{ "name": "Book of Grynn", "img": "systems/daggerheart/assets/icons/domains/domain-card/codex.png", "type": "domainCard", "folder": "rUGDM9JvGfhh9a2Y", "system": { "description": "
Arcane Deflection: Once per long rest, spend a Hope to negate the damage of an attack targeting you or an ally within Very Close range.
Time Lock: Target an object within Far range. That object stops in time and space exactly where it is until your next rest. If a creature tries to move it, make a Spellcast Roll against them to maintain this spell.
Wall of Flame: Make a Spellcast Roll (15). On a success, create a wall of magical flame between two points within Far range. All creatures in its path must choose a side to be on, and anything that subsequently passes through the wall takes 4d10+3 magic damage.
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@Template[type:ray|range:f]
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