{{roll.total}} {{#if roll.isCritical}} {{localize "DAGGERHEART.GENERAL.criticalShort"}} {{else}} {{#if roll.result}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}} {{/if}} {{/if}}
{{#if roll.difficulty}}difficulty {{roll.difficulty}}{{/if}}
Formula
{{#if roll.hope}}
{{roll.hope.value}}
+
{{roll.fear.value}}
{{#if roll.advantage.type}}
+
{{#if (eq roll.advantage.type 1)}}
{{roll.advantage.value}}
{{else}}
{{roll.advantage.value}}
{{/if}}
{{/if}} {{#if roll.rally.dice}}
+
{{roll.rally.value}}
{{/if}} {{#each roll.extra}}
+
{{value}}
{{#unless @last}}
+
{{/unless}} {{/each}} {{else}} {{#each roll.dice}} {{#each results}}
{{result}}
{{#unless (or @last (not discarded))}}
+
{{/unless}} {{/each}} {{#unless @last}}
+
{{/unless}} {{/each}} {{/if}}
{{roll.formula}}