{{#unless (eq path 'system.attack.')}}
{{! In the future, consider allowing this even on NPCs}}
{{/unless}}
{{#*inline "formula"}}
{{#unless isBase}}
{{formField fields.custom.fields.enabled value=source.custom.enabled name=(concat basePath ".custom.enabled") classes="checkbox" localize=true}}
{{/unless}}
{{#if source.custom.enabled}}
{{formField fields.custom.fields.formula value=source.custom.formula name=(concat basePath ".custom.formula") localize=true}}
{{else}}
{{#unless @root.isNPC}}
{{formField fields.multiplier value=source.multiplier name=(concat basePath ".multiplier") localize=true}}
{{/unless}}
{{#if (eq source.multiplier 'flat')}}{{formField fields.flatMultiplier value=source.flatMultiplier name=(concat basePath ".flatMultiplier") localize=true }}{{/if}}
{{formField fields.dice value=source.dice name=(concat basePath ".dice") localize=true}}
{{formField fields.bonus value=source.bonus name=(concat basePath ".bonus") localize=true}}
{{/if}}
{{#if @root.isNPC}}
{{/if}}
{{/inline}}
{{#*inline "damageData"}}
{{#if (and (not @root.isNPC) @root.hasRoll (not damage.base))}}
{{formField fields.resultBased value=damage.resultBased name=(concat basePath ".resultBased") localize=true classes="checkbox"}}
{{/if}}
{{#if (and (not @root.isNPC) @root.hasRoll (not damage.base) damage.resultBased)}}
{{else}}
{{> formula key=damage.applyTo fields=fields.value.fields type=fields.type isBase=damage.base source=damage.value basePath=(concat basePath ".value")}}
{{/if}}
{{/inline}}
{{#*inline "hordeDamage"}}
{{/inline}}