{ "folder": "fJQhss1obELmJ7cK", "name": "Elemental Aura", "type": "feature", "_id": "2JH9NaOh69yN80Gw", "img": "icons/magic/control/debuff-energy-hold-green.webp", "system": { "description": "

Once per rest while Channeling, you can assume an aura matching your element. The aura affects targets within Close range until your Channeling ends.

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When an adversary marks 1 or more Hit Points, they must also mark a Stress.

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When an adversary marks 1 or more Hit Points, they must also mark a Stress.

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When an adversary deals damage to you, you can mark a Stress to move them anywhere within Very Close range of where they are.

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When you or an ally takes damage from an attack beyond Melee range, reduce the damage by 1d8.

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