daggerheart/module/applications/settings/homebrewSettings.mjs
WBHarry 8178fa5738
[PR][Feature] Actor Sizes (#1433)
* Added support for adversary actor sizes

* .

* .

* Finished token implementation

* Fixed token-config

* Updated SRD adversaries

* .

* Added size to Beastform tokenData

* Fixed sizing for evolved beastforms

* Beastform compendium update

* .
2025-12-22 16:58:53 +01:00

477 lines
18 KiB
JavaScript

import { DhHomebrew } from '../../data/settings/_module.mjs';
import { slugify } from '../../helpers/utils.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class DhHomebrewSettings extends HandlebarsApplicationMixin(ApplicationV2) {
constructor() {
super({});
this.settings = new DhHomebrew(
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).toObject()
);
this.selected = this.#getDefaultAdversaryType();
}
#getDefaultAdversaryType = () => ({
domain: null,
adversaryType: null
});
get title() {
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
}
static DEFAULT_OPTIONS = {
tag: 'form',
id: 'daggerheart-homebrew-settings',
classes: ['daggerheart', 'dh-style', 'dialog', 'setting', 'homebrew-settings'],
position: { width: '600', height: 'auto' },
window: {
icon: 'fa-solid fa-gears'
},
actions: {
editCurrencyIcon: this.changeCurrencyIcon,
addItem: this.addItem,
editItem: this.editItem,
removeItem: this.removeItem,
resetMoves: this.resetMoves,
addDomain: this.addDomain,
toggleSelectedDomain: this.toggleSelectedDomain,
deleteDomain: this.deleteDomain,
addAdversaryType: this.addAdversaryType,
deleteAdversaryType: this.deleteAdversaryType,
selectAdversaryType: this.selectAdversaryType,
save: this.save,
resetTokenSizes: this.resetTokenSizes,
reset: this.reset
},
form: { handler: this.updateData, submitOnChange: true }
};
static PARTS = {
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
settings: { template: 'systems/daggerheart/templates/settings/homebrew-settings/settings.hbs' },
domains: { template: 'systems/daggerheart/templates/settings/homebrew-settings/domains.hbs' },
types: { template: 'systems/daggerheart/templates/settings/homebrew-settings/types.hbs' },
itemTypes: { template: 'systems/daggerheart/templates/settings/homebrew-settings/itemFeatures.hbs' },
downtime: { template: 'systems/daggerheart/templates/settings/homebrew-settings/downtime.hbs' },
footer: { template: 'systems/daggerheart/templates/settings/homebrew-settings/footer.hbs' }
};
/** @inheritdoc */
static TABS = {
main: {
tabs: [{ id: 'settings' }, { id: 'domains' }, { id: 'types' }, { id: 'itemFeatures' }, { id: 'downtime' }],
initial: 'settings',
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
}
};
changeTab(tab, group, options) {
super.changeTab(tab, group, options);
this.selected = this.#getDefaultAdversaryType();
this.render();
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.settingFields = this.settings;
return context;
}
async _preparePartContext(partId, context) {
await super._preparePartContext(partId, context);
switch (partId) {
case 'domains':
const selectedDomain = this.selected.domain ? this.settings.domains[this.selected.domain] : null;
const enrichedDescription = selectedDomain
? await foundry.applications.ux.TextEditor.implementation.enrichHTML(selectedDomain.description)
: null;
if (enrichedDescription !== null) context.selectedDomain = { ...selectedDomain, enrichedDescription };
context.configDomains = CONFIG.DH.DOMAIN.domains;
context.homebrewDomains = this.settings.domains;
break;
case 'types':
context.selectedAdversaryType = this.selected.adversaryType
? { id: this.selected.adversaryType, ...this.settings.adversaryTypes[this.selected.adversaryType] }
: null;
break;
}
return context;
}
static async updateData(_event, _element, formData) {
const updatedSettings = foundry.utils.expandObject(formData.object);
await this.settings.updateSource({
...updatedSettings,
traitArray: Object.values(updatedSettings.traitArray)
});
this.render();
}
static async changeCurrencyIcon(_, target) {
const type = target.dataset.currency;
const currentIcon = this.settings.currency[type].icon;
const icon = await foundry.applications.api.DialogV2.input({
classes: ['daggerheart', 'dh-style', 'change-currency-icon'],
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/settings/homebrew-settings/change-currency-icon.hbs',
{ currentIcon }
),
window: {
title: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.currency.changeIcon'),
icon: 'fa-solid fa-coins'
},
render: (_, dialog) => {
const icon = dialog.element.querySelector('.displayed-icon i');
