mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-07-22 18:39:55 +02:00
|
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
* Fixed logic for picking which actor to summon * Moved getWorldActor function to utils and updated logic * . * Improved logic |
||
|---|---|---|
| .. | ||
| _module.mjs | ||
| areasField.mjs | ||
| beastformField.mjs | ||
| costField.mjs | ||
| countdownField.mjs | ||
| damageField.mjs | ||
| effectsField.mjs | ||
| macroField.mjs | ||
| rangeField.mjs | ||
| rollField.mjs | ||
| saveField.mjs | ||
| summonField.mjs | ||
| targetField.mjs | ||
| transformField.mjs | ||
| usesField.mjs | ||