diff --git a/daggerheart.d.ts b/daggerheart.d.ts index 02abf063..891a3a2a 100644 --- a/daggerheart.d.ts +++ b/daggerheart.d.ts @@ -11,9 +11,6 @@ import * as documents from './module/documents/_module.mjs'; import { macros } from './module/_module.mjs'; import * as dice from './module/dice/_module.mjs'; import * as fields from './module/data/fields/_module.mjs'; -import { gameSettings } from './module/config/settingsConfig.mjs'; -import DhCountdowns from './module/data/countdowns.mjs'; -import DhAutomation from './module/data/settings/Automation.mjs'; // Foundry's use of `Object.assign(globalThis) means many globally available objects are not read as such @@ -106,13 +103,3 @@ declare module '@client/packages/system.mjs' { }; } } - -declare module '@client/helpers/client-settings.mjs' { - // Add explicit typed overrides for auto complete. These require /** @type {"string"} on the vars themselves to work */ - export default interface ClientSettings { - get(namespace: 'daggerheart', key: typeof gameSettings.Automation): DhAutomation; - get(namespace: 'daggerheart', key: typeof gameSettings.Homebrew): DhHomebrew; - get(namespace: 'daggerheart', key: typeof gameSettings.Countdowns): DhCountdowns; - get(namespace: 'daggerheart', key: string): unknown; - } -} \ No newline at end of file diff --git a/daggerheart.mjs b/daggerheart.mjs index 2c51c1f6..63127aa4 100644 --- a/daggerheart.mjs +++ b/daggerheart.mjs @@ -6,7 +6,6 @@ import * as documents from './module/documents/_module.mjs'; import { macros } from './module/_module.mjs'; import * as collections from './module/documents/collections/_module.mjs'; import * as dice from './module/dice/_module.mjs'; -import * as die from './module/dice/die/_module.mjs'; import * as fields from './module/data/fields/_module.mjs'; import RegisterHandlebarsHelpers from './module/helpers/handlebarsHelper.mjs'; import { enricherConfig, enricherRenderSetup } from './module/enrichers/_module.mjs'; @@ -24,7 +23,7 @@ import TokenManager from './module/documents/tokenManager.mjs'; CONFIG.DH = SYSTEM; CONFIG.TextEditor.enrichers.push(...enricherConfig); -CONFIG.Dice.rolls = [Roll = BaseRoll, DHRoll, DualityRoll, D20Roll, DamageRoll, FateRoll]; +CONFIG.Dice.rolls = [BaseRoll, DHRoll, DualityRoll, D20Roll, DamageRoll, FateRoll]; CONFIG.Dice.daggerheart = { DHRoll: DHRoll, DualityRoll: DualityRoll, @@ -39,8 +38,6 @@ CONFIG.RegionBehavior.dataModels = { }; Object.assign(CONFIG.Dice.termTypes, dice.diceTypes); -CONFIG.Dice.terms.d = die.BaseDie; -CONFIG.Dice.types = [die.BaseDie, CONFIG.Dice.terms.f]; CONFIG.Actor.documentClass = documents.DhpActor; CONFIG.Actor.dataModels = models.actors.config; @@ -270,10 +267,6 @@ Hooks.on('i18nInit', () => { }); Hooks.on('setup', () => { - if (game.user.isGM) { - document.body.dataset.gm = true; - } - CONFIG.statusEffects = [ ...CONFIG.statusEffects.filter(x => !['dead', 'unconscious'].includes(x.id)), ...Object.values(SYSTEM.GENERAL.conditions()).map(x => ({ diff --git a/lang/en.json b/lang/en.json index 7aa87c7a..7863fb67 100755 --- a/lang/en.json +++ b/lang/en.json @@ -104,10 +104,8 @@ "startCountdown": "Start Countdown" }, "damage": { - "addResource": "Add Resource", "multiplier": "Multiplier", - "flatMultiplier": "Flat Multiplier", - "markResources": "Mark Resources" + "flatMultiplier": "Flat Multiplier" }, "general": { "customFormula": "Custom Formula", @@ -126,10 +124,6 @@ "damageOnSave": "Damage on Save", "useDefaultItemValues": "Use default Item values" }, - "Reload": { - "checkReload": "Check Reload", - "reloadRequired": "Reload Required!" - }, "RollField": { "diceRolling": { "compare": "Should be", @@ -1326,11 +1320,6 @@ "short": "V. Far" } }, - "ReloadChoices": { - "off": { "label": "Don't Use" }, - "button": { "label": "Use button" }, - "auto": { "label": "Automatic" } - }, "RollTypes": { "trait": { "name": "Trait" @@ -2230,9 +2219,7 @@ }, "Resource": { "single": "Resource", - "plural": "Resources", - "unloaded": "The weapon is not loaded", - "loaded": "The weapon is loaded" + "plural": "Resources" }, "Roll": { "attack": "Attack Roll", @@ -2258,7 +2245,7 @@ "hint": "A used armor slot normally reduces damage by one step. This value increases the number of steps damage is reduced by." }, "magical": { - "label": "Damage Reduction: Only Magical", + "label": "Daamge Reduction: Only Magical", "hint": "Armor can only be used to reduce magical damage" }, "maxArmorMarkedBonus": "Max Armor Used", @@ -2496,6 +2483,7 @@ "reroll": "Reroll", "rerolled": "Rerolled", "rerollThing": "Reroll {thing}", + "resource": "Resource", "result": { "single": "Result", "plural": "Results" @@ -2562,9 +2550,6 @@ }, "identifier": { "label": "Identifier" - }, - "gmNotes": { - "label": "GM Notes" } }, "Ancestry": { @@ -2580,9 +2565,6 @@ "severe": "Severe Threshold" } }, - "Base": { - "addGMNote": "Add GM Note" - }, "Beastform": { "FIELDS": { "beastformType": { "label": "Beastform Type" }, @@ -2699,9 +2681,6 @@ "displayFear": { "label": "Display Fear" }, - "fearPosition": { - "label": "Fear Position" - }, "displayCountdownUI": { "label": "Display Countdown UI" }, @@ -2753,13 +2732,6 @@ "token": "Tokens", "bar": "Bar", "hide": "Hide" - }, - "fearPosition": { - "free": "Free", - "topCenter": "Top + Center", - "bottomCenter": "Bottom + Center", - "rightTop": "Right + Top", - "leftBottom": "Left + Bottom" } }, "Automation": { @@ -2818,10 +2790,6 @@ "hint": "Effects with defined range dependency will automatically turn on/off depending on range" } }, - "reload": { - "label": "Reload Checking", - "hint": "If the system should present a button for checking if the character will need to reload or do it automatically" - }, "resourceScrollTexts": { "label": "Show Resource Change Scrolltexts", "hint": "When a character is damaged, uses armor etc, a scrolling text will briefly appear by the token to signify this." @@ -3283,8 +3251,7 @@ "knowTheTide": "Know The Tide gained a token", "lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}", "noTokenTargeted": "No token is targeted", - "behaviorRegionRequiresGM": "Creating a Region with an attached Behavior requires an online GM", - "reloadRequired": "The {weapon} must be reloaded to be used!" + "behaviorRegionRequiresGM": "Creating a Region with an attached Behavior requires an online GM" }, "Progress": { "migrationLabel": "Performing system migration. Please wait and do not close Foundry." diff --git a/module/applications/dialogs/beastformDialog.mjs b/module/applications/dialogs/beastformDialog.mjs index 8aca1844..8ae6d5fe 100644 --- a/module/applications/dialogs/beastformDialog.mjs +++ b/module/applications/dialogs/beastformDialog.mjs @@ -315,15 +315,15 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat const beastformEffect = selected.effects.find(x => x.type === 'beastform'); for (const traitBonus of app.modifications.traitBonuses) { - const existingChange = beastformEffect.system.changes.find( + const existingChange = beastformEffect.changes.find( x => x.key === `system.traits.${traitBonus.trait}.value` ); if (existingChange) { existingChange.value = Number.parseInt(existingChange.value) + traitBonus.bonus; } else { - beastformEffect.system.changes.push({ + beastformEffect.changes.push({ key: `system.traits.