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No commits in common. "e6973fabd0912c0898475aa10312ab85e096fea5" and "6deadea437dd7b1f01fd6a3c6edb349493d2c7ea" have entirely different histories.

32 changed files with 49 additions and 3512 deletions

View file

@ -226,7 +226,6 @@
"confirmText": "Would you like to level up your companion {name} by {levelChange} levels at this time? (You can do it manually later)"
},
"viewLevelups": "View Levelups",
"viewParty": "View Party",
"InvalidOldCharacterImportTitle": "Old Character Import",
"InvalidOldCharacterImportText": "Character data exported prior to system version 1.1 will not generate a complete character. Do you wish to continue?",
"cancelBeastform": "Cancel Beastform"

View file

@ -104,7 +104,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
context.roll = this.roll;
context.rollType = this.roll?.constructor.name;
context.rallyDie = this.roll.rallyChoices;
const experiences = this.config.data?.system?.experiences || {};
const experiences = this.config.data?.system.experiences || {};
context.experiences = Object.keys(experiences).map(id => ({
id,
...experiences[id]

View file

@ -32,8 +32,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
handleResourceDice: CharacterSheet.#handleResourceDice,
advanceResourceDie: CharacterSheet.#advanceResourceDie,
cancelBeastform: CharacterSheet.#cancelBeastform,
useDowntime: this.useDowntime,
viewParty: CharacterSheet.#viewParty,
useDowntime: this.useDowntime
},
window: {
resizable: true,
@ -893,41 +892,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
game.system.api.fields.ActionFields.BeastformField.handleActiveTransformations.call(item);
}
static async #viewParty(_, target) {
const parties = this.document.parties;
if (parties.size <= 1) {
parties.first()?.sheet.render({ force: true });
return;
}
const buttons = parties.map((p) => {
const button = document.createElement("button");
button.type = "button";
button.classList.add("plain");
const img = document.createElement("img");
img.src = p.img;
button.append(img);
const name = document.createElement("span");
name.textContent = p.name;
button.append(name);
button.addEventListener("click", () => {
p.sheet?.render({ force: true });
game.tooltip.dismissLockedTooltips();
});
return button;
});
const html = document.createElement("div");
html.classList.add("party-list");
html.append(...buttons);
game.tooltip.dismissLockedTooltips();
game.tooltip.activate(target, {
html,
locked: true,
})
}
/**
* Open the downtime application.
* @type {ApplicationClickAction}

View file

@ -435,8 +435,7 @@ export const armorFeatures = {
{
key: 'system.resistance.magical.reduction',
mode: 2,
value: '@system.armorScore',
priority: 21
value: '@system.armorScore'
}
]
}
@ -710,8 +709,7 @@ export const weaponFeatures = {
{
key: 'system.evasion',
mode: 2,
value: '@system.armorScore',
priority: 21
value: '@system.armorScore'
}
]
}
@ -1326,8 +1324,7 @@ export const weaponFeatures = {
{
key: 'system.bonuses.damage.primaryWeapon.bonus',
mode: 2,
value: '@system.traits.agility.value',
priority: 21
value: '@system.traits.agility.value'
}
]
}
@ -1419,9 +1416,9 @@ export const orderedWeaponFeatures = () => {
};
export const featureForm = {
passive: 'DAGGERHEART.CONFIG.FeatureForm.passive',
action: 'DAGGERHEART.CONFIG.FeatureForm.action',
reaction: 'DAGGERHEART.CONFIG.FeatureForm.reaction'
passive: "DAGGERHEART.CONFIG.FeatureForm.passive",
action: "DAGGERHEART.CONFIG.FeatureForm.action",
reaction: "DAGGERHEART.CONFIG.FeatureForm.reaction"
};
export const featureTypes = {

View file

@ -1,17 +1,3 @@
/** -- Changes Type Priorities --
* - Base Number -
* Custom: 0
* Multiply: 10
* Add: 20
* Downgrade: 30
* Upgrade: 40
* Override: 50
*
* - Changes Value Priorities -
* Standard: +0
* "Anything that uses another data model value as its value": +1 - Effects that increase traits have to be calculated first at Base priority. (EX: Raise evasion by half your agility)
*/
export default class BaseEffect extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;

View file

@ -272,17 +272,12 @@ export function ActionMixin(Base) {
itemOrigin: this.item,
description: this.description || (this.item instanceof Item ? this.item.system.description : '')
};
const speaker = cls.getSpeaker();
const msg = {
type: 'abilityUse',
user: game.user.id,
actor: { name: this.actor.name, img: this.actor.img },
author: this.author,
speaker: {
speaker,
actor: speaker.actor ?? this.actor
},
speaker: cls.getSpeaker(),
title: game.i18n.localize('DAGGERHEART.UI.Chat.action.title'),
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(

