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124 changed files with 834 additions and 1128 deletions
|
|
@ -1,6 +1,5 @@
|
|||
[*]
|
||||
indent_size = 4
|
||||
indent_style = spaces
|
||||
end_of_line = lf
|
||||
[*.yml]
|
||||
indent_size = 2
|
||||
|
|
|
|||
13
.prettierrc
Normal file
13
.prettierrc
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
{
|
||||
"trailingComma": "none",
|
||||
"tabWidth": 4,
|
||||
"useTabs": false,
|
||||
"semi": true,
|
||||
"singleQuote": true,
|
||||
"quoteProps": "consistent",
|
||||
"bracketSpacing": true,
|
||||
"arrowParens": "avoid",
|
||||
"printWidth": 120,
|
||||
"endOfLine": "lf",
|
||||
"bracketSameLine": true
|
||||
}
|
||||
|
|
@ -66,10 +66,6 @@ You can find the documentation here: https://github.com/Foundryborne/daggerheart
|
|||
|
||||
Looking to contribute to the project? Look no further, check out our [contributing guide](CONTRIBUTING.md), and keep the [Code of Conduct](coc.md) in mind when working on things.
|
||||
|
||||
## AI Policy
|
||||
|
||||
The Foundryborne Daggerheart system does not make use of AI (generative or otherwise) for any area of its implementation. We expect all contributors to follow this same policy when contributing with a pull request; contributions made using AI will be rejected outright.
|
||||
|
||||
## Disclaimer:
|
||||
|
||||
**Daggerheart System**
|
||||
|
|
|
|||
24
daggerheart.d.ts
vendored
24
daggerheart.d.ts
vendored
|
|
@ -1,11 +1,8 @@
|
|||
import '@client/global.mjs';
|
||||
import '@common/global.mjs';
|
||||
import '@common/primitives/global.mjs';
|
||||
import Canvas from '@client/canvas/board.mjs';
|
||||
|
||||
// Foundry's use of `Object.assign(globalThis) means many globally available objects are not read as such
|
||||
// This declare global hopefully fixes that
|
||||
// Note: eslint is not aware of these, whatever is added here should go in the eslint's globals list
|
||||
declare global {
|
||||
/**
|
||||
* A simple event framework used throughout Foundry Virtual Tabletop.
|
||||
|
|
@ -15,28 +12,9 @@ declare global {
|
|||
class Hooks extends foundry.helpers.Hooks {}
|
||||
const fromUuid = foundry.utils.fromUuid;
|
||||
const fromUuidSync = foundry.utils.fromUuidSync;
|
||||
/**
|
||||
* A representation of a color in hexadecimal format.
|
||||
* This class provides methods for transformations and manipulations of colors.
|
||||
*/
|
||||
class Color extends foundry.utils.Color {}
|
||||
|
||||
/**
|
||||
* The singleton game canvas
|
||||
*/
|
||||
const canvas: Canvas;
|
||||
|
||||
const ActiveEffect: foundry.documents.ActiveEffect;
|
||||
const Actor: foundry.documents.Actor;
|
||||
const BaseScene: foundry.documents.BaseScene;
|
||||
const ChatMessage: foundry.documents.ChatMessage;
|
||||
const Combat: foundry.documents.Combat;
|
||||
const Combatant: foundry.documents.Combatant;
|
||||
const Item: foundry.documents.Item;
|
||||
const Macro: foundry.documents.Macro;
|
||||
const Scene: foundry.documents.Scene;
|
||||
const TokenDocument: foundry.documents.TokenDocument;
|
||||
|
||||
const Collection: foundry.utils.Collection;
|
||||
const FormDataExtended: foundry.applications.ux.FormDataExtended;
|
||||
const TextEditor: foundry.applications.ux.TextEditor;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -453,8 +453,8 @@ Hooks.on('renderDialogV2', (_dialog, html) => {
|
|||
const cls = html.classList.contains('item-create')
|
||||
? documents.DHItem.implementation
|
||||
: html.classList.contains('actor-create')
|
||||
? documents.DhpActor.implementation
|
||||
: null;
|
||||
? documents.DhpActor.implementation
|
||||
: null;
|
||||
if (!cls) return;
|
||||
|
||||
const form = html.querySelector('form');
|
||||
|
|
|
|||
|
|
@ -1,101 +1,14 @@
|
|||
import globals from 'globals';
|
||||
import { defineConfig, globalIgnores } from 'eslint/config';
|
||||
import tseslint from 'typescript-eslint';
|
||||
import js from '@eslint/js';
|
||||
import stylistic from '@stylistic/eslint-plugin';
|
||||
|
||||
/** @type {Partial<RulesConfig>} */
|
||||
export const stylisticRules = {
|
||||
'@stylistic/indent': [
|
||||
'error',
|
||||
4,
|
||||
{
|
||||
SwitchCase: 1
|
||||
}
|
||||
],
|
||||
'@stylistic/max-len': ['error', {
|
||||
code: 120,
|
||||
ignoreComments: true,
|
||||
ignoreStrings: true,
|
||||
ignoreTemplateLiterals: true,
|
||||
ignoreRegExpLiterals: true
|
||||
}],
|
||||
'@stylistic/quotes': ['error', 'single', { allowTemplateLiterals: 'always' }],
|
||||
'@stylistic/arrow-parens': ['error', 'as-needed'],
|
||||
'@stylistic/quote-props': ['error', 'as-needed'],
|
||||
'@stylistic/array-bracket-newline': ['error', 'consistent'],
|
||||
'@stylistic/key-spacing': 'error',
|
||||
'@stylistic/comma-dangle': ['error', 'never'],
|
||||
'@stylistic/space-in-parens': ['error', 'never'],
|
||||
'@stylistic/space-infix-ops': 2,
|
||||
'@stylistic/keyword-spacing': 2,
|
||||
'@stylistic/semi-spacing': 2,
|
||||
'@stylistic/no-multi-spaces': 2,
|
||||
'@stylistic/no-extra-semi': 2,
|
||||
'@stylistic/no-whitespace-before-property': 2,
|
||||
'@stylistic/space-unary-ops': 2
|
||||
};
|
||||
import { defineConfig } from 'eslint/config';
|
||||
import prettier from 'eslint-plugin-prettier';
|
||||
|
||||
export default defineConfig([
|
||||
globalIgnores(['foundry/**/*', 'build/**/*']),
|
||||
{
|
||||
files: ['gulpfile.js', 'postcss.config.js'],
|
||||
languageOptions: { globals: globals.node }
|
||||
},
|
||||
{ files: ['**/*.{js,mjs,cjs}'], languageOptions: { globals: globals.browser } },
|
||||
{ plugins: { prettier } },
|
||||
{
|
||||
files: ['**/*.{js,mjs,cjs}'],
|
||||
plugins: {
|
||||
'@stylistic': stylistic
|
||||
},
|
||||
languageOptions: {
|
||||
globals: {
|
||||
...globals.browser,
|
||||
CONFIG: 'readonly',
|
||||
CONST: 'readonly',
|
||||
// Global classes
|
||||
Color: 'readonly',
|
||||
Handlebars: 'readonly',
|
||||
Hooks: 'readonly',
|
||||
PIXI: 'readonly',
|
||||
ProseMirror: 'readonly',
|
||||
Roll: 'readonly',
|
||||
// global namespaces
|
||||
canvas: 'readonly',
|
||||
foundry: 'readonly',
|
||||
game: 'readonly',
|
||||
ui: 'readonly',
|
||||
// global functions
|
||||
fromUuid: 'readonly',
|
||||
fromUuidSync: 'readonly',
|
||||
getDocumentClass: 'readonly',
|
||||
_del: 'readonly',
|
||||
_replace: 'readonly',
|
||||
_loc: 'readonly',
|
||||
// Documents
|
||||
ActiveEffect: 'readonly',
|
||||
Actor: 'readonly',
|
||||
BaseScene: 'readonly',
|
||||
ChatMessage: 'readonly',
|
||||
Combat: 'readonly',
|
||||
Combatant: 'readonly',
|
||||
Item: 'readonly',
|
||||
Macro: 'readonly',
|
||||
Scene: 'readonly',
|
||||
TokenDocument: 'readonly',
|
||||
// Other
|
||||
Collection: 'readonly',
|
||||
FormDataExtended: 'readonly',
|
||||
TextEditor: 'readonly'
|
||||
}
|
||||
},
|
||||
rules: {
|
||||
'no-undef': 'error',
|
||||
// 'no-unused-vars': ['error', { argsIgnorePattern: '^_', varsIgnorePattern: '^_' }],
|
||||
...stylisticRules
|
||||
'prettier/prettier': 'error'
|
||||
}
|
||||
},
|
||||
{
|
||||
files: ['**/*.ts'],
|
||||
extends: [js.configs.recommended, tseslint.configs.recommended]
|
||||
}
|
||||
]);
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"compilerOptions": {
|
||||
"module": "es2022",
|
||||
"target": "es2022",
|
||||
"module": "ES6",
|
||||
"target": "ES6",
|
||||
"paths": {
|
||||
"@client/*": ["./foundry/client/*"],
|
||||
"@common/*": ["./foundry/common/*"]
|
||||
|
|
|
|||
|
|
@ -154,8 +154,8 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
v.active = this.tabGroups[v.group]
|
||||
? this.tabGroups[v.group] === v.id
|
||||
: this.tabGroups.primary !== 'equipment'
|
||||
? v.active
|
||||
: false;
|
||||
? v.active
|
||||
: false;
|
||||
v.cssClass = v.active ? 'active' : '';
|
||||
|
||||
switch (v.id) {
|
||||
|
|
@ -211,9 +211,9 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
|
||||
context.suggestedTraits = this.setup.class.system
|
||||
? Object.keys(this.setup.class.system.characterGuide.suggestedTraits).map(traitKey => {
|
||||
const trait = this.setup.class.system.characterGuide.suggestedTraits[traitKey];
|
||||
return `${game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${traitKey}.short`)} ${trait > 0 ? `+${trait}` : trait}`;
|
||||
})
|
||||
const trait = this.setup.class.system.characterGuide.suggestedTraits[traitKey];
|
||||
return `${game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${traitKey}.short`)} ${trait > 0 ? `+${trait}` : trait}`;
|
||||
})
|
||||
: [];
|
||||
context.traits = {
|
||||
values: Object.keys(this.setup.traits).map(traitKey => {
|
||||
|
|
@ -450,7 +450,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
if (equipment.includes(type))
|
||||
presets.filter = {
|
||||
'system.tier': { key: 'system.tier', value: 1 },
|
||||
type: { key: 'type', value: type }
|
||||
'type': { key: 'type', value: type }
|
||||
};
|
||||
|
||||
ui.compendiumBrowser.open(presets);
|
||||
|
|
|
|||
|
|
@ -196,14 +196,14 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
this.config.costs.indexOf(this.config.costs.find(c => c.extKey === button.dataset.key)) > -1
|
||||
? this.config.costs.filter(x => x.extKey !== button.dataset.key)
|
||||
: [
|
||||
...this.config.costs,
|
||||
{
|
||||
extKey: button.dataset.key,
|
||||
key: this.config?.data?.parent?.isNPC ? 'fear' : 'hope',
|
||||
value: 1,
|
||||
name: this.config.data?.system.experiences?.[button.dataset.key]?.name
|
||||
}
|
||||
];
|
||||
...this.config.costs,
|
||||
{
|
||||
extKey: button.dataset.key,
|
||||
key: this.config?.data?.parent?.isNPC ? 'fear' : 'hope',
|
||||
value: 1,
|
||||
name: this.config.data?.system.experiences?.[button.dataset.key]?.name
|
||||
}
|
||||
];
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
@ -213,8 +213,8 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
this.config.actionType = this.reactionOverride
|
||||
? 'reaction'
|
||||
: this.config.actionType === 'reaction'
|
||||
? 'action'
|
||||
: this.config.actionType;
|
||||
? 'action'
|
||||
: this.config.actionType;
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -138,13 +138,13 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
|
|||
const stressReductionStress = this.availableStressReductions
|
||||
? stressReductions.reduce((acc, red) => acc + red.cost, 0)
|
||||
: 0;
|
||||
const stress = this.actor.system.resources.stress;
|
||||
context.stress =
|
||||
selectedStressMarks.length > 0 || this.availableStressReductions
|
||||
? {
|
||||
value: stress.value + selectedStressMarks.length + stressReductionStress,
|
||||
max: stress.max
|
||||
}
|
||||
value:
|
||||
this.actor.system.resources.stress.value + selectedStressMarks.length + stressReductionStress,
|
||||
max: this.actor.system.resources.stress.max
|
||||
}
|
||||
: null;
|
||||
|
||||
context.maxArmorUsed = maxArmorUsed;
|
||||
|
|
|
|||
|
|
@ -259,10 +259,10 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
const resetValue = increasing
|
||||
? 0
|
||||
: feature.system.resource.max
|
||||
? new Roll(
|
||||
? new Roll(
|
||||
Roll.replaceFormulaData(feature.system.resource.max, this.actor.getRollData())
|
||||
).evaluateSync().total
|
||||
: 0;
|
||||
: 0;
|
||||
|
||||
await feature.update({ 'system.resource.value': resetValue });
|
||||
}
|
||||
|
|
|
|||
|
|
@ -167,8 +167,8 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
|
|||
partContext.groupRoll = {
|
||||
totalLabel: leader?.rollData
|
||||
? game.i18n.format('DAGGERHEART.GENERAL.withThing', {
|
||||
thing: leader.roll.totalLabel
|
||||
})
|
||||
thing: leader.roll.totalLabel
|
||||
})
|
||||
: null,
|
||||
totalDualityClass: leader?.roll?.isCritical ? 'critical' : leader?.roll?.withHope ? 'hope' : 'fear',
|
||||
total: leaderTotal + modifierTotal,
|
||||
|
|
|
|||
|
|
@ -653,8 +653,8 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
const baseSecondaryRoll = selectedRoll
|
||||
? memberValues.find(x => !x.selected)
|
||||
: memberValues.length > 1
|
||||
