{ "name": "Local Tavern", "img": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "type": "environment", "folder": "GQ0VnOLrKBIHR6Us", "system": { "potentialAdversaries": { "H53IurNOv7hOTz88": { "label": "Guards", "adversaries": [ "Compendium.daggerheart.adversaries.Actor.B4LZcGuBAHzyVdzy", "Compendium.daggerheart.adversaries.Actor.mK3A5FTx6k8iPU3F" ] }, "2g6jJtdA8WiA0ihA": { "label": "Mercenaries", "adversaries": [ "Compendium.daggerheart.adversaries.Actor.uRtghKE9mHlII4rs", "Compendium.daggerheart.adversaries.Actor.bgreCaQ6ap2DVpCr", "Compendium.daggerheart.adversaries.Actor.ldbWEL7uZs84vyrR", "Compendium.daggerheart.adversaries.Actor.ZNbQ2jg35LG4t9eH" ] }, "TzAxfdQKMVRRx5z5": { "label": "Other", "adversaries": [ "Compendium.daggerheart.adversaries.Actor.Al3w2CgjfdT3p9ma" ] } }, "notes": "", "difficulty": 10, "tier": 1, "description": "

A lively tavern that serves as the social hub for its town.

", "type": "social", "impulses": "Provide opportunities for adventurers, nurture community", "attribution": { "source": "Daggerheart SRD", "page": 105, "artist": "" } }, "flags": {}, "_id": "cM4X81DOyvxNIi52", "sort": 3400000, "ownership": { "default": 0, "ei8OkswTzyDp4IGC": 3, "WafZqd6qLGpBRGTt": 3 }, "prototypeToken": { "name": "Local Tavern", "displayName": 0, "actorLink": false, "width": 1, "height": 1, "texture": { "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "anchorX": 0.5, "anchorY": 0.5, "offsetX": 0, "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, "lockRotation": false, "rotation": 0, "alpha": 1, "disposition": -1, "displayBars": 0, "bar1": { "attribute": "resources.hitPoints" }, "bar2": { "attribute": "resources.stress" }, "light": { "negative": false, "priority": 0, "alpha": 0.5, "angle": 360, "bright": 0, "color": null, "coloration": 1, "dim": 0, "attenuation": 0.5, "luminosity": 0.5, "saturation": 0, "contrast": 0, "shadows": 0, "animation": { "type": null, "speed": 5, "intensity": 5, "reverse": false }, "darkness": { "min": 0, "max": 1 } }, "sight": { "enabled": false, "range": 0, "angle": 360, "visionMode": "basic", "color": null, "attenuation": 0.1, "brightness": 0, "saturation": 0, "contrast": 0 }, "detectionModes": [], "occludable": { "radius": 0 }, "ring": { "enabled": false, "colors": { "ring": null, "background": null }, "effects": 1, "subject": { "scale": 1, "texture": null } }, "turnMarker": { "mode": 1, "animation": null, "src": null, "disposition": false }, "movementAction": null, "flags": {}, "randomImg": false, "appendNumber": false, "prependAdjective": false }, "items": [ { "name": "What's the Talk of the Town?", "type": "feature", "system": { "description": "

A PC can ask the bartender, staff , or patrons about local events, rumors, and potential work with a Presence Roll. On a success, they can pick two of the below details to learn—or three if they critically succeed. On a failure, they can pick one and mark a Stress as the local carries on about something irrelevant.

Who has what kind of information? What gossip do the locals start spreading about the PCs?

", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "7to5Zu0lNycExCQi", "img": "icons/skills/social/wave-halt-stop.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!cM4X81DOyvxNIi52.7to5Zu0lNycExCQi" }, { "name": "Sing For Your Supper", "type": "feature", "system": { "description": "

A PC can perform one time for the guests by making a Presence Roll. On a success, they earn [[/r 1d4]] handfuls of gold ([[/r 2d4]] if they critically succeed). On a failure, they mark a Stress.

What piece do you perform? What does that piece mean to you? When’s the last time you performed it for a crowd?

", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "oLn3co1mN83OiFWo", "img": "icons/tools/instruments/bell-gold.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!cM4X81DOyvxNIi52.oLn3co1mN83OiFWo" }, { "name": "Mysterious Stranger", "type": "feature", "system": { "description": "

Reveal a stranger concealing their identity, lurking in a shaded booth.

What do they want? What’s their impression of the PCs? What mannerisms or accessories do they have?

", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "cAbSo5VQHxJqJPKm", "img": "icons/magic/unholy/silhouette-robe-evil-power.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!cM4X81DOyvxNIi52.cAbSo5VQHxJqJPKm" }, { "name": "Someone Comes to Town", "type": "feature", "system": { "description": "

Introduce a signifi cant NPC who wants to hire the party for something or who relates to a PC’s background.

Did they know the PCs were here? What do they want in this town?

", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "QPezCAC18vIc5xRC", "img": "icons/environment/people/commoner.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!cM4X81DOyvxNIi52.QPezCAC18vIc5xRC" }, { "name": "Bar Fight", "type": "feature", "system": { "description": "

Spend a Fear to have a bar fight erupt in the tavern. When a PC tries to move through the tavern while the fight persists, they must succeed on an Agility or Presence Roll or take 1d6+2 physical damage from a wild swing or thrown object. A PC can try to activate this feature by succeeding on an action roll that would provoke tavern patrons.

Who started the fight? What will it take to stop it?

", "resource": null, "actions": { "4UjyjYaMdcnFmVrL": { "type": "damage", "_id": "4UjyjYaMdcnFmVrL", "systemPath": "actions", "description": "", "chatDisplay": false, "actionType": "action", "cost": [], "uses": { "value": null, "max": "", "recovery": null }, "damage": { "parts": [ { "value": { "custom": { "enabled": false }, "flatMultiplier": 1, "dice": "d6", "bonus": 2, "multiplier": "flat" }, "applyTo": "hitPoints", "type": [], "base": false, "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } } } ], "includeBase": false }, "target": { "type": "any", "amount": null }, "effects": [], "name": "Damage", "img": "icons/skills/melee/unarmed-punch-fist-white.webp", "range": "" } }, "originItemType": null, "originId": null }, "_id": "H3LNvVrUbsAkgjni", "img": "icons/skills/melee/unarmed-punch-fist-white.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!cM4X81DOyvxNIi52.H3LNvVrUbsAkgjni" } ], "effects": [], "_key": "!actors!cM4X81DOyvxNIi52" }