{ "folder": "sxvlEwi25uAoB2C5", "name": "Pirate Tough", "type": "adversary", "_id": "mhcVkVFrzIJ18FDm", "img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "system": { "description": "

A thickly muscled and tattooed pirate with melon-sized fists.

", "resistance": { "physical": { "resistance": false, "immunity": false, "reduction": 0 }, "magical": { "resistance": false, "immunity": false, "reduction": 0 } }, "tier": 1, "type": "bruiser", "notes": "", "difficulty": 13, "hordeHp": 1, "damageThresholds": { "major": 8, "severe": 15 }, "resources": { "hitPoints": { "value": 0, "max": 5, "isReversed": true }, "stress": { "value": 0, "max": 3, "isReversed": true } }, "attack": { "name": "Massive Fists", "img": "icons/skills/melee/unarmed-punch-fist.webp", "_id": "pR2I5ChLv7KTamcG", "systemPath": "attack", "chatDisplay": false, "type": "attack", "range": "melee", "target": { "type": "any", "amount": 1 }, "roll": { "type": "attack", "trait": null, "difficulty": null, "bonus": 1, "advState": "neutral", "diceRolling": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "compare": null, "treshold": null }, "useDefault": false }, "damage": { "parts": [ { "value": { "custom": { "enabled": false }, "flatMultiplier": 2, "dice": "d6", "bonus": null, "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ "physical" ], "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } }, "base": false } ], "includeBase": false }, "description": "", "actionType": "action", "cost": [], "uses": { "value": null, "max": null, "recovery": null }, "effects": [], "save": { "trait": null, "difficulty": null, "damageMod": "none" } }, "experiences": { "x0b01e8D0dZ3NIyR": { "name": "Sailor", "description": "", "value": 2 } }, "bonuses": { "roll": { "attack": { "bonus": 0, "dice": [] }, "action": { "bonus": 0, "dice": [] }, "reaction": { "bonus": 0, "dice": [] } }, "damage": { "physical": { "bonus": 0, "dice": [] }, "magical": { "bonus": 0, "dice": [] } } }, "motivesAndTactics": "Plunder, raid, smash, terrorize", "attribution": { "source": "Daggerheart SRD", "page": 81, "artist": "" } }, "prototypeToken": { "name": "Pirate Tough", "displayName": 0, "actorLink": false, "width": 1, "height": 1, "texture": { "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, "offsetX": 0, "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, "lockRotation": false, "rotation": 0, "alpha": 1, "disposition": -1, "displayBars": 0, "bar1": { "attribute": "resources.hitPoints" }, "bar2": { "attribute": "resources.stress" }, "light": { "negative": false, "priority": 0, "alpha": 0.5, "angle": 360, "bright": 0, "color": null, "coloration": 1, "dim": 0, "attenuation": 0.5, "luminosity": 0.5, "saturation": 0, "contrast": 0, "shadows": 0, "animation": { "type": null, "speed": 5, "intensity": 5, "reverse": false }, "darkness": { "min": 0, "max": 1 } }, "sight": { "enabled": false, "range": 0, "angle": 360, "visionMode": "basic", "color": null, "attenuation": 0.1, "brightness": 0, "saturation": 0, "contrast": 0 }, "detectionModes": [], "occludable": { "radius": 0 }, "ring": { "enabled": false, "colors": { "ring": null, "background": null }, "effects": 1, "subject": { "scale": 1, "texture": null } }, "turnMarker": { "mode": 1, "animation": null, "src": null, "disposition": false }, "movementAction": null, "flags": {}, "randomImg": false, "appendNumber": false, "prependAdjective": false }, "items": [ { "name": "Swashbuckler", "type": "feature", "system": { "description": "

When the Tough marks 2 or fewer HP from an attack within Melee range, the attacker must mark a Stress.

", "resource": null, "actions": { "xg3K78wfOhg8oCd3": { "type": "damage", "_id": "xg3K78wfOhg8oCd3", "systemPath": "actions", "description": "

When the Tough marks 2 or fewer HP from an attack within Melee range, the attacker must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], "uses": { "value": null, "max": "", "recovery": null }, "damage": { "parts": [ { "value": { "custom": { "enabled": true, "formula": "1" }, "multiplier": "flat", "flatMultiplier": 1, "dice": "d6", "bonus": null }, "applyTo": "stress", "base": false, "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } }, "type": [] } ], "includeBase": false }, "target": { "type": "any", "amount": 1 }, "effects": [], "name": "Stress Damage", "img": "icons/magic/control/mouth-smile-deception-purple.webp", "range": "melee" } }, "originItemType": null, "originId": null }, "_id": "Zz5ITZOmPdtoLaUH", "img": "icons/magic/control/mouth-smile-deception-purple.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!mhcVkVFrzIJ18FDm.Zz5ITZOmPdtoLaUH" }, { "name": "Clear the Decks", "type": "feature", "system": { "description": "

Make an attack against a target within Very Close range. On a success, mark a Stress to move into Melee range of the target, dealing 3d4 physical damage and knocking the target back to Close range.

", "resource": null, "actions": { "uJl1NJQ55yd9oCwz": { "type": "attack", "_id": "uJl1NJQ55yd9oCwz", "systemPath": "actions", "description": "

Make an attack against a target within Very Close range. On a success, mark a Stress to move into Melee range of the target, dealing 3d4 physical damage and knocking the target back to Close range.

", "chatDisplay": true, "actionType": "action", "cost": [], "uses": { "value": null, "max": "", "recovery": null }, "damage": { "parts": [ { "value": { "custom": { "enabled": false }, "flatMultiplier": 3, "dice": "d4", "bonus": null, "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ "physical" ], "base": false, "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } } } ], "includeBase": false }, "target": { "type": "any", "amount": null }, "effects": [], "roll": { "type": "attack", "trait": null, "difficulty": null, "bonus": null, "advState": "neutral", "diceRolling": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "compare": null, "treshold": null }, "useDefault": false }, "save": { "trait": null, "difficulty": null, "damageMod": "none" }, "name": "Attack", "img": "icons/skills/melee/unarmed-punch-fist-blue.webp", "range": "" } }, "originItemType": null, "originId": null }, "_id": "uzlxE1Cxm9GGmrNs", "img": "icons/skills/melee/unarmed-punch-fist-blue.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!mhcVkVFrzIJ18FDm.uzlxE1Cxm9GGmrNs" } ], "effects": [], "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_key": "!actors!mhcVkVFrzIJ18FDm" }