{ "name": "Jagged Knife Lieutenant", "img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "type": "adversary", "folder": "sxvlEwi25uAoB2C5", "system": { "difficulty": 13, "damageThresholds": { "major": 7, "severe": 14 }, "resources": { "hitPoints": { "value": 0, "max": 6, "isReversed": true }, "stress": { "value": 0, "max": 3, "isReversed": true } }, "motivesAndTactics": "Bully, command, profit, reinforce", "resistance": { "physical": { "resistance": false, "immunity": false, "reduction": 0 }, "magical": { "resistance": false, "immunity": false, "reduction": 0 } }, "type": "leader", "notes": "", "hordeHp": 1, "experiences": { "oeECEmL7jdYrpiBY": { "name": "Local Knowledge", "value": 2 } }, "bonuses": { "roll": { "attack": { "bonus": 0, "dice": [] }, "action": { "bonus": 0, "dice": [] }, "reaction": { "bonus": 0, "dice": [] } }, "damage": { "physical": { "bonus": 0, "dice": [] }, "magical": { "bonus": 0, "dice": [] } } }, "tier": 1, "description": "
A seasoned bandit in quality leathers with a strong voice and cunning eyes.
", "attack": { "name": "Javelin", "img": "icons/weapons/polearms/spear-hooked-rounded.webp", "roll": { "bonus": 2, "type": "attack" }, "range": "close", "damage": { "parts": [ { "value": { "custom": { "enabled": false }, "dice": "d8", "bonus": 3, "multiplier": "flat", "flatMultiplier": 1 }, "applyTo": "hitPoints", "type": [ "physical" ], "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } }, "base": false } ] }, "type": "attack", "chatDisplay": false }, "attribution": { "source": "Daggerheart SRD", "page": 78, "artist": "" }, "size": "medium" }, "flags": {}, "_id": "aTljstqteGoLpCBq", "sort": 4000000, "ownership": { "default": 0, "ei8OkswTzyDp4IGC": 3, "WafZqd6qLGpBRGTt": 3 }, "prototypeToken": { "name": "Jagged Knife Lieutenant", "displayName": 0, "actorLink": false, "width": 1, "height": 1, "texture": { "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "anchorX": 0.5, "anchorY": 0.5, "offsetX": 0, "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, "lockRotation": false, "rotation": 0, "alpha": 1, "disposition": -1, "displayBars": 0, "bar1": { "attribute": "resources.hitPoints" }, "bar2": { "attribute": "resources.stress" }, "light": { "negative": false, "priority": 0, "alpha": 0.5, "angle": 360, "bright": 0, "color": null, "coloration": 1, "dim": 0, "attenuation": 0.5, "luminosity": 0.5, "saturation": 0, "contrast": 0, "shadows": 0, "animation": { "type": null, "speed": 5, "intensity": 5, "reverse": false }, "darkness": { "min": 0, "max": 1 } }, "sight": { "enabled": false, "range": 0, "angle": 360, "visionMode": "basic", "color": null, "attenuation": 0.1, "brightness": 0, "saturation": 0, "contrast": 0 }, "detectionModes": [], "occludable": { "radius": 0 }, "ring": { "enabled": false, "colors": { "ring": null, "background": null }, "effects": 1, "subject": { "scale": 1, "texture": null } }, "turnMarker": { "mode": 1, "animation": null, "src": null, "disposition": false }, "movementAction": null, "flags": {}, "randomImg": false, "appendNumber": false, "prependAdjective": false }, "items": [ { "name": "Tactician", "type": "feature", "_id": "LIAbel7pMzAHpgF3", "img": "icons/skills/movement/arrows-up-trio-red.webp", "system": { "description": "When you spotlight the @Lookup[@name], mark a Stress to also spotlight two allies within Close range.
