daggerheart/src/packs/adversaries/adversary_Jagged_Knife_Lieutenant_aTljstqteGoLpCBq.json
2025-12-06 02:36:03 +01:00

537 lines
14 KiB
JSON

{
"name": "Jagged Knife Lieutenant",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "sxvlEwi25uAoB2C5",
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},
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},
"motivesAndTactics": "Bully, command, profit, reinforce",
"resistance": {
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},
"magical": {
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}
},
"type": "leader",
"notes": "",
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},
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},
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}
}
},
"tier": 1,
"description": "<p>A seasoned bandit in quality leathers with a strong voice and cunning eyes.</p>",
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"img": "icons/weapons/polearms/spear-hooked-rounded.webp",
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},
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},
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"multiplier": "flat",
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},
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}
},
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]
},
"type": "attack",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 78,
"artist": ""
}
},
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},
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},
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},
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},
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},
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},
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},
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"flags": {},
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},
"items": [
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"img": "icons/skills/movement/arrows-up-trio-red.webp",
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"description": "<p>When you spotlight the Lieutenant, <strong>mark a Stress</strong> to also spotlight two allies within Close range.</p>",
"resource": null,
"actions": {
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"_id": "IfMFU67g4sfhSYtm",
"systemPath": "actions",
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"chatDisplay": true,
"actionType": "action",
"cost": [
{
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"key": "stress",
"value": 1,
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}
],
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},
"effects": [],
"target": {
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},
"name": "Mark Stress",
"img": "icons/skills/movement/arrows-up-trio-red.webp",
"range": "close"
}
},
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"_key": "!actors.items!aTljstqteGoLpCBq.LIAbel7pMzAHpgF3"
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{
"name": "More Where That Came From",
"type": "feature",
"_id": "Mo91w4ccffcmBPt5",
"img": "icons/magic/control/silhouette-hold-beam-blue.webp",
"system": {
"description": "<p>Summon three @Compendium[daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR], who appear at Far range.</p>",
"resource": null,
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{
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"img": "icons/weapons/polearms/spear-flared-bronze-teal.webp",
"system": {
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"resource": null,
"actions": {
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"_id": "fzVyO0DUwIVEUCtg",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to make an attack against a Vulnerable target within Close range. On a success, deal <strong>2d6+12</strong> physical damage and the target must mark a Stress.</p>",
"chatDisplay": true,
"actionType": "action",
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{
"scalable": false,
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}
],
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},
"damage": {
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},
"applyTo": "hitPoints",
"type": [
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],
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},
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}
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],
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},
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},
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"diceRolling": {
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"useDefault": false
},
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"damageMod": "none"
},
"name": "Attack",
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"range": ""
}
},
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"_key": "!actors.items!aTljstqteGoLpCBq.qe94UdLZb0p3Gvxj"
},
{
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"type": "feature",
"_id": "uelnRgGStjJ27VtO",
"img": "icons/skills/melee/strike-weapons-orange.webp",
"system": {
"description": "<p>When the Lieutenant makes a successful attack against a PC, you gain a Fear.</p>",
"resource": null,
"actions": {
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"_id": "GSjfSgBzyhbVcpbt",
"systemPath": "actions",
"description": "<p>When the Lieutenant makes a successful attack against a PC, you gain a Fear.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
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"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"damage": {
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},
"applyTo": "fear",
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}
},
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}
],
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},
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},
"name": "Gain Fear",
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}
},
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}