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167 lines
6 KiB
JavaScript
167 lines
6 KiB
JavaScript
import { defaultLevelTiers, DhLevelTiers } from '../data/levelTier.mjs';
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import DhCountdowns from '../data/countdowns.mjs';
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import { DhAppearance, DhAutomation, DhHomebrew, DhVariantRules } from '../data/settings/_module.mjs';
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import {
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DhAppearanceSettings,
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DhAutomationSettings,
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DhHomebrewSettings,
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DhVariantRuleSettings
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} from '../applications/settings/_module.mjs';
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import { DhTagTeamRoll } from '../data/_module.mjs';
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export const registerDHSettings = () => {
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registerMenuSettings();
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registerMenus();
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registerNonConfigSettings();
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightRequestQueue, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.SpotlightRequestQueue.name'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.SpotlightRequestQueue.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.SpotlightRequestQueue.hint'),
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scope: 'world',
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config: true,
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type: Boolean,
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onChange: () => ui.combat.render()
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});
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};
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const registerMenuSettings = () => {
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules, {
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scope: 'world',
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config: false,
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type: DhVariantRules
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation, {
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scope: 'world',
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config: false,
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type: DhAutomation
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, {
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scope: 'world',
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config: false,
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type: DhHomebrew,
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onChange: value => {
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if (value.maxFear) {
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if (ui.resources) ui.resources.render({ force: true });
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}
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// Some homebrew settings may change sheets in various ways, so trigger a re-render
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resetActors();
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}
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
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scope: 'client',
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config: false,
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type: DhAppearance,
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onChange: value => {
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if (value.displayFear) {
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if (ui.resources) {
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if (value.displayFear === 'hide') ui.resources.close({ allowed: true });
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else ui.resources.render({ force: true });
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}
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}
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}
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});
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};
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const registerMenus = () => {
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Automation.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.name'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.hint'),
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icon: CONFIG.DH.SETTINGS.menu.Automation.Icon,
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type: DhAutomationSettings,
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restricted: true
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Homebrew.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.name'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.hint'),
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icon: CONFIG.DH.SETTINGS.menu.Homebrew.Icon,
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type: DhHomebrewSettings,
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restricted: true
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.label'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.hint'),
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icon: 'fa-solid fa-palette',
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type: DhAppearanceSettings,
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restricted: false
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.VariantRules.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.title'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.hint'),
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icon: CONFIG.DH.SETTINGS.menu.VariantRules.Icon,
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type: DhVariantRuleSettings,
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restricted: true
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});
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};
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const registerNonConfigSettings = () => {
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, {
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scope: 'world',
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config: false,
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type: String
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers, {
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scope: 'world',
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config: false,
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type: DhLevelTiers,
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default: defaultLevelTiers
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Resources.fear.name'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Resources.fear.hint'),
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scope: 'world',
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config: false,
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type: Number,
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default: 0,
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onChange: () => {
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if (ui.resources) ui.resources.render({ force: true });
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ui.combat.render({ force: true });
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}
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, {
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scope: 'world',
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config: false,
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type: DhCountdowns
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, {
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scope: 'world',
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config: false,
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type: DhTagTeamRoll
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});
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};
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/**
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* Triggers a reset and non-forced re-render on all given actors (if given)
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* or all world actors and actors in all scenes to show immediate results for a changed setting.
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*/
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function resetActors(actors) {
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actors ??= [
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game.actors.contents,
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game.scenes.contents.flatMap(s => s.tokens.contents).flatMap(t => t.actor ?? [])
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].flat();
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actors = new Set(actors);
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for (const actor of actors) {
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for (const app of Object.values(actor.apps)) {
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for (const element of app.element?.querySelectorAll('prose-mirror.active')) {
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element.open = false; // This triggers a save
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}
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}
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actor.reset();
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actor.render();
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}
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}
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