export default class DhMeasuredTemplate extends foundry.canvas.placeables.MeasuredTemplate { _refreshRulerText() { super._refreshRulerText(); const rangeMeasurementSettings = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement); if (rangeMeasurementSettings.enabled) { const splitRulerText = this.ruler.text.split(' '); if (splitRulerText.length > 0) { const rulerValue = Number(splitRulerText[0]); const vagueLabel = this.constructor.getDistanceLabel(rulerValue, rangeMeasurementSettings); this.ruler.text = vagueLabel; } } } static getDistanceLabel(distance, settings) { if (distance <= settings.melee) { return game.i18n.localize('DAGGERHEART.Range.melee.name'); } if (distance <= settings.veryClose) { return game.i18n.localize('DAGGERHEART.Range.veryClose.name'); } if (distance <= settings.close) { return game.i18n.localize('DAGGERHEART.Range.close.name'); } if (distance <= settings.far) { return game.i18n.localize('DAGGERHEART.Range.far.name'); } if (distance <= settings.veryFar) { return game.i18n.localize('DAGGERHEART.Range.veryFar.name'); } return ''; } }