{ "name": "Merchant", "img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "type": "adversary", "folder": "sxvlEwi25uAoB2C5", "system": { "difficulty": 12, "damageThresholds": { "major": 4, "severe": 8 }, "resources": { "hitPoints": { "value": 0, "max": 3, "isReversed": true }, "stress": { "value": 0, "max": 3, "isReversed": true } }, "motivesAndTactics": "Buy low and sell high, create demand, inflate prices, seek profit", "resistance": { "physical": { "resistance": false, "immunity": false, "reduction": 0 }, "magical": { "resistance": false, "immunity": false, "reduction": 0 } }, "type": "social", "notes": "", "hordeHp": 1, "experiences": { "5cbm0DMiWxo6300c": { "name": "Shrewd Negotiator", "value": 3, "description": "" } }, "bonuses": { "roll": { "attack": { "bonus": 0, "dice": [] }, "action": { "bonus": 0, "dice": [] }, "reaction": { "bonus": 0, "dice": [] } }, "damage": { "physical": { "bonus": 0, "dice": [] }, "magical": { "bonus": 0, "dice": [] } } }, "tier": 1, "description": "

A finely dressed trader with a keen eye for financial gain.

", "attack": { "name": "Club", "roll": { "bonus": -4, "type": "attack" }, "damage": { "parts": [ { "value": { "custom": { "enabled": false }, "dice": "d4", "bonus": 1, "multiplier": "flat", "flatMultiplier": 1 }, "applyTo": "hitPoints", "type": [ "physical" ], "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } }, "base": false } ] }, "img": "icons/weapons/clubs/club-baton-blue.webp", "type": "attack", "range": "melee", "chatDisplay": false }, "attribution": { "source": "Daggerheart SRD", "page": 79, "artist": "" }, "size": "medium" }, "flags": {}, "_id": "Al3w2CgjfdT3p9ma", "sort": 1900000, "ownership": { "default": 0, "ei8OkswTzyDp4IGC": 3, "WafZqd6qLGpBRGTt": 3 }, "prototypeToken": { "name": "Merchant", "displayName": 0, "actorLink": false, "width": 1, "height": 1, "texture": { "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, "offsetX": 0, "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, "lockRotation": false, "rotation": 0, "alpha": 1, "disposition": -1, "displayBars": 0, "bar1": { "attribute": "resources.hitPoints" }, "bar2": { "attribute": "resources.stress" }, "light": { "negative": false, "priority": 0, "alpha": 0.5, "angle": 360, "bright": 0, "color": null, "coloration": 1, "dim": 0, "attenuation": 0.5, "luminosity": 0.5, "saturation": 0, "contrast": 0, "shadows": 0, "animation": { "type": null, "speed": 5, "intensity": 5, "reverse": false }, "darkness": { "min": 0, "max": 1 } }, "sight": { "enabled": false, "range": 0, "angle": 360, "visionMode": "basic", "color": null, "attenuation": 0.1, "brightness": 0, "saturation": 0, "contrast": 0 }, "detectionModes": [], "occludable": { "radius": 0 }, "ring": { "enabled": false, "colors": { "ring": null, "background": null }, "effects": 1, "subject": { "scale": 1, "texture": null } }, "turnMarker": { "mode": 1, "animation": null, "src": null, "disposition": false }, "movementAction": null, "flags": {}, "randomImg": false, "appendNumber": false, "prependAdjective": false }, "items": [ { "name": "Preferential Treatment", "type": "feature", "_id": "3Fwj28UxUcdMifoi", "img": "icons/skills/social/diplomacy-handshake.webp", "system": { "description": "

A PC who succeeds on a Presence Roll against the Merchant gains a discount on purchases. A PC who fails on a Presence Roll against the Merchant must pay more and has disadvantage on future Presence Rolls against the Merchant.

", "resource": null, "actions": {}, "originItemType": null, "subType": null, "originId": null }, "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!Al3w2CgjfdT3p9ma.3Fwj28UxUcdMifoi" }, { "name": "The Runaround", "type": "feature", "_id": "Ksdgov6mYg7Og2ys", "img": "icons/skills/social/trading-justice-scale-yellow.webp", "system": { "description": "

When a PC rolls a 14 or lower on a Presence Roll made against the Merchant, they must mark a Stress.

", "resource": null, "actions": { "sTHDvAggf1nUX4Ai": { "type": "damage", "_id": "sTHDvAggf1nUX4Ai", "systemPath": "actions", "description": "

When a PC rolls a 14 or lower on a Presence Roll made against the Merchant, they must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], "uses": { "value": null, "max": "", "recovery": null }, "damage": { "parts": [ { "value": { "custom": { "enabled": true, "formula": "1" }, "multiplier": "flat", "flatMultiplier": 1, "dice": "d6", "bonus": null }, "applyTo": "stress", "base": false, "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } }, "type": [] } ], "includeBase": false }, "target": { "type": "any", "amount": null }, "effects": [], "name": "Stress Damage", "img": "icons/skills/social/trading-justice-scale-yellow.webp", "range": "" } }, "originItemType": null, "subType": null, "originId": null }, "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!Al3w2CgjfdT3p9ma.Ksdgov6mYg7Og2ys" } ], "effects": [], "_key": "!actors!Al3w2CgjfdT3p9ma" }