{ "name": "Vault Guardian Sentinel", "img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "type": "adversary", "folder": "wTI7nZkPhKxl7Wwq", "system": { "difficulty": 17, "damageThresholds": { "major": 21, "severe": 40 }, "resources": { "hitPoints": { "value": 0, "max": 6, "isReversed": true }, "stress": { "value": 0, "max": 3, "isReversed": true } }, "motivesAndTactics": "Destroy at any cost, expunge, protect", "resistance": { "physical": { "resistance": false, "immunity": false, "reduction": 0 }, "magical": { "resistance": false, "immunity": false, "reduction": 0 } }, "type": "bruiser", "notes": "", "hordeHp": 1, "experiences": {}, "bonuses": { "roll": { "attack": { "bonus": 0, "dice": [] }, "action": { "bonus": 0, "dice": [] }, "reaction": { "bonus": 0, "dice": [] } }, "damage": { "physical": { "bonus": 0, "dice": [] }, "magical": { "bonus": 0, "dice": [] } } }, "tier": 3, "description": "
A dust-covered golden construct with boxy limbs and a huge mace for a hand.
", "attack": { "name": "Charged Mace", "img": "icons/weapons/maces/shortmace-ornate-gold.webp", "range": "veryClose", "roll": { "bonus": 3, "type": "attack" }, "damage": { "parts": [ { "value": { "custom": { "enabled": false }, "flatMultiplier": 2, "dice": "d12", "bonus": 1, "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ "physical" ], "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } }, "base": false } ] }, "type": "attack", "chatDisplay": false }, "attribution": { "source": "Daggerheart SRD", "page": 96, "artist": "" }, "size": "medium" }, "flags": {}, "_id": "FVgYb28fhxlVcGwA", "sort": 3400000, "ownership": { "default": 0, "ei8OkswTzyDp4IGC": 3, "WafZqd6qLGpBRGTt": 3 }, "prototypeToken": { "name": "Vault Guardian Sentinel", "displayName": 0, "actorLink": false, "width": 1, "height": 1, "texture": { "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, "fit": "contain", "scaleX": 1, "scaleY": 1, "tint": "#ffffff", "alphaThreshold": 0.75 }, "lockRotation": false, "rotation": 0, "alpha": 1, "disposition": -1, "displayBars": 0, "bar1": { "attribute": "resources.hitPoints" }, "bar2": { "attribute": "resources.stress" }, "light": { "negative": false, "priority": 0, "alpha": 0.5, "angle": 360, "bright": 0, "color": null, "coloration": 1, "dim": 0, "attenuation": 0.5, "luminosity": 0.5, "saturation": 0, "contrast": 0, "shadows": 0, "animation": { "type": null, "speed": 5, "intensity": 5, "reverse": false }, "darkness": { "min": 0, "max": 1 } }, "sight": { "enabled": false, "range": 0, "angle": 360, "visionMode": "basic", "color": null, "attenuation": 0.1, "brightness": 0, "saturation": 0, "contrast": 0 }, "detectionModes": {}, "occludable": { "radius": 0 }, "ring": { "enabled": false, "colors": { "ring": null, "background": null }, "effects": 1, "subject": { "scale": 1, "texture": null } }, "turnMarker": { "mode": 1, "animation": null, "src": null, "disposition": false }, "movementAction": null, "flags": {}, "randomImg": false, "appendNumber": false, "prependAdjective": false, "depth": 1 }, "items": [ { "name": "Kinetic Slam", "type": "feature", "system": { "description": "Targets who take damage from the @Lookup[@name]’s standard attack are knocked back to Very Close range.
", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "eXgcX8stbsTetuoU", "img": "icons/magic/movement/trail-streak-impact-blue.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!FVgYb28fhxlVcGwA.eXgcX8stbsTetuoU" }, { "name": "Box In", "type": "feature", "system": { "description": "Mark a Stress to choose a target within Very Close range to focus on. That target has disadvantage on attack rolls when they’re within Very Close range of the @Lookup[@name]. The @Lookup[@name] can only focus on one target at a time.
