{{#if canConfigure}} {{/if}}
{{#if displayBar2}} {{/if}}
{{#if displayBar1}} {{/if}}
{{#if isGM}} {{/if}} {{#if usesEffects}}
{{#each systemStatusEffects as |status|}}
{{#if status.disabled}} / {{/if}} {{#if status.locked}}{{/if}}
{{/each}} {{#if genericStatusEffects}} {{#each genericStatusEffects as |status|}}
{{#if status.locked}}{{/if}}
{{/each}} {{/if}}
{{/if}} {{#if (eq actorType 'party')}} {{/if}}
{{#each movementActions as |action|}} {{#if action.img}} {{ action.label }} {{else}} {{/if}} {{action.label}} {{/each}}
{{#if canToggleCombat}} {{/if}}