? memberValues[1]
|
||||
: null;
|
||||
? memberValues[1]
|
||||
: null;
|
||||
|
||||
if (!baseMainRoll?.rollData || !baseSecondaryRoll) return null;
|
||||
|
||||
|
|
|
|||
|
|
@ -50,11 +50,11 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
|
|||
).showGenericStatusEffects;
|
||||
context.genericStatusEffects = useGeneric
|
||||
? Object.keys(context.statusEffects).reduce((acc, key) => {
|
||||
const effect = context.statusEffects[key];
|
||||
if (!effect.systemEffect) acc[key] = effect;
|
||||
const effect = context.statusEffects[key];
|
||||
if (!effect.systemEffect) acc[key] = effect;
|
||||
|
||||
return acc;
|
||||
}, {})
|
||||
return acc;
|
||||
}, {})
|
||||
: null;
|
||||
|
||||
context.hasCompanion = this.actor.system.companion;
|
||||
|
|
@ -68,11 +68,11 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
|
|||
const warning =
|
||||
tokensWithoutActors.length === 1
|
||||
? game.i18n.format('DAGGERHEART.UI.Notifications.tokenActorMissing', {
|
||||
name: tokensWithoutActors[0].name
|
||||
})
|
||||
name: tokensWithoutActors[0].name
|
||||
})
|
||||
: game.i18n.format('DAGGERHEART.UI.Notifications.tokenActorsMissing', {
|
||||
names: tokensWithoutActors.map(x => x.name).join(', ')
|
||||
});
|
||||
names: tokensWithoutActors.map(x => x.name).join(', ')
|
||||
});
|
||||
|
||||
const tokens = canvas.tokens.controlled
|
||||
.filter(t => t.actor && !DHTokenHUD.#nonCombatTypes.includes(t.actor.type))
|
||||
|
|
@ -174,8 +174,8 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
|
|||
nonZeroIndex === sideMiddle
|
||||
? 0
|
||||
: nonZeroIndex < sideMiddle
|
||||
? -nonZeroIndex
|
||||
: nonZeroIndex - sideMiddle;
|
||||
? -nonZeroIndex
|
||||
: nonZeroIndex - sideMiddle;
|
||||
return { x: actorX - sizeX * distance, y: actorY - sizeY * distanceCoefficient };
|
||||
} else if (index < side + inbetween) {
|
||||
const inbetweenIndex = nonZeroIndex - side;
|
||||
|
|
@ -183,8 +183,8 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
|
|||
inbetweenIndex === inbetweenMiddle
|
||||
? 0
|
||||
: inbetweenIndex < inbetweenMiddle
|
||||
? -inbetweenIndex
|
||||
: inbetweenIndex - inbetweenMiddle;
|
||||
? -inbetweenIndex
|
||||
: inbetweenIndex - inbetweenMiddle;
|
||||
return { x: actorX + sizeX * distanceCoefficient, y: actorY + sizeY * distance };
|
||||
} else if (index < 2 * side + inbetween) {
|
||||
const sideIndex = nonZeroIndex - side - inbetween;
|
||||
|
|
@ -192,8 +192,8 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
|
|||
sideIndex === sideMiddle
|
||||
? 0
|
||||
: sideIndex < sideMiddle
|
||||
? sideIndex
|
||||
: -(sideIndex - sideMiddle);
|
||||
? sideIndex
|
||||
: -(sideIndex - sideMiddle);
|
||||
return { x: actorX + sizeX * distance, y: actorY + sizeY * distanceCoefficient };
|
||||
} else {
|
||||
const inbetweenIndex = nonZeroIndex - 2 * side - inbetween;
|
||||
|
|
@ -201,8 +201,8 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
|
|||
inbetweenIndex === inbetweenMiddle
|
||||
? 0
|
||||
: inbetweenIndex < inbetweenMiddle
|
||||
? inbetweenIndex
|
||||
: -(inbetweenIndex - inbetweenMiddle);
|
||||
? inbetweenIndex
|
||||
: -(inbetweenIndex - inbetweenMiddle);
|
||||
return { x: actorX - sizeX * distanceCoefficient, y: actorY + sizeY * distance };
|
||||
}
|
||||
})
|
||||
|
|
|
|||
|
|
@ -210,9 +210,9 @@ export default class DhCharacterLevelUp extends LevelUpBase {
|
|||
|
||||
achievementExperiences = level.achievements.experiences
|
||||
? Object.values(level.achievements.experiences).reduce((acc, experience) => {
|
||||
if (experience.name) acc.push(experience);
|
||||
return acc;
|
||||
}, [])
|
||||
if (experience.name) acc.push(experience);
|
||||
return acc;
|
||||
}, [])
|
||||
: [];
|
||||
}
|
||||
|
||||
|
|
@ -315,15 +315,15 @@ export default class DhCharacterLevelUp extends LevelUpBase {
|
|||
: null;
|
||||
advancement[choiceKey] = multiclassItem
|
||||
? {
|
||||
...multiclassItem.toObject(),
|
||||
domain: checkbox.secondaryData.domain
|
||||
? game.i18n.localize(
|
||||
CONFIG.DH.DOMAIN.allDomains()[checkbox.secondaryData.domain]
|
||||
.label
|
||||
)
|
||||
: null,
|
||||
subclass: subclass ? subclass.name : null
|
||||
}
|
||||
...multiclassItem.toObject(),
|
||||
domain: checkbox.secondaryData.domain
|
||||
? game.i18n.localize(
|
||||
CONFIG.DH.DOMAIN.allDomains()[checkbox.secondaryData.domain]
|
||||
.label
|
||||
)
|
||||
: null,
|
||||
subclass: subclass ? subclass.name : null
|
||||
}
|
||||
: {};
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -77,9 +77,9 @@ export default class DhCompanionLevelUp extends BaseLevelUp {
|
|||
|
||||
achievementExperiences = level.achievements.experiences
|
||||
? Object.values(level.achievements.experiences).reduce((acc, experience) => {
|
||||
if (experience.name) acc.push(experience);
|
||||
return acc;
|
||||
}, [])
|
||||
if (experience.name) acc.push(experience);
|
||||
return acc;
|
||||
}, [])
|
||||
: [];
|
||||
}
|
||||
context.achievements = {
|
||||
|
|
@ -155,15 +155,15 @@ export default class DhCompanionLevelUp extends BaseLevelUp {
|
|||
vicious: {
|
||||
damage: advancement.vicious?.damage
|
||||
? {
|
||||
old: actorDamageDice,
|
||||
new: advancement.vicious.damage
|
||||
}
|
||||
old: actorDamageDice,
|
||||
new: advancement.vicious.damage
|
||||
}
|
||||
: null,
|
||||
range: advancement.vicious?.range
|
||||
? {
|
||||
old: game.i18n.localize(`DAGGERHEART.CONFIG.Range.${actorRange}.name`),
|
||||
new: game.i18n.localize(advancement.vicious.range.label)
|
||||
}
|
||||
old: game.i18n.localize(`DAGGERHEART.CONFIG.Range.${actorRange}.name`),
|
||||
new: game.i18n.localize(advancement.vicious.range.label)
|
||||
}
|
||||
: null
|
||||
},
|
||||
simple: advancement.simple ?? {}
|
||||
|
|
|
|||
|
|
@ -135,6 +135,192 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
context.tabs.advancements.progress = { selected: selections, max: currentLevel.maxSelections };
|
||||
context.showTabs = this.tabGroups.primary !== 'summary';
|
||||
break;
|
||||
|
||||
const actorArmor = this.actor.system.armor;
|
||||
const levelKeys = Object.keys(this.levelup.levels);
|
||||
let achivementProficiency = 0;
|
||||
const achievementCards = [];
|
||||
let achievementExperiences = [];
|
||||
for (var levelKey of levelKeys) {
|
||||
const level = this.levelup.levels[levelKey];
|
||||
if (Number(levelKey) < this.levelup.startLevel) continue;
|
||||
|
||||
achivementProficiency += level.achievements.proficiency ?? 0;
|
||||
const cards = level.achievements.domainCards ? Object.values(level.achievements.domainCards) : null;
|
||||
if (cards) {
|
||||
for (var card of cards) {
|
||||
const itemCard = await foundry.utils.fromUuid(card.uuid);
|
||||
achievementCards.push(itemCard);
|
||||
}
|
||||
}
|
||||
|
||||
achievementExperiences = level.achievements.experiences
|
||||
? Object.values(level.achievements.experiences).reduce((acc, experience) => {
|
||||
if (experience.name) acc.push(experience);
|
||||
return acc;
|
||||
}, [])
|
||||
: [];
|
||||
}
|
||||
|
||||
context.achievements = {
|
||||
proficiency: {
|
||||
old: this.actor.system.proficiency,
|
||||
new: this.actor.system.proficiency + achivementProficiency,
|
||||
shown: achivementProficiency > 0
|
||||
},
|
||||
damageThresholds: {
|
||||
major: {
|
||||
old: this.actor.system.damageThresholds.major,
|
||||
new: this.actor.system.damageThresholds.major + changedActorLevel - currentActorLevel
|
||||
},
|
||||
severe: {
|
||||
old: this.actor.system.damageThresholds.severe,
|
||||
new:
|
||||
this.actor.system.damageThresholds.severe +
|
||||
(actorArmor
|
||||
? changedActorLevel - currentActorLevel
|
||||
: (changedActorLevel - currentActorLevel) * 2)
|
||||
},
|
||||
unarmored: !actorArmor
|
||||
},
|
||||
domainCards: {
|
||||
values: achievementCards,
|
||||
shown: achievementCards.length > 0
|
||||
},
|
||||
experiences: {
|
||||
values: achievementExperiences
|
||||
}
|
||||
};
|
||||
|
||||
const advancement = {};
|
||||
for (var levelKey of levelKeys) {
|
||||
const level = this.levelup.levels[levelKey];
|
||||
if (Number(levelKey) < this.levelup.startLevel) continue;
|
||||
|
||||
for (var choiceKey of Object.keys(level.choices)) {
|
||||
const choice = level.choices[choiceKey];
|
||||
for (var checkbox of Object.values(choice)) {
|
||||
switch (choiceKey) {
|
||||
case 'proficiency':
|
||||
case 'hitPoint':
|
||||
case 'stress':
|
||||
case 'evasion':
|
||||
advancement[choiceKey] = advancement[choiceKey]
|
||||
? advancement[choiceKey] + Number(checkbox.value)
|
||||
: Number(checkbox.value);
|
||||
break;
|
||||
case 'trait':
|
||||
if (!advancement[choiceKey]) advancement[choiceKey] = {};
|
||||
for (var traitKey of checkbox.data) {
|
||||
if (!advancement[choiceKey][traitKey]) advancement[choiceKey][traitKey] = 0;
|
||||
advancement[choiceKey][traitKey] += 1;
|
||||
}
|
||||
break;
|
||||
case 'domainCard':
|
||||
if (!advancement[choiceKey]) advancement[choiceKey] = [];
|
||||
if (checkbox.data.length === 1) {
|
||||
const choiceItem = await foundry.utils.fromUuid(checkbox.data[0]);
|
||||
advancement[choiceKey].push(choiceItem.toObject());
|
||||
}
|
||||
break;
|
||||
case 'experience':
|
||||
if (!advancement[choiceKey]) advancement[choiceKey] = [];
|
||||
const data = checkbox.data.map(data => {
|
||||
const experience = Object.keys(this.actor.system.experiences).find(
|
||||
x => x === data
|
||||
);
|
||||
return this.actor.system.experiences[experience]?.description ?? '';
|
||||
});
|
||||
advancement[choiceKey].push({ data: data, value: checkbox.value });
|
||||
break;
|
||||
case 'subclass':
|
||||
if (checkbox.data[0]) {
|
||||
const subclassItem = await foundry.utils.fromUuid(checkbox.data[0]);
|
||||
if (!advancement[choiceKey]) advancement[choiceKey] = [];
|
||||
advancement[choiceKey].push({
|
||||
...subclassItem.toObject(),
|
||||
featureLabel: game.i18n.localize(
|
||||
subclassFeatureLabels[Number(checkbox.secondaryData.featureState)]
|
||||
)
|
||||
});
|
||||
}
|
||||
break;
|
||||
case 'multiclass':
|
||||
const multiclassItem = await foundry.utils.fromUuid(checkbox.data[0]);
|
||||
const subclass = multiclassItem
|
||||
? await foundry.utils.fromUuid(checkbox.secondaryData.subclass)
|
||||
: null;
|
||||
advancement[choiceKey] = multiclassItem
|
||||
? {
|
||||
...multiclassItem.toObject(),
|
||||
domain: checkbox.secondaryData.domain
|
||||
? game.i18n.localize(
|
||||
CONFIG.DH.DOMAIN.allDomains()[checkbox.secondaryData.domain]
|
||||
.label
|
||||
)
|
||||
: null,
|
||||
subclass: subclass ? subclass.name : null
|
||||
}
|
||||
: {};
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
context.advancements = {
|
||||
statistics: {
|
||||
proficiency: {
|
||||
old: context.achievements.proficiency.new,
|
||||
new: context.achievements.proficiency.new + (advancement.proficiency ?? 0)
|
||||
},
|
||||
hitPoints: {
|
||||
old: this.actor.system.resources.hitPoints.max,
|
||||
new: this.actor.system.resources.hitPoints.max + (advancement.hitPoint ?? 0)
|
||||
},
|
||||
stress: {
|
||||
old: this.actor.system.resources.stress.max,
|
||||
new: this.actor.system.resources.stress.max + (advancement.stress ?? 0)
|
||||
},
|
||||
evasion: {
|
||||
old: this.actor.system.evasion,
|
||||
new: this.actor.system.evasion + (advancement.evasion ?? 0)
|
||||
}
|
||||
},
|
||||
traits: Object.keys(this.actor.system.traits).reduce((acc, traitKey) => {
|
||||
if (advancement.trait?.[traitKey]) {
|
||||
if (!acc) acc = {};
|
||||
acc[traitKey] = {
|
||||
label: game.i18n.localize(abilities[traitKey].label),
|
||||
old: this.actor.system.traits[traitKey].value,
|
||||
new: this.actor.system.traits[traitKey].value + advancement.trait[traitKey]
|
||||
};
|
||||
}
|
||||
return acc;
|
||||
}, null),
|
||||
domainCards: advancement.domainCard ?? [],
|
||||
experiences:
|
||||
advancement.experience?.flatMap(x => x.data.map(data => ({ name: data, modifier: x.value }))) ??
