import BaseDataItem from './base.mjs'; import ActionField from '../fields/actionField.mjs'; import { armorFeatures } from '../../config/itemConfig.mjs'; export default class DHArmor extends BaseDataItem { /** @inheritDoc */ static get metadata() { return foundry.utils.mergeObject(super.metadata, { label: 'TYPES.Item.armor', type: 'armor', hasDescription: true, isQuantifiable: true, isInventoryItem: true }); } /** @inheritDoc */ static defineSchema() { const fields = foundry.data.fields; return { ...super.defineSchema(), tier: new fields.NumberField({ required: true, integer: true, initial: 1, min: 1 }), equipped: new fields.BooleanField({ initial: false }), baseScore: new fields.NumberField({ integer: true, initial: 0 }), armorFeatures: new fields.ArrayField( new fields.SchemaField({ value: new fields.StringField({ required: true, choices: CONFIG.DH.ITEM.armorFeatures, blank: true }), effectIds: new fields.ArrayField(new fields.StringField({ required: true })), actionIds: new fields.ArrayField(new fields.StringField({ required: true })) }) ), marks: new fields.SchemaField({ value: new fields.NumberField({ initial: 0, integer: true }) }), baseThresholds: new fields.SchemaField({ major: new fields.NumberField({ integer: true, initial: 0 }), severe: new fields.NumberField({ integer: true, initial: 0 }) }), actions: new fields.ArrayField(new ActionField()) }; } async _preUpdate(changes, options, user) { const allowed = await super._preUpdate(changes, options, user); if (allowed === false) return false; if (changes.system.armorFeatures) { const removed = this.armorFeatures.filter(x => !changes.system.armorFeatures.includes(x)); const added = changes.system.armorFeatures.filter(x => !this.armorFeatures.includes(x)); const effectIds = []; const actionIds = []; for (var feature of removed) { effectIds.push(...feature.effectIds); actionIds.push(...feature.actionIds); } await this.parent.deleteEmbeddedDocuments('ActiveEffect', effectIds); changes.system.actions = this.actions.filter(x => !actionIds.includes(x._id)); for (var feature of added) { const featureData = armorFeatures[feature.value]; if (featureData.effects?.length > 0) { const embeddedItems = await this.parent.createEmbeddedDocuments('ActiveEffect', [ { name: game.i18n.localize(featureData.label), description: game.i18n.localize(featureData.description), changes: featureData.effects.flatMap(x => x.changes) } ]); feature.effectIds = embeddedItems.map(x => x.id); } if (featureData.actions?.length > 0) { const newActions = featureData.actions.map(action => { const cls = actionsTypes[action.type]; return new cls( { ...action, _id: foundry.utils.randomID(), name: game.i18n.localize(action.name) }, { parent: this } ); }); changes.system.actions = [...this.actions, ...newActions]; feature.actionIds = newActions.map(x => x._id); } } } } }