import DHBaseAction from './baseAction.mjs'; export default class DHHealingAction extends DHBaseAction { static extraSchemas = ['target', 'effects', 'healing', 'roll']; static getRollType(parent) { return 'spellcast'; } getFormulaValue(data) { let formulaValue = this.healing.value; if (this.hasRoll && this.healing.resultBased && data.system.roll.result.duality === -1) return this.healing.valueAlt; return formulaValue; } async rollHealing(event, data) { let formulaValue = this.getFormulaValue(data), formula = formulaValue.getFormula(this.actor); if (!formula || formula == '') return; let roll = { formula: formula, total: formula }, bonusDamage = []; const config = { title: game.i18n.format('DAGGERHEART.UI.Chat.healingRoll.title', { healing: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[this.healing.type].label) }), roll: { formula }, targets: (data.system?.targets ?? data.targets).filter(t => t.hit), messageType: 'healing', type: this.healing.type, event }; roll = CONFIG.Dice.daggerheart.DamageRoll.build(config); } get chatTemplate() { return 'systems/daggerheart/templates/ui/chat/healing-roll.hbs'; } }