daggerheart/module/macros/spotlightCombatant.mjs
WBHarry 1aab4b3212 .
2026-03-28 02:47:26 +01:00

50 lines
2.2 KiB
JavaScript

/**
* Spotlight a token on the canvas. If it is a combatant, run it through combatTracker's spotlight logic.
* @param {TokenDocument} token - The token to spotlight
* @returns {void}
*/
const spotlightCombatantMacro = async token => {
if (!token)
return ui.notifications.error(game.i18n.localize('DAGGERHEART.MACROS.Spotlight.errors.noTokenSelected'));
const combatantCombat = game.combats.find(combat =>
combat.combatants.some(x => x.token && x.token.id === token.document.id)
);
if (combatantCombat) {
const combatant = combatantCombat.combatants.find(x => x.token.id === token.document.id);
if (!combatantCombat.active) {
await combatantCombat.activate();
if (combatantCombat.combatant?.id !== combatant.id) ui.combat.setCombatantSpotlight(combatant.id);
} else {
ui.combat.setCombatantSpotlight(combatant.id);
}
} else {
if (game.combat) await ui.combat.clearTurn();
const spotlightTracker = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker);
const isSpotlighted = spotlightTracker.spotlightedTokens.has(token.document.uuid);
if (!isSpotlighted) await clearPreviousSpotlight();
spotlightTracker.updateSource({
spotlightedTokens: isSpotlighted ? [] : [token.document.uuid]
});
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker, spotlightTracker);
token.renderFlags.set({ refreshTurnMarker: true });
}
};
export const clearPreviousSpotlight = async () => {
const spotlightTracker = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker);
const previouslySpotlightedUuid =
spotlightTracker.spotlightedTokens.size > 0 ? spotlightTracker.spotlightedTokens.first() : null;
if (!previouslySpotlightedUuid) return;
spotlightTracker.updateSource({ spotlightedTokens: [] });
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker, spotlightTracker);
const previousToken = await foundry.utils.fromUuid(previouslySpotlightedUuid);
previousToken.object.renderFlags.set({ refreshTurnMarker: true });
};
export default spotlightCombatantMacro;