daggerheart/module/applications/sheets-configs/setting-feature-config.mjs
WBHarry 9fa4627b19
[Fix] Homebrew Item Features (#1365)
* Fixed adding and editing effects on a homebrew feature

* .

* Fixed effect removal
2025-12-06 02:29:56 +01:00

252 lines
9.4 KiB
JavaScript

import { actionsTypes } from '../../data/action/_module.mjs';
import ActionSettingsConfig from './action-settings-config.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class SettingFeatureConfig extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(configTitle, move, movePath, settings, optionalParts, options) {
super(options);
this.configTitle = configTitle;
this.move = move;
this.movePath = movePath;
this.actionsPath = `${movePath}.actions`;
this.settings = settings;
const { hasIcon, hasEffects } = optionalParts;
this.hasIcon = hasIcon;
this.hasEffects = hasEffects;
}
get title() {
return this.configTitle;
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'setting', 'dh-style'],
position: { width: 440, height: 'auto' },
window: {
icon: 'fa-solid fa-gears'
},
actions: {
editImage: this.onEditImage,
addItem: this.addItem,
editItem: this.editItem,
removeItem: this.removeItem,
addEffect: this.addEffect,
resetMoves: this.resetMoves,
saveForm: this.saveForm
},
form: { handler: this.updateData, submitOnChange: true, closeOnSubmit: false }
};
static PARTS = {
header: { template: 'systems/daggerheart/templates/settings/downtime-config/header.hbs' },
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
main: { template: 'systems/daggerheart/templates/settings/downtime-config/main.hbs' },
actions: { template: 'systems/daggerheart/templates/settings/downtime-config/actions.hbs' },
effects: { template: 'systems/daggerheart/templates/settings/downtime-config/effects.hbs' },
footer: { template: 'systems/daggerheart/templates/settings/downtime-config/footer.hbs' }
};
/** @inheritdoc */
static TABS = {
primary: {
tabs: [{ id: 'main' }, { id: 'actions' }, { id: 'effects' }],
initial: 'main',
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
}
};
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.tabs = this._filterTabs(context.tabs);
context.hasIcon = this.hasIcon;
context.hasEffects = this.hasEffects;
context.move = this.move;
context.move.enrichedDescription = await foundry.applications.ux.TextEditor.enrichHTML(
context.move.description
);
return context;
}
static async updateData(event, element, formData) {
const data = foundry.utils.expandObject(formData.object);
foundry.utils.mergeObject(this.move, data);
this.render();
}
static async saveForm() {
this.close({ submitted: true });
}
static onEditImage() {
const fp = new foundry.applications.apps.FilePicker.implementation({
current: this.img,
type: 'image',
callback: async path => {
this.move.img = path;
this.render();
},
top: this.position.top + 40,
left: this.position.left + 10
});
return fp.browse();
}
async selectActionType() {
return (
(await foundry.applications.api.DialogV2.input({
window: { title: game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectType') },
position: { width: 300 },
classes: ['daggerheart', 'dh-style'],
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/actionTypes/actionType.hbs',
{ types: CONFIG.DH.ACTIONS.actionTypes }
),
ok: {
label: game.i18n.format('DOCUMENT.Create', {
type: game.i18n.localize('DAGGERHEART.GENERAL.Action.single')
})
}
})) ?? {}
);
}
static async addItem() {
const { type: actionType } = await this.selectActionType();
if (!actionType) return;
const cls = actionsTypes[actionType] ?? actionsTypes.attack,
action = new cls(
{
type: actionType,
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
img: 'icons/magic/life/cross-worn-green.webp',
actionType: 'action',
systemPath: this.actionsPath
},
{
parent: this.settings
}
);
await this.settings.updateSource({ [`${this.actionsPath}.${action.id}`]: action });
this.move = foundry.utils.getProperty(this.settings, this.movePath);
this.render();
}
static async editItem(_, target) {
const { type, id } = target.dataset;
if (type === 'effect') {
const effectIndex = this.move.effects.findIndex(x => x.id === id);
const effect = this.move.effects[effectIndex];
const updatedEffect =
await game.system.api.applications.sheetConfigs.SettingActiveEffectConfig.configure(effect);
if (!updatedEffect) return;
await this.settings.updateSource({
[`${this.movePath}.effects`]: this.move.effects.reduce((acc, effect, index) => {
acc.push(index === effectIndex ? { ...updatedEffect, id: effect.id } : effect);
return acc;
}, [])
});
this.move = foundry.utils.getProperty(this.settings, this.movePath);
this.render();
} else {
const action = this.move.actions.get(id);
await new ActionSettingsConfig(action, this.move.effects, async (updatedMove, effectData, deleteEffect) => {
let updatedEffects = null;
if (effectData) {
const currentEffects = foundry.utils.getProperty(this.settings, `${this.movePath}.effects`);
const existingEffectIndex = currentEffects.findIndex(x => x.id === effectData.id);
updatedEffects = deleteEffect
? currentEffects.filter(x => x.id !== effectData.id)
: existingEffectIndex === -1
? [...currentEffects, effectData]
: currentEffects.with(existingEffectIndex, effectData);
await this.settings.updateSource({
[`${this.movePath}.effects`]: updatedEffects
});
}
await this.settings.updateSource({ [`${this.actionsPath}.${id}`]: updatedMove });
this.move = foundry.utils.getProperty(this.settings, this.movePath);
this.render();
return updatedEffects;
}).render(true);
}
}
static async removeItem(_, target) {
const { type, id } = target.dataset;
if (type === 'effect') {
const move = foundry.utils.getProperty(this.settings, this.movePath);
for (const action of move.actions) {
const remainingEffects = action.effects.filter(x => x._id !== id);
if (action.effects.length !== remainingEffects.length) {
await action.update({
effects: remainingEffects.map(x => {
const { _id, ...rest } = x;
return { ...rest, _id: _id };
})
});
}
}
await this.settings.updateSource({
[this.movePath]: {
effects: move.effects.filter(x => x.id !== id),
actions: move.actions
}
});
} else {
await this.settings.updateSource({ [`${this.actionsPath}.-=${target.dataset.id}`]: null });
}
this.move = foundry.utils.getProperty(this.settings, this.movePath);
this.render();
}
static async addEffect(_, target) {
const currentEffects = foundry.utils.getProperty(this.settings, `${this.movePath}.effects`);
await this.settings.updateSource({
[`${this.movePath}.effects`]: [
...currentEffects,
game.system.api.data.activeEffects.BaseEffect.getDefaultObject()
]
});
this.move = foundry.utils.getProperty(this.settings, this.movePath);
this.render();
}
static resetMoves() {}
_filterTabs(tabs) {
return this.hasEffects
? tabs
: Object.keys(tabs).reduce((acc, key) => {
if (key !== 'effects') acc[key] = tabs[key];
return acc;
}, {});
}
/** @override */
_onClose(options = {}) {
if (!options.submitted) this.move = null;
}
static async configure(configTitle, move, movePath, settings, optionalParts, options = {}) {
return new Promise(resolve => {
const app = new this(configTitle, move, movePath, settings, optionalParts, options);
app.addEventListener('close', () => resolve(app.move), { once: true });
app.render({ force: true });
});
}
}