", "resource": null, "actions": { "IfMFU67g4sfhSYtm": { "type": "effect", "_id": "IfMFU67g4sfhSYtm", "systemPath": "actions", "description": "", "chatDisplay": true, "actionType": "action", "cost": [ { "scalable": false, "key": "stress", "value": 1, "step": null } ], "uses": { "value": null, "max": "", "recovery": null }, "effects": [], "target": { "type": "friendly", "amount": 2 }, "name": "Mark Stress", "img": "icons/skills/movement/arrows-up-trio-red.webp", "range": "close" } }, "originItemType": null, "subType": null, "originId": null, "featureForm": "action" }, "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!aTljstqteGoLpCBq.LIAbel7pMzAHpgF3" }, { "name": "More Where That Came From", "type": "feature", "_id": "Mo91w4ccffcmBPt5", "img": "icons/magic/control/silhouette-hold-beam-blue.webp", "system": { "description": "Summon three @Compendium[daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR], who appear at Far range.
", "resource": null, "actions": {}, "originItemType": null, "subType": null, "originId": null, "featureForm": "action" }, "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!aTljstqteGoLpCBq.Mo91w4ccffcmBPt5" }, { "name": "Coup de Grace", "type": "feature", "_id": "qe94UdLZb0p3Gvxj", "img": "icons/weapons/polearms/spear-flared-bronze-teal.webp", "system": { "description": "Spend a Fear to make an attack against a Vulnerable target within Close range. On a success, deal 2d6+12 physical damage and the target must mark a Stress.
", "resource": null, "actions": { "fzVyO0DUwIVEUCtg": { "type": "attack", "_id": "fzVyO0DUwIVEUCtg", "systemPath": "actions", "description": "", "chatDisplay": true, "actionType": "action", "cost": [ { "scalable": false, "key": "fear", "value": 1, "step": null } ], "uses": { "value": null, "max": "", "recovery": null }, "damage": { "parts": [ { "value": { "custom": { "enabled": false }, "flatMultiplier": 2, "dice": "d6", "bonus": 12, "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ "physical" ], "base": false, "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } } }, { "value": { "custom": { "enabled": true, "formula": "1" }, "multiplier": "flat", "flatMultiplier": 1, "dice": "d6", "bonus": null }, "applyTo": "stress", "base": false, "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false } }, "type": [] } ], "includeBase": false }, "target": { "type": "any", "amount": null }, "effects": [], "roll": { "type": "attack", "trait": null, "difficulty": null, "bonus": null, "advState": "neutral", "diceRolling": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "compare": null, "treshold": null }, "useDefault": false }, "save": { "trait": null, "difficulty": null, "damageMod": "none" }, "name": "Attack", "img": "icons/weapons/polearms/spear-flared-bronze-teal.webp", "range": "" } }, "originItemType": null, "subType": null, "originId": null, "featureForm": "action" }, "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!aTljstqteGoLpCBq.qe94UdLZb0p3Gvxj" }, { "name": "Momentum", "type": "feature", "_id": "uelnRgGStjJ27VtO", "img": "icons/skills/melee/strike-weapons-orange.webp", "system": { "description": "When the @Lookup[@name] makes a successful attack against a PC, you gain a Fear.
", "resource": null, "actions": { "GSjfSgBzyhbVcpbt": { "type": "healing", "_id": "GSjfSgBzyhbVcpbt", "systemPath": "actions", "description": "", "chatDisplay": true, "actionType": "action", "cost": [], "uses": { "value": null, "max": "", "recovery": null, "consumeOnSuccess": false }, "damage": { "parts": [ { "value": { "custom": { "enabled": true, "formula": "1" }, "multiplier": "flat", "flatMultiplier": 1, "dice": "d6", "bonus": null }, "applyTo": "fear", "base": false, "resultBased": false, "valueAlt": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "bonus": null, "custom": { "enabled": false, "formula": "" } }, "type": [] } ], "includeBase": false }, "target": { "type": "any", "amount": null }, "effects": [], "roll": { "type": null, "trait": null, "difficulty": null, "bonus": null, "advState": "neutral", "diceRolling": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "compare": null, "treshold": null }, "useDefault": false }, "name": "Gain Fear", "img": "icons/skills/melee/strike-weapons-orange.webp", "range": "" } }, "originItemType": null, "subType": null, "originId": null, "featureForm": "reaction" }, "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!actors.items!aTljstqteGoLpCBq.uelnRgGStjJ27VtO" } ], "effects": [], "_key": "!actors!aTljstqteGoLpCBq" }