${traitBonus.trait}.value`, - type: 'add', + mode: 2, priority: null, value: traitBonus.bonus }); diff --git a/module/applications/dialogs/damageDialog.mjs b/module/applications/dialogs/damageDialog.mjs index ce613ade..46d3d41f 100644 --- a/module/applications/dialogs/damageDialog.mjs +++ b/module/applications/dialogs/damageDialog.mjs @@ -51,11 +51,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application const context = await super._prepareContext(_options); context.config = CONFIG.DH; context.title = this.config.title ?? this.title; - - const { damageFormula, resourceFormulas } = this.roll.constructFormulas(this.config); - context.damageFormula = damageFormula; - context.resourceFormulas = resourceFormulas; - + context.formula = this.roll.constructFormula(this.config); context.hasHealing = this.config.hasHealing; context.directDamage = this.config.directDamage; context.selectedMessageMode = this.config.selectedMessageMode; @@ -77,11 +73,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application static updateRollConfiguration(_event, _, formData) { const data = foundry.utils.expandObject(formData.object); - - if (this.config.damageFormula) - foundry.utils.mergeObject(this.config.damageFormula, data.damageFormula); - - foundry.utils.mergeObject(this.config.resourceFormulas, data.resourceFormulas); + foundry.utils.mergeObject(this.config.roll, data.roll); foundry.utils.mergeObject(this.config.modifiers, data.modifiers); this.config.selectedMessageMode = data.selectedMessageMode; diff --git a/module/applications/dialogs/deathMove.mjs b/module/applications/dialogs/deathMove.mjs index cfd7687b..4a949b99 100644 --- a/module/applications/dialogs/deathMove.mjs +++ b/module/applications/dialogs/deathMove.mjs @@ -139,15 +139,13 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV name: game.i18n.localize('DAGGERHEART.CONFIG.DeathMoves.blazeOfGlory.name'), description: game.i18n.localize('DAGGERHEART.CONFIG.DeathMoves.blazeOfGlory.description'), img: CONFIG.DH.GENERAL.deathMoves.blazeOfGlory.img, - system: { - changes: [ - { - key: 'system.rules.roll.guaranteedCritical', - type: 'add', - value: 'true' - } - ] - } + changes: [ + { + key: 'system.rules.roll.guaranteedCritical', + mode: 2, + value: 'true' + } + ] } ]); @@ -185,6 +183,8 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV if (result === undefined) return; + const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance) + .expandRollMessage?.desc; const cls = getDocumentClass('ChatMessage'); const msg = { @@ -200,6 +200,7 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV img: this.selectedMove.img, description: game.i18n.localize(this.selectedMove.description), result: result, + open: autoExpandDescription ? 'open' : '', showRiskItAllButton: this.showRiskItAllButton, riskItAllButtonLabel: this.riskItAllButtonLabel, riskItAllHope: this.riskItAllHope diff --git a/module/applications/dialogs/downtime.mjs b/module/applications/dialogs/downtime.mjs index 5ba8e48e..e209cc3b 100644 --- a/module/applications/dialogs/downtime.mjs +++ b/module/applications/dialogs/downtime.mjs @@ -196,6 +196,9 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV .filter(x => x.testUserPermission(game.user, 'LIMITED')) .filter(x => x.uuid !== this.actor.uuid); + const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance) + .expandRollMessage?.desc; + const cls = getDocumentClass('ChatMessage'); const msg = { user: game.user.id, @@ -216,7 +219,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV actor: { name: this.actor.name, img: this.actor.img }, moves: moves, characters: characters, - selfId: this.actor.uuid + selfId: this.actor.uuid, + open: autoExpandDescription ? 'open' : '' } ), flags: { diff --git a/module/applications/dialogs/tagTeamDialog.mjs b/module/applications/dialogs/tagTeamDialog.mjs index 4c6c5339..b33541a3 100644 --- a/module/applications/dialogs/tagTeamDialog.mjs +++ b/module/applications/dialogs/tagTeamDialog.mjs @@ -1,5 +1,4 @@ import { ResourceUpdateMap } from '../../data/action/baseAction.mjs'; -import { ChatDamageData } from '../../data/chat-message/chatDamageData.mjs'; import { MemberData } from '../../data/tagTeamData.mjs'; import { getCritDamageBonus, shouldUseHopeFearAutomation } from '../../helpers/utils.mjs'; import { emitGMUpdate, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs'; @@ -141,7 +140,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio const hasRolled = Boolean(data.rollData); if (!hasRolled) return false; - return !data.rollData.options.hasDamage || data.damageRollData.active; + return !data.rollData.options.hasDamage || Boolean(data.rollData.options.damage); }); return context; @@ -182,7 +181,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected); const critSelected = !selectedRoll ? undefined - : (selectedRoll?.roll?.isCritical ?? false); + : (selectedRoll?.rollData?.options?.roll?.isCritical ?? false); partContext.hintText = await this.getInfoTexts(this.party.system.tagTeam.members); partContext.joinedRoll = await this.getJoinedRoll({ @@ -236,7 +235,8 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio } const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected); - const critSelected = !selectedRoll ? undefined : (selectedRoll?.roll?.isCritical ?? false); + const critSelected = !selectedRoll ? undefined : (selectedRoll?.rollData?.options?.roll?.isCritical ?? false); + const damage = data.rollData?.options?.damage; return { ...data, @@ -247,9 +247,9 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio hasRolled: Boolean(data.rollData), rollOptions, damageRollOptions, - damage: data.damageRollData, - critDamage: await this.getCriticalDamage(data.damageRollData), - useCritDamage: critSelected || (critSelected === undefined && data.roll?.isCritical) + damage: damage, + critDamage: await this.getCriticalDamage(damage), + useCritDamage: critSelected || (critSelected === undefined && data.rollData?.options?.roll?.isCritical) }; } @@ -379,7 +379,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio let rollIsSelected = false; for (const member of Object.values(members)) { const rollFinished = Boolean(member.rollData); - const damageFinished = member.rollData?.options?.hasDamage ? member.damageRollData.active : true; + const damageFinished = member.rollData?.options?.hasDamage ? Boolean(member.rollData.options.damage) : true; rollsAreFinished = rollsAreFinished && rollFinished && damageFinished; rollIsSelected = rollIsSelected || member.selected; @@ -540,10 +540,17 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio await action.workflow.get('damage').execute(config, null, true); if (!config.damage) return; - + + const current = this.party.system.tagTeam.members[memberKey].rollData; await this.updatePartyData( { - [`system.tagTeam.members.${memberKey}.damageRollData`]: config.damage + [`system.tagTeam.members.${memberKey}.rollData`]: { + ...current, + options: { + ...current.options, + damage: config.damage + } + } }, this.getUpdatingParts(button) ); @@ -551,11 +558,15 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio static async #removeDamageRoll(_, button) { const { memberKey } = button.dataset; + const current = this.party.system.tagTeam.members[memberKey].rollData; this.updatePartyData( { - [`system.tagTeam.members.${memberKey}.damageRollData`]: { - main: null, - resources: _replace({}) + [`system.tagTeam.members.${memberKey}.rollData`]: { + ...current, + options: { + ...current.options, + damage: null + } } }, this.getUpdatingParts(button) @@ -563,44 +574,89 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio } static async #rerollDamageDice(_, button) { - const { isResource, memberKey, damageKey, diceIndex, resultIndex } = button.dataset; + const { memberKey, damageKey, part, dice } = button.dataset; const memberData = this.party.system.tagTeam.members[memberKey]; - await memberData.damageRollData.rerollDamageDie(isResource, damageKey, diceIndex, resultIndex); + const partData = memberData.rollData.options.damage[damageKey].parts[part]; + const activeDiceResultKey = Object.keys(partData.dice[dice].results).find( + index => partData.dice[dice].results[index].active + ); + const { parsedRoll, rerolledDice } = await game.system.api.dice.DamageRoll.reroll( + partData, + dice, + activeDiceResultKey + ); + + const rollData = this.party.system.tagTeam.members[memberKey].rollData; + rollData.options.damage[damageKey].parts = rollData.options.damage[damageKey].parts.map((damagePart, index) => { + if (index !