View file

@ -119,7 +119,7 @@ export const tagifyElement = (element, baseOptions, onChange, tagifyOptions = {}
spellcheck='false'
tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ''}"
data-tooltip="${tagData.description ? htmlToText(tagData.description) : tagData.name}"
data-tooltip="${tagData.description || tagData.name}"
${this.getAttributes(tagData)}>
<x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
<div>
@ -474,10 +474,3 @@ export async function getCritDamageBonus(formula) {
const critRoll = new Roll(formula);
return critRoll.dice.reduce((acc, dice) => acc + dice.faces * dice.number, 0);
}
export function htmlToText(html) {
var tempDivElement = document.createElement('div');
tempDivElement.innerHTML = html;
return tempDivElement.textContent || tempDivElement.innerText || '';
}

View file

@ -284,7 +284,7 @@
"key": "system.bonuses.roll.attack.bonus",
"mode": 2,
"value": "ITEM.@system.resource.value",
"priority": 21
"priority": null
}
],
"disabled": false,

View file

@ -36,13 +36,13 @@
"key": "system.damageThresholds.major",
"mode": 2,
"value": "@prof",
"priority": 21
"priority": null
},
{
"key": "system.damageThresholds.severe",
"mode": 2,
"value": "@prof",
"priority": 21
"priority": null
}
],
"disabled": false,

View file

@ -100,7 +100,7 @@
"key": "system.resistance.physical.reduction",
"mode": 2,
"value": "@system.armorScore",
"priority": 21
"priority": null
}
],
"disabled": false,

View file

@ -38,13 +38,13 @@
"key": "system.bonuses.damage.primaryWeapon.bonus",
"mode": 2,
"value": "@system.traits.strength.value",
"priority": 21
"priority": null
},
{
"key": "system.bonuses.damage.secondaryWeapon.bonus",
"mode": 2,
"value": "@system.traits.strength.value",
"priority": 21
"priority": null
}
],
"disabled": false,
@ -57,7 +57,7 @@
"startRound": null,
"startTurn": null
},
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">On a successful attack using a weapon with a </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Melee</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> range, gain a bonus to your damage roll equal to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Strength</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</span></p>",
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">On a successful attack using a weapon with a </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Melee</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> range, gain a bonus to your damage roll equal to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Strength</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,

View file

@ -37,13 +37,13 @@
"key": "system.bonuses.damage.primaryWeapon.bonus",
"mode": 2,
"value": "@system.traits.agility.value",
"priority": 21
"priority": null
},
{
"key": "system.bonuses.damage.secondaryWeapon.bonus",
"mode": 2,
"value": "@system.traits.agility.value",
"priority": 21
"priority": null
}
],
"disabled": true,

View file

@ -101,7 +101,7 @@
"key": "system.traits.presence.value",
"mode": 5,
"value": "@cast",
"priority": 51
"priority": null
}
],
"disabled": false,

View file

@ -113,13 +113,13 @@
"key": "system.bonuses.damage.magical.bonus",
"mode": 2,
"value": "2*@system.traits.strength.value",
"priority": 21
"priority": null
},
{
"key": "system.bonuses.damage.physical.bonus",
"mode": 2,
"value": "2*@system.traits.strength.value",
"priority": 21
"priority": null
}
],
"disabled": false,
@ -162,13 +162,13 @@
"key": "system.bonuses.damage.magical.bonus",
"mode": 2,
"value": "4*@system.traits.strength.value",
"priority": 21
"priority": null
},
{
"key": "system.bonuses.damage.physical.bonus",
"mode": 2,
"value": "4*@system.traits.strength.value",
"priority": 21
"priority": null
}
],
"disabled": false,

View file

@ -106,7 +106,7 @@
"key": "system.damageThresholds.severe",
"mode": 2,
"value": "@system.proficiency",
"priority": 21
"priority": null
}
],
"disabled": false,
@ -119,7 +119,7 @@
"startRound": null,
"startTurn": null
},
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Gain a bonus to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Severe </span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">threshold equal to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Proficiency</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</span></p>",
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Gain a bonus to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Severe </span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">threshold equal to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Proficiency</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,

View file

@ -37,7 +37,7 @@
"key": "system.evasion",
"mode": 2,
"value": "ceil(@system.traits.agility.value / 2)",
"priority": 21
"priority": null
}
],
"disabled": false,