const input = dialog.element.querySelector('input');
const reset = dialog.element.querySelector('button[data-action=reset]');
input.addEventListener('input', () => {
icon.classList.value = input.value;
});
reset.addEventListener('click', () => {
const currencyField = DhHomebrew.schema.fields.currency.fields[type];
const initial = currencyField.fields.icon.getInitialValue();
input.value = icon.classList.value = initial;
});
},
ok: {
callback: (_, button) => button.form.elements.icon.value
}
});
if (icon !== null) {
await this.settings.updateSource({
[`currency.${type}.icon`]: icon
});
this.render();
}
}
static async addItem(_, target) {
const { type } = target.dataset;
if (['shortRest', 'longRest'].includes(type)) {
await this.settings.updateSource({
[`restMoves.${type}.moves.${foundry.utils.randomID()}`]: {
name: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.newDowntimeMove'),
img: 'icons/magic/life/cross-worn-green.webp',
description: '',
actions: []
}
});
} else if (['armorFeatures', 'weaponFeatures'].includes(type)) {
await this.settings.updateSource({
[`itemFeatures.${type}.${foundry.utils.randomID()}`]: {
name: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.newFeature'),
img: 'icons/magic/life/cross-worn-green.webp',
description: '',
actions: [],
effects: []
}
});
}
this.render();
}
static async editItem(_, target) {
const { type, id } = target.dataset;
const isDowntime = ['shortRest', 'longRest'].includes(type);
const path = isDowntime ? `restMoves.${type}.moves.${id}` : `itemFeatures.${type}.${id}`;
const featureBase = isDowntime ? this.settings.restMoves[type].moves[id] : this.settings.itemFeatures[type][id];
const configTitle = isDowntime
? game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMove')
: type === 'armorFeatures'
? game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.armorFeature')
: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.weaponFeature');
const editedBase = await game.system.api.applications.sheetConfigs.SettingFeatureConfig.configure(
configTitle,
featureBase,
path,
this.settings,
{ hasIcon: isDowntime, hasEffects: !isDowntime }
);
if (!editedBase) return;
await this.updateAction.bind(this)(editedBase, target.dataset.type, target.dataset.id);
}
async updateAction(data, type, id) {
const isDowntime = ['shortRest', 'longRest'].includes(type);
const path = isDowntime ? `restMoves.${type}.moves` : `itemFeatures.${type}`;
await this.settings.updateSource({
[`${path}.${id}`]: {
actions: data.actions,
name: data.name,
icon: data.icon,
img: data.img,
description: data.description
}
});
this.render();
}
static async removeItem(_, target) {
const { type, id } = target.dataset;
const isDowntime = ['shortRest', 'longRest'].includes(type);
const path = isDowntime ? `restMoves.${type}.moves` : `itemFeatures.${type}`;
await this.settings.updateSource({
[`${path}.-=${id}`]: null
});
this.render();
}
static async resetMoves(_, target) {
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.format('DAGGERHEART.SETTINGS.Homebrew.resetMovesTitle', {
type: game.i18n.localize(
`DAGGERHEART.APPLICATIONS.Downtime.${target.dataset.type === 'shortRest' ? 'shortRest' : 'longRest'}.title`
)
})
},
content: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.resetMovesText')
});
if (!confirmed) return;
const fields = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).schema.fields;
const removeUpdate = Object.keys(this.settings.restMoves[target.dataset.type].moves).reduce((acc, key) => {
acc[`-=${key}`] = null;
return acc;
}, {});
const updateBase =
target.dataset.type === 'shortRest'
? fields.restMoves.fields.shortRest.fields
: fields.restMoves.fields.longRest.fields;
const update = {
nrChoices: updateBase.nrChoices.initial,
moves: Object.keys(updateBase.moves.initial).reduce((acc, key) => {
const move = updateBase.moves.initial[key];
acc[key] = {
...move,
name: game.i18n.localize(move.name),
description: game.i18n.localize(move.description),
actions: move.actions.reduce((acc, key) => {
const action = move.actions[key];
acc[key] = {
...action,
name: game.i18n.localize(action.name)
};
return acc;
}, {})
};
return acc;
}, {})
};
await this.settings.updateSource({
[`restMoves.${target.dataset.type}`]: {
...update,
moves: {
...removeUpdate,
...update.moves
}
}
});
this.render();
}
static async addDomain(event) {
event.preventDefault();
const content = new foundry.data.fields.StringField({
label: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.domains.newDomainInputLabel'),