== Number.parseInt(part)) return damagePart; + + return { + ...damagePart, + total: parsedRoll.total, + dice: rerolledDice + }; + }); + rollData.options.damage[damageKey].total = rollData.options.damage[damageKey].parts.reduce((acc, part) => { + acc += part.total; + return acc; + }, 0); - const basePath = `system.tagTeam.members.${memberKey}.damageRollData`; - const updatePath = isResource ? `${basePath}.resources.${damageKey}` : `${basePath}.main`; - const updateValue = isResource ? - memberData.damageRollData.resources[damageKey] : memberData.damageRollData.main; this.updatePartyData( { - [updatePath]: updateValue.toJSON() + [`system.tagTeam.members.${memberKey}.rollData`]: rollData }, this.getUpdatingParts(button) ); } - async getCriticalDamage(origDamage) { - const newDamage = origDamage ? ChatDamageData.fromJSON(JSON.stringify(origDamage)) : null; - if (newDamage?.main) { - const criticalDamage = await getCritDamageBonus(newDamage.main.formula); - if (criticalDamage) { - const criticalTerm = new foundry.dice.terms.NumericTerm({ number: criticalDamage, evaluated: true }); - criticalTerm.evaluate(); - newDamage.main = await Roll.fromTerms([ - ...origDamage.main.terms, - new foundry.dice.terms.OperatorTerm({ operator: '+' }), - criticalTerm - ]); - newDamage.main.options = foundry.utils.deepClone(origDamage.main.options); + async getCriticalDamage(damage) { + const newDamage = foundry.utils.deepClone(damage); + for (let key in newDamage) { + var damage = newDamage[key]; + damage.formula = ''; + damage.total = 0; + + for (let part of damage.parts) { + const criticalDamage = await getCritDamageBonus(part.formula); + if (criticalDamage) { + part.modifierTotal += criticalDamage; + part.total += criticalDamage; + part.formula = `${part.dice.map(x => x.formula).join(' + ')} + ${part.modifierTotal}`; + part.roll = new Roll(part.formula); + } + + damage.formula = [damage.formula, part.formula].filter(x => x).join(' + '); + damage.total += part.total; } - } + } + + return newDamage; + } + + async getNonCriticalDamage(config) { + const newDamage = foundry.utils.deepClone(config.damage); + for (let key in newDamage) { + var damage = newDamage[key]; + damage.formula = ''; + damage.total = 0; + + for (let part of damage.parts) { + const critDamageBonus = await getCritDamageBonus(part.formula); + part.modifierTotal -= critDamageBonus; + part.total -= critDamageBonus; + part.formula = `${part.dice.map(x => x.formula).join(' + ')} + ${part.modifierTotal}`; + part.roll = new Roll(part.formula); + + damage.formula = [damage.formula, part.formula].filter(x => x).join(' + '); + damage.total += part.total; + } + } return newDamage; } static async #selectRoll(_, button) { const { memberKey } = button.dataset; - this.updatePartyData( { [`system.tagTeam.members`]: Object.entries(this.party.system.tagTeam.members).reduce( @@ -611,12 +667,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio {} ) }, - /* Selecting a roll must update all member sections hbs to display the correct damage information incase of a critical */ - [ - ...Object.keys(this.party.system.tagTeam.members), - this.constructor.PARTS.rollSelection.id, - this.constructor.PARTS.result.id - ] + this.getUpdatingParts(button) ); } @@ -634,65 +685,29 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio if (!baseMainRoll?.rollData || !baseSecondaryRoll) return null; const mainRoll = new MemberData(baseMainRoll.toObject()); - mainRoll.damageRollData = baseMainRoll.damageRollData ? - ChatDamageData.fromJSON(JSON.stringify(baseMainRoll.damageRollData)) : null; - const secondaryRoll = new MemberData(baseSecondaryRoll.toObject()); - secondaryRoll.damageRollData = baseSecondaryRoll.damageRollData ? - ChatDamageData.fromJSON(JSON.stringify(baseSecondaryRoll.damageRollData)) : null; + const secondaryRollData = new MemberData(baseSecondaryRoll.toObject()).rollData; + const systemData = mainRoll.rollData.options; + const isCritical = overrideIsCritical ?? systemData.roll.isCritical; + if (isCritical) systemData.damage = await this.getCriticalDamage(systemData.damage); - const isCritical = overrideIsCritical ?? mainRoll.roll.isCritical; - if (isCritical) mainRoll.damageRollData = await this.getCriticalDamage(mainRoll.damageRollData); - - if (secondaryRoll.damageRollData) { + if (secondaryRollData?.options.hasDamage) { const secondaryDamage = (displayVersion ? overrideIsCritical : isCritical) - ? await this.getCriticalDamage(secondaryRoll.damageRollData) - : secondaryRoll.damageRollData; - if (mainRoll.damageRollData) { - if (secondaryDamage.main) { - if (mainRoll.damageRollData.main) { - mainRoll.damageRollData.main = Roll.fromTerms([ - ...baseMainRoll.damageRollData.main.terms, - new foundry.dice.terms.OperatorTerm({ operator: '+' }), - ...baseSecondaryRoll.damageRollData.main.terms - ]); - - /* Joining the roll.options of both rolls */ - const joinedDamageTypes = new Set([ - ...baseMainRoll.damageRollData.main.options.damageTypes, - ...baseSecondaryRoll.damageRollData.main.options.damageTypes - ]); - mainRoll.damageRollData.main.options = { - ...baseMainRoll.damageRollData.main.options, - damageTypes: [...joinedDamageTypes] - }; + ? await this.getCriticalDamage(secondaryRollData.options.damage) + : secondaryRollData.options.damage; + if (systemData.damage) { + for (const [key, damage] of Object.entries(secondaryDamage ?? {})) { + if (key in systemData.damage) { + systemData.damage[key].formula = [systemData.damage[key]?.formula, damage.formula] + .filter(x => x) + .join(' + '); + systemData.damage[key].total += damage.total; + systemData.damage[key].parts.push(...damage.parts); } else { - mainRoll.damageRollData.main = secondaryDamage.main; - } - } - - for (const [key, damage] of Object.entries(secondaryDamage.resources ?? {})) { - if (key in mainRoll.damageRollData.resources) { - mainRoll.damageRollData.resources[key] = Roll.fromTerms([ - ...baseMainRoll.damageRollData.resources[key].terms, - new foundry.dice.terms.OperatorTerm({ operator: '+' }), - ...baseSecondaryRoll.damageRollData.resources[key].terms - ]); - - /* Joining the roll.options of both rolls */ - const joinedDamageTypes = new Set([ - ...baseMainRoll.damageRollData.resources[key].options.damageTypes, - ...baseSecondaryRoll.damageRollData.resources[key].options.damageTypes - ]); - mainRoll.damageRollData.resources[key].options = { - ...baseMainRoll.damageRollData.resources[key].options, - damageTypes: [...joinedDamageTypes] - }; - } else { - mainRoll.damageRollData.resources[key] = damage; + systemData.damage[key] = damage; } } } else { - mainRoll.damageRollData = secondaryDamage; + systemData.damage = secondaryDamage; } } @@ -747,27 +762,13 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio const mainActor = this.party.system.partyMembers.find(x => x.uuid === mainRoll.options.source.actor); mainRoll.options.title = game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.chatMessageRollTitle'); - - /* This could assumably be done better. For some reason rolls don't get correctly done through rollData.toJSON */ - const systemData = { - ...mainRoll.options, - damage: joinedRoll.damageRollData?.toJSON() - }; - - if (joinedRoll.damageRollData.main) { - systemData.damage.main = joinedRoll.damageRollData.toJSON(); - } - for (const type of Object.keys(joinedRoll.damageRollData?.resources ?? {})) { - systemData.damage.resources[type] = joinedRoll.damageRollData.resources[type].toJSON(); - } - const cls = getDocumentClass('ChatMessage'), msgData = { type: 'dualityRoll', user: game.user.id, title: game.i18n.localize('DAGGERHEART.APPLICATIONS.TagTeamSelect.title'), speaker: cls.getSpeaker({ actor: mainActor }), - system: systemData, + system: mainRoll.options, rolls: [JSON.stringify(joinedRoll.roll)], sound: null, flags: { core: { RollTable: true } } diff --git a/module/applications/sheets-configs/action-base-config.mjs b/module/applications/sheets-configs/action-base-config.mjs index e675fb3f..b65e1cdf 100644 --- a/module/applications/sheets-configs/action-base-config.mjs +++ b/module/applications/sheets-configs/action-base-config.mjs @@ -1,4 +1,4 @@ -import { DHDamageData } from '../../data/fields/action/damageField.mjs'; +import { getUnusedDamageTypes } from '../../helpers/utils.mjs'; import DaggerheartSheet from '../sheets/daggerheart-sheet.mjs'; const { ApplicationV2 } = foundry.applications.api; @@ -31,10 +31,8 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2) removeElement: this.removeElement, removeTransformActor: this.removeTransformActor, editEffect: this.editEffect, - addDamage: this.#onAddDamage, - removeDamage: this.#onRemoveDamage, - addDamageResource: this.#onAddDamageResource, - removeDamageResource: this.#onRemoveDamageResource, + addDamage: this.addDamage, + removeDamage: this.removeDamage, editDoc: this.editDoc, addTrigger: this.addTrigger, removeTrigger: this.removeTrigger, @@ -159,9 +157,9 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2) context.tabs = this._getTabs(this.constructor.TABS); context.config = CONFIG.DH; if (this.action.damage) { - const allKeys = Object.keys(CONFIG.DH.GENERAL.healingTypes); - context.allDamageTypesUsed = allKeys.every(k => k in this.action._source.damage.resources); - if (this.action.damage?.main?.hasOwnProperty('includeBase') && this.action.type === 'attack') + context.allDamageTypesUsed = !getUnusedDamageTypes(this.action.damage.parts).length; + + if (this.action.damage.hasOwnProperty('includeBase') && this.action.type === 'attack') context.hasBaseDamage = !!this.action.parent.attack; } @@ -255,7 +253,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2) const submitData = this._prepareSubmitData(event, formData); const data = foundry.utils.mergeObject(this.action.toObject(), submitData); - this.action = (await this.action.update(data)) ?? this.action; + this.action = await this.action.update(data); this.sheetUpdate?.(this.action); this.render(); @@ -301,70 +299,53 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2) this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) }); } - /** @this DHActionBaseConfig */ - static #onAddDamage() { - if (!this.action.damage || this.action.damage?.main) return; + static addDamage(_event) { + if (!this.action.damage.parts) return; - const data = this.action.toObject(); - data.damage.main = { - ...DHDamageData.schema.getInitialValue(), - applyTo: 'hitPoints', - type: 'physical' - }; - this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) }); - } - - /** @this DHActionBaseConfig */ - static #onRemoveDamage() { - if (!this.action.damage?.main) return; - const data = this.action.toObject(); - data.damage.main = null; - this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) }); - } - - /** @this DHActionBaseConfig */ - static #onAddDamageResource(_event) { - if (!this.action.damage) return; - - const allKeys = Object.keys(CONFIG.DH.GENERAL.healingTypes); - const unused = allKeys.filter(k => !(k in this.action._source.damage.resources)); - const choices = unused.map(k => ({ value: k, label: _loc(CONFIG.DH.GENERAL.healingTypes[k].label) })); + const choices = getUnusedDamageTypes(this.action._source.damage.parts); const content = new foundry.data.fields.StringField({ - label: _loc('DAGGERHEART.GENERAL.Resource.single'), + label: game.i18n.localize('Damage Type'), choices, required: true - }).toFormGroup({}, { - name: 'type', - localize: true, - nameAttr: 'value', - labelAttr: 'label' - }).outerHTML; + }).toFormGroup( + {}, + { + name: 'type', + localize: true, + nameAttr: 'value', + labelAttr: 'label' + } + ).outerHTML; const callback = (_, button) => { const data = this.action.toObject(); const type = choices[button.form.elements.type.value].value; - data.damage.resources[type] = { - ...this.action.schema.fields.damage.fields.resources.element.getInitialValue(), - applyTo: type - }; + const part = this.action.schema.fields.damage.fields.parts.element.getInitialValue(); + part.applyTo = type; + if (type === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) + part.type = this.action.schema.fields.damage.fields.parts.element.fields.type.element.initial; + + data.damage.parts[type] = part; this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) }); }; const typeDialog = new foundry.applications.api.DialogV2({ buttons: [ - { - action: 'ok', - label: 'Confirm', - icon: 'fas fa-check', - default: true, - callback - } + foundry.utils.mergeObject( + { + action: 'ok', + label: 'Confirm', + icon: 'fas fa-check', + default: true + }, + { callback: callback } + ) ], content: content, rejectClose: false, modal: false, window: { - title: _loc('DAGGERHEART.ACTIONS.Config.damage.addResource') + title: game.i18n.localize('Add Damage') }, position: { width: 300 } }); @@ -372,12 +353,12 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2) typeDialog.render(true); } - /** @this DHActionBaseConfig */ - static #onRemoveDamageResource(_event, button) { - if (!this.action.damage?.resources) return; + static removeDamage(_event, button) { + if (!this.action.damage.parts) return; const data = this.action.toObject(); const key = button.dataset.key; - data.damage.resources[key] = _del; + delete data.damage.parts[key]; + data.damage.parts[`${key}`] = _del; this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) }); } diff --git a/module/applications/sheets-configs/adversary-settings.mjs b/module/applications/sheets-configs/adversary-settings.mjs index 0bf18ee6..ff3f3039 100644 --- a/module/applications/sheets-configs/adversary-settings.mjs +++ b/module/applications/sheets-configs/adversary-settings.mjs @@ -1,4 +1,3 @@ -import { DHDamageData } from '../../data/fields/action/damageField.mjs'; import DHBaseActorSettings from '../sheets/api/actor-setting.mjs'; /**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */ @@ -9,10 +8,8 @@ export default class DHAdversarySettings extends DHBaseActorSettings { classes: ['adversary-settings'], position: { width: 455, height: 'auto' }, actions: { - addExperience: this.#onAddExperience, - removeExperience: this.#onRemoveExperience, - addDamage: this.#onAddDamage, - removeDamage: this.#onRemoveDamage + addExperience: DHAdversarySettings.#addExperience, + removeExperience: DHAdversarySettings.#removeExperience } }; @@ -74,7 +71,7 @@ export default class DHAdversarySettings extends DHBaseActorSettings { * Adds a new experience entry to the actor. * @type {ApplicationClickAction} */ - static async #onAddExperience() { + static async #addExperience() { const newExperience = { name: 'Experience', modifier: 0 @@ -86,7 +83,7 @@ export default class DHAdversarySettings extends DHBaseActorSettings { * Removes an experience entry from the actor. * @type {ApplicationClickAction} */ - static async #onRemoveExperience(_, target) { + static async #removeExperience(_, target) { const experience = this.actor.system.experiences[target.dataset.experience]; const confirmed = await foundry.applications.api.DialogV2.confirm({ window: { @@ -101,28 +98,4 @@ export default class DHAdversarySettings extends DHBaseActorSettings { await this.actor.update({ [`system.experiences.