daggerheart/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json
WBHarry 00792d3cac .
2025-11-08 20:56:11 +01:00

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JSON

{
"name": "Outer Realms Abomination",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "7XHlANCPz18yvl5L",
"system": {
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"damageThresholds": {
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"severe": 71
},
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"isReversed": true
},
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},
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"reduction": 0
},
"magical": {
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}
},
"type": "bruiser",
"notes": "",
"hordeHp": 1,
"experiences": {},
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},
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}
},
"tier": 4,
"description": "<p>A chaotic mockery of life, constantly in flux.</p>",
"motivesAndTactics": "Demolish, devour, undermine",
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},
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"type": [
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}
},
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]
},
"img": "icons/creatures/tentacles/tentacle-earth-green.webp",
"type": "attack",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 99,
"artist": ""
}
},
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"width": 1,
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"bar1": {
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{
"name": "Disorienting Presence",
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"img": "icons/magic/perception/eye-slit-pink.webp",
"range": ""
}
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"changes": [
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"value": "On your next action roll.",
"priority": null
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{
"name": "Reality Quake",
"type": "feature",
"system": {
"description": "<p><strong>Spend a Fear</strong> to rattle the edges of reality within Far range of the Abomination. All targets within that area must succeed on a Knowledge Reaction Roll or become Unstuck from reality until the end of the scene. When an Unstuck target spends Hope or marks Armor Slots, HP, or Stress, they must double the amount spent or marked.</p><p>@Template[type:emanation|range:f]</p>",
"resource": null,
"actions": {
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"description": "<p><strong>Spend a Fear</strong> to rattle the edges of reality within Far range of the Abomination. All targets within that area must succeed on a Knowledge Reaction Roll or become Unstuck from reality until the end of the scene. When an Unstuck target spends Hope or marks Armor Slots, HP, or Stress, they must double the amount spent or marked.</p><p>@Template[type:emanation|range:f]</p>",
"chatDisplay": true,
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"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Unstuck from reality until the end of the scene. When you spend Hope or mark Armor Slots, HP, or Stress, you must double the amount spent or marked.</p>",
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