daggerheart/templates/views/damageSelection.hbs
Dapoulp 3593f44612
Feature/112 items use action datamodel (#194)
* Fix action for items

* Cost & Range #1

* remove log

* actions

* Split methods

* Roll classes

* Begin damage

* g

* Actions

* before main merge

* Fix d20RollDialog costs check

* Fix submit on close

* Add uses in action dialog

* Adversary Attack

* 166 - Damage Reduction (#180)

* Temp

* Fixed Stress Reductions

* Changed from index based to object

* Fixed stress resources management for DamageReduction

* Fix Adversary attack multiplier

* Auto add Attack action to newly created weapon

* Few fixes

* 164 - Add Hope/Fear formula

* 163 - Actor Sub Datas (#182)

* Added rules/bonuses for all classes and subclasses

* More

* Add Save

* Fix delete action button

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
2025-06-28 19:01:08 +02:00

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<div>
<div class="form-group">
<label><strong>{{title}}</strong></label>
<div class="form-fields">
<input type="text" value="{{formula}}" disabled />
</div>
</div>
{{!-- {{#each bonusDamage as |damage index|}}
<div class="form-group">
<label><strong>{{damage.description}}</strong></label>
<div class="form-fields">
<label>Enabled</label>
<input style="align-self: baseline;" type="checkbox" name="bonusDamage.{{index}}.initiallySelected" {{checked damage.initiallySelected}} />
{{#if (and damage.initiallySelected damage.hopeIncrease)}}
<label>Hope</label>
<div class="hope-container">
<i data-action="decreaseHopeUse" data-index="{{index}}" class="fa-solid fa-caret-left icon-button {{#if (eq damage.hopeUses 0)}}disabled{{/if}}"></i>
<div>{{damage.hopeUses}}</div>
<i data-action="increaseHopeUse" data-index="{{index}}" class="fa-solid fa-caret-right icon-button {{#if (eq ../hopeUsed ../hope)}}disabled{{/if}}"></i>
</div>
{{/if}}
</div>
</div>
{{/each}} --}}
<footer>
<button data-action="submitRoll">Roll</button>
</footer>
</div>