daggerheart/tools/dev-setup.mjs
Murilo Brito 495575fba4
[Support] Update Development Branch (#1001)
* add typo report template (#971)

Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>

* Fix/fix weapon damage datas in sheet (#988)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix weapon base attack reseting on update

* [PR]Fix/allow deal damage button use owner (#985)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix player not allowed to use Deal Damage button if Actor not assigned

* Fix/add translation key for Unarmed Attack (#973)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add setup script for development (#981)

* [PR] testing something (#995)

* testing something

* added template for PR test

* Initial Commit (#992)

---------

Co-authored-by: Psitacus <59754077+Psitacus@users.noreply.github.com>
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Luiz HD Costa <luiz.costa@hey.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-08-18 11:19:22 +10:00

18 lines
633 B
JavaScript

#!/usr/bin/env node
import fs from 'fs';
const args = process.argv.slice(2);
const foundryPath = args.find(arg => arg.startsWith('--foundry-path='))?.split('=')[1];
const dataPath = args.find(arg => arg.startsWith('--data-path='))?.split('=')[1];
if (!foundryPath || !dataPath) {
console.log('Usage: npm run setup:dev -- --foundry-path="/path/to/foundry/main.js" --data-path="/path/to/data"');
process.exit(1);
}
const envContent = `FOUNDRY_MAIN_PATH=${foundryPath}
FOUNDRY_DATA_PATH=${dataPath}
`;
fs.writeFileSync('.env', envContent);
console.log(`✅ Development environment configured: ${foundryPath}, ${dataPath}`);