daggerheart/styles/less/dialog/damage-selection/sheet.less
WBHarry ae480157d1
[Feature] 1766 - Group Attack (#1770)
* Implemented group attack logic

* Updated all minions in the SRD to use the group attack functionality

* .

* Renamed groupAttack.nr to groupAttack.numAttackers

* Moved the flag vs global setting logic to documents/scene

* .
2026-04-09 22:07:51 +02:00

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1.8 KiB
Text

@import '../../utils/colors.less';
.daggerheart.dialog.dh-style.views.damage-selection {
.damage-section-container {
display: flex;
flex-direction: column;
gap: 12px;
input[type='text'],
input[type='number'] {
color: light-dark(@dark, @beige);
outline: 2px solid transparent;
transition: all 0.3s ease;
&:hover {
outline: 2px solid light-dark(@dark, @beige);
}
}
.bonuses {
gap: 4px;
.critical-chip {
flex: 0;
display: flex;
align-items: center;
border-radius: 5px;
width: fit-content;
gap: 5px;
cursor: pointer;
padding: 5px;
transition: all 0.3s ease;
background: @green-10;
color: @green;
&.selected {
color: @beige;
background: @gradient-green;
}
}
}
.group-attack-container {
margin: 0;
.group-attack-inner-container {
display: flex;
align-items: center;
gap: 16px;
> * {
flex: 1;
}
.group-attack-tools {
display: flex;
align-items: center;
gap: 4px;
}
}
}
.damage-section-controls {
display: flex;
align-items: center;
gap: 16px;
.roll-mode-select {
width: min-content;
}
button {
flex: 1;
}
}
}
}