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* Initial * progress * Working armor application * . * Added a updateArmorValue function that updates armoreffects according to an auto order * . * Added createDialog * . * Updated Armor SRD * . * Fixed character sheet armor update * Updated itemconfig * Actions now use createDialog for effects * . * . * Fixed ArmorEffect max being a string * Fixed SRD armor effects * Finally finished the migration ._. * SRD finalization * Added ArmoreEffect.armorInteraction option * Added ArmorManagement menu * Fixed DamageReductionDialog * Fixed ArmorManagement pip syle * feat: add style to armors tooltip, add a style to make armor slot label more clear that was a button and add a tooltip location * . * Removed tooltip on manageArmor * Fixes * Fixed Downtime armor repair * Removed ArmorScore from character data model and instead adding it in basePrep * [Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739) * Initial * . * Single armor rework start * More fixes * Fixed DamageReductionDialog * Removed last traces of ArmorEffect * . * Corrected the SRD to use base effects again * Removed bare bones armor item * [V14] Refactor ArmorChange schema and fix some bugs (#1742) * Refactor ArmorChange schema and fix some bugs * Add current back to schema * Fixed so changing armor values and taking damage works again * Fixed so that scrolltexts for armor changes work again * Removed old marks on armor.system * Restored damageReductionDialog armorScore.value * Use toggle for css class addition/removal * Fix armor change type choices * Added ArmorChange DamageThresholds --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * [V14] Armor System ArmorScore (#1744) * Readded so that armor items have their system defined armor instead of using an ActiveEffect * Consolidate armor source retrieval * Fix regression with updating armor when sources are disabled * Simplify armor pip update * Use helper in damage reduction dialog * . * Corrected SRD Armor Items --------- Co-authored-by: Carlos Fernandez <cfern1990@gmail.com> * Updated migrations * Migrations are now not horrible =D --------- Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
100 lines
2.5 KiB
Text
100 lines
2.5 KiB
Text
.application.sheet.daggerheart.dh-style.active-effect-config {
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.custom-duration-section {
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width: 100%;
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display: flex;
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flex-direction: column;
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gap: 10px;
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overflow: hidden;
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height: 0;
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transition: height ease-in-out 0.3s;
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&.visible {
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height: auto;
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}
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}
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.duration-description {
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height: 0;
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overflow: hidden;
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transition: height ease-in-out 0.3s;
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&.visible {
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height: 100px;
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}
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}
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.tab.changes {
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gap: 0;
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header {
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div {
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text-align: center;
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}
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}
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.armor-change-container {
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padding-top: 0;
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padding-bottom: 4px;
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row-gap: 0;
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legend {
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display: flex;
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align-items: center;
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padding-left: 3px;
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}
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header {
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padding: 0;
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left: -0.25rem; // TODO: Find why this header is offset 0.25rem to the right so this can be removed.
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}
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header,
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ol {
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grid-template-columns: 5rem 7rem 12rem 4rem;
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}
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.damage-thresholds-container {
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width: 100%;
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display: flex;
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flex-direction: column;
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gap: 4px;
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.damage-threshold-title {
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display: flex;
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align-items: center;
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justify-content: center;
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gap: 8px;
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&::before,
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&::after {
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content: '';
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flex: 1;
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height: 2px;
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}
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&::before {
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background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, light-dark(@dark-blue, @golden) 100%);
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}
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&::after {
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background: linear-gradient(90deg, light-dark(@dark-blue, @golden) 0%, rgba(0, 0, 0, 0) 100%);
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}
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span {
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font-size: var(--font-size-18);
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}
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}
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.form-group {
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flex-direction: column;
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gap: 0;
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label {
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color: inherit;
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line-height: 16px;
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}
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}
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}
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}
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}
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}
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