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f3b60f08db
...
3bfa6b28ed
3 changed files with 5 additions and 4 deletions
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@ -3078,7 +3078,8 @@
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"immune": "Immune",
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"middleClick": "[Middle Click] Keep tooltip view",
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"tokenSize": "The token size used on the canvas",
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"previewTokenHelp": "Left-click to place, right-click to cancel"
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"previewTokenHelp": "Left-click to place, right-click to cancel",
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"clickManageArmor": "Click to manage armor equipments"
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}
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}
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}
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@ -964,7 +964,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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});
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}
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if (!armorSources.length) return;
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if (armorSources.length <= 1) return;
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const useResourcePips = game.settings.get(
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CONFIG.DH.id,
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@ -45,7 +45,7 @@
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</a>
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{{/times}}
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</div>
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<a class="slot-label" data-action="toggleArmorMangement">
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<a class="slot-label" data-action="toggleArmorMangement" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.clickManageArmor'}}">
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<span class="label">{{localize "DAGGERHEART.GENERAL.armorSlots"}}</span>
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<div class="slot-value-container">
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<span class="value">{{document.system.armorScore.value}} / {{document.system.armorScore.max}}</span>
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@ -64,7 +64,7 @@
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value='{{document.system.armorScore.value}}'
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max='{{document.system.armorScore.max}}'
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></progress>
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<a class="status-label" data-action="toggleArmorMangement">
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<a class="status-label" data-action="toggleArmorMangement" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.clickManageArmor'}}">
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<h4>{{localize "DAGGERHEART.GENERAL.armorSlots"}}</h4>
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<i class="fa-solid fa-gear"></i>
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</a>
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