daggerheart/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json
WBHarry b241b36653
[Fix] Adversary Compendium Pass (#960)
* Went over all adversaries to fix missing ranges

* Fixed translation for itemFeatures Protective

* Updated all instances of the 'Paired' WeaponFeature in the compendium

* Changed all adversary attacks to be chatDisplay=false
2025-08-16 01:56:51 +02:00

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{
"name": "Vault Guardian Turret",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "wTI7nZkPhKxl7Wwq",
"system": {
"difficulty": 16,
"damageThresholds": {
"major": 20,
"severe": 32
},
"resources": {
"hitPoints": {
"value": 0,
"max": 5,
"isReversed": true
},
"stress": {
"value": 0,
"max": 4,
"isReversed": true
}
},
"motivesAndTactics": "Concentrate fire, lock down, mark, protect",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "ranged",
"notes": "",
"hordeHp": 1,
"experiences": {},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
"bonus": 0,
"dice": []
},
"reaction": {
"bonus": 0,
"dice": []
}
},
"damage": {
"physical": {
"bonus": 0,
"dice": []
},
"magical": {
"bonus": 0,
"dice": []
}
}
},
"tier": 3,
"description": "<p>A massive living turret with reinforced armor and twelve piston-driven mechanical legs.</p>",
"attack": {
"name": "Magitech Cannon",
"roll": {
"bonus": 3,
"type": "attack"
},
"range": "far",
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 3,
"dice": "d10",
"bonus": 3,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"magical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"img": "icons/commodities/tech/metal-joint.webp",
"type": "attack",
"chatDisplay": false
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.347",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784368,
"modifiedTime": 1755259462816,
"lastModifiedBy": "VZIeX2YDvX338Zvr"
},
"_id": "c5hGdvY5UnSjlHws",
"sort": 3400000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
"WafZqd6qLGpBRGTt": 3
},
"prototypeToken": {
"name": "Vault Guardian Turret",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
"scale": 1,
"texture": null
}
},
"turnMarker": {
"mode": 1,
"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Slow Firing",
"type": "feature",
"system": {
"description": "<p>When you spotlight the Turret and they dont have a token on their stat block, they cant make a standard attack. Place a token on their stat block and describe what theyre preparing to do. When you spotlight the Turret and they have a token on their stat block, clear the token and they can attack.</p>",
"resource": {
"type": "simple",
"value": 0,
"max": "1",
"icon": "fa-solid fa-hourglass-half"
},
"actions": {},
"originItemType": null,
"originId": null
},
"_id": "TwVkBln6URoPHvlC",
"img": "icons/magic/time/hourglass-brown-orange.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754131068287,
"modifiedTime": 1754131092978,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!c5hGdvY5UnSjlHws.TwVkBln6URoPHvlC"
},
{
"name": "Mark Target",
"type": "feature",
"system": {
"description": "<p><strong>Spend a Fear</strong> to Mark a target within Far range until the Turret is destroyed or the Marked target becomes Hidden. While the target is Marked, their Evasion is halved.</p>",
"resource": null,
"actions": {
"1SfYAIIr5znuHCKX": {
"type": "effect",
"_id": "1SfYAIIr5znuHCKX",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to Mark a target within Far range until the Turret is destroyed or the Marked target becomes Hidden. While the target is Marked, their Evasion is halved.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [
{
"_id": "yQ85C0JHRG1pwu8a",
"onSave": false
}
],
"target": {
"type": "any",
"amount": null
},
"name": "Spend Fear",
"img": "icons/skills/targeting/crosshair-pointed-orange.webp",
"range": "far"
}
},
"originItemType": null,
"originId": null
},
"_id": "uwAr6wR4k7ppI2cW",
"img": "icons/skills/targeting/crosshair-pointed-orange.webp",
"effects": [
{
"name": "Marked",
"img": "icons/skills/targeting/crosshair-pointed-orange.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.c5hGdvY5UnSjlHws.Item.uwAr6wR4k7ppI2cW",
"transfer": false,
"_id": "yQ85C0JHRG1pwu8a",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.evasion",
"mode": 5,
"value": "@system.evasion / 2",
"priority": 10
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>Marked until the Turret is destroyed or you become <em>Hidden</em>. While you are Marked, your Evasion is halved.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754131163901,
"modifiedTime": 1754131219218,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items.effects!c5hGdvY5UnSjlHws.uwAr6wR4k7ppI2cW.yQ85C0JHRG1pwu8a"
}
],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
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"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754131095685,
"modifiedTime": 1754131234992,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!c5hGdvY5UnSjlHws.uwAr6wR4k7ppI2cW"
},
{
"name": "Concentrate Fire",
"type": "feature",
"system": {
"description": "<p>When another adversary deals damage to a target within Far range of the Turret, you can <strong>mark a Stress</strong> to add the Turrets standard attack damage to the damage roll.</p>",
"resource": null,
"actions": {
"3cqPKBRtwxtLwDpN": {
"type": "effect",
"_id": "3cqPKBRtwxtLwDpN",
"systemPath": "actions",
"description": "<p>When another adversary deals damage to a target within Far range of the Turret, you can <strong>mark a Stress</strong> to add the Turrets standard attack damage to the damage roll.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "any",
"amount": null
},
"name": "Mark Stress",
"img": "icons/commodities/tech/cog-brass.webp",
"range": ""
}
},
"originItemType": null,
"originId": null
},
"_id": "G7qZ9RHPyNns3axX",
"img": "icons/commodities/tech/cog-brass.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
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"modifiedTime": 1754131338237,
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},
"_key": "!actors.items!c5hGdvY5UnSjlHws.G7qZ9RHPyNns3axX"
},
{
"name": "Detonation",
"type": "feature",
"system": {
"description": "<p>When the Turret is destroyed, they explode. All targets within Close range must make an Agility Reaction Roll. Targets who fail take <strong>3d20</strong> physical damage. Targets who succeed take half damage.</p><p>@Template[type:emanation|range:c]</p>",
"resource": null,
"actions": {
"i1PZ9ddYdOOs2xSb": {
"type": "attack",
"_id": "i1PZ9ddYdOOs2xSb",
"systemPath": "actions",
"description": "<p>When the Turret is destroyed, they explode. All targets within Close range must make an Agility Reaction Roll. Targets who fail take <strong>3d20</strong> physical damage. Targets who succeed take half damage.</p><p>@Template[type:emanation|range:c]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 3,
"dice": "d20",
"bonus": null,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": "agility",
"difficulty": null,
"damageMod": "none"
},
"name": "Roll Save",
"img": "icons/magic/sonic/explosion-shock-wave-teal.webp",
"range": "close"
}
},
"originItemType": null,
"originId": null
},
"_id": "ALDtQci3ktq9cajU",
"img": "icons/magic/sonic/explosion-shock-wave-teal.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754131341591,
"modifiedTime": 1754131415170,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!c5hGdvY5UnSjlHws.ALDtQci3ktq9cajU"
}
],
"effects": [],
"_key": "!actors!c5hGdvY5UnSjlHws"
}