|
||||
[],
|
||||
multiclass: advancement.multiclass,
|
||||
subclass: advancement.subclass
|
||||
};
|
||||
|
||||
context.advancements.statistics.proficiency.shown =
|
||||
context.advancements.statistics.proficiency.new > context.advancements.statistics.proficiency.old;
|
||||
context.advancements.statistics.hitPoints.shown =
|
||||
context.advancements.statistics.hitPoints.new > context.advancements.statistics.hitPoints.old;
|
||||
context.advancements.statistics.stress.shown =
|
||||
context.advancements.statistics.stress.new > context.advancements.statistics.stress.old;
|
||||
context.advancements.statistics.evasion.shown =
|
||||
context.advancements.statistics.evasion.new > context.advancements.statistics.evasion.old;
|
||||
context.advancements.statistics.shown =
|
||||
context.advancements.statistics.proficiency.shown ||
|
||||
context.advancements.statistics.hitPoints.shown ||
|
||||
context.advancements.statistics.stress.shown ||
|
||||
context.advancements.statistics.evasion.shown;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return context;
|
||||
|
|
@ -172,14 +358,14 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
const experienceIncreaseTagify = htmlElement.querySelector('.levelup-experience-increases');
|
||||
if (experienceIncreaseTagify) {
|
||||
const allExperiences = {
|
||||
...this.actor.system.experiences,
|
||||
...Object.values(this.levelup.levels).reduce((acc, level) => {
|
||||
for (const key of Object.keys(level.achievements.experiences)) {
|
||||
acc[key] = level.achievements.experiences[key];
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, {}),
|
||||
...this.actor.system.experiences
|
||||
}, {})
|
||||
};
|
||||
tagifyElement(
|
||||
experienceIncreaseTagify,
|
||||
|
|
@ -198,35 +384,37 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
this._dragDrop.forEach(d => d.bind(htmlElement));
|
||||
}
|
||||
|
||||
tagifyUpdate = type => async (_, { option, removed }) => {
|
||||
const updatePath = Object.keys(this.levelup.levels[this.levelup.currentLevel].choices).reduce(
|
||||
(acc, choiceKey) => {
|
||||
const choice = this.levelup.levels[this.levelup.currentLevel].choices[choiceKey];
|
||||
Object.keys(choice).forEach(checkboxNr => {
|
||||
const checkbox = choice[checkboxNr];
|
||||
if (
|
||||
choiceKey === type &&
|
||||
(removed ? checkbox.data.includes(option) : checkbox.data.length < checkbox.amount)
|
||||
) {
|
||||
acc = `levels.${this.levelup.currentLevel}.choices.${choiceKey}.${checkboxNr}.data`;
|
||||
}
|
||||
});
|
||||
tagifyUpdate =
|
||||
type =>
|
||||
async (_, { option, removed }) => {
|
||||
const updatePath = Object.keys(this.levelup.levels[this.levelup.currentLevel].choices).reduce(
|
||||
(acc, choiceKey) => {
|
||||
const choice = this.levelup.levels[this.levelup.currentLevel].choices[choiceKey];
|
||||
Object.keys(choice).forEach(checkboxNr => {
|
||||
const checkbox = choice[checkboxNr];
|
||||
if (
|
||||
choiceKey === type &&
|
||||
(removed ? checkbox.data.includes(option) : checkbox.data.length < checkbox.amount)
|
||||
) {
|
||||
acc = `levels.${this.levelup.currentLevel}.choices.${choiceKey}.${checkboxNr}.data`;
|
||||
}
|
||||
});
|
||||
|
||||
return acc;
|
||||
},
|
||||
null
|
||||
);
|
||||
return acc;
|
||||
},
|
||||
null
|
||||
);
|
||||
|
||||
if (!updatePath) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noSelectionsLeft'));
|
||||
return;
|
||||
}
|
||||
if (!updatePath) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noSelectionsLeft'));
|
||||
return;
|
||||
}
|
||||
|
||||
const currentData = foundry.utils.getProperty(this.levelup, updatePath);
|
||||
const updatedData = removed ? currentData.filter(x => x !== option) : [...currentData, option];
|
||||
await this.levelup.updateSource({ [updatePath]: updatedData });
|
||||
this.render();
|
||||
};
|
||||
const currentData = foundry.utils.getProperty(this.levelup, updatePath);
|
||||
const updatedData = removed ? currentData.filter(x => x !== option) : [...currentData, option];
|
||||
await this.levelup.updateSource({ [updatePath]: updatedData });
|
||||
this.render();
|
||||
};
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
const { levelup } = foundry.utils.expandObject(formData.object);
|
||||
|
|
@ -405,10 +593,10 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
const domainCards = this.levelup.levels[this.levelup.currentLevel].achievements.domainCards;
|
||||
const illegalDomainCards = option.secondaryData.domain
|
||||
? Object.keys(domainCards)
|
||||
.map(key => ({ ...domainCards[key], key }))
|
||||
.filter(
|
||||
x => x.uuid && foundry.utils.fromUuidSync(x.uuid).system.domain === option.secondaryData.domain
|
||||
)
|
||||
.map(key => ({ ...domainCards[key], key }))
|
||||
.filter(
|
||||
x => x.uuid && foundry.utils.fromUuidSync(x.uuid).system.domain === option.secondaryData.domain
|
||||
)
|
||||
: [];
|
||||
illegalDomainCards.forEach(card => {
|
||||
update[`levels.${this.levelup.currentLevel}.achievements.domainCards.${card.key}.uuid`] = null;
|
||||
|
|
|
|||
|
|
@ -111,7 +111,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
|
||||
switch (partId) {
|
||||
case 'domains':
|
||||
const selectedDomain = this.settings.domains[this.selected.domain] ?? null;
|
||||
const selectedDomain = this.selected.domain ? this.settings.domains[this.selected.domain] : null;
|
||||
const enrichedDescription = selectedDomain
|
||||
? await foundry.applications.ux.TextEditor.implementation.enrichHTML(selectedDomain.description)
|
||||
: null;
|
||||
|
|
@ -251,8 +251,8 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
const configTitle = isDowntime
|
||||
? game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMove')
|
||||
: type === 'armorFeatures'
|
||||
? game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.armorFeature')
|
||||
: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.weaponFeature');
|
||||
? game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.armorFeature')
|
||||
: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.weaponFeature');
|
||||
|
||||
const editedBase = await game.system.api.applications.sheetConfigs.SettingFeatureConfig.configure(
|
||||
configTitle,
|
||||
|
|
|
|||
|
|
@ -204,7 +204,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
|
|||
};
|
||||
}
|
||||
|
||||
if (this.action.parent.metadata?.isInventoryItem) {
|
||||
if (this.action.parent.metadata.isInventoryItem) {
|
||||
options.quantity = {
|
||||
label: 'DAGGERHEART.GENERAL.itemQuantity',
|
||||
group: 'Global'
|
||||
|
|
|
|||
|
|
@ -168,8 +168,8 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
|
|||
updatedEffects = deleteEffect
|
||||
? currentEffects.filter(x => x.id !== effectData.id)
|
||||
: existingEffectIndex === -1
|
||||
? [...currentEffects, effectData]
|
||||
: currentEffects.with(existingEffectIndex, effectData);
|
||||
? [...currentEffects, effectData]
|
||||
: currentEffects.with(existingEffectIndex, effectData);
|
||||
await this.updateMove({
|
||||
[`${this.movePath}.effects`]: updatedEffects
|
||||
});
|
||||
|
|
@ -235,9 +235,9 @@ export default class SettingFeatureConfig extends HandlebarsApplicationMixin(App
|
|||
return this.hasEffects
|
||||
? tabs
|
||||
: Object.keys(tabs).reduce((acc, key) => {
|
||||
if (key !== 'effects') acc[key] = tabs[key];
|
||||
return acc;
|
||||
}, {});
|
||||
if (key !== 'effects') acc[key] = tabs[key];
|
||||
return acc;
|
||||
}, {});
|
||||
}
|
||||
|
||||
/** @override */
|
||||
|
|
|
|||
|
|
@ -785,11 +785,11 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
filter:
|
||||
key === 'subclasses'
|
||||
? {
|
||||
'system.linkedClass.uuid': {
|
||||
key: 'system.linkedClass.uuid',
|
||||
value: this.document.system.class.value?._stats.compendiumSource
|
||||
}
|
||||
}
|
||||
'system.linkedClass.uuid': {
|
||||
key: 'system.linkedClass.uuid',
|
||||
value: this.document.system.class.value?._stats.compendiumSource
|
||||
}
|
||||
}
|
||||
: undefined,
|
||||
render: {
|
||||
noFolder: true
|
||||
|
|
|
|||
|
|
@ -162,9 +162,9 @@ export default class Party extends DHBaseActorSheet {
|
|||
difficulty: actor.system.difficulty,
|
||||
traits: actor.system.traits
|
||||
? traits.map(t => ({
|
||||
label: game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${t}.short`),
|
||||
value: actor.system.traits[t].value
|
||||
}))
|
||||
label: game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${t}.short`),
|
||||
value: actor.system.traits[t].value
|
||||
}))
|
||||
: null,
|
||||
weapons
|
||||
});
|
||||
|
|
@ -306,7 +306,7 @@ export default class Party extends DHBaseActorSheet {
|
|||
|
||||
static async downtimeMoveQuery({ actorId, downtimeType }) {
|
||||
const actor = await foundry.utils.fromUuid(actorId);
|
||||
if (!actor || !actor?.isOwner) return;
|
||||
if (!actor || !actor?.isOwner) reject();
|
||||
new game.system.api.applications.dialogs.Downtime(actor, downtimeType === 'shortRest').render({
|
||||
force: true
|
||||
});
|
||||
|
|
|
|||
|
|
@ -722,10 +722,10 @@ export default function DHApplicationMixin(Base) {
|
|||
const parent = featureOnCharacter
|
||||
? this.document.parent
|
||||
: parentIsItem && documentClass === 'Item'
|
||||
? type === 'action'
|
||||
? this.document.system
|
||||
: null
|
||||
: this.document;
|
||||
? type === 'action'
|
||||
? this.document.system
|
||||
: null
|
||||
: this.document;
|
||||
|
||||
let systemData = {};
|
||||
if (featureOnCharacter) {
|
||||
|
|
|
|||
|
|
@ -377,7 +377,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
action: 'update',
|
||||
documentName: 'Item',
|
||||
parent: targetActor,
|
||||
updates: [{ _id: existing.id, 'system.quantity': existing.system.quantity + quantity }]
|
||||
updates: [{ '_id': existing.id, 'system.quantity': existing.system.quantity + quantity }]
|
||||
});
|
||||
} else {
|
||||
const itemsToCreate = [];
|
||||
|
|
@ -410,7 +410,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
action: 'update',
|
||||
documentName: 'Item',
|
||||
parent: originActor,
|
||||
updates: [{ _id: item.id, 'system.quantity': item.system.quantity - quantity }]
|
||||
updates: [{ '_id': item.id, 'system.quantity': item.system.quantity - quantity }]
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -29,6 +29,16 @@ export default function ItemAttachmentSheet(Base) {
|
|||
}
|
||||
};
|
||||
|
||||
async _preparePartContext(partId, context) {
|
||||
await super._preparePartContext(partId, context);
|
||||
|
||||
if (partId === 'attachments') {
|
||||
context.attachedItems = await prepareAttachmentContext(this.document);
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
|
||||
|
|
|
|||
|
|
@ -13,8 +13,8 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
|
|||
return document.type === 'adversary'
|
||||
? game.i18n.localize(adversaryTypes[document.system.type]?.label ?? 'TYPES.Actor.adversary')
|
||||
: document.type === 'environment'
|
||||
? game.i18n.localize(environmentTypes[document.system.type]?.label ?? 'TYPES.Actor.environment')
|
||||
: null;
|
||||
? game.i18n.localize(environmentTypes[document.system.type]?.label ?? 'TYPES.Actor.environment')
|
||||
: null;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -41,8 +41,8 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
const advantage = rollCommand.advantage
|
||||
? CONFIG.DH.ACTIONS.advantageState.advantage.value
|
||||
: rollCommand.disadvantage
|
||||
? CONFIG.DH.ACTIONS.advantageState.disadvantage.value
|
||||
: undefined;
|
||||
? CONFIG.DH.ACTIONS.advantageState.disadvantage.value
|
||||
: undefined;
|
||||
