export default class DhMeasuredTemplate extends foundry.canvas.placeables.MeasuredTemplate { _refreshRulerText() { super._refreshRulerText(); const rangeMeasurementSettings = game.settings.get( CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules ).rangeMeasurement; if (rangeMeasurementSettings.enabled) { const splitRulerText = this.ruler.text.split(' '); if (splitRulerText.length > 0) { const rulerValue = Number(splitRulerText[0]); const result = DhMeasuredTemplate.getRangeLabels(rulerValue, rangeMeasurementSettings); this.ruler.text = result.distance + (result.units ? ' ' + result.units : ''); } } } static getRangeLabels(distanceValue, settings) { let result = { distance: distanceValue, units: '' }; if (!settings.enabled) return result; const sceneRangeMeasurement = canvas.scene.flags.daggerheart?.rangeMeasurement; const { disable, custom } = CONFIG.DH.GENERAL.sceneRangeMeasurementSetting; if (sceneRangeMeasurement?.setting === disable.id) { result.distance = distanceValue; result.units = canvas.scene?.grid?.units; return result; } const ranges = sceneRangeMeasurement?.setting === custom.id ? sceneRangeMeasurement : settings; const distanceKey = ['melee', 'veryClose', 'close', 'far'].find(r => ranges[r] >= distanceValue); result.distance = game.i18n.localize(`DAGGERHEART.CONFIG.Range.${distanceKey ?? 'veryFar'}.name`); return result; } }