daggerheart/module/documents/chatMessage.mjs
WBHarry 045754d107
[Feature] 340-341 RollMode & ChatSpeaker (#347)
* Added RollMode to standalone DamageDialog and to RollDialog. ChatMessage now add ChatSpeaker

* Just a little fix for Damage Action

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-07-15 17:01:17 +02:00

51 lines
1.8 KiB
JavaScript

export default class DhpChatMessage extends foundry.documents.ChatMessage {
async renderHTML() {
if (this.system.messageTemplate)
this.content = await foundry.applications.handlebars.renderTemplate(
this.system.messageTemplate,
this.system
);
/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
const html = await super.renderHTML();
this.applyPermission(html);
if (this.type === 'dualityRoll') {
html.classList.add('duality');
switch (this.system.roll.result.duality) {
case 1:
html.classList.add('hope');
break;
case -1:
html.classList.add('fear');
break;
default:
html.classList.add('critical');
break;
}
}
return html;
}
applyPermission(html) {
const elements = html.querySelectorAll('[data-perm-id]');
elements.forEach(e => {
const uuid = e.dataset.permId,
document = fromUuidSync(uuid);
e.setAttribute('data-view-perm', document.testUserPermission(game.user, 'OBSERVER'));
e.setAttribute('data-use-perm', document.testUserPermission(game.user, 'OWNER'));
});
}
async _preCreate(data, options, user) {
options.speaker = ChatMessage.getSpeaker();
const rollActorOwner = data.rolls?.[0]?.data?.parent?.owner;
if (rollActorOwner) {
data.author = rollActorOwner ? rollActorOwner.id : data.author;
await this.updateSource({ author: rollActorOwner ?? user });
}
return super._preCreate(data, options, rollActorOwner ?? user);
}
}