View file

@ -4,7 +4,7 @@
"type": "domainCard",
"folder": "OwsbTSWzKq2WJmQN",
"system": {
"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll (16)</strong>. Once per long rest on a success, choose a point within Far range and create a visible zone of protection there for all allies within Very Close range of that point. When you do, place a <strong>d6</strong> on this card with the 1 value facing up. When an ally in this zone takes damage, they reduce it by the dies value. You then increase the dies value by one. When the dies value would exceed 6, this effect ends.</p><p>@Template[type:emanation|range:vc]</p>",
"description": "<p class=\"Body-Foundation\">Make a <strong>Spellcast Roll (16)</strong>. Once per long rest on a success, choose a point within Far range and create a visible zone of protection there for all allies within Very Close range of that point. When you do, place a <strong>d6</strong> on this card with the 1 value facing up. When an ally in this zone takes damage, they reduce it by the dies value. You then increase the dies value by one. When the dies value would exceed 6, this effect ends.</p><p><span style=\"color:oklab(0.952331 0.000418991 -0.00125992);font-family:'gg mono', 'Source Code Pro', Consolas, 'Andale Mono WT', 'Andale Mono', 'Lucida Console', 'Lucida Sans Typewriter', 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Liberation Mono', 'Nimbus Mono L', Monaco, 'Courier New', Courier, monospace;font-size:13.6px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:left;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:pre-wrap;background-color:oklab(0.57738 0.0140701 -0.208587 / 0.0784314);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">@Template[type:emanation|range:vc]</p>",
"domain": "splendor",
"recallCost": 2,
"level": 6,

View file

@ -39,7 +39,7 @@
"key": "system.armorScore",
"mode": 2,
"value": "@system.traits.strength.value",
"priority": 21
"priority": null
}
],
"disabled": false,

View file

@ -42,8 +42,7 @@
{
"key": "system.resistance.magical.reduction",
"mode": 2,
"value": "@system.armorScore",
"priority": 21
"value": "@system.armorScore"
}
],
"_id": "xGxqTCO8MjNq5Cw6",

View file

@ -4,7 +4,7 @@
"_id": "y4c1jrlHrf0wBWOq",
"img": "icons/magic/light/projectiles-star-purple.webp",
"system": {
"description": "<p>You can use this stardrop to summon a hailstorm of comets that deals 8d20 physical damage to all targets within Very Far range.</p>",
"description": "<p>You can use this stardrop to summon a hailstorm of comets that deals 8d20 physical damage to all targets within Very Far range.</p><p>@Template[type:emanation|range:vf]</p>",
"quantity": 1,
"actions": {
"pt5U6hlyx4T7MUOa": {

View file

@ -155,8 +155,7 @@
{
"key": "system.evasion",
"mode": 2,
"value": "@system.armorScore",
"priority": 21
"value": "@system.armorScore"
}
],
"transfer": false,

View file

@ -117,8 +117,7 @@
{
"key": "system.bonuses.damage.primaryWeapon.bonus",
"mode": 2,
"value": "@system.traits.agility.value",
"priority": 21
"value": "@system.traits.agility.value"
}
],
"_id": "jMIrOhpPUncn7dWg",

