mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
* Initial * Resource setup finished * Fixed so that costs can be used * Corrected standard resources * Actions can only use item resources from their parent item * Fixed up dice * Fixed resource dice positioning * Fixed parsing of resource.max * Fixed styling on settings tab * Added manual input for Dice Resources * Lightmode fixes * Fixed Feature spellcasting modifier * Bugfix for item input to resourceDiceDialog * Item fix for TokenInput * PR Fixes
84 lines
2.6 KiB
JavaScript
84 lines
2.6 KiB
JavaScript
import { itemAbleRollParse } from '../helpers/utils.mjs';
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export default class DhActiveEffect extends ActiveEffect {
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get isSuppressed() {
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// If this is a copied effect from an attachment, never suppress it
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// (These effects have attachmentSource metadata)
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if (this.flags?.daggerheart?.attachmentSource) {
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return false;
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}
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// Then apply the standard suppression rules
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if (['weapon', 'armor'].includes(this.parent?.type)) {
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return !this.parent.system.equipped;
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}
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if (this.parent?.type === 'domainCard') {
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return this.parent.system.inVault;
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}
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return super.isSuppressed;
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}
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/**
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* Check if the parent item is currently attached to another item
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* @returns {boolean}
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*/
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get isAttached() {
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if (!this.parent || !this.parent.parent) return false;
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// Check if this item's UUID is in any actor's armor or weapon attachment lists
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const actor = this.parent.parent;
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if (!actor || !actor.items) return false;
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return actor.items.some(item => {
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return (
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(item.type === 'armor' || item.type === 'weapon') &&
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item.system?.attached &&
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Array.isArray(item.system.attached) &&
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item.system.attached.includes(this.parent.uuid)
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);
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});
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}
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async _preCreate(data, options, user) {
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const update = {};
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if (!data.img) {
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update.img = 'icons/magic/life/heart-cross-blue.webp';
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}
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if (Object.keys(update).length > 0) {
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await this.updateSource(update);
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}
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await super._preCreate(data, options, user);
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}
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static applyField(model, change, field) {
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change.value = itemAbleRollParse(change.value, model, change.effect.parent);
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super.applyField(model, change, field);
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}
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async toChat(origin) {
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const cls = getDocumentClass('ChatMessage');
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const systemData = {
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title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'),
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origin: origin,
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img: this.img,
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name: this.name,
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description: this.description,
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actions: []
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};
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const msg = new cls({
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type: 'abilityUse',
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user: game.user.id,
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system: systemData,
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/ability-use.hbs',
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systemData
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)
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});
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cls.create(msg.toObject());
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}
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}
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