export default class DhpCombat extends Combat { async startCombat() { this._playCombatSound('startEncounter'); const updateData = { round: 1, turn: null }; Hooks.callAll('combatStart', this, updateData); await this.update(updateData); return this; } _sortCombatants(a, b) { const aNPC = Number(a.isNPC); const bNPC = Number(b.isNPC); if (aNPC !== bNPC) { return aNPC - bNPC; } return a.name.localeCompare(b.name); } }