${target.dataset.experience}`]: _del }); } - - /** - * @this DHAdversarySettings - * @type {ApplicationClickAction} - */ - static #onAddDamage() { - this.actor.update({ - 'system.attack.damage.main': { - ...DHDamageData.schema.getInitialValue(), - applyTo: 'hitPoints', - type: 'physical' - } - }); - } - - /** - * @this DHAdversarySettings - * @type {ApplicationClickAction} - */ - static #onRemoveDamage() { - this.actor.update({ - 'system.attack.damage.main': null - }); - } } diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index b88ec6fd..b5c04f78 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -3,7 +3,7 @@ import DhDeathMove from '../../dialogs/deathMove.mjs'; import { CharacterLevelup, LevelupViewMode } from '../../levelup/_module.mjs'; import DhCharacterCreation from '../../characterCreation/characterCreation.mjs'; import FilterMenu from '../../ux/filter-menu.mjs'; -import { getArmorSources, getDocFromElement, getDocFromElementSync, itemAbleRollParse, sortBy } from '../../../helpers/utils.mjs'; +import { getArmorSources, getDocFromElement, getDocFromElementSync, sortBy } from '../../../helpers/utils.mjs'; /**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */ @@ -29,7 +29,6 @@ export default class CharacterSheet extends DHBaseActorSheet { toggleResourceDice: CharacterSheet.#toggleResourceDice, handleResourceDice: CharacterSheet.#handleResourceDice, advanceResourceDie: CharacterSheet.#advanceResourceDie, - toggleItemReload: CharacterSheet.#onToggleItemReload, cancelBeastform: CharacterSheet.#cancelBeastform, toggleResourceManagement: CharacterSheet.#toggleResourceManagement, useDowntime: this.useDowntime, @@ -955,21 +954,11 @@ export default class CharacterSheet extends DHBaseActorSheet { }); } + /** */ static #advanceResourceDie(_, target) { this.updateResourceDie(target, true); } - static async #onToggleItemReload(_, target) { - const item = await getDocFromElement(target); - if (!item || !item.system.resource?.max) - return; - - await item.update({ - 'system.resource.value': item.system.needsReload ? - itemAbleRollParse(item.system.resource.max, this.document, item) : 0 - }) - } - lowerResourceDie(event) { event.preventDefault(); event.stopPropagation(); diff --git a/module/applications/sheets/api/base-item.mjs b/module/applications/sheets/api/base-item.mjs index 70a6bcc6..1e08fc05 100644 --- a/module/applications/sheets/api/base-item.mjs +++ b/module/applications/sheets/api/base-item.mjs @@ -30,8 +30,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) { addFeature: DHBaseItemSheet.#addFeature, deleteFeature: DHBaseItemSheet.#deleteFeature, addResource: DHBaseItemSheet.#addResource, - removeResource: DHBaseItemSheet.#removeResource, - editGMNote: DHBaseItemSheet.#onEditGMNote + removeResource: DHBaseItemSheet.#removeResource }, dragDrop: [ { dragSelector: null, dropSelector: '.drop-section' }, @@ -77,16 +76,10 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) { /**@inheritdoc */ async _preparePartContext(partId, context, options) { await super._preparePartContext(partId, context, options); - const TextEditor = foundry.applications.ux.TextEditor.implementation; switch (partId) { case 'description': - context.enrichedDescription = await this.document.system.getEnrichedDescription({ gmNotes: false }); - context.enrichedGMNotes = await TextEditor.implementation.enrichHTML(this.item.system.gmNotes, { - relativeTo: this.item, - rollData: this.item.getRollData(), - secrets: this.item.isOwner - }) + context.enrichedDescription = await this.document.system.getEnrichedDescription(); break; case 'effects': await this._prepareEffectsContext(context, options); @@ -338,45 +331,4 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) { } } } - - /** - * Handles the Add GM Note button being pressed. This is only used when an item has no GM notes. - * Later edits to a GM note instead go through the normal editor toggle workflow. - * @this DHBaseItemSheet - */ - static #onEditGMNote() { - // Open the editor, which might be hidden. We remove the css class to hide temporarily - // so that menu auto resizing functions properly. - const editor = this.element.querySelector('prose-mirror[name="system.gmNotes"]'); - const wasHidden = editor.classList.contains('hide-if-inactive'); - editor.classList.remove('hide-if-inactive'); - editor.open = true; - window.setTimeout(() => { - if (wasHidden) editor.classList.add('hide-if-inactive'); - }, 0); - } - - /** @inheritdoc */ - async _onRender(context, options) { - await super._onRender(context, options); - - // Render an add gmnotes button if there are no set GM notes. - // We need to re-render on close since its possible to prosemirror to close *without* triggering a full re-render - if (game.user.isGM && !this.item.system.gmNotes) { - const description = this.element.querySelector('[name="system.description"]'); - const addButton = () => { - if (description.querySelector('[data-action=editGMNote]')) return; - - const button = document.createElement('button'); - button.type = 'button'; - button.classList.add('icon', 'toggle', 'fa-regular', 'fa-note-medical'); - button.dataset.action = 'editGMNote'; - button.dataset.tooltip = 'DAGGERHEART.ITEMS.Base.addGMNote'; - description.appendChild(button); - } - - addButton(); - description.addEventListener('close', () => addButton()); - } - } } diff --git a/module/applications/ui/chatLog.mjs b/module/applications/ui/chatLog.mjs index 1ed4607f..199ee87d 100644 --- a/module/applications/ui/chatLog.mjs +++ b/module/applications/ui/chatLog.mjs @@ -1,7 +1,6 @@ import { enrichedDualityRoll } from '../../enrichers/DualityRollEnricher.mjs'; import { enrichedFateRoll, getFateTypeData } from '../../enrichers/FateRollEnricher.mjs'; import { getCommandTarget, rollCommandToJSON } from '../../helpers/utils.mjs'; -import FearTracker from './fearTracker.mjs'; export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLog { constructor(options) { @@ -111,7 +110,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo const message = game.messages.get(li.dataset.messageId); return message.system.hasRoll && (game.user.isGM || message.isAuthor); }, - onClick: async (_event, li) => { + callback: async li => { const message = game.messages.get(li.dataset.messageId); const reroll = await message.rolls[0].reroll({ liveRoll: true }); message.update({ rolls: [reroll] }); @@ -127,7 +126,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo : false; return (game.user.isGM || message.isAuthor) && hasRolledDamage; }, - onClick: async (_event, li) => { + callback: async li => { const message = game.messages.get(li.dataset.messageId); const update = await message.system.getRerolledDamage(); message.update(update); @@ -153,9 +152,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo html.querySelectorAll('.risk-it-all-button').forEach(element => element.addEventListener('click', event => this.riskItAllClearStressAndHitPoints(event, data)) ); - for (const element of html.querySelectorAll('.roll-reload-check')) { - element.addEventListener('click', event => this.onRollReloadCheck(event, message)); - } }; setupHooks() { @@ -183,15 +179,28 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo } async onRollSimple(event, message) { - const buttonType = event.target.dataset.type ?? 'damage'; - const total = message.rolls.reduce((a, c) => a + Roll.fromJSON(c).total, 0); - const targets = Array.from(game.user.targets); + const buttonType = event.target.dataset.type ?? 