{ "name": "Assassin Poisoner", "img": "icons/svg/mystery-man.svg", "type": "adversary", "folder": "OgzrmfH1ZbpljX7k", "system": { "difficulty": 14, "damageThresholds": { "major": 8, "severe": 16 }, "resources": { "hitPoints": { "value": 0, "max": 4, "isReversed": true }, "stress": { "value": 0, "max": 4, "isReversed": true } }, "motivesAndTactics": "Anticipate, get paid, kill, taint food and water", "resistance": { "physical": { "resistance": false, "immunity": false, "reduction": 0 }, "magical": { "resistance": false, "immunity": false, "reduction": 0 } }, "type": "skulk", "notes": "", "hordeHp": 1, "experiences": { "t4LUkxg9fu3go5h4": { "name": "Intrusion", "description": "", "value": 2 } }, "bonuses": { "roll": { "attack": { "bonus": 0, "dice": [] }, "action": { "bonus": 0, "dice": [] }, "reaction": { "bonus": 0, "dice": [] } }, "damage": { "physical": { "bonus": 0, "dice": [] }, "magical": { "bonus": 0, "dice": [] } } }, "tier": 2, "description": "

A cunning scoundrel skilled in both poisons and ambushing.

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Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP.

", "resource": null, "actions": { "L83tU1TgmqoH9SSn": { "type": "effect", "_id": "L83tU1TgmqoH9SSn", "systemPath": "actions", "description": "

Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP.

", "chatDisplay": true, "actionType": "action", "cost": [], "uses": { "value": null, "max": "", "recovery": null }, "effects": [ { "_id": "2iBVUGHtGW3I9VIj", "onSave": false } ], "target": { "type": "any", "amount": null }, "name": "Apply Venom", "img": "icons/skills/toxins/poison-bottle-corked-fire-green.webp", "range": "" } }, "originItemType": null, "originId": null }, "_id": "Fz2lnUEeBxsDpx0G", "img": "icons/skills/toxins/poison-bottle-corked-fire-green.webp", "effects": [ { "name": "Grindletooth Venom", "img": "icons/skills/toxins/poison-bottle-corked-fire-green.webp", "origin": "Compendium.daggerheart.adversaries.Actor.h5RuhzGL17dW5FBT.Item.Fz2lnUEeBxsDpx0G", "transfer": false, "_id": "2iBVUGHtGW3I9VIj", "type": "base", "system": { "rangeDependence": { "enabled": false, "type": "withinRange", "target": "hostile", "range": "melee" } }, "changes": [], "disabled": false, "duration": { "startTime": null, "combat": null, "seconds": null, "rounds": null, "turns": null, "startRound": null, "startTurn": null }, "description": "

Vulnerable until you clear a HP.

", "tint": "#ffffff", "statuses": [ "vulnerable" ], "sort": 0, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754073115997, "modifiedTime": 1754073138695, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items.effects!h5RuhzGL17dW5FBT.Fz2lnUEeBxsDpx0G.2iBVUGHtGW3I9VIj" } ], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754073069218, "modifiedTime": 1754142079163, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!h5RuhzGL17dW5FBT.Fz2lnUEeBxsDpx0G" }, { "name": "Assassin Poisoner", "type": "feature", "system": { "description": "

The Assassin has advantage on attacks if they are Hidden.

", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "of6g4piugKzTI4dv", "img": "icons/magic/perception/shadow-stealth-eyes-purple.webp", "effects": [ { "name": "Out of Nowhere", "type": "base", "system": { "rangeDependence": { "enabled": false, "type": "withinRange", "target": "hostile", "range": "melee" } }, "_id": "qT5nh7OcQ6aGdiWS", "img": "icons/magic/perception/shadow-stealth-eyes-purple.webp", "changes": [ { "key": "system.advantageSources", "mode": 2, "value": "On attacks if they are Hidden.", "priority": null } ], "disabled": false, "duration": { "startTime": null, "combat": null, "seconds": null, "rounds": null, "turns": null, "startRound": null, "startTurn": null }, "description": "

The Assassin has advantage on attacks if they are Hidden.

", "origin": null, "tint": "#ffffff", "transfer": true, "statuses": [], "sort": 0, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754073175871, "modifiedTime": 1754073220488, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items.effects!h5RuhzGL17dW5FBT.of6g4piugKzTI4dv.qT5nh7OcQ6aGdiWS" } ], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754073144490, "modifiedTime": 1754073171491, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!h5RuhzGL17dW5FBT.of6g4piugKzTI4dv" }, { "name": "Fumigation", "type": "feature", "system": { "description": "

Drop a smoke bomb that fi lls the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.

@Template[type:emanation|range:c]

", "resource": null, "actions": { "sp7RfJRQJsEUm09m": { "type": "effect", "_id": "sp7RfJRQJsEUm09m", "systemPath": "actions", "description": "

Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], "uses": { "value": null, "max": "", "recovery": null }, "effects": [ { "_id": "yP4ot8VqS56RnxnE", "onSave": false } ], "target": { "type": "any", "amount": null }, "name": "Drop Bomb", "img": "icons/magic/air/fog-gas-smoke-green.webp", "range": "close" } }, "originItemType": null, "originId": null }, "_id": "lAmiK8wVxjyHwKlp", "img": "icons/magic/air/fog-gas-smoke-green.webp", "effects": [ { "name": "Dizzy", "img": "icons/magic/control/silhouette-hold-change-green.webp", "origin": "Compendium.daggerheart.adversaries.Actor.h5RuhzGL17dW5FBT.Item.lAmiK8wVxjyHwKlp", "transfer": false, "_id": "yP4ot8VqS56RnxnE", "type": "base", "system": { "rangeDependence": { "enabled": false, "type": "withinRange", "target": "hostile", "range": "melee" } }, "changes": [], "disabled": false, "duration": { "startTime": null, "combat": null, "seconds": null, "rounds": null, "turns": null, "startRound": null, "startTurn": null }, "description": "

Dizzied targets have disadvantage on their next action roll, then clear the condition.

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