mirror of
https://github.com/Foundryborne/daggerheart.git
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537 lines
14 KiB
JSON
537 lines
14 KiB
JSON
{
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"name": "Jagged Knife Lieutenant",
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"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
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"type": "adversary",
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"folder": "sxvlEwi25uAoB2C5",
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"system": {
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"difficulty": 13,
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"damageThresholds": {
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"major": 7,
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"severe": 14
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},
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"resources": {
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"hitPoints": {
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"value": 0,
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"max": 6,
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"isReversed": true
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},
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"stress": {
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"value": 0,
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"max": 3,
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"isReversed": true
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}
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},
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"motivesAndTactics": "Bully, command, profit, reinforce",
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"resistance": {
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"physical": {
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"resistance": false,
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"immunity": false,
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"reduction": 0
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},
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"magical": {
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"resistance": false,
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"immunity": false,
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"reduction": 0
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}
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},
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"type": "leader",
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"notes": "",
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"hordeHp": 1,
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"experiences": {
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"oeECEmL7jdYrpiBY": {
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"name": "Local Knowledge",
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"value": 2
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}
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},
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"bonuses": {
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"roll": {
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"attack": {
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"bonus": 0,
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"dice": []
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},
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"action": {
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"bonus": 0,
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"dice": []
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},
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"reaction": {
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"bonus": 0,
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"dice": []
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}
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},
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"damage": {
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"physical": {
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"bonus": 0,
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"dice": []
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},
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"magical": {
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"bonus": 0,
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"dice": []
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}
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}
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},
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"tier": 1,
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"description": "<p>A seasoned bandit in quality leathers with a strong voice and cunning eyes.</p>",
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"attack": {
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"name": "Javelin",
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"img": "icons/weapons/polearms/spear-hooked-rounded.webp",
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"roll": {
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"bonus": 2,
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"type": "attack"
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},
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"range": "close",
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"dice": "d8",
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"bonus": 3,
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"multiplier": "flat",
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"flatMultiplier": 1
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"base": false
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}
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]
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},
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"type": "attack",
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"chatDisplay": false
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},
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"attribution": {
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"source": "Daggerheart SRD",
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"page": 78,
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"artist": ""
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}
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},
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"flags": {},
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"_id": "aTljstqteGoLpCBq",
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"ownership": {
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},
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"prototypeToken": {
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"name": "Jagged Knife Lieutenant",
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"displayName": 0,
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"actorLink": false,
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"width": 1,
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"height": 1,
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"texture": {
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"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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"lockRotation": false,
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"rotation": 0,
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"alpha": 1,
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"disposition": -1,
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"displayBars": 0,
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"bar1": {
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"attribute": "resources.hitPoints"
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},
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"bar2": {
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"attribute": "resources.stress"
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},
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"light": {
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"negative": false,
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"priority": 0,
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"alpha": 0.5,
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"angle": 360,
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"bright": 0,
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"color": null,
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"coloration": 1,
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"dim": 0,
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"attenuation": 0.5,
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"luminosity": 0.5,
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"saturation": 0,
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"contrast": 0,
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"shadows": 0,
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"animation": {
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"type": null,
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"speed": 5,
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"intensity": 5,
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"reverse": false
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},
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"darkness": {
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"min": 0,
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"max": 1
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}
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},
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"sight": {
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"enabled": false,
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"range": 0,
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"angle": 360,
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"visionMode": "basic",
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"color": null,
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"attenuation": 0.1,
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"brightness": 0,
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"occludable": {
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"radius": 0
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},
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"ring": {
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"enabled": false,
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"colors": {
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"ring": null,