'damage', + total = message.rolls.reduce((a, c) => a + Roll.fromJSON(c).total, 0), + damages = { + hitPoints: { + parts: [ + { + applyTo: 'hitPoints', + damageTypes: [], + total + } + ] + } + }, + targets = Array.from(game.user.targets); + if (targets.length === 0) return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected')); - for (const target of targets) { - if (buttonType === 'healing') target.actor.takeHealing({ hitPoints: total }); - else target.actor.takeDamage({ total }); - } + + targets.forEach(target => { + if (buttonType === 'healing') target.actor.takeHealing(damages); + else target.actor.takeDamage(damages); + }); } async abilityUseButton(event, message) { @@ -247,17 +256,26 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo } const message = game.messages.get(messageData._id); - const target = event.target.closest('[data-result]'); + const target = event.target.closest('[data-die-index]'); if (target.dataset.type === 'damage') { - const { isResource, damageType, dice, result } = target.dataset; - await message.system.damage.rerollDamageDie(isResource, damageType, dice, result); - - const updatePath = isResource ? `system.damage.resources.${damageType}` : 'system.damage.main'; - const updateValue = isResource ? - message.system.damage.resources[damageType] : message.system.damage.main; - await message.update({ - [updatePath]: updateValue.toJSON() + const { damageType, part, dice, result } = target.dataset; + const damagePart = message.system.damage[damageType].parts[part]; + const { parsedRoll, rerolledDice } = await game.system.api.dice.DamageRoll.reroll(damagePart, dice, result); + const damageParts = message.system.damage[damageType].parts.map((damagePart, index) => { + if (index !== Number(part)) return damagePart; + return { + ...damagePart, + total: parsedRoll.total, + dice: rerolledDice + }; + }); + const updateMessage = game.messages.get(message._id); + await updateMessage.update({ + [`system.damage.${damageType}`]: { + total: parsedRoll.total, + parts: damageParts + } }); } else { const rerollDice = message.system.roll.dice[target.dataset.dieIndex]; @@ -279,15 +297,4 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo const actor = game.actors.get(event.target.dataset.actorId); new game.system.api.applications.dialogs.RiskItAllDialog(actor, resourceValue).render({ force: true }); } - - _toggleNotifications({ closing = false } = {}) { - super._toggleNotifications(closing) - FearTracker.handleOffSet(); - } - - async onRollReloadCheck(_event, messageData) { - const message = game.messages.get(messageData._id); - const needsReload = await message.system.action.handleReload?.({ awaitRoll: true }); - await message.update({ 'system.needsReload': needsReload }); - } } diff --git a/module/applications/ui/countdownEdit.mjs b/module/applications/ui/countdownEdit.mjs index af1af46b..1dbc56be 100644 --- a/module/applications/ui/countdownEdit.mjs +++ b/module/applications/ui/countdownEdit.mjs @@ -153,6 +153,7 @@ export default class CountdownEdit extends HandlebarsApplicationMixin(Applicatio action: socketEvent.Refresh, data: { refreshType: RefreshType.Countdown } }); + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown }); } static #addCountdown() { diff --git a/module/applications/ui/countdowns.mjs b/module/applications/ui/countdowns.mjs index 996a46ea..5cf79100 100644 --- a/module/applications/ui/countdowns.mjs +++ b/module/applications/ui/countdowns.mjs @@ -12,11 +12,14 @@ const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; export default class DhCountdowns extends HandlebarsApplicationMixin(ApplicationV2) { previousCountdownData = null; + changedCountdownsForAnimation = new Set(); constructor(options = {}) { super(options); + this.previousCountdownData = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns).countdowns; + this.setupHooks(); } /** @inheritDoc */ @@ -77,15 +80,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application return frame; } - /** @inheritdoc */ - async _onFirstRender(context, options) { - await super._onFirstRender(context, options); - this._createContextMenu(this._getCountdownContextOptions, '.countdown-container[data-countdown]', { - parentClassHooks: false, fixed: true - }); - } - /** @inheritdoc */ async _onRender(context, options) { await super._onRender(context, options); @@ -100,7 +95,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application /* Handle animations to draw attention to countdown values changing */ const typesToAnimate = new Set(); - for (const countdownKey of options.animate ?? []) { + for (const countdownKey of this.changedCountdownsForAnimation) { const shimmerAnimation = [ { backgroundPositionX: '98%' }, { backgroundPositionX: '0%' } @@ -132,6 +127,8 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application const element = this.element.querySelector(`.header-type-toggles .header-type[data-type="${type}"]`); element?.animate(pulseAnimation, pulseTiming); } + + this.changedCountdownsForAnimation.clear(); } /** Returns countdown data filtered by ownership */ @@ -140,15 +137,17 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application const values = Object.entries(setting.countdowns).map(([key, countdown]) => ({ key, countdown, - ownership: countdown.getUserLevel(game.user) + ownership: DhCountdowns.#getPlayerOwnership(game.user, setting, countdown) })); return values.filter(v => v.ownership !== CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE); } _getCountdownData() { + const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns); + return this.#getCountdowns().reduce((acc, { key, countdown, ownership }) => { const playersWithAccess = game.users.reduce((acc, user) => { - const ownership = countdown.getUserLevel(user); + const ownership = DhCountdowns.#getPlayerOwnership(user, setting, countdown); if (!user.isGM && ownership && ownership !== CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) { acc.push(user); } @@ -214,6 +213,19 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application return context; } + static #getPlayerOwnership(user, setting, countdown) { + if (user.isGM) return CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER; + + const playerOwnership = countdown.ownership[user.id]; + return playerOwnership === undefined || playerOwnership === CONST.DOCUMENT_OWNERSHIP_LEVELS.INHERIT + ? setting.defaultOwnership + : playerOwnership; + } + + cooldownRefresh = ({ refreshType }) => { + if (refreshType === RefreshType.Countdown) this.render(); + }; + static canPerformEdit() { if (game.user.isGM) return true; @@ -311,12 +323,18 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application action: socketEvent.Refresh, data: { refreshType: RefreshType.Countdown } }); + Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown }); + } + + setupHooks() { + Hooks.on(socketEvent.Refresh, this.cooldownRefresh.bind()); } async close(options) { /* Opt out of Foundry's standard behavior of closing all application windows marked as UI when Escape is pressed */ if (options.closeKey) return; + Hooks.off(socketEvent.Refresh, this.cooldownRefresh); return super.close(options); } @@ -359,30 +377,4 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application refreshType: RefreshType.Countdown }); } - - /** - * @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - */ - _getCountdownContextOptions() { - /** @param {HTMLElement} element */ - const getCountdownFromElement = element => { - const id = element.closest('[data-countdown]').dataset.countdown; - if (!id) return null; - const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns); - return setting.countdowns[id ?? '']; - } - - return [ - { - label: 'CONTROLS.CommonDelete', - icon: 'fa-solid fa-trash', - visible: element => { - return getCountdownFromElement(element)?.isOwner; - }, - onClick: (_, target) => { - getCountdownFromElement(target)?.delete(); - } - } - ]; - } } diff --git a/module/applications/ui/fearTracker.mjs b/module/applications/ui/fearTracker.mjs index d1813736..8c247f79 100644 --- a/module/applications/ui/fearTracker.mjs +++ b/module/applications/ui/fearTracker.mjs @@ -13,14 +13,6 @@ const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV2) { constructor(options = {}) { super(options); - - this._dragData = { - isDragging: false, - startX: 0, - startY: 0, - startLeft: 0, - startTop: 0 - } } /** @inheritDoc */ @@ -29,20 +21,19 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV classes: [], tag: 'div', window: { - frame: false, + frame: true, title: 'DAGGERHEART.GENERAL.fear', positioned: true, resizable: true, minimizable: false }, - classes: ['daggerheart', 'dh-style', 'fear-tracker'], actions: { setFear: FearTracker.setFear, increaseFear: FearTracker.increaseFear }, position: { - width: 540, - height: 'auto' + width: 222, + height: 222 } }; @@ -62,10 +53,6 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV return game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear; } - get fearPosition() { - return game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).fearPosition; - } - /* -------------------------------------------- */ /* Rendering */ /* -------------------------------------------- */ @@ -76,48 +63,15 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV current = this.currentFear, max = this.maxFear, percent = (current / max) * 100, - isGM = game.user.isGM, - locked = false, - isFree = this.fearPosition == 'free'; + isGM = game.user.isGM; - return { display, current, max, percent, isGM, locked, isFree }; + return { display, current, max, percent, isGM }; } /** @override */ - async _onRender(context, options) { - await super._onRender(context, options); - - this.#setupDragging(); - this.#setupResizing(); - - const fearPosition = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).fearPosition; - - if (options.isFirstRender) FearTracker.handleOffSet(); - if (!options.force) return; - - this.handleStyleElement(fearPosition); - - switch (fearPosition) { - case 'topCenter': - document.getElementById('ui-top')?.appendChild(this.element); - break; - case 'bottomCenter': - document.getElementById('ui-bottom')?.prepend(this.element); - break; - case 'rightTop': - document.getElementById('ui-right-column-1')?.appendChild(this.element); - break; - case 'leftBottom': - document.getElementById('ui-left-column-1')?.insertBefore(this.element, document.getElementById('players')); - break; - - default: - document.body?.appendChild(this.element); - const position = - game.user.getFlag(CONFIG.DH.id, 'app.resources.position') ?? FearTracker.DEFAULT_OPTIONS.position; - this.setPosition(position); - break; - } + async _preFirstRender(context, options) { + options.position = + game.user.getFlag(CONFIG.DH.id, 'app.resources.position') ?? FearTracker.DEFAULT_OPTIONS.position; } /** @override */ @@ -126,31 +80,15 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, this.maxFear); } - handleStyleElement(fearPosition) { - for (const position of Object.values(CONFIG.DH.GENERAL.fearPosition)) { - this.element.classList.remove(position.value); - } - - this.element.classList.add(fearPosition); - } - - static handleOffSet() { - const fearTracker = document.getElementById('resources'); - const hotbar = document.getElementById('hotbar'); - - if (!fearTracker) return; - - const offset = Number(hotbar.style.getPropertyValue('--offset').replace(/px$/, '')) || 0; - - if (offset > 0) return; - - fearTracker.style.setProperty('--offset', `${offset - 13}px`); - } - _onPosition(position) { game.user.setFlag(CONFIG.DH.id, 'app.resources.position', position); } + async close(options = {}) { + if (!options.allowed) return; + else super.close(options); + } + static async setFear(event, target) { if (!game.user.isGM) return; const fearCount = Number(target.dataset.index ?? 0); @@ -172,119 +110,4 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV value ); } - - // TODO: Remove methods later to use Foundry's dragger and resize methods - /* -------------------------------------------- */ - /* Dragging handlers */ - /* -------------------------------------------- */ - #setupDragging() { - const dragHandle = this.element.querySelector('.drag-handle'); - if (!dragHandle) return; - dragHandle.addEventListener('mousedown', this.#onDragStart.bind(this)); - } - - #onDragStart(event) { - if (event.button !== 0) return; - this._dragData.isDragging = true; - this._dragData.startX = event.clientX; - this._dragData.startY = event.clientY; - const rect = this.element.getBoundingClientRect(); - this._dragData.startLeft = rect.left; - this._dragData.startTop = rect.top; - this.element.style.cursor = 'grabbing'; - - this._dragHandler = this.#onDragging.bind(this); - this._dragEndHandler = this.#onDragEnd.bind(this); - window.addEventListener('mousemove', this._dragHandler); - window.addEventListener('mouseup', this._dragEndHandler); - } - - #onDragging(event) { - if (!this._dragData.isDragging) return; - - const dragX = event.clientX - this._dragData.startX; - const dragY = event.clientY - this._dragData.startY; - - this.element.style.left = `${this._dragData.startLeft + dragX}px`; - this.element.style.top = `${this._dragData.startTop + dragY}px`; - } - - #onDragEnd() { - if (!this._dragData.isDragging) return; - this._dragData.isDragging = false; - this.element.style.cursor = ''; - - if (this._dragHandler) window.removeEventListener('mousemove', this._dragHandler); - if (this._dragEndHandler) window.removeEventListener('mouseup', this._dragEndHandler); - - const rect = this.element.getBoundingClientRect(); - const pos = { top: rect.top, left: rect.left }; - - this.setPosition(pos); - } - - /* -------------------------------------------- */ - /* Resize handlers */ - /* -------------------------------------------- */ - - #setupResizing() { - const resizeHandle = this.element.querySelector('.resize-handle'); - if (!resizeHandle) return; - resizeHandle.addEventListener('mousedown', this.#onResizeStart.bind(this)); - } - - #onResizeStart(e) { - if (e.button !== 0) return; - e.stopPropagation(); - - let maxAllowedWidth = 10000; - - this._resizeData = { - isResizing: true, - startX: e.clientX, - startY: e.clientY, - startWidth: this.element.offsetWidth, - startHeight: this.element.offsetHeight, - maxAllowedWidth: Math.max(50, maxAllowedWidth) - }; - - this._resizeHandler = this.#onResizing.bind(this); - this._resizeEndHandler = this.