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@ -1,319 +0,0 @@
{
"name": "Table of Random Objectives",
"img": "icons/sundries/documents/document-torn-diagram-tan.webp",
"description": "<p>Layering Goals Other than Attrition into Combat</p>",
"results": [
{
"type": "text",
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"range": [
1,
1
],
"_id": "LDuVbmdvhJiEOe7U",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Acquire (obtain or steal) an important item or items.</p>",
"drawn": false,
"flags": {},
"_stats": {
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"coreVersion": "13.351",
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},
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"_key": "!tables.results!I5L1dlgxXTNrCCkL.LDuVbmdvhJiEOe7U"
},
{
"type": "text",
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"range": [
2,
2
],
"_id": "FxYpST4nQUTBp1mN",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Capture one or more of the opponents.</p>",
"drawn": false,
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},
{
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"range": [
3,
3
],
"_id": "bTkZgxqEr4lNxzeK",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Activate a magical device.</p>",
"drawn": false,
"flags": {},
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},
{
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"range": [
4,
4
],
"_id": "T39LgOL1cw5AIY59",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Frame a character or tarnish their reputation.</p>",
"drawn": false,
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],
"_id": "MHgv8dlrwA3ZmBKq",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Drive the opponent into a corner or ambush point.</p>",
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},
{
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"range": [
6,
6
],
"_id": "4USCNNavzVvBqldn",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Stop a magical ritual, legal ceremony, or time-sensitive spell.</p>",
"drawn": false,
"flags": {},
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{
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"range": [
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],
"_id": "gwZnWTauHsbb6rsr",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Hold the line—keep the enemy from reaching a specific area or group.</p>",
"drawn": false,
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],
"_id": "beDIxxPyCCVa8nlE",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Plant evidence or a tracking device on a target.</p>",
"drawn": false,
"flags": {},
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{
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],
"_id": "C70V6prVmZd5VRV8",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Secure a specific location ahead of another groups arrival.</p>",
"drawn": false,
"flags": {},
"_stats": {
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{
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],
"_id": "i02rh05CvhHlKJCN",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Harass the opponent to deplete their resources or keep them occupied.</p>",
"drawn": false,
"flags": {},
"_stats": {
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},
{
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"range": [
11,
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],
"_id": "AbNgD5GCbWuui9oP",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Destroy a piece of architecture, a statue, a shrine, or a weapon.</p>",
"drawn": false,
"flags": {},
"_stats": {
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},
{
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12,
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],
"_id": "TCrdyh3qhl2vtQxO",
"name": "",
"img": "icons/svg/d12-grey.svg",
"description": "<p>Investigate a situation to confirm or deny existing information.</p>",
"drawn": false,
"flags": {},
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}
],
"replacement": true,
"displayRoll": true,
"folder": null,
"ownership": {
"default": 0,
"Bgvu4A6AMkRFOTGR": 3
},
"flags": {},
"formula": "1d12",
"_id": "I5L1dlgxXTNrCCkL",
"sort": 400000,
"_key": "!tables!I5L1dlgxXTNrCCkL"
}

View file

@ -35,7 +35,7 @@
"key": "system.evasion",
"mode": 2,
"value": "@system.proficiency",
"priority": 21
"priority": null
}
],
"disabled": false,

View file

@ -255,13 +255,13 @@
"key": "system.damageThresholds.major",
"mode": 2,
"value": "@system.proficiency",
"priority": 21
"priority": null
},
{
"key": "system.damageThresholds.severe",
"mode": 2,
"value": "@system.proficiency",
"priority": 21
"priority": null
}
],
"disabled": false,

View file

@ -145,11 +145,6 @@
button {
flex: 1;
padding: 0 0.375rem;
}
button[data-action=viewParty] {
margin-right: 6px;
}
}

View file

@ -344,20 +344,4 @@ aside[role='tooltip'].locked-tooltip:has(div.daggerheart.dh-style.tooltip.card-s
margin-bottom: 4px;
}
}
.party-list {
display: flex;
flex-direction: column;
button {
width: 100%;
align-items: center;
justify-content: start;
img {
border: none;
width: 1rem;
height: 1rem;
object-fit: contain;
}
}
}
}

View file

@ -2,7 +2,7 @@
"id": "daggerheart",
"title": "Daggerheart",
"description": "An unofficial implementation of the Daggerheart system",
"version": "1.4.5",
"version": "1.4.4",
"compatibility": {
"minimum": "13.346",
"verified": "13.351",
@ -173,15 +173,6 @@
"private": false,
"flags": {}
},
{
"name": "rolltables",
"label": "Rolltables",
"system": "daggerheart",
"path": "packs/rolltables.db",
"type": "RollTable",
"private": false,
"flags": {}
},
{
"name": "beastforms",
"label": "Beastforms",
@ -197,7 +188,7 @@
"name": "Daggerheart SRD",
"sorting": "m",
"color": "#08718c",
"packs": ["adversaries", "environments", "journals", "rolltables"],
"packs": ["adversaries", "environments", "journals"],
"folders": [
{
"name": "Character Options",

View file

@ -87,16 +87,11 @@
</div>
{{/if}}
<div class="downtime-section">
{{#if document.parties.size}}
<button type="button" data-action="viewParty" data-tooltip="DAGGERHEART.ACTORS.Character.viewParty">
<i class="fa-solid fa-fw fa-users"></i>
<button type="button" data-action="useDowntime" data-type="shortRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}">
<i class="fa-solid fa-utensils"></i>
</button>
{{/if}}
<button type="button" data-action="useDowntime" data-type="shortRest" data-tooltip="DAGGERHEART.APPLICATIONS.Downtime.shortRest.title">
<i class="fa-solid fa-fw fa-utensils"></i>
</button>
<button type="button" data-action="useDowntime" data-type="longRest" data-tooltip="DAGGERHEART.APPLICATIONS.Downtime.longRest.title">
<i class="fa-solid fa-fw fa-bed"></i>
<button type="button" data-action="useDowntime" data-type="longRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}">
<i class="fa-solid fa-bed"></i>
</button>
</div>
</div>