const difficulty = rollCommand.difficulty;
|
||||
const grantResources = rollCommand.grantResources;
|
||||
|
||||
|
|
@ -50,8 +50,8 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
const title =
|
||||
(flavor ?? traitValue)
|
||||
? game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
|
||||
ability: game.i18n.localize(CONFIG.DH.ACTOR.abilities[traitValue].label)
|
||||
})
|
||||
ability: game.i18n.localize(SYSTEM.ACTOR.abilities[traitValue].label)
|
||||
})
|
||||
: game.i18n.localize('DAGGERHEART.GENERAL.duality');
|
||||
|
||||
enrichedDualityRoll({
|
||||
|
|
|
|||
|
|
@ -56,8 +56,8 @@ export default class CountdownEdit extends HandlebarsApplicationMixin(Applicatio
|
|||
? countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.increasing.id
|
||||
? 'DAGGERHEART.UI.Countdowns.increasingLoop'
|
||||
: countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.decreasing.id
|
||||
? 'DAGGERHEART.UI.Countdowns.decreasingLoop'
|
||||
: 'DAGGERHEART.UI.Countdowns.loop'
|
||||
? 'DAGGERHEART.UI.Countdowns.decreasingLoop'
|
||||
: 'DAGGERHEART.UI.Countdowns.loop'
|
||||
: null;
|
||||
const randomizeValid = !new Roll(countdown.progress.startFormula ?? '').isDeterministic;
|
||||
acc[key] = {
|
||||
|
|
@ -148,11 +148,11 @@ export default class CountdownEdit extends HandlebarsApplicationMixin(Applicatio
|
|||
}
|
||||
|
||||
async gmSetSetting(data) {
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data);
|
||||
game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: { refreshType: RefreshType.Countdown }
|
||||
});
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data),
|
||||
game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: { refreshType: RefreshType.Countdown }
|
||||
});
|
||||
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -31,9 +31,9 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
|
|||
minimizable: false
|
||||
},
|
||||
actions: {
|
||||
toggleViewMode: DhCountdowns.#onToggleViewMode,
|
||||
editCountdowns: DhCountdowns.#onEditCountdowns,
|
||||
loopCountdown: DhCountdowns.#onLoopCountdown,
|
||||
toggleViewMode: DhCountdowns.#toggleViewMode,
|
||||
editCountdowns: DhCountdowns.#editCountdowns,
|
||||
loopCountdown: DhCountdowns.#loopCountdown,
|
||||
decreaseCountdown: (_, target) => this.editCountdown(false, target),
|
||||
increaseCountdown: (_, target) => this.editCountdown(true, target)
|
||||
},
|
||||
|
|
@ -101,8 +101,8 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
|
|||
? countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.increasing.id
|
||||
? 'DAGGERHEART.UI.Countdowns.increasingLoop'
|
||||
: countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.decreasing.id
|
||||
? 'DAGGERHEART.UI.Countdowns.decreasingLoop'
|
||||
: 'DAGGERHEART.UI.Countdowns.loop'
|
||||
? 'DAGGERHEART.UI.Countdowns.decreasingLoop'
|
||||
: 'DAGGERHEART.UI.Countdowns.loop'
|
||||
: null;
|
||||
const loopDisabled =
|
||||
!countdownEditable ||
|
||||
|
|
@ -147,7 +147,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
|
|||
return true;
|
||||
}
|
||||
|
||||
static async #onToggleViewMode() {
|
||||
static async #toggleViewMode() {
|
||||
const currentMode = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode);
|
||||
const appMode = CONFIG.DH.GENERAL.countdownAppMode;
|
||||
const newMode = currentMode === appMode.textIcon ? appMode.iconOnly : appMode.textIcon;
|
||||
|
|
@ -158,16 +158,15 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
|
|||
this.render();
|
||||
}
|
||||
|
||||
static async #onEditCountdowns() {
|
||||
static async #editCountdowns() {
|
||||
new game.system.api.applications.ui.CountdownEdit().render(true);
|
||||
}
|
||||
|
||||
static async #onLoopCountdown(_, target) {
|
||||
static async #loopCountdown(_, target) {
|
||||
if (!DhCountdowns.canPerformEdit()) return;
|
||||
|
||||
const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const countdownId = target.closest('[data-countdown]').dataset.countdown;
|
||||
const countdown = settings.countdowns[countdownId];
|
||||
const countdown = settings.countdowns[target.id];
|
||||
|
||||
let progressMax = countdown.progress.start;
|
||||
let message = null;
|
||||
|
|
@ -181,12 +180,12 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
|
|||
countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.increasing.id
|
||||
? Number(progressMax) + 1
|
||||
: countdown.progress.looping === CONFIG.DH.GENERAL.countdownLoopingTypes.decreasing.id
|
||||
? Math.max(Number(progressMax) - 1, 0)
|
||||
: progressMax;
|
||||
? Math.max(Number(progressMax) - 1, 0)
|
||||
: progressMax;
|
||||
|
||||
await waitForDiceSoNice(message);
|
||||
await settings.updateSource({
|
||||
[`countdowns.${countdownId}.progress`]: {
|
||||
[`countdowns.${target.id}.progress`]: {
|
||||
current: newMax,
|
||||
start: newMax
|
||||
}
|
||||
|
|
@ -200,23 +199,22 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
|
|||
if (!DhCountdowns.canPerformEdit()) return;
|
||||
|
||||
const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const countdownId = target.closest('[data-countdown]').dataset.countdown;
|
||||
const countdown = settings.countdowns[countdownId];
|
||||
const countdown = settings.countdowns[target.id];
|
||||
const newCurrent = increase
|
||||
? Math.min(countdown.progress.current + 1, countdown.progress.start)
|
||||
: Math.max(countdown.progress.current - 1, 0);
|
||||
await settings.updateSource({ [`countdowns.${countdownId}.progress.current`]: newCurrent });
|
||||
await settings.updateSource({ [`countdowns.${target.id}.progress.current`]: newCurrent });
|
||||
await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
|
||||
refreshType: RefreshType.Countdown
|
||||
});
|
||||
}
|
||||
|
||||
static async gmSetSetting(data) {
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data);
|
||||
game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: { refreshType: RefreshType.Countdown }
|
||||
});
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data),
|
||||
game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: { refreshType: RefreshType.Countdown }
|
||||
});
|
||||
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -67,10 +67,10 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
|
|||
const actor = token
|
||||
? token.actor
|
||||
: canvas.tokens.controlled.length === 0
|
||||
? !game.user.isGM
|
||||
? game.user.character
|
||||
: null
|
||||
: canvas.tokens.controlled[0].actor;
|
||||
? !game.user.isGM
|
||||
? game.user.character
|
||||
: null
|
||||
: canvas.tokens.controlled[0].actor;
|
||||
return getIconVisibleActiveEffects(actor?.getActiveEffects() ?? []);
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -155,15 +155,15 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
|
|||
const targetEdge = this.#getEdgeBoundary(targetBounds, originPoint, targetPoint);
|
||||
const adjustedOriginPoint = originEdge
|
||||
? canvas.grid.getTopLeftPoint({
|
||||
x: originEdge.x + Math.sign(originPoint.x - originEdge.x),
|
||||
y: originEdge.y + Math.sign(originPoint.y - originEdge.y)
|
||||
})
|
||||
x: originEdge.x + Math.sign(originPoint.x - originEdge.x),
|
||||
y: originEdge.y + Math.sign(originPoint.y - originEdge.y)
|
||||
})
|
||||
: originPoint;
|
||||
const adjustDestinationPoint = targetEdge
|
||||
? canvas.grid.getTopLeftPoint({
|
||||
x: targetEdge.x + Math.sign(targetPoint.x - targetEdge.x),
|
||||
y: targetEdge.y + Math.sign(targetPoint.y - targetEdge.y)
|
||||
})
|
||||
x: targetEdge.x + Math.sign(targetPoint.x - targetEdge.x),
|
||||
y: targetEdge.y + Math.sign(targetPoint.y - targetEdge.y)
|
||||
})
|
||||
: targetPoint;
|
||||
const distance = canvas.grid.measurePath([
|
||||
{ ...adjustedOriginPoint, elevation: 0 },
|
||||
|
|
|
|||
|
|
@ -127,8 +127,8 @@ export const typeConfig = {
|
|||
isSecondary
|
||||
? 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon.short'
|
||||
: isSecondary === false
|
||||
? 'DAGGERHEART.ITEMS.Weapon.primaryWeapon.short'
|
||||
: '-'
|
||||
? 'DAGGERHEART.ITEMS.Weapon.primaryWeapon.short'
|
||||
: '-'
|
||||
},
|
||||
{
|
||||
key: 'system.tier',
|
||||
|
|
|
|||
|
|
@ -79,8 +79,8 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
const str = damageString
|
||||
? damageString
|
||||
: game.i18n.format('DAGGERHEART.GENERAL.missingX', {
|
||||
x: game.i18n.localize('DAGGERHEART.GENERAL.damage')
|
||||
});
|
||||
x: game.i18n.localize('DAGGERHEART.GENERAL.damage')
|
||||
});
|
||||
|
||||
const icons = Array.from(type)
|
||||
.map(t => CONFIG.DH.GENERAL.damageTypes[t]?.icon)
|
||||
|
|
|
|||
|
|
@ -144,8 +144,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
return this.item instanceof DhpActor
|
||||
? this.item
|
||||
: this.item?.parent instanceof DhpActor
|
||||
? this.item.parent
|
||||
: null;
|
||||
? this.item.parent
|
||||
: null;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -223,7 +223,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
* @returns {object}
|
||||
*/
|
||||
async use(event, configOptions = {}) {
|
||||
if (!this.actor) throw new Error('An Action can\'t be used outside of an Actor context.');
|
||||
if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
|
||||
|
||||
let config = this.prepareConfig(event, configOptions);
|
||||
if (!config) return;
|
||||
|
|
@ -300,17 +300,17 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
|
||||
const groupAttackTokens = this.damage.groupAttack
|
||||
? game.system.api.fields.ActionFields.DamageField.getGroupAttackTokens(
|
||||
this.actor.id,
|
||||
this.damage.groupAttack
|
||||
)
|
||||
this.actor.id,
|
||||
this.damage.groupAttack
|
||||
)
|
||||
: null;
|
||||
|
||||
config.damageOptions = {
|
||||
groupAttack: this.damage.groupAttack
|
||||
? {
|
||||
numAttackers: Math.max(groupAttackTokens.length, 1),
|
||||
range: this.damage.groupAttack
|
||||
}
|
||||
numAttackers: Math.max(groupAttackTokens.length, 1),
|
||||
range: this.damage.groupAttack
|
||||
}
|
||||
: null
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -90,13 +90,13 @@ export default class BeastformEffect extends BaseEffect {
|
|||
...baseUpdate,
|
||||
x,
|
||||
y,
|
||||
texture: {
|
||||
'texture': {
|
||||
enabled: this.characterTokenData.usesDynamicToken,
|
||||
src: token.flags.daggerheart?.beastformTokenImg ?? this.characterTokenData.tokenImg,
|
||||
scaleX: this.characterTokenData.tokenSize.scale,
|
||||
scaleY: this.characterTokenData.tokenSize.scale
|
||||
},
|
||||
ring: {
|
||||
'ring': {
|
||||
subject: {
|
||||
texture:
|
||||
token.flags.daggerheart?.beastformSubjectTexture ?? this.characterTokenData.tokenRingImg
|
||||
|
|
|
|||
|
|
@ -166,10 +166,10 @@ export default class ArmorChange extends foundry.abstract.DataModel {
|
|||
value:
|
||||
change.type === 'armor'
|
||||
? {
|
||||
...change.value,
|
||||
current: Math.min(change.value.current, newMax),
|
||||
max: newMax
|
||||
}
|
||||
...change.value,
|
||||
current: Math.min(change.value.current, newMax),
|
||||
max: newMax
|
||||
}
|
||||
: change.value
|
||||
}))
|
||||
];
|
||||
|
|
|
|||
|
|
@ -315,8 +315,8 @@ export default class DhCharacter extends DhCreature {
|
|||
return currentLevel === 1
|
||||
? 1
|
||||
: Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find(
|
||||
tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
|
||||
).tier;
|
||||
tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
|
||||
).tier;
|
||||
}
|
||||
|
||||
get ancestry() {
|
||||
|
|
@ -520,20 +520,20 @@ export default class DhCharacter extends DhCreature {
|
|||
|
||||
if (armorSource.type === 'armor') {
|
||||