hint: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.domains.newDomainInputHint'),
required: true
}).toFormGroup({}, { name: 'domainName', localize: true }).outerHTML;
async function callback(_, button) {
const domainName = button.form.elements.domainName.value;
if (!domainName) return;
const newSlug = slugify(domainName);
const existingDomains = [
...Object.values(this.settings.domains),
...Object.values(CONFIG.DH.DOMAIN.domains)
];
if (existingDomains.find(x => slugify(game.i18n.localize(x.label)) === newSlug)) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.domains.duplicateDomain'));
return;
}
this.settings.updateSource({
[`domains.${newSlug}`]: {
id: newSlug,
label: domainName,
src: 'icons/svg/portal.svg'
}
});
this.selected.domain = newSlug;
this.render();
}
foundry.applications.api.DialogV2.prompt({
content: content,
rejectClose: false,
modal: true,
ok: { callback: callback.bind(this) },
window: {
title: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.domains.newDomainInputTitle')
},
position: { width: 400 }
});
}
static toggleSelectedDomain(_, target) {
this.selected.domain = this.selected.domain === target.id ? null : target.id;
this.render();
}
static async deleteDomain() {
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.domains.deleteDomain')
},
content: game.i18n.format('DAGGERHEART.SETTINGS.Homebrew.domains.deleteDomainText', {
name: this.settings.domains[this.selected.domain].label
})
});
if (!confirmed) return;
await this.settings.updateSource({
[`domains.-=${this.selected.domain}`]: null
});
const currentSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew);
if (currentSettings.domains[this.selected.domain]) {
await currentSettings.updateSource({ [`domains.-=${this.selected.domain}`]: null });
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, currentSettings);
}
const updateClasses = game.items.filter(x => x.type === 'class');
for (let actor of game.actors) {
updateClasses.push(...actor.items.filter(x => x.type === 'class'));
}
for (let c of updateClasses) {
if (c.system.domains.includes(this.selected.domain)) {
const newDomains =
c.system.domains.length === 1
? [CONFIG.DH.DOMAIN.domains.arcana.id]
: c.system.domains.filter(x => x !== this.selected.domain);
await c.update({ 'system.domains': newDomains });
}
c.sheet.render();
}
const updateDomainCards = game.items.filter(
x => x.type === 'domainCard' && x.system.domain === this.selected.domain
);
for (let d of updateDomainCards) {
await d.update({ 'system.domain': CONFIG.DH.DOMAIN.domains.arcana.id });
d.sheet.render();
}
this.selected.domain = null;
this.render();
}
static async addAdversaryType(_, target) {
const newId = foundry.utils.randomID();
await this.settings.updateSource({
[`adversaryTypes.${newId}`]: {
id: newId,
label: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.adversaryType.newType')
}
});
this.selected.adversaryType = newId;
this.render();
}
static async deleteAdversaryType(_, target) {
const { key } = target.dataset;
await this.settings.updateSource({ [`adversaryTypes.-=${key}`]: null });
this.selected.adversaryType = this.selected.adversaryType === key ? null : this.selected.adversaryType;
this.render();
}
static async selectAdversaryType(_, target) {
this.selected.adversaryType = this.selected.adversaryType === target.dataset.type ? null : target.dataset.type;
this.render();
}
static async save() {
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
this.close();
}
static async resetTokenSizes() {
await this.settings.updateSource({
tokenSizes: this.settings.schema.fields.tokenSizes.initial
});
this.render();
}
static async reset() {
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.format('DAGGERHEART.SETTINGS.ResetSettings.resetConfirmationTitle')
},
content: game.i18n.format('DAGGERHEART.SETTINGS.ResetSettings.resetConfirmationText', {
settings: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.name')
})
});
if (!confirmed) return;
const resetSettings = new DhHomebrew();
let localizedSettings = this.localizeObject(resetSettings.toObject());
this.settings.updateSource(localizedSettings);
this.render();
}
localizeObject(obj) {
for (let key in obj) {
if (obj.hasOwnProperty(key)) {
const value = obj[key];
if (typeof value === 'object' && value !== null) {
obj[key] = this.localizeObject(value);
} else {
if (typeof value === 'string' && value.startsWith('DAGGERHEART.')) {
obj[key] = game.i18n.localize(value);
}
}
}
}
return obj;
}
_getTabs(tabs) {
for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? 'active' : '';
}
return tabs;
}
}