{ "folder": "QFWUKG7xwO5bJyln", "name": "Elemental Dominion", "type": "feature", "_id": "EFUJHrkTuyv8uA9l", "img": "icons/magic/nature/meteorite-purple.webp", "system": { "description": "
You further embody your element. While Channeling, you gain the following benefit:
Fire: You gain a +1 bonus to your Proficiency for attacks and spells that deal damage.
Earth: When you would mark Hit Points, roll a d6 per Hit Point marked. For each result of 6, reduce the number of Hit Points you mark by 1.
Water: When an attack against you succeeds, you can mark a Stress to make the attacker temporarily Vulnerable.
Air: You gain a +1 bonus to your Evasion and can fly
You gain a +1 bonus to your Proficiency for attacks and spells that deal damage.
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", "chatDisplay": true, "actionType": "action", "cost": [ { "scalable": false, "key": "stress", "value": 1, "step": null } ], "uses": { "value": null, "max": "", "recovery": null }, "effects": [ { "_id": "bGwFZZT4juuaIRmZ", "onSave": false } ], "target": { "type": "any", "amount": null }, "name": "Water", "img": "icons/magic/water/heart-ice-freeze.webp", "range": "" }, "AQMNJRmVyhJTSCfR": { "type": "effect", "_id": "AQMNJRmVyhJTSCfR", "systemPath": "actions", "description": "You gain a +1 bonus to your Evasion and can fly.
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", "tint": "#ffffff", "statuses": [ "vulnerable" ], "sort": 0, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!items.effects!EFUJHrkTuyv8uA9l.bGwFZZT4juuaIRmZ" }, { "name": "Elemental Dominion (Air)", "img": "icons/magic/air/air-smoke-casting.webp", "origin": "Compendium.daggerheart.subclasses.Item.EFUJHrkTuyv8uA9l", "transfer": false, "_id": "edF2zvvlcGf54r2n", "type": "base", "system": { "rangeDependence": { "enabled": false, "type": "withinRange", "target": "any", "range": "self" } }, "changes": [ { "key": "system.evasion", "mode": 2, "value": "1", "priority": null } ], "disabled": false, "duration": { "startTime": null, "combat": null, "seconds": null, "rounds": null, "turns": null, "startRound": null, "startTurn": null }, "description": "You gain a +1 bonus to your Evasion and can fly
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