armorUpdates[armorSource.parent.id].updates.push({
|
||||
_id: armorSource.id,
|
||||
'_id': armorSource.id,
|
||||
'system.armor.current': armorSource.system.armor.current + usedArmorChange
|
||||
});
|
||||
} else {
|
||||
effectUpdates[armorSource.parent.id].updates.push({
|
||||
_id: armorSource.id,
|
||||
'_id': armorSource.id,
|
||||
'system.changes': armorSource.system.changes.map(change => ({
|
||||
...change,
|
||||
value:
|
||||
change.type === 'armor'
|
||||
? {
|
||||
...change.value,
|
||||
current: armorSource.system.armorChange.value.current + usedArmorChange
|
||||
}
|
||||
...change.value,
|
||||
current: armorSource.system.armorChange.value.current + usedArmorChange
|
||||
}
|
||||
: change.value
|
||||
}))
|
||||
});
|
||||
|
|
@ -621,21 +621,21 @@ export default class DhCharacter extends DhCreature {
|
|||
},
|
||||
...(multiclassFeatures.length
|
||||
? {
|
||||
multiclassFeatures: {
|
||||
title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} - ${this.multiclass.value?.name}`,
|
||||
type: 'multiclass',
|
||||
values: multiclassFeatures
|
||||
}
|
||||
}
|
||||
multiclassFeatures: {
|
||||
title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} - ${this.multiclass.value?.name}`,
|
||||
type: 'multiclass',
|
||||
values: multiclassFeatures
|
||||
}
|
||||
}
|
||||
: {}),
|
||||
...(multiclassSubclassFeatures.length
|
||||
? {
|
||||
multiclassSubclassFeatures: {
|
||||
title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} ${game.i18n.localize('TYPES.Item.subclass')} - ${this.multiclass.subclass?.name}`,
|
||||
type: 'multiclassSubclass',
|
||||
values: multiclassSubclassFeatures
|
||||
}
|
||||
}
|
||||
multiclassSubclassFeatures: {
|
||||
title: `${game.i18n.localize('DAGGERHEART.GENERAL.multiclass')} ${game.i18n.localize('TYPES.Item.subclass')} - ${this.multiclass.subclass?.name}`,
|
||||
type: 'multiclassSubclass',
|
||||
values: multiclassSubclassFeatures
|
||||
}
|
||||
}
|
||||
: {}),
|
||||
companionFeatures: {
|
||||
title: game.i18n.localize('DAGGERHEART.ACTORS.Character.companionFeatures'),
|
||||
|
|
@ -659,8 +659,8 @@ export default class DhCharacter extends DhCreature {
|
|||
(this.primaryWeapon && this.secondaryWeapon)
|
||||
? burden.twoHanded.value
|
||||
: this.primaryWeapon || this.secondaryWeapon
|
||||
? burden.oneHanded.value
|
||||
: null;
|
||||
? burden.oneHanded.value
|
||||
: null;
|
||||
}
|
||||
|
||||
get deathMoveViable() {
|
||||
|
|
@ -726,8 +726,8 @@ export default class DhCharacter extends DhCreature {
|
|||
currentLevel === 1
|
||||
? null
|
||||
: Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find(
|
||||
tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
|
||||
).tier;
|
||||
tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
|
||||
).tier;
|
||||
if (game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).levelupAuto) {
|
||||
for (let levelKey in this.levelData.levelups) {
|
||||
const level = this.levelData.levelups[levelKey];
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
import { calculateExpectedValue, parseTermsFromSimpleFormula } from '../../helpers/utils.mjs';
|
||||
import { adversaryExpectedDamage, adversaryScalingData } from '../../config/actorConfig.mjs';
|
||||
import { parseInlineParams } from '../../enrichers/parser.mjs';
|
||||
|
||||
export function getTierAdjustedAdversary(source, tier) {
|
||||
const currentTier = source.tier ?? 1;
|
||||
|
|
@ -61,8 +60,8 @@ export function getTierAdjustedAdversary(source, tier) {
|
|||
const descriptionFormulas = [];
|
||||
for (const withDescription of [item.system, ...Object.values(item.system.actions)]) {
|
||||
withDescription.description = withDescription.description.replace(damageRegex, (match, inner) => {
|
||||
const { value: formula } = parseInlineParams(inner, { first: 'value' });
|
||||
if (!formula) return match;
|
||||
const { value: formula } = parseInlineParams(inner);
|
||||
if (!formula || !type) return match;
|
||||
|
||||
try {
|
||||
const newFormula = calculateAdjustedDamage(formula, 'action', damageMeta)?.formula;
|
||||
|
|
|
|||
|
|
@ -22,12 +22,12 @@ export class DhCompanionLevelup extends foundry.abstract.DataModel {
|
|||
const initialAchievements = i === tier.levels.start ? tier.initialAchievements : {};
|
||||
const experiences = initialAchievements.experience
|
||||
? [...Array(initialAchievements.experience.nr).keys()].reduce((acc, _) => {
|
||||
acc[foundry.utils.randomID()] = {
|
||||
name: '',
|
||||
modifier: initialAchievements.experience.modifier
|
||||
};
|
||||
return acc;
|
||||
}, {})
|
||||
acc[foundry.utils.randomID()] = {
|
||||
name: '',
|
||||
modifier: initialAchievements.experience.modifier
|
||||
};
|
||||
return acc;
|
||||
}, {})
|
||||
: {};
|
||||
|
||||
const currentChoices = pcLevelData.levelups[i]?.selections?.length;
|
||||
|
|
@ -302,9 +302,9 @@ export class DhLevelupLevel extends foundry.abstract.DataModel {
|
|||
experiences: levelData.achievements?.experiences ?? achievements.experiences ?? {},
|
||||
domainCards: levelData.achievements?.domainCards
|
||||
? levelData.achievements.domainCards.reduce((acc, card, index) => {
|
||||
acc[index] = { ...card };
|
||||
return acc;
|
||||
}, {})
|
||||
acc[index] = { ...card };
|
||||
return acc;
|
||||
}, {})
|
||||
: (achievements.domainCards ?? {}),
|
||||
proficiency: levelData.achievements?.proficiency ?? achievements.proficiency ?? null
|
||||
},
|
||||
|
|
|
|||
|
|
@ -77,11 +77,11 @@ export class DhCountdown extends foundry.abstract.DataModel {
|
|||
static defaultCountdown(type, playerHidden) {
|
||||
const ownership = playerHidden
|
||||
? game.users.reduce((acc, user) => {
|
||||
if (!user.isGM) {
|
||||
acc[user.id] = CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE;
|
||||
}
|
||||
return acc;
|
||||
}, {})
|
||||
if (!user.isGM) {
|
||||
acc[user.id] = CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE;
|
||||
}
|
||||
return acc;
|
||||
}, {})
|
||||
: undefined;
|
||||
|
||||
return {
|
||||
|
|
@ -102,8 +102,8 @@ export class DhCountdown extends foundry.abstract.DataModel {
|
|||
value: user.isGM
|
||||
? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||
: this.ownership.players[user.id] && this.ownership.players[user.id].type !== -1
|
||||
? this.ownership.players[user.id].type
|
||||
: this.ownership.default,
|
||||
? this.ownership.players[user.id].type
|
||||
: this.ownership.default,
|
||||
isGM: user.isGM
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -105,8 +105,8 @@ export default class BeastformField extends fields.SchemaField {
|
|||
baseSize === 'custom'
|
||||
? 'custom'
|
||||
: (Object.keys(CONFIG.DH.ACTOR.tokenSize).find(
|
||||
x => CONFIG.DH.ACTOR.tokenSize[x].value === CONFIG.DH.ACTOR.tokenSize[baseSize].value + 1
|
||||
) ?? baseSize);
|
||||
x => CONFIG.DH.ACTOR.tokenSize[x].value === CONFIG.DH.ACTOR.tokenSize[baseSize].value + 1
|
||||
) ?? baseSize);
|
||||
formData.system.tokenSize = {
|
||||
...evolvedData.form.system.tokenSize,
|
||||
size: evolvedSize
|
||||
|
|
|
|||
|
|
@ -116,8 +116,8 @@ export default class CostField extends fields.ArrayField {
|
|||
c.key === 'fear'
|
||||
? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
|
||||
: resources[c.key].isReversed
|
||||
? resources[c.key].max - resources[c.key].value
|
||||
: resources[c.key].value;
|
||||
? resources[c.key].max - resources[c.key].value
|
||||
: resources[c.key].value;
|
||||
if (c.scalable) c.maxStep = Math.floor((c.max - c.value) / c.step);
|
||||
return c;
|
||||
});
|
||||
|
|
@ -149,8 +149,8 @@ export default class CostField extends fields.ArrayField {
|
|||
!resources[c.key]
|
||||
? a
|
||||
: a && resources[c.key].isReversed
|
||||
? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max
|
||||
: resources[c.key]?.value >= (c.total ?? c.value),
|
||||
? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max
|
||||
: resources[c.key]?.value >= (c.total ?? c.value),
|
||||
true
|
||||
);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -87,11 +87,11 @@ export default class CountdownField extends fields.ArrayField {
|
|||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Countdowns,
|
||||
countdownSetting.toObject()
|
||||
);
|
||||
game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: { refreshType: RefreshType.Countdown }
|
||||
});
|
||||
),
|
||||
game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: { refreshType: RefreshType.Countdown }
|
||||
});
|
||||
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
|
||||
},
|
||||
data,
|
||||
|
|
|
|||
|
|
@ -61,11 +61,11 @@ export default class EffectsField extends fields.ArrayField {
|
|||
token: messageToken,
|
||||
conditionImmunities: Object.values(conditionImmunities).some(x => x)
|
||||
? game.i18n.format('DAGGERHEART.UI.Chat.effectSummary.immunityTo', {
|
||||
immunities: Object.keys(conditionImmunities)
|
||||
.filter(x => conditionImmunities[x])
|
||||
.map(x => game.i18n.localize(conditions[x].name))
|
||||
.join(', ')
|
||||
})
|
||||
immunities: Object.keys(conditionImmunities)
|
||||
.filter(x => conditionImmunities[x])
|
||||
.map(x => game.i18n.localize(conditions[x].name))
|
||||
.join(', ')
|
||||
})
|
||||
: null
|
||||
});
|
||||
|
||||
|
|
|
|||
|
|
@ -69,11 +69,11 @@ export default class SaveField extends fields.SchemaField {
|
|||
game.user === actor.owner
|
||||
? SaveField.rollSave.call(this, actor, event)
|
||||
: actor.owner.query('reactionRoll', {
|
||||
actionId: this.uuid,
|
||||
actorId: actor.uuid,
|
||||
event,
|
||||
message
|
||||
});
|
||||
actionId: this.uuid,
|
||||
actorId: actor.uuid,
|
||||
event,
|
||||
message
|
||||
});
|
||||
const result = await rollSave;
|
||||
await SaveField.updateSaveMessage.call(this, result, message, target.id);
|
||||
subResolve();
|
||||
|
|
@ -97,8 +97,8 @@ export default class SaveField extends fields.SchemaField {
|
|||
const title = actor.isNPC
|
||||
? game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll')
|
||||
: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
|
||||
ability: game.i18n.localize(abilities[this.save.trait]?.label)
|
||||
}),
|
||||
ability: game.i18n.localize(abilities[this.save.trait]?.label)
|
||||
}),
|
||||
rollConfig = {
|
||||
event,
|
||||
title,
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import ItemLinkFields from '../../data/fields/itemLinkFields.mjs';
|
||||
import { fromUuids, getFeaturesHTMLData } from '../../helpers/utils.mjs';
|
||||
import { getFeaturesHTMLData } from '../../helpers/utils.mjs';
|
||||
|
||||
export default class DHAncestry extends BaseDataItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -45,10 +45,6 @@ export default class DHAncestry extends BaseDataItem {
|
|||
|
||||
/**@inheritdoc */
|
||||
async getDescriptionData() {
|
||||
// Preload all ancestry features for acquisition from the cache
|
||||
// todo: make feature acquisition async and replace feature helpers for methods
|
||||
await fromUuids(this._source.features.map(f => f.item));
|
||||
|
||||
const baseDescription = this.description;
|
||||
const features = await getFeaturesHTMLData(this.features);
|
||||
|
||||
|
|
|
|||
|
|
@ -208,8 +208,8 @@ export default class DHBeastform extends BaseDataItem {
|
|||
const autoTokenSize =
|
||||
this.tokenSize.size !== 'custom'
|
||||
? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes[
|
||||
this.tokenSize.size
|
||||
]
|
||||
this.tokenSize.size
|
||||
]
|
||||
: null;
|
||||
const width = autoTokenSize ?? this.tokenSize.width;
|
||||
