#!/usr/bin/env node import { spawn } from 'child_process'; import fs from 'fs'; // Load .env file if it exists if (fs.existsSync('.env')) { const envFile = fs.readFileSync('.env', 'utf8'); envFile.split('\n').forEach(line => { const [key, value] = line.split('='); if (key && value) { process.env[key] = value; } }); } // Set defaults if not in environment const foundryPath = process.env.FOUNDRY_MAIN_PATH || '../../../../FoundryDev/main.js'; const dataPath = process.env.FOUNDRY_DATA_PATH || '../../../'; // Run the original command with proper environment const args = ['rollup -c --watch', `node "${foundryPath}" --dataPath="${dataPath}" --noupnp`, 'gulp']; spawn('npx', ['concurrently', ...args.map(arg => `"${arg}"`)], { stdio: 'inherit', cwd: process.cwd(), shell: true });