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3 changed files with 5 additions and 4 deletions

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@ -3078,7 +3078,8 @@
"immune": "Immune",
"middleClick": "[Middle Click] Keep tooltip view",
"tokenSize": "The token size used on the canvas",
"previewTokenHelp": "Left-click to place, right-click to cancel"
"previewTokenHelp": "Left-click to place, right-click to cancel",
"clickManageArmor": "Click to manage armor equipments"
}
}
}

View file

@ -964,7 +964,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
});
}
if (!armorSources.length) return;
if (armorSources.length <= 1) return;
const useResourcePips = game.settings.get(
CONFIG.DH.id,

View file

@ -45,7 +45,7 @@
</a>
{{/times}}
</div>
<a class="slot-label" data-action="toggleArmorMangement">
<a class="slot-label" data-action="toggleArmorMangement" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.clickManageArmor'}}">
<span class="label">{{localize "DAGGERHEART.GENERAL.armorSlots"}}</span>
<div class="slot-value-container">
<span class="value">{{document.system.armorScore.value}} / {{document.system.armorScore.max}}</span>
@ -64,7 +64,7 @@
value='{{document.system.armorScore.value}}'
max='{{document.system.armorScore.max}}'
></progress>
<a class="status-label" data-action="toggleArmorMangement">
<a class="status-label" data-action="toggleArmorMangement" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.clickManageArmor'}}">
<h4>{{localize "DAGGERHEART.GENERAL.armorSlots"}}</h4>
<i class="fa-solid fa-gear"></i>
</a>