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* Toggle pills * Finished animation framework * . * Fixed localization * Fixed iconOnly * Updated SRD Action Countdown types * feat: add shimmer animation when change countdown value * Fixed so that hidden countdowns don't take up space * Fixed countdowns.hbs part using wrong context for iconOnly * Restored glow animation for category chip * Changed back to a single sheen effect * [Review] Move visible countdown types to getter (#1999) * Move visible countdown types to getter * Punchier shimmer animation * Restored encounter/narrative * Lang cleanup * . --------- Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> |
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| .. | ||
| _module.mjs | ||
| areasField.mjs | ||
| beastformField.mjs | ||
| costField.mjs | ||
| countdownField.mjs | ||
| damageField.mjs | ||
| effectsField.mjs | ||
| macroField.mjs | ||
| rangeField.mjs | ||
| rollField.mjs | ||
| saveField.mjs | ||
| summonField.mjs | ||
| targetField.mjs | ||
| transformField.mjs | ||
| usesField.mjs | ||