", "resource": null, "actions": { "4RQnBu4kcUs3PcPH": { "type": "effect", "_id": "4RQnBu4kcUs3PcPH", "systemPath": "actions", "description": "", "chatDisplay": true, "actionType": "action", "cost": [ { "scalable": false, "key": "stress", "value": 1, "step": null } ], "uses": { "value": null, "max": "", "recovery": null }, "effects": [ { "_id": "Fo5bLYlmYGtQFAGg", "onSave": false } ], "target": { "type": "any", "amount": 1 }, "name": "Mark", "img": "icons/magic/perception/eye-ringed-glow-angry-red.webp", "range": "veryClose" } }, "originItemType": null, "originId": null, "featureForm": "action" }, "_id": "DLspoIclNJcTB3YJ", "img": "icons/magic/perception/eye-ringed-glow-angry-red.webp", "effects": [ { "name": "Box In", "img": "icons/magic/perception/eye-ringed-glow-angry-red.webp", "origin": "Compendium.daggerheart.adversaries.Actor.FVgYb28fhxlVcGwA.Item.DLspoIclNJcTB3YJ", "transfer": false, "_id": "Fo5bLYlmYGtQFAGg", "type": "base", "system": { "rangeDependence": { "enabled": false, "type": "withinRange", "target": "hostile", "range": "melee" } }, "changes": [ { "key": "system.disadvantageSources", "mode": 2, "value": "On attack rolls while you're within Very Close range of the Sentinel", "priority": null } ], "disabled": false, "duration": { "startTime": null, "combat": null, "seconds": null, "rounds": null, "turns": null, "startRound": null, "startTurn": null }, "description": "You have disadvantage on attack rolls while you're within Very Close range of the Sentinel. The Sentinel can only focus on one target at a time.
", "tint": "#ffffff", "statuses": [], "sort": 0, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items.effects!FVgYb28fhxlVcGwA.DLspoIclNJcTB3YJ.Fo5bLYlmYGtQFAGg" } ], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!FVgYb28fhxlVcGwA.DLspoIclNJcTB3YJ" }, { "name": "Mana Bolt", "type": "feature", "system": { "description": "Spend a Fear to lob explosive magic at a point within Far range. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets who fail take 2d8+20 magic damage and are knocked back to Close range. Targets who succeed take half damage and aren’t knocked back.
@Template[type:circle|range:vc]
", "resource": null, "actions": { "mI9i9iwrM48NjzeE": { "type": "attack", "_id": "mI9i9iwrM48NjzeE", "systemPath": "actions", "description": "", "chatDisplay": true, "actionType": "action", "cost": [ { "scalable": false, "key": "fear", "value": 1, "step": null } ], "uses": { "value": null, "max": "", "recovery": null }, "damage": { "parts": [ { "value": { "custom": { "enabled": false }, "flatMultiplier": 2, "dice": "d8", "bonus": 20, "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ "magical" ], "base": false, "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } } } ], "includeBase": false }, "target": { "type": "any", "amount": null }, "effects": [], "roll": { "type": null, "trait": null, "difficulty": null, "bonus": null, "advState": "neutral", "diceRolling": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "compare": null, "treshold": null }, "useDefault": false }, "save": { "trait": "agility", "difficulty": null, "damageMod": "half" }, "name": "Roll Save", "img": "icons/magic/sonic/projectile-shock-wave-blue.webp", "range": "far" } }, "originItemType": null, "originId": null, "featureForm": "action" }, "_id": "LVFZ4AfVhS6Q9hRy", "img": "icons/magic/sonic/projectile-shock-wave-blue.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!FVgYb28fhxlVcGwA.LVFZ4AfVhS6Q9hRy" }, { "name": "Momentum", "type": "feature", "system": { "description": "When the @Lookup[@name] makes a successful attack against a PC, you gain a Fear.
", "resource": null, "actions": { "AtXg38fItOgiYUee": { "type": "healing", "_id": "AtXg38fItOgiYUee", "systemPath": "actions", "description": "", "chatDisplay": true, "actionType": "reaction", "cost": [], "uses": { "value": null, "max": "", "recovery": null, "consumeOnSuccess": false }, "damage": { "parts": [ { "value": { "custom": { "enabled": true, "formula": "1" }, "multiplier": "flat", "flatMultiplier": 1, "dice": "d6", "bonus": null }, "applyTo": "fear", "base": false, "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false, "formula": "" } }, "type": [] } ], "includeBase": false }, "target": { "type": "any", "amount": null }, "effects": [], "roll": { "type": null, "trait": null, "difficulty": null, "bonus": null, "advState": "neutral", "diceRolling": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "compare": null, "treshold": null }, "useDefault": false }, "name": "Gain Fear", "img": "icons/skills/melee/strike-weapons-orange.webp", "range": "" } }, "originItemType": null, "originId": null, "featureForm": "reaction" }, "_id": "N4446BxubUanUQHH", "img": "icons/skills/melee/strike-weapons-orange.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!FVgYb28fhxlVcGwA.N4446BxubUanUQHH" } ], "effects": [], "_key": "!actors!FVgYb28fhxlVcGwA" }