb",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 1,
"dice": "d12",
"bonus": 2,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": 1
},
"effects": [
{
"_id": "j2jYmYbtWXvq32yX",
"onSave": false
}
],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/melee/strike-sword-dagger-runes-gold.webp",
"range": "veryClose"
}
},
"originItemType": null,
"subType": null,
"originId": null,
"featureForm": "action"
},
"effects": [
{
"name": "Taunted",
"img": "icons/skills/melee/strike-sword-dagger-runes-gold.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.ZNbQ2jg35LG4t9eH.Item.tyGgOqQzDSIypoMz",
"transfer": false,
"_id": "j2jYmYbtWXvq32yX",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
},
"changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until your next successful attack</span></p>"
}
},
"disabled": false,
"duration": {
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p>The next time the Taunted target attacks, they have disadvantage against targets other than the Weaponmaster.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!ZNbQ2jg35LG4t9eH.tyGgOqQzDSIypoMz.j2jYmYbtWXvq32yX"
}
],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!actors.items!ZNbQ2jg35LG4t9eH.tyGgOqQzDSIypoMz"
},
{
"name": "Adrenaline Burst",
"type": "feature",
"_id": "UsC0vtOBbf9Kut4v",
"img": "icons/magic/life/cross-beam-green.webp",
"system": {
"description": "<p>Once per scene, spend a Fear to clear 2 HP and 2 Stress.</p>",
"resource": {
"type": "simple",
"value": 1,
"max": "1",
"icon": "fa-solid fa-heart-pulse"
},
"actions": {
"WQ067ZFiG2QMBo2n": {
"type": "healing",
"_id": "WQ067ZFiG2QMBo2n",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"key": "fear",
"itemId": null,
"value": 1,
"scalable": false,
"step": null,
"consumeOnSuccess": false
},
{
"key": "resource",
"itemId": "UsC0vtOBbf9Kut4v",
"value": 1,
"scalable": false,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "2"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "hitPoints",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
},
{
"value": {
"custom": {
"enabled": true,
"formula": "2"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "stress",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "self",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Spend Fear",
"img": "icons/magic/life/cross-beam-green.webp",
"range": "self"
}
},
"originItemType": null,
"subType": null,
"originId": null,
"featureForm": "action"
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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},
"_key": "!actors.items!ZNbQ2jg35LG4t9eH.UsC0vtOBbf9Kut4v"
},
{
"name": "Momentum",
"type": "feature",
"_id": "oYNVPQOy5oQli5Il",
"img": "icons/skills/melee/strike-weapons-orange.webp",
"system": {
"description": "<p>When the @Lookup[@name] makes a successful attack against a PC, you gain a Fear.</p>",
"resource": null,
"actions": {
"jeKcXbdw8gPF4OQA": {
"type": "healing",
"_id": "jeKcXbdw8gPF4OQA",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "reaction",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "1"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "fear",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false,
"formula": ""
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Gain Fear",
"img": "icons/skills/melee/strike-weapons-orange.webp",
"range": ""
}
},
"originItemType": null,
"subType": null,
"originId": null,
"featureForm": "reaction"
},
"effects": [],
"folder": null,
"sort": 0,
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},
"flags": {},
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},
"_key": "!actors.items!ZNbQ2jg35LG4t9eH.oYNVPQOy5oQli5Il"
}
],
"effects": [],
"_key": "!actors!ZNbQ2jg35LG4t9eH"
}