const height = autoTokenSize ?? this.tokenSize.height;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { fromUuids, getFeaturesHTMLData } from '../../helpers/utils.mjs';
|
||||
import { getFeaturesHTMLData } from '../../helpers/utils.mjs';
|
||||
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
|
||||
import BaseDataItem from './base.mjs';
|
||||
|
||||
|
|
@ -27,10 +27,6 @@ export default class DHCommunity extends BaseDataItem {
|
|||
|
||||
/**@inheritdoc */
|
||||
async getDescriptionData() {
|
||||
// Preload all community features for acquisition from the cache
|
||||
// todo: make feature acquisition async and replace feature helpers for methods
|
||||
await fromUuids(this._source.features);
|
||||
|
||||
const baseDescription = this.description;
|
||||
const features = await getFeaturesHTMLData(this.features);
|
||||
|
||||
|
|
|
|||
|
|
@ -91,7 +91,7 @@ export default class DHSubclass extends BaseDataItem {
|
|||
? game.i18n.localize(CONFIG.DH.ACTOR.abilities[this.spellcastingTrait].label)
|
||||
: null;
|
||||
|
||||
// Preload all subclass features for acquisition from the cache
|
||||
// Preload all class features for acquisition from the cache
|
||||
// todo: make feature acquisition async and replace feature helpers for methods
|
||||
await fromUuids(this._source.features.map(f => f.item));
|
||||
|
||||
|
|
|
|||
|
|
@ -19,12 +19,12 @@ export class DhLevelup extends foundry.abstract.DataModel {
|
|||
const initialAchievements = i === tier.levels.start ? tier.initialAchievements : {};
|
||||
const experiences = initialAchievements.experience
|
||||
? [...Array(initialAchievements.experience.nr).keys()].reduce((acc, _) => {
|
||||
acc[foundry.utils.randomID()] = {
|
||||
name: '',
|
||||
modifier: initialAchievements.experience.modifier
|
||||
};
|
||||
return acc;
|
||||
}, {})
|
||||
acc[foundry.utils.randomID()] = {
|
||||
name: '',
|
||||
modifier: initialAchievements.experience.modifier
|
||||
};
|
||||
return acc;
|
||||
}, {})
|
||||
: {};
|
||||
|
||||
const domainCards = [...Array(tier.domainCardByLevel).keys()].reduce((acc, _) => {
|
||||
|
|
@ -298,9 +298,9 @@ export class DhLevelupLevel extends foundry.abstract.DataModel {
|
|||
experiences: levelData.achievements?.experiences ?? achievements.experiences ?? {},
|
||||
domainCards: levelData.achievements?.domainCards
|
||||
? levelData.achievements.domainCards.reduce((acc, card, index) => {
|
||||
acc[index] = { ...card };
|
||||
return acc;
|
||||
}, {})
|
||||
acc[index] = { ...card };
|
||||
return acc;
|
||||
}, {})
|
||||
: (achievements.domainCards ?? {}),
|
||||
proficiency: levelData.achievements?.proficiency ?? achievements.proficiency ?? null
|
||||
},
|
||||
|
|
|
|||
|
|
@ -37,7 +37,6 @@ export default class DHRoll extends Roll {
|
|||
static async buildConfigure(config = {}, message = {}) {
|
||||
config.hooks = [...this.getHooks(), ''];
|
||||
config.dialog ??= {};
|
||||
config.damageOptions ??= {};
|
||||
|
||||
for (const hook of config.hooks) {
|
||||
if (Hooks.call(`${CONFIG.DH.id}.preRoll${hook.capitalize()}`, config, message) === false) return null;
|
||||
|
|
@ -104,9 +103,9 @@ export default class DHRoll extends Roll {
|
|||
if (action?.chatDisplay) {
|
||||
actionDescription = action
|
||||
? await foundry.applications.ux.TextEditor.implementation.enrichHTML(action.description, {
|
||||
relativeTo: config.data,
|
||||
rollData: config.data.getRollData?.() ?? {}
|
||||
})
|
||||
relativeTo: config.data,
|
||||
rollData: config.data.getRollData?.() ?? {}
|
||||
})
|
||||
: null;
|
||||
config.actionChatMessageHandled = true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -109,10 +109,10 @@ export default class DualityRoll extends D20Roll {
|
|||
const label = this.guaranteedCritical
|
||||
? 'DAGGERHEART.GENERAL.guaranteedCriticalSuccess'
|
||||
: this.isCritical
|
||||
? 'DAGGERHEART.GENERAL.criticalSuccess'
|
||||
: this.withHope
|
||||
? 'DAGGERHEART.GENERAL.hope'
|
||||
: 'DAGGERHEART.GENERAL.fear';
|
||||
? 'DAGGERHEART.GENERAL.criticalSuccess'
|
||||
: this.withHope
|
||||
? 'DAGGERHEART.GENERAL.hope'
|
||||
: 'DAGGERHEART.GENERAL.fear';
|
||||
|
||||
return game.i18n.localize(label);
|
||||
}
|
||||
|
|
@ -147,8 +147,8 @@ export default class DualityRoll extends D20Roll {
|
|||
const advDieClass = this.hasAdvantage
|
||||
? game.system.api.dice.diceTypes.AdvantageDie
|
||||
: this.hasDisadvantage
|
||||
? game.system.api.dice.diceTypes.DisadvantageDie
|
||||
: null;
|
||||
? game.system.api.dice.diceTypes.DisadvantageDie
|
||||
: null;
|
||||
if (advDieClass) {
|
||||
const advDie = new advDieClass({ faces: this.advantageFaces, number: this.advantageNumber });
|
||||
if (this.terms.length < 4) {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
import { ResourceUpdateMap } from '../data/action/baseAction.mjs';
|
||||
|
||||
export function updateResourcesForDualityReroll(oldDuality, newDuality, actor) {
|
||||
const { hopeFear } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
|
||||
if (game.user.isGM ? !hopeFear.gm : !hopeFear.players) return;
|
||||
|
|
|
|||
|
|
@ -175,8 +175,8 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
|
|||
return model instanceof documentClass
|
||||
? model
|
||||
: model.parent
|
||||
? this.#resolveParentDocument(model.parent, documentClass)
|
||||
: null;
|
||||
? this.#resolveParentDocument(model.parent, documentClass)
|
||||
: null;
|
||||
}
|
||||
|
||||
static getChangeValue(model, change, effect) {
|
||||
|
|
|
|||
|
|
@ -9,9 +9,9 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
actor && this.isContentVisible
|
||||
? actor
|
||||
: {
|
||||
img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg',
|
||||
name: ''
|
||||
};
|
||||
img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg',
|
||||
name: ''
|
||||
};
|
||||
/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
|
||||
const html = await super.renderHTML({ actor: actorData, author: this.author });
|
||||
|
||||
|
|
@ -290,14 +290,14 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
behaviors:
|
||||
effects.length > 0
|
||||
? [
|
||||
{
|
||||
name: game.i18n.localize('TYPES.RegionBehavior.applyActiveEffect'),
|
||||
type: 'applyActiveEffect',
|
||||
system: {
|
||||
effects: effects
|
||||
}
|
||||
}
|
||||
]
|
||||
{
|
||||
name: game.i18n.localize('TYPES.RegionBehavior.applyActiveEffect'),
|
||||
type: 'applyActiveEffect',
|
||||
system: {
|
||||
effects: effects
|
||||
}
|
||||
}
|
||||
]
|
||||
: [],
|
||||
displayMeasurements: true,
|
||||
locked: false,
|
||||
|
|
|
|||
|
|
@ -98,8 +98,8 @@ export default class DHItem extends foundry.documents.Item {
|
|||
isInventoryItem === true
|
||||
? 'Inventory Items' //TODO localize
|
||||
: isInventoryItem === false
|
||||
? 'Character Items' //TODO localize
|
||||
: 'Other'; //TODO localize
|
||||
? 'Character Items' //TODO localize
|
||||
: 'Other'; //TODO localize
|
||||
|
||||
return { value: type, label, group };
|
||||
}
|
||||
|
|
|
|||
|
|
@ -324,7 +324,7 @@ export default class DHToken extends CONFIG.Token.documentClass {
|
|||
}
|
||||
let x = 0.5 * bottom;
|
||||
let y = 0.25;
|
||||
for (let k = width - bottom; k--;) {
|
||||
for (let k = width - bottom; k--; ) {
|
||||
points.push(x, y);
|
||||
x += 0.5;
|
||||
y -= 0.25;
|
||||
|
|
@ -333,7 +333,7 @@ export default class DHToken extends CONFIG.Token.documentClass {
|
|||
y += 0.25;
|
||||
}
|
||||
points.push(x, y);
|
||||
for (let k = bottom; k--;) {
|
||||
for (let k = bottom; k--; ) {
|
||||
y += 0.5;
|
||||
points.push(x, y);
|
||||
x += 0.5;
|
||||
|
|
@ -341,14 +341,14 @@ export default class DHToken extends CONFIG.Token.documentClass {
|
|||
points.push(x, y);
|
||||
}
|
||||
y += 0.5;
|
||||
for (let k = top; k--;) {
|
||||
for (let k = top; k--; ) {
|
||||
points.push(x, y);
|
||||
x -= 0.5;
|
||||
y += 0.25;
|
||||
points.push(x, y);
|
||||
y += 0.5;
|
||||
}
|
||||
for (let k = width - top; k--;) {
|
||||
for (let k = width - top; k--; ) {
|
||||
points.push(x, y);
|
||||
x -= 0.5;
|
||||
y += 0.25;
|
||||
|
|
@ -357,7 +357,7 @@ export default class DHToken extends CONFIG.Token.documentClass {
|
|||
y -= 0.25;
|
||||
}
|
||||
points.push(x, y);
|
||||
for (let k = top; k--;) {
|
||||
for (let k = top; k--; ) {
|
||||
y -= 0.5;
|
||||
points.push(x, y);
|
||||
x -= 0.5;
|
||||
|
|
@ -365,7 +365,7 @@ export default class DHToken extends CONFIG.Token.documentClass {
|
|||
points.push(x, y);
|
||||
}
|
||||
y -= 0.5;
|
||||
for (let k = bottom; k--;) {
|
||||
for (let k = bottom; k--; ) {
|
||||
points.push(x, y);
|
||||
x += 0.5;
|
||||
y -= 0.25;
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
import { parseInlineParams } from './parser.mjs';
|
||||
|
||||
export default function DhDamageEnricher(match, _options) {
|
||||
const { value, type, inline } = parseInlineParams(match[1], { first: 'value' });
|
||||
const { value, type, inline } = parseInlineParams(match[1]);
|
||||
if (!value || !type) return match[0];
|
||||
return getDamageMessage(value, type, inline, match[0]);
|
||||
}
|
||||
|
|
@ -59,7 +59,7 @@ export const renderDamageButton = async event => {
|
|||
{
|
||||
formula: value,
|
||||
applyTo: CONFIG.DH.GENERAL.healingTypes.hitPoints.id,
|
||||
damageTypes: type
|
||||
type: type
|
||||
}
|
||||
]
|
||||
};
|
||||
|
|
|
|||
|
|
@ -15,8 +15,8 @@ function getDualityMessage(roll, flavor) {
|
|||
(roll?.trait
|
||||
? game.i18n.format('DAGGERHEART.GENERAL.rollWith', { roll: trait })
|
||||
: roll?.reaction
|
||||
? game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll')
|
||||
: game.i18n.localize('DAGGERHEART.GENERAL.duality'));
|
||||
? game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll')
|
||||
: game.i18n.localize('DAGGERHEART.GENERAL.duality'));
|
||||
|
||||
const dataLabel = trait
|
||||
? game.i18n.localize(abilities[roll.trait].label)
|
||||
|
|
@ -25,14 +25,14 @@ function getDualityMessage(roll, flavor) {
|
|||
const advantage = roll?.advantage
|
||||
? CONFIG.DH.ACTIONS.advantageState.advantage.value
|
||||
: roll?.disadvantage
|
||||
? CONFIG.DH.ACTIONS.advantageState.disadvantage.value
|
||||
: undefined;
|
||||
? CONFIG.DH.ACTIONS.advantageState.disadvantage.value
|
||||
: undefined;
|
||||
const advantageLabel =
|
||||
advantage === CONFIG.DH.ACTIONS.advantageState.advantage.value
|
||||
? 'Advantage'
|
||||
: advantage === CONFIG.DH.ACTIONS.advantageState.disadvantage.value
|
||||
? 'Disadvantage'
|
||||
: undefined;
|
||||
? 'Disadvantage'
|
||||
: undefined;
|
||||
|
||||
const dualityElement = document.createElement('span');
|
||||
dualityElement.innerHTML = `
|
||||
|
|
|
|||
|
|
@ -8,8 +8,8 @@ export default function DhTemplateEnricher(match, _options) {
|
|||
const range =
|
||||
params.range && Number.isNaN(Number(params.range))
|
||||
? Object.values(CONFIG.DH.GENERAL.templateRanges).find(
|
||||
x => x.id.toLowerCase() === params.range || x.short === params.range
|
||||
)?.id
|
||||
x => x.id.toLowerCase() === params.range || x.short === params.range
|
||||
)?.id
|
||||
: params.range;
|
||||
|
||||
if (!CONFIG.DH.GENERAL.templateTypes[type] || !range) return match[0];
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ export function parseInlineParams(paramString, { first } = {}) {
|
|||
const parts = paramString.split('|').map(x => x.trim());
|
||||
const params = {};
|
||||
for (const [idx, param] of parts.entries()) {
|
||||
if (first && idx === 0 && !param.includes(':')) {
|
||||
if (first && idx === 0) {
|
||||
params[first] = param;
|
||||
} else {
|
||||
const parts = param.split(':');
|
||||
|
|
|
|||
|
|
@ -108,9 +108,9 @@ export const tagifyElement = (element, baseOptions, onChange, tagifyOptions = {}