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"background": null
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},
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"effects": 1,
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"subject": {
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"scale": 1,
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"texture": null
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}
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},
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"turnMarker": {
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"mode": 1,
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"animation": null,
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"src": null,
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"disposition": false
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},
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"movementAction": null,
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [
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{
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"name": "Tactician",
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"type": "feature",
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"_id": "LIAbel7pMzAHpgF3",
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"img": "icons/skills/movement/arrows-up-trio-red.webp",
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"system": {
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"description": "<p>When you spotlight the Lieutenant, <strong>mark a Stress</strong> to also spotlight two allies within Close range.</p>",
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"resource": null,
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"actions": {
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"IfMFU67g4sfhSYtm": {
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"type": "effect",
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"_id": "IfMFU67g4sfhSYtm",
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"systemPath": "actions",
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"description": "<p>When you spotlight the Lieutenant, <strong>mark a Stress</strong> to also spotlight two allies within Close range.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"effects": [],
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"target": {
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"type": "friendly",
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"amount": 2
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},
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"name": "Mark Stress",
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"img": "icons/skills/movement/arrows-up-trio-red.webp",
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"range": "close"
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}
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},
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"originItemType": null,
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},
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},
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"flags": {},
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"_key": "!actors.items!aTljstqteGoLpCBq.LIAbel7pMzAHpgF3"
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},
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{
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"name": "More Where That Came From",
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"type": "feature",
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"_id": "Mo91w4ccffcmBPt5",
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"img": "icons/magic/control/silhouette-hold-beam-blue.webp",
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"system": {
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"description": "<p>Summon three @Compendium[daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR], who appear at Far range.</p>",
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"actions": {},
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"flags": {},
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"_key": "!actors.items!aTljstqteGoLpCBq.Mo91w4ccffcmBPt5"
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},
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{
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"name": "Coup de Grace",
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"type": "feature",
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"_id": "qe94UdLZb0p3Gvxj",
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"img": "icons/weapons/polearms/spear-flared-bronze-teal.webp",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> to make an attack against a Vulnerable target within Close range. On a success, deal <strong>2d6+12</strong> physical damage and the target must mark a Stress.</p>",
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"resource": null,
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"actions": {
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"_id": "fzVyO0DUwIVEUCtg",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> to make an attack against a Vulnerable target within Close range. On a success, deal <strong>2d6+12</strong> physical damage and the target must mark a Stress.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "fear",
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"value": 1,
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"step": null
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}
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],
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"max": "",
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"parts": [
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{
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"value": {
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"enabled": false
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},
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},
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],
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}
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}
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},
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{
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"value": {
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"enabled": true,
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"formula": "1"
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},
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"base": false,
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"valueAlt": {
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"multiplier": "prof",
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"dice": "d6",
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}
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},
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"type": []
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"advState": "neutral",
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"compare": null,
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Attack",
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"img": "icons/weapons/polearms/spear-flared-bronze-teal.webp",
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"range": ""
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}
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},
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"MQSznptE5yLT7kj8": 3
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"flags": {},
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"_stats": {
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"_key": "!actors.items!aTljstqteGoLpCBq.qe94UdLZb0p3Gvxj"
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},
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{
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"name": "Momentum",
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"type": "feature",
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"_id": "uelnRgGStjJ27VtO",
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"img": "icons/skills/melee/strike-weapons-orange.webp",
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"system": {
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"description": "<p>When the Lieutenant makes a successful attack against a PC, you gain a Fear.</p>",
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"resource": null,
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"actions": {
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"GSjfSgBzyhbVcpbt": {
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"type": "healing",
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"_id": "GSjfSgBzyhbVcpbt",
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"systemPath": "actions",
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"description": "<p>When the Lieutenant makes a successful attack against a PC, you gain a Fear.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"damage": {
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"parts": [
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{
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"value": {
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"enabled": true,
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},
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"multiplier": "flat",
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"bonus": null
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},
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false,
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"formula": ""
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}
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"type": []
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}
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],
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"includeBase": false
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"target": {
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"type": "any",
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"compare": null,
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},
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"useDefault": false
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},
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"name": "Gain Fear",
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"img": "icons/skills/melee/strike-weapons-orange.webp",
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"range": ""
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}
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