export const typeConfig = { adversaries: { columns: [ { key: "system.tier", label: "Tier" }, { key: "system.type", label: "Type" } ], filters: [ { key: "system.tier", label: "Tier", field: 'system.api.models.actors.DhAdversary.schema.fields.tier' }, { key: "system.type", label: "Type", field: 'system.api.models.actors.DhAdversary.schema.fields.type' }, { key: "system.difficulty", name: "difficulty.min", label: "Difficulty (Min)", field: 'system.api.models.actors.DhAdversary.schema.fields.difficulty', operator: "gte" }, { key: "system.difficulty", name: "difficulty.max", label: "Difficulty (Max)", field: 'system.api.models.actors.DhAdversary.schema.fields.difficulty', operator: "lte" }, { key: "system.resources.hitPoints.max", name: "hp.min", label: "Hit Points (Min)", field: 'system.api.models.actors.DhAdversary.schema.fields.resources.fields.hitPoints.fields.max', operator: "gte" }, { key: "system.resources.hitPoints.max", name: "hp.max", label: "Hit Points (Max)", field: 'system.api.models.actors.DhAdversary.schema.fields.resources.fields.hitPoints.fields.max', operator: "lte" }, { key: "system.resources.stress.max", name: "stress.min", label: "Stress (Min)", field: 'system.api.models.actors.DhAdversary.schema.fields.resources.fields.stress.fields.max', operator: "gte" }, { key: "system.resources.stress.max", name: "stress.max", label: "Stress (Max)", field: 'system.api.models.actors.DhAdversary.schema.fields.resources.fields.stress.fields.max', operator: "lte" }, ] }, items: { columns: [ { key: "type", label: "Type" }, { key: "system.secondary", label: "Subtype", format: (isSecondary) => isSecondary ? "secondary" : (isSecondary === false ? "primary" : '-') }, { key: "system.tier", label: "Tier" } ], filters: [ { key: "type", label: "Type", choices: () => CONFIG.Item.documentClass.TYPES.filter(t => ["armor", "weapon", "consumable", "loot"].includes(t)).map(t => ({ value: t, label: t })) }, { key: "system.secondary", label: "Subtype", choices: [ { value: false, label: "Primary Weapon"}, { value: true, label: "Secondary Weapon"} ] }, { key: "system.tier", label: "Tier", choices: [{ value: "1", label: "1"}, { value: "2", label: "2"}, { value: "3", label: "3"}, { value: "4", label: "4"}] }, { key: "system.burden", label: "Burden", field: 'system.api.models.items.DHWeapon.schema.fields.burden' }, { key: "system.attack.roll.trait", label: "Trait", field: 'system.api.models.actions.actionsTypes.attack.schema.fields.roll.fields.trait' }, { key: "system.attack.range", label: "Range", field: 'system.api.models.actions.actionsTypes.attack.schema.fields.range' }, { key: "system.baseScore", name: "armor.min", label: "Armor Score (Min)", field: 'system.api.models.items.DHArmor.schema.fields.baseScore', operator: "gte" }, { key: "system.baseScore", name: "armor.max", label: "Armor Score (Max)", field: 'system.api.models.items.DHArmor.schema.fields.baseScore', operator: "lte" }, { key: "system.itemFeatures", label: "Features", choices: () => [...Object.entries(CONFIG.DH.ITEM.weaponFeatures), ...Object.entries(CONFIG.DH.ITEM.armorFeatures)].map(([k,v]) => ({ value: k, label: v.label})), operator: "contains3" } ] }, features: { columns: [ ], filters: [ ] }, cards: { columns: [ { key: "system.type", label: "Type" }, { key: "system.domain", label: "Domain" }, { key: "system.level", label: "Level" } ], filters: [ { key: "system.type", label: "Type", field: 'system.api.models.items.DHDomainCard.schema.fields.type' }, { key: "system.domain", label: "Domain", field: 'system.api.models.items.DHDomainCard.schema.fields.domain', operator: "contains2" }, { key: "system.level", name: "level.min", label: "Level (Min)", field: 'system.api.models.items.DHDomainCard.schema.fields.level', operator: "gte" }, { key: "system.level", name: "level.max", label: "Level (Max)", field: 'system.api.models.items.DHDomainCard.schema.fields.level', operator: "lte" }, { key: "system.recallCost", name: "recall.min", label: "Recall Cost (Min)", field: 'system.api.models.items.DHDomainCard.schema.fields.recallCost', operator: "gte" }, { key: "system.recallCost", name: "recall.max", label: "Recall Cost (Max)", field: 'system.api.models.items.DHDomainCard.schema.fields.recallCost', operator: "lte" } ] }, classes: { columns: [ { key: "system.evasion", label: "Evasion" }, { key: "system.hitPoints", label: "Hit Points" }, { key: "system.domains", label: "Domains" } ], filters: [ { key: "system.evasion", name: "evasion.min", label: "Evasion (Min)", field: 'system.api.models.items.DHClass.schema.fields.evasion', operator: "gte" }, { key: "system.evasion", name: "evasion.max", label: "Evasion (Max)", field: 'system.api.models.items.DHClass.schema.fields.evasion', operator: "lte" }, { key: "system.hitPoints", name: "hp.min", label: "Hit Points (Min)", field: 'system.api.models.items.DHClass.schema.fields.hitPoints', operator: "gte" }, { key: "system.hitPoints", name: "hp.max", label: "Hit Points (Max)", field: 'system.api.models.items.DHClass.schema.fields.hitPoints', operator: "lte" }, { key: "system.domains", label: "Domains", choices: () => Object.values(CONFIG.DH.DOMAIN.domains).map(d => ({ value: d.id, label: d.label})), operator: "contains2" } ] }, subclasses: { columns: [ { key: "id", label: "Class", format: (id) => { return ""; } }, { key: "system.spellcastingTrait", label: "Spellcasting Trait" } ], filters: [] }, beastforms: { columns: [ { key: "system.tier", label: "Tier" }, { key: "system.mainTrait", label: "Main Trait" } ], filters: [ { key: "system.tier", label: "Tier", field: 'system.api.models.items.DHBeastform.schema.fields.tier' }, { key: "system.mainTrait", label: "Main Trait", field: 'system.api.models.items.DHBeastform.schema.fields.mainTrait' } ] } } export const compendiumConfig = { "daggerheart": { id: "daggerheart", label: "DAGGERHEART", folders: { "adversaries": { id: "adversaries", keys: ["adversaries"], label: "Adversaries", type: ["adversary"], listType: "adversaries" }, "ancestries": { id: "ancestries", keys: ["ancestries"], label: "Ancestries", type: ["ancestry"], folders: { "features": { id: "features", keys: ["ancestries"], label: "Features", type: ["feature"] } } }, "equipments": { id: "equipments", keys: ["armors", "weapons", "consumables", "loot"], label: "Equipment", type: ["armor", "weapon", "consumable", "loot"], listType: "items" }, "classes": { id: "classes", keys: ["classes"], label: "Classes", type: ["class"], folders: { "features": { id: "features", keys: ["classes"], label: "Features", type: ["feature"] }, "items": { id: "items", keys: ["classes"], label: "Items", type: ["armor", "weapon", "consumable", "loot"], listType: "items" } }, listType: "classes" }, "subclasses": { id: "subclasses", keys: ["subclasses"], label: "Subclasses", type: ["subclass"], listType: "subclasses" }, "domains": { id: "domains", keys: ["domains"], label: "Domain Cards", type: ["domainCard"], listType: "cards" }, "communities": { id: "communities", keys: ["communities"], label: "Communities", type: ["community"], folders: { "features": { id: "features", keys: ["communities"], label: "Features", type: ["feature"] } } }, "environments": { id: "environments", keys: ["environments"], label: "Environments", type: ["environment"] }, "beastforms": { id: "beastforms", keys: ["beastforms"], label: "Beastforms", type: ["beastform"], listType: "beastforms", folders: { "features": { id: "features", keys: ["beastforms"], label: "Features", type: ["feature"] } } } } } }