|
|||
const options = Array.isArray(baseOptions)
|
||||
? baseOptions
|
||||
: Object.keys(baseOptions).map(optionKey => ({
|
||||
...baseOptions[optionKey],
|
||||
id: optionKey
|
||||
}));
|
||||
...baseOptions[optionKey],
|
||||
id: optionKey
|
||||
}));
|
||||
|
||||
const tagifyElement = new Tagify(element, {
|
||||
tagTextProp: 'name',
|
||||
|
|
@ -605,8 +605,8 @@ export function calculateExpectedValue(formulaOrTerms) {
|
|||
const terms = Array.isArray(formulaOrTerms)
|
||||
? formulaOrTerms
|
||||
: typeof formulaOrTerms === 'string'
|
||||
? parseTermsFromSimpleFormula(formulaOrTerms)
|
||||
: [formulaOrTerms];
|
||||
? parseTermsFromSimpleFormula(formulaOrTerms)
|
||||
: [formulaOrTerms];
|
||||
return terms.reduce((r, t) => r + (t.bonus ?? 0) + (t.diceQuantity ? (t.diceQuantity * (t.faces + 1)) / 2 : 0), 0);
|
||||
}
|
||||
|
||||
|
|
@ -656,8 +656,8 @@ export async function RefreshFeatures(
|
|||
'resource.value': increasing
|
||||
? 0
|
||||
: game.system.api.documents.DhActiveEffect.effectSafeEval(
|
||||
Roll.replaceFormulaData(item.system.resource.max, actor.getRollData())
|
||||
)
|
||||
Roll.replaceFormulaData(item.system.resource.max, actor.getRollData())
|
||||
)
|
||||
};
|
||||
}
|
||||
if (item.system.metadata?.hasActions) {
|
||||
|
|
@ -879,7 +879,6 @@ export async function fromUuids(uuids) {
|
|||
const packEmbeddedEntries = entries.filter(
|
||||
e =>
|
||||
!(e.value instanceof Document) &&
|
||||
e.parsed &&
|
||||
e.parsed.collection instanceof foundry.documents.collections.CompendiumCollection &&
|
||||
e.parsed.embedded.length > 0
|
||||
);
|
||||
|
|
@ -896,7 +895,7 @@ export async function fromUuids(uuids) {
|
|||
const pack = game.packs.get(packGroup[0].value.pack);
|
||||
if (!pack) continue;
|
||||
|
||||
const ids = packGroup.map(p => p.parsed?.id).filter(id => !!id);
|
||||
const ids = packGroup.map(p => p.parsed.id);
|
||||
const documents = await pack.getDocuments({ _id__in: ids });
|
||||
for (const p of packGroup) {
|
||||
p.value = documents.find(d => d.id === p.parsed.id) ?? p.value;
|
||||
|
|
|
|||
|
|
@ -24,8 +24,8 @@ export async function runMigrations() {
|
|||
const { originItemType, isMulticlass, identifier } = item.system;
|
||||
const base = originItemType
|
||||
? actor.items.find(
|
||||
x => x.type === originItemType && Boolean(isMulticlass) === Boolean(x.system.isMulticlass)
|
||||
)
|
||||
x => x.type === originItemType && Boolean(isMulticlass) === Boolean(x.system.isMulticlass)
|
||||
)
|
||||
: null;
|
||||
if (base) {
|
||||
const feature = base.system.features.find(x => x.item && x.item.uuid === item.uuid);
|
||||
|
|
|
|||
551
package-lock.json
generated
551
package-lock.json
generated
|
|
@ -13,20 +13,18 @@
|
|||
"rollup": "^4.40.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/js": "^10.0.1",
|
||||
"@foundryvtt/foundryvtt-cli": "^1.0.2",
|
||||
"@rollup/plugin-commonjs": "^25.0.7",
|
||||
"@rollup/plugin-node-resolve": "^15.2.3",
|
||||
"@stylistic/eslint-plugin": "^5.10.0",
|
||||
"concurrently": "^8.2.2",
|
||||
"eslint": "^10.2.1",
|
||||
"eslint-plugin-prettier": "^5.5.5",
|
||||
"globals": "^17.5.0",
|
||||
"husky": "^9.1.7",
|
||||
"lint-staged": "^16.4.0",
|
||||
"postcss": "^8.4.32",
|
||||
"rollup-plugin-postcss": "^4.0.2",
|
||||
"typescript": "^6.0.3",
|
||||
"typescript-eslint": "^8.60.1"
|
||||
"prettier": "^3.5.3",
|
||||
"rollup-plugin-postcss": "^4.0.2"
|
||||
}
|
||||
},
|
||||
"node_modules/@babel/runtime": {
|
||||
|
|
@ -160,27 +158,6 @@
|
|||
"node": "^20.19.0 || ^22.13.0 || >=24"
|
||||
}
|
||||
},
|
||||
"node_modules/@eslint/js": {
|
||||
"version": "10.0.1",
|
||||
"resolved": "https://registry.npmjs.org/@eslint/js/-/js-10.0.1.tgz",
|
||||
"integrity": "sha512-zeR9k5pd4gxjZ0abRoIaxdc7I3nDktoXZk2qOv9gCNWx3mVwEn32VRhyLaRsDiJjTs0xq/T8mfPtyuXu7GWBcA==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": "^20.19.0 || ^22.13.0 || >=24"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://eslint.org/donate"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"eslint": "^10.0.0"
|
||||
},
|
||||
"peerDependenciesMeta": {
|
||||
"eslint": {
|
||||
"optional": true
|
||||
}
|
||||
}
|
||||
},
|
||||
"node_modules/@eslint/object-schema": {
|
||||
"version": "3.0.5",
|
||||
"resolved": "https://registry.npmjs.org/@eslint/object-schema/-/object-schema-3.0.5.tgz",
|
||||
|
|
@ -443,6 +420,19 @@
|
|||
"integrity": "sha512-gv3ZRaISU3fjPAgNsriBRqGWQL6quFx04YMPW/zD8XMLsU32mhCCbfbO6KZFLjvYpCZ8zyDEgqsgf+PwPaM7GQ==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/@pkgr/core": {
|
||||
"version": "0.2.9",
|
||||
"resolved": "https://registry.npmjs.org/@pkgr/core/-/core-0.2.9.tgz",
|
||||
"integrity": "sha512-QNqXyfVS2wm9hweSYD2O7F0G06uurj9kZ96TRQE5Y9hU7+tgdZwIkbAKc5Ocy1HxEY2kuDQa6cQ1WRs/O5LFKA==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": "^12.20.0 || ^14.18.0 || >=16.0.0"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://opencollective.com/pkgr"
|
||||
}
|
||||
},
|
||||
"node_modules/@rollup/plugin-commonjs": {
|
||||
"version": "25.0.8",
|
||||
"resolved": "https://registry.npmjs.org/@rollup/plugin-commonjs/-/plugin-commonjs-25.0.8.tgz",
|
||||
|
|
@ -771,58 +761,6 @@
|
|||
"util": "^0.12.4"
|
||||
}
|
||||
},
|
||||
"node_modules/@stylistic/eslint-plugin": {
|
||||
"version": "5.10.0",
|
||||
"resolved": "https://registry.npmjs.org/@stylistic/eslint-plugin/-/eslint-plugin-5.10.0.tgz",
|
||||
"integrity": "sha512-nPK52ZHvot8Ju/0A4ucSX1dcPV2/1clx0kLcH5wDmrE4naKso7TUC/voUyU1O9OTKTrR6MYip6LP0ogEMQ9jPQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@eslint-community/eslint-utils": "^4.9.1",
|
||||
"@typescript-eslint/types": "^8.56.0",
|
||||
"eslint-visitor-keys": "^4.2.1",
|
||||
"espree": "^10.4.0",
|
||||
"estraverse": "^5.3.0",
|
||||
"picomatch": "^4.0.3"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"eslint": "^9.0.0 || ^10.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@stylistic/eslint-plugin/node_modules/eslint-visitor-keys": {
|
||||
"version": "4.2.1",
|
||||
"resolved": "https://registry.npmjs.org/eslint-visitor-keys/-/eslint-visitor-keys-4.2.1.tgz",
|
||||
"integrity": "sha512-Uhdk5sfqcee/9H/rCOJikYz67o0a2Tw2hGRPOG2Y1R2dg7brRe1uG0yaNQDHu+TO/uQPF/5eCapvYSmHUjt7JQ==",
|
||||
"dev": true,
|
||||
"license": "Apache-2.0",
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://opencollective.com/eslint"
|
||||
}
|
||||
},
|
||||
"node_modules/@stylistic/eslint-plugin/node_modules/espree": {
|
||||
"version": "10.4.0",
|
||||
"resolved": "https://registry.npmjs.org/espree/-/espree-10.4.0.tgz",
|
||||
"integrity": "sha512-j6PAQ2uUr79PZhBjP5C5fhl8e39FmRnOjsD5lGnWrFU8i2G776tBK7+nP8KuQUTTyAZUwfQqXAgrVH5MbH9CYQ==",
|
||||
"dev": true,
|
||||
"license": "BSD-2-Clause",
|
||||
"dependencies": {
|
||||
"acorn": "^8.15.0",
|
||||
"acorn-jsx": "^5.3.2",
|
||||
"eslint-visitor-keys": "^4.2.1"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://opencollective.com/eslint"
|
||||
}
|
||||
},
|
||||
"node_modules/@trysound/sax": {
|
||||
"version": "0.2.0",
|
||||
"resolved": "https://registry.npmjs.org/@trysound/sax/-/sax-0.2.0.tgz",
|
||||
|
|
@ -857,288 +795,6 @@
|
|||
"integrity": "sha512-60BCwRFOZCQhDncwQdxxeOEEkbc5dIMccYLwbxsS4TUNeVECQ/pBJ0j09mrHOl/JJvpRPGwO9SvE4nR2Nb/a4Q==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/@typescript-eslint/eslint-plugin": {
|
||||
"version": "8.60.1",
|
||||
"resolved": "https://registry.npmjs.org/@typescript-eslint/eslint-plugin/-/eslint-plugin-8.60.1.tgz",
|
||||
"integrity": "sha512-JQ4S5GB0tfjO8BuJ4fcX+HodkzJjYBV+7OJ+wLygaX7OGQ7FudyHL4NSCA6ob+w3Yn+5MkKIozOwQhXeM7opVg==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@eslint-community/regexpp": "^4.12.2",
|
||||
"@typescript-eslint/scope-manager": "8.60.1",
|
||||
"@typescript-eslint/type-utils": "8.60.1",
|
||||
"@typescript-eslint/utils": "8.60.1",
|
||||
"@typescript-eslint/visitor-keys": "8.60.1",
|
||||
"ignore": "^7.0.5",
|
||||
"natural-compare": "^1.4.0",
|
||||
"ts-api-utils": "^2.5.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"funding": {
|
||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/typescript-eslint"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"@typescript-eslint/parser": "^8.60.1",
|
||||
"eslint": "^8.57.0 || ^9.0.0 || ^10.0.0",
|
||||
"typescript": ">=4.8.4 <6.1.0"
|
||||
}
|
||||
},
|
||||
"node_modules/@typescript-eslint/eslint-plugin/node_modules/ignore": {
|
||||
"version": "7.0.5",
|
||||
"resolved": "https://registry.npmjs.org/ignore/-/ignore-7.0.5.tgz",
|
||||
"integrity": "sha512-Hs59xBNfUIunMFgWAbGX5cq6893IbWg4KnrjbYwX3tx0ztorVgTDA6B2sxf8ejHJ4wz8BqGUMYlnzNBer5NvGg==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">= 4"
|
||||
}
|
||||
},
|
||||
"node_modules/@typescript-eslint/parser": {
|
||||
"version": "8.60.1",
|
||||
"resolved": "https://registry.npmjs.org/@typescript-eslint/parser/-/parser-8.60.1.tgz",
|
||||
"integrity": "sha512-A0M6ua6H252bVjPvvtSgl2QA4+ET9S5Mtkb2GDyTxIhH/C4qDItT7RQNO5PhMC6NXGYXOR9dIalcDDgBKT7oFA==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@typescript-eslint/scope-manager": "8.60.1",
|
||||
"@typescript-eslint/types": "8.60.1",
|
||||
"@typescript-eslint/typescript-estree": "8.60.1",
|
||||
"@typescript-eslint/visitor-keys": "8.60.1",
|
||||
"debug": "^4.4.3"
|
||||
},
|
||||
"engines": {
|
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|
||||
"integrity": "sha512-Bh7QjT8/SuKUIfObSXNHNSK6WHo6J1tHCqJsuaFDP7gP0fkzSfTxI8y85JrppZ0h8l0maIgc2tfuZQ6/t3GtnQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@pkgr/core": "^0.2.9"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^14.18.0 || >=16.0.0"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://opencollective.com/synckit"
|
||||
}
|
||||
},
|
||||
"node_modules/teex": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://registry.npmjs.org/teex/-/teex-1.0.1.tgz",
|
||||
|
|
@ -6397,23 +6116,6 @@
|
|||
"node": ">=18"
|
||||
}
|
||||
},
|
||||
"node_modules/tinyglobby": {
|
||||
"version": "0.2.17",
|
||||
"resolved": "https://registry.npmjs.org/tinyglobby/-/tinyglobby-0.2.17.tgz",
|
||||
"integrity": "sha512-wXR/dYpcqKmfWpEdZjiKJOwCNFndD0DMnrW/cYjVGttEkBfVgcLFHoNrlj47mjOVic9yyNu65alsgF4NQyTa2g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"fdir": "^6.5.0",
|
||||
"picomatch": "^4.0.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=12.0.0"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://github.com/sponsors/SuperchupuDev"
|
||||
}
|
||||
},
|
||||
"node_modules/to-regex-range": {
|
||||
"version": "5.0.1",
|
||||
"resolved": "https://registry.npmjs.org/to-regex-range/-/to-regex-range-5.0.1.tgz",
|
||||
|
|
@ -6445,19 +6147,6 @@
|
|||
"tree-kill": "cli.js"
|
||||
}
|
||||
},
|
||||
"node_modules/ts-api-utils": {
|
||||
"version": "2.5.0",
|
||||
"resolved": "https://registry.npmjs.org/ts-api-utils/-/ts-api-utils-2.5.0.tgz",
|
||||
"integrity": "sha512-OJ/ibxhPlqrMM0UiNHJ/0CKQkoKF243/AEmplt3qpRgkW8VG7IfOS41h7V8TjITqdByHzrjcS/2si+y4lIh8NA==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">=18.12"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"typescript": ">=4.8.4"
|
||||
}
|
||||
},
|
||||
"node_modules/tslib": {
|
||||
"version": "2.8.1",
|
||||
"resolved": "https://registry.npmjs.org/tslib/-/tslib-2.8.1.tgz",
|
||||
|
|
@ -6482,44 +6171,6 @@
|
|||
"node": ">= 0.8.0"
|
||||
}
|
||||
},
|
||||
"node_modules/typescript": {
|
||||
"version": "6.0.3",
|
||||
"resolved": "https://registry.npmjs.org/typescript/-/typescript-6.0.3.tgz",
|
||||
"integrity": "sha512-y2TvuxSZPDyQakkFRPZHKFm+KKVqIisdg9/CZwm9ftvKXLP8NRWj38/ODjNbr43SsoXqNuAisEf1GdCxqWcdBw==",
