{ "name": "Castle Siege", "img": "icons/svg/mystery-man.svg", "type": "environment", "folder": "MfrIkJK12PAEfbPL", "system": { "potentialAdversaries": { "yNuW3h5S2tsbgLm4": { "label": "Mercenaries", "adversaries": [ "Compendium.daggerheart.adversaries.Actor.uRtghKE9mHlII4rs", "Compendium.daggerheart.adversaries.Actor.bgreCaQ6ap2DVpCr", "Compendium.daggerheart.adversaries.Actor.ldbWEL7uZs84vyrR", "Compendium.daggerheart.adversaries.Actor.ZNbQ2jg35LG4t9eH" ] }, "djL6ySNZ1A0skdMT": { "label": "Noble Forces", "adversaries": [ "Compendium.daggerheart.adversaries.Actor.0ts6CGd93lLqGZI5", "Compendium.daggerheart.adversaries.Actor.99TqczuQipBmaB8i", "Compendium.daggerheart.adversaries.Actor.bfhVWMBUh61b9J6n", "Compendium.daggerheart.adversaries.Actor.7ai2opemrclQe3VF" ] } }, "notes": "", "difficulty": 17, "tier": 3, "description": "
An active siege with an attacking force fighting to gain entry to a fortified castle.
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How do they get in without revealing the pathway to the attackers? Are any of the defenders monitoring this path?
Consequence Countdown (6). The attacking force deploys siege weapons to try to raze the defenders’ fortifi cations. Activate the countdown when the siege begins (for a protracted siege, make this a long-term countdown instead). When it triggers, the defenders’ fortifi cations have been breached and the attackers fl ood inside. You gain 2 Fear, then shift to the Pitched Battle environment and spotlight it.
What siege weapons are being deployed? Are they magical mundane or a mixture of both? What defenses must the characters overcome to storm the castle?
Consequence Countdown (6). The attacking force deploys siege weapons to try to raze the defenders’ fortifi cations. Activate the countdown when the siege begins (for a protracted siege, make this a long-term countdown instead).
What siege weapons are being deployed? Are they magical mundane or a mixture of both? What defenses must the characters overcome to storm the castle?
When the cooldown triggers, the defenders’ fortifications have been breached and the attackers flood inside. You gain 2 Fear, then shift to the Pitched Battle environment and spotlight it.
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Who are they targeting first? What formation do they take?
When an adversary is defeated, you can spend a Fear to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll.
@Template[type:circle|range:vc]
Targets who fail take 3d8+3 physical or magic damage and must mark a Stress.
Targets who succeed must mark a Stress.
What debris is scattered by the attack? What is broken by the strike that can’t be easily mended?
When an adversary is defeated, you can spend a Fear to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll.
@Template[type:circle|range:vc]
Targets who fail take 3d8+3 physical or magic damage and must mark a Stress.
Targets who succeed must mark a Stress.
What debris is scattered by the attack? What is broken by the strike that can’t be easily mended?