daggerheart/module/data/item
WBHarry 261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

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Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00
..
_module.mjs some minor consumables fixes, more to come later (#429) 2025-07-27 15:50:48 +02:00
ancestry.mjs [Feature] Add Default Icons for Document Subtypes (#584) 2025-08-04 22:38:56 -03:00
armor.mjs [PR] [Feature] Party Sheet (#1230) 2025-11-11 16:02:45 +01:00
attachableItem.mjs [Feature] Item Resource Support (#328) 2025-07-13 20:12:32 -03:00
base.mjs Merged with main 2025-08-24 21:31:57 +02:00
beastform.mjs [PR] [Feature] Beastform Wildcards (#1247) 2025-11-10 16:30:04 +01:00
class.mjs Added background and connection questions (#1109) 2025-08-29 09:26:22 +10:00
community.mjs [Feature] Add Default Icons for Document Subtypes (#584) 2025-08-04 22:38:56 -03:00
consumable.mjs [Feature] 1033 - Consume Quantity On Use (#1106) 2025-08-28 12:29:17 -04:00
domainCard.mjs Hotfix 1.0.2 (#916) 2025-08-13 21:53:20 +02:00
feature.mjs [Fix] Subclass Links (#1069) 2025-08-24 10:13:15 +10:00
loot.mjs [Feature] Add Default Icons for Document Subtypes (#584) 2025-08-04 22:38:56 -03:00
subclass.mjs Fixed so subclasses can be dragged to the sheet when they're stored in a folder (#1081) 2025-08-26 10:14:09 +10:00
weapon.mjs Added homebrew for armor and weapon fatures (#1166) 2025-09-07 08:47:21 +10:00