|
||||
"dev": true,
|
||||
"license": "Apache-2.0",
|
||||
"bin": {
|
||||
"tsc": "bin/tsc",
|
||||
"tsserver": "bin/tsserver"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=14.17"
|
||||
}
|
||||
},
|
||||
"node_modules/typescript-eslint": {
|
||||
"version": "8.60.1",
|
||||
"resolved": "https://registry.npmjs.org/typescript-eslint/-/typescript-eslint-8.60.1.tgz",
|
||||
"integrity": "sha512-6m5hkkRAp8lKvhVpcprAIn5KkehQEh+47oHH2VGnExEh7dhNxXlg6GPAOIu6TxbVQxhebrJDvjl3020ooiWCMA==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@typescript-eslint/eslint-plugin": "8.60.1",
|
||||
"@typescript-eslint/parser": "8.60.1",
|
||||
"@typescript-eslint/typescript-estree": "8.60.1",
|
||||
"@typescript-eslint/utils": "8.60.1"
|
||||
},
|
||||
"engines": {
|
||||
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
|
||||
},
|
||||
"funding": {
|
||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/typescript-eslint"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"eslint": "^8.57.0 || ^9.0.0 || ^10.0.0",
|
||||
"typescript": ">=4.8.4 <6.1.0"
|
||||
}
|
||||
},
|
||||
"node_modules/unc-path-regex": {
|
||||
"version": "0.1.2",
|
||||
"resolved": "https://registry.npmjs.org/unc-path-regex/-/unc-path-regex-0.1.2.tgz",
|
||||
|
|
|
|||
|
|
@ -24,20 +24,18 @@
|
|||
"prepare": "husky"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/js": "^10.0.1",
|
||||
"@foundryvtt/foundryvtt-cli": "^1.0.2",
|
||||
"@rollup/plugin-commonjs": "^25.0.7",
|
||||
"@rollup/plugin-node-resolve": "^15.2.3",
|
||||
"@stylistic/eslint-plugin": "^5.10.0",
|
||||
"concurrently": "^8.2.2",
|
||||
"eslint": "^10.2.1",
|
||||
"eslint-plugin-prettier": "^5.5.5",
|
||||
"globals": "^17.5.0",
|
||||
"husky": "^9.1.7",
|
||||
"lint-staged": "^16.4.0",
|
||||
"postcss": "^8.4.32",
|
||||
"rollup-plugin-postcss": "^4.0.2",
|
||||
"typescript": "^6.0.3",
|
||||
"typescript-eslint": "^8.60.1"
|
||||
"prettier": "^3.5.3",
|
||||
"rollup-plugin-postcss": "^4.0.2"
|
||||
},
|
||||
"lint-staged": {
|
||||
"**/*": "eslint --fix"
|
||||
|
|
|
|||
|
|
@ -1,11 +1,19 @@
|
|||
@import './less/sheets/index.less';
|
||||
@import './less/sheets-settings/index.less';
|
||||
|
||||
@import './less/dialog/index.less';
|
||||
@import './less/hud/index.less';
|
||||
@import './less/utils/index.less';
|
||||
|
||||
@import './less//hud/index.less';
|
||||
|
||||
@import './less/utils/colors.less';
|
||||
@import './less/utils/fonts.less';
|
||||
|
||||
@import './less/global/index.less';
|
||||
|
||||
@import './less/ui/index.less';
|
||||
|
||||
@import './less/ux/index.less';
|
||||
|
||||
@import '../build/tagify.css';
|
||||
|
||||
@import './less/utils/mixin.less';
|
||||
|
|
|
|||
|
|
@ -1 +0,0 @@
|
|||
@import "./action-list.less";
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import "./sheet.less";
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import "./sheet.less";
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
@import "./sheet.less";
|
||||
@import "./creation-action-footer.less";
|
||||
@import "./selections-container.less";
|
||||
@import "./tab-navigation.less";
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
@import './sheets.less';
|
||||
@import './damage-reduction-container.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './death-move-container.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './roll-selection.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './downtime-container.less';
|
||||
44
styles/less/dialog/group-roll-dialog/_common.less
Normal file
44
styles/less/dialog/group-roll-dialog/_common.less
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
h1 {
|
||||
color: @color-text-emphatic;
|
||||
font: 700 var(--font-size-24) var(--dh-font-subtitle);
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
header {
|
||||
--bar-color: light-dark(@dark-blue, @golden);
|
||||
color: light-dark(@dark, @beige);
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
|
||||
&:not(:first-child) {
|
||||
margin-top: var(--spacer-8);
|
||||
}
|
||||
|
||||
span {
|
||||
padding: 0 10px;
|
||||
}
|
||||
|
||||
&:before {
|
||||
content: ' ';
|
||||
flex: 1;
|
||||
height: 1px;
|
||||
background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, var(--bar-color) 100%);
|
||||
}
|
||||
|
||||
&:after {
|
||||
content: ' ';
|
||||
flex: 1;
|
||||
height: 1px;
|
||||
background: linear-gradient(90deg, var(--bar-color) 0%, rgba(0, 0, 0, 0) 100%);
|
||||
}
|
||||
}
|
||||
|
||||
img.portrait {
|
||||
border-radius: 50%;
|
||||
border: none;
|
||||
object-fit: cover;
|
||||
object-position: center top;
|
||||
width: 2.5rem;
|
||||
height: 2.5rem;
|
||||
}
|
||||
|
|
@ -1,3 +1,8 @@
|
|||
@import './sheet.less';
|
||||
@import './initialization.less';
|
||||
@import './main.less';
|
||||
.daggerheart.dialog.dh-style.views.group-roll-dialog {
|
||||
.window-content {
|
||||
@import "./_common.less";
|
||||
}
|
||||
}
|
||||
|
||||
@import "./initialization.less";
|
||||
@import "./main.less";
|
||||
|
|
|
|||
|
|
@ -1,48 +0,0 @@
|
|||
.daggerheart.dialog.dh-style.views.group-roll-dialog {
|
||||
.window-content {
|
||||
h1 {
|
||||
color: @color-text-emphatic;
|
||||
font: 700 var(--font-size-24) var(--dh-font-subtitle);
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
header {
|
||||
--bar-color: light-dark(@dark-blue, @golden);
|
||||
color: light-dark(@dark, @beige);
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
|
||||
&:not(:first-child) {
|
||||
margin-top: var(--spacer-8);
|
||||
}
|
||||
|
||||
span {
|
||||
padding: 0 10px;
|
||||
}
|
||||
|
||||
&:before {
|
||||
content: ' ';
|
||||
flex: 1;
|
||||
height: 1px;
|
||||
background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, var(--bar-color) 100%);
|
||||
}
|
||||
|
||||
&:after {
|
||||
content: ' ';
|
||||
flex: 1;
|
||||
height: 1px;
|
||||
background: linear-gradient(90deg, var(--bar-color) 0%, rgba(0, 0, 0, 0) 100%);
|
||||
}
|
||||
}
|
||||
|
||||
img.portrait {
|
||||
border-radius: 50%;
|
||||
border: none;
|
||||
object-fit: cover;
|
||||
object-position: center top;
|
||||
width: 2.5rem;
|
||||
height: 2.5rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
|
|
@ -1,20 +1,42 @@
|
|||
@import './actions/index.less';
|
||||
@import './attribution/index.less';
|
||||
@import './beastform/index.less';
|
||||
@import './character-creation/index.less';
|
||||
@import './character-reset/index.less';
|
||||
@import './compendiumBrowserPackDialog/index.less';
|
||||
@import './damage-reduction/index.less';
|
||||
@import './damage-selection/index.less';
|
||||
@import './death-move/index.less';
|
||||
@import './dice-roll/index.less';
|
||||
@import './downtime/index.less';
|
||||
@import './group-roll-dialog/index.less';
|
||||
@import './attribution/sheet.less';
|
||||
@import './level-up/index.less';
|
||||
@import './resource-dice/index.less';
|
||||
@import './multiclass-choice/index.less';
|
||||
@import './tag-team-dialog/index.less';
|
||||
@import './image-select/index.less';
|
||||
@import './item-transfer/index.less';
|
||||
@import './settings/index.less';
|
||||
@import './risk-it-all/index.less';
|
||||
|
||||
@import './resource-dice/sheet.less';
|
||||
|
||||
@import './actions/action-list.less';
|
||||
|
||||
@import './damage-selection/sheet.less';
|
||||
|
||||
@import './downtime/downtime-container.less';
|
||||
|
||||
@import './death-move/death-move-container.less';
|
||||
|
||||
@import './beastform/sheet.less';
|
||||
|
||||
@import './character-creation/creation-action-footer.less';
|
||||
@import './character-creation/selections-container.less';
|
||||
@import './character-creation/sheet.less';
|
||||
@import './character-creation/tab-navigation.less';
|
||||
|
||||
@import './dice-roll/roll-selection.less';
|
||||
@import './damage-reduction/damage-reduction-container.less';
|
||||
@import './damage-reduction/sheets.less';
|
||||
|
||||
@import './multiclass-choice/sheet.less';
|
||||
|
||||
@import './tag-team-dialog/initialization.less';
|
||||
@import './tag-team-dialog/sheet.less';
|
||||
|
||||
@import './group-roll-dialog/index.less';
|
||||
|
||||
@import './image-select/sheet.less';
|
||||
|
||||
@import './item-transfer/sheet.less';
|
||||
|
||||
@import './settings/change-currency-icon.less';
|
||||
|
||||
@import './risk-it-all/sheet.less';
|
||||
|
||||
@import './character-reset/sheet.less';
|
||||
|
||||
@import './compendiumBrowserPackDialog/sheet.less';
|
||||
|
|
|
|||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './change-currency-icon.less';
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
@import './sheet.less';
|
||||
@import './initialization.less';
|
||||
|
|
@ -1 +1 @@
|
|||
@import './token-hud/index.less';
|
||||
@import './token-hud/token-hud.less';
|
||||
|
|
|
|||
|
|
@ -1 +0,0 @@
|
|||
@import './token-hud.less';
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
@import './sheet.less';
|
||||
@import './experiences.less';
|
||||
@import './features.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
@import './adversaries.less';
|
||||
@import './features.less';
|
||||
|
|
@ -1,4 +1,8 @@
|
|||
@import './header.less';
|
||||
@import './adversary-settings/index.less';
|
||||
@import './character-settings/index.less';
|
||||
@import './environment-settings/index.less';
|
||||
@import './adversary-settings/sheet.less';
|
||||
@import './adversary-settings/experiences.less';
|
||||
@import './adversary-settings/features.less';
|
||||
@import './character-settings/sheet.less';
|
||||
|
||||
@import './environment-settings/features.less';
|
||||
@import './environment-settings/adversaries.less';
|
||||
|
|
|
|||
|
|
@ -1 +0,0 @@
|
|||
@import './actions.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './activeEffects.less';
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
@import './actor-sheet-shared.less';
|
||||
@import './adversary/index.less';
|
||||
@import './character/index.less';
|
||||
@import './companion/index.less';
|
||||
@import './environment/index.less';
|
||||
@import './npc/index.less';
|
||||
@import './party/index.less';
|
||||
|
|
@ -1,5 +1,22 @@
|
|||
@import './activeEffects/index.less';
|
||||
@import './actions/index.less';
|
||||
@import './actors/index.less';
|
||||
@import './items/index.less';
|
||||
@import './rollTables/index.less';
|
||||
@import './actions/actions.less';
|
||||
|
||||
@import './actors/actor-sheet-shared.less';
|
||||
|
||||
@import './actors/adversary/index.less';
|
||||
@import './actors/character/index.less';
|
||||
@import './actors/companion/index.less';
|
||||
@import './actors/environment/index.less';
|
||||
@import './actors/npc/index.less';
|
||||
@import './actors/party/index.less';
|
||||
|
||||
@import './items/beastform.less';
|
||||
@import './items/class.less';
|
||||
@import './items/domain-card.less';
|
||||
@import './items/feature.less';
|
||||
@import './items/heritage.less';
|
||||
@import './items/item-sheet-shared.less';
|
||||
|
||||
@import './rollTables/sheet.less';
|
||||
@import './actions/actions.less';
|
||||
|
||||
@import './activeEffects/activeEffects.less';
|
||||
|
|
|
|||
|
|
@ -1,6 +0,0 @@
|
|||
@import './beastform.less';
|
||||
@import './class.less';
|
||||
@import './domain-card.less';
|
||||
@import './feature.less';
|
||||
@import './heritage.less';
|
||||
@import './item-sheet-shared.less';
|
||||
|
|
@ -1 +0,0 @@
|
|||
@import './sheet.less';
|
||||
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Reference in a new issue