#onResizeEnd.bind(this); - window.addEventListener('mousemove', this._resizeHandler); - window.addEventListener('mouseup', this._resizeEndHandler); - } - - #onResizing(e) { - if (!this._resizeData?.isResizing) return; - - const currentDx = e.clientX - this._resizeData.startX; - const potentialWidth = Math.max(50, this._resizeData.startWidth + currentDx); - - const width = Math.min(potentialWidth, this._resizeData.maxAllowedWidth); - - this.element.style.width = `${width}px`; - - if (width < 100) { - this.element.classList.add('narrow'); - } else { - this.element.classList.remove('narrow'); - } - } - - #onResizeEnd() { - if (!this._resizeData?.isResizing) return; - this._resizeData.isResizing = false; - - if (this._resizeHandler) window.removeEventListener('mousemove', this._resizeHandler); - if (this._resizeEndHandler) window.removeEventListener('mouseup', this._resizeEndHandler); - - let width = parseFloat(this.element.style.width); - - - if (isNaN(width)) { - width = this.element.getBoundingClientRect().width; - } - - this.setPosition({ width: width }); - } } diff --git a/module/config/encounterConfig.mjs b/module/config/encounterConfig.mjs index 6ea03fcf..4e0f8a6e 100644 --- a/module/config/encounterConfig.mjs +++ b/module/config/encounterConfig.mjs @@ -90,20 +90,18 @@ export const BPModifiers = { name: 'DAGGERHEART.CONFIG.BPModifiers.increaseDamage.effect.name', description: 'DAGGERHEART.CONFIG.BPModifiers.increaseDamage.effect.description', img: 'icons/magic/control/buff-flight-wings-red.webp', - system: { - changes: [ - { - key: 'system.bonuses.damage.physical.dice', - type: 'add', - value: '1d4' - }, - { - key: 'system.bonuses.damage.magical.dice', - type: 'add', - value: '1d4' - } - ] - } + changes: [ + { + key: 'system.bonuses.damage.physical.dice', + mode: 2, + value: '1d4' + }, + { + key: 'system.bonuses.damage.magical.dice', + mode: 2, + value: '1d4' + } + ] } ] } diff --git a/module/config/generalConfig.mjs b/module/config/generalConfig.mjs index 3876f6b5..188efafb 100644 --- a/module/config/generalConfig.mjs +++ b/module/config/generalConfig.mjs @@ -825,7 +825,7 @@ export const refreshTypes = { export const itemAbilityCosts = { resource: { id: 'resource', - label: 'DAGGERHEART.GENERAL.Resource.single', + label: 'DAGGERHEART.GENERAL.resource', group: 'Global' }, quantity: { @@ -924,14 +924,6 @@ export const fearDisplay = { hide: { value: 'hide', label: 'DAGGERHEART.SETTINGS.Appearance.fearDisplay.hide' } }; -export const fearPosition = { - free: { value: 'free', label: 'DAGGERHEART.SETTINGS.Appearance.fearPosition.free' }, - topCenter: { value: 'topCenter', label: 'DAGGERHEART.SETTINGS.Appearance.fearPosition.topCenter' }, - bottomCenter: { value: 'bottomCenter', label: 'DAGGERHEART.SETTINGS.Appearance.fearPosition.bottomCenter' }, - rightTop: { value: 'rightTop', label: 'DAGGERHEART.SETTINGS.Appearance.fearPosition.rightTop' }, - leftBottom: { value: 'leftBottom', label: 'DAGGERHEART.SETTINGS.Appearance.fearPosition.leftBottom' } -}; - export const basicOwnershiplevels = { 0: { value: 0, label: 'OWNERSHIP.NONE' }, 2: { value: 2, label: 'OWNERSHIP.OBSERVER' }, diff --git a/module/config/itemConfig.mjs b/module/config/itemConfig.mjs index 61ed3703..9ebfd1e2 100644 --- a/module/config/itemConfig.mjs +++ b/module/config/itemConfig.mjs @@ -37,15 +37,13 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.channeling.effects.channeling.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.channeling.effects.channeling.description', img: 'icons/magic/symbols/rune-sigil-horned-blue.webp', - system: { - changes: [ - { - key: 'system.bonuses.roll.spellcast', - type: 'add', - value: '1' - } - ] - } + changes: [ + { + key: 'system.bonuses.roll.spellcast', + mode: 2, + value: '1' + } + ] } ] }, @@ -57,45 +55,43 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.difficult.effects.difficult.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.difficult.effects.difficult.description', img: 'icons/magic/control/buff-flight-wings-red.webp', - system: { - changes: [ - { - key: 'system.traits.agility.value', - type: 'add', - value: '-1' - }, - { - key: 'system.traits.strength.value', - type: 'add', - value: '-1' - }, - { - key: 'system.traits.finesse.value', - type: 'add', - value: '-1' - }, - { - key: 'system.traits.instinct.value', - type: 'add', - value: '-1' - }, - { - key: 'system.traits.presence.value', - type: 'add', - value: '-1' - }, - { - key: 'system.traits.knowledge.value', - type: 'add', - value: '-1' - }, - { - key: 'system.evasion', - type: 'add', - value: '-1' - } - ] - } + changes: [ + { + key: 'system.traits.agility.value', + mode: 2, + value: '-1' + }, + { + key: 'system.traits.strength.value', + mode: 2, + value: '-1' + }, + { + key: 'system.traits.finesse.value', + mode: 2, + value: '-1' + }, + { + key: 'system.traits.instinct.value', + mode: 2, + value: '-1' + }, + { + key: 'system.traits.presence.value', + mode: 2, + value: '-1' + }, + { + key: 'system.traits.knowledge.value', + mode: 2, + value: '-1' + }, + { + key: 'system.evasion', + mode: 2, + value: '-1' + } + ] } ] }, @@ -107,15 +103,13 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.flexible.effects.flexible.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.flexible.effects.flexible.description', img: 'icons/magic/movement/abstract-ribbons-red-orange.webp', - system: { - changes: [ - { - key: 'system.evasion', - type: 'add', - value: '1' - } - ] - } + changes: [ + { + key: 'system.evasion', + mode: 2, + value: '1' + } + ] } ] }, @@ -127,15 +121,13 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.fortified.effects.fortified.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.fortified.effects.fortified.description', img: 'icons/magic/defensive/shield-barrier-glowing-blue.webp', - system: { - changes: [ - { - key: 'system.rules.damageReduction.increasePerArmorMark', - type: 'override', - value: '2' - } - ] - } + changes: [ + { + key: 'system.rules.damageReduction.increasePerArmorMark', + mode: 5, + value: '2' + } + ] } ] }, @@ -147,15 +139,13 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.gilded.effects.gilded.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.gilded.effects.gilded.description', img: 'icons/magic/control/control-influence-crown-gold.webp', - system: { - changes: [ - { - key: 'system.traits.presence.value', - type: 'add', - value: '1' - } - ] - } + changes: [ + { + key: 'system.traits.presence.value', + mode: 2, + value: '1' + } + ] } ] }, @@ -167,15 +157,13 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.heavy.effects.heavy.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.heavy.effects.heavy.description', img: 'icons/commodities/metal/ingot-worn-iron.webp', - system: { - changes: [ - { - key: 'system.evasion', - type: 'add', - value: '-1' - } - ] - } + changes: [ + { + key: 'system.evasion', + mode: 2, + value: '-1' + } + ] } ] }, @@ -224,15 +212,13 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.magical.effects.magical.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.magical.effects.magical.description', img: 'icons/magic/defensive/barrier-shield-dome-blue-purple.webp', - system: { - changes: [ - { - key: 'system.rules.damageReduction.magical', - type: 'override', - value: 1 - } - ] - } + changes: [ + { + key: 'system.rules.damageReduction.magical', + mode: 5, + value: 1 + } + ] } ] }, @@ -263,15 +249,13 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.physical.effects.physical.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.physical.effects.physical.description', img: 'icons/commodities/stone/ore-pile-tan.webp', - system: { - changes: [ - { - key: 'system.rules.damageReduction.physical', - type: 'override', - value: 1 - } - ] - } + changes: [ + { + key: 'system.rules.damageReduction.physical', + mode: 5, + value: 1 + } + ] } ] }, @@ -296,20 +280,18 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.reinforced.effects.reinforced.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.reinforced.effects.reinforced.description', img: 'icons/magic/defensive/shield-barrier-glowing-triangle-green.webp', - system: { - changes: [ - { - key: 'system.bunuses.damageThresholds.major', - type: 'add', - value: '2' - }, - { - key: 'system.bunuses.damageThresholds.severe', - type: 'add', - value: '2' - } - ] - } + changes: [ + { + key: 'system.bunuses.damageThresholds.major', + mode: 2, + value: '2' + }, + { + key: 'system.bunuses.damageThresholds.severe', + mode: 2, + value: '2' + } + ] } ] }, @@ -344,20 +326,18 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.sharp.effects.sharp.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.sharp.effects.sharp.description', img: 'icons/magic/defensive/shield-barrier-glowing-triangle-green.webp', - system: { - changes: [ - { - key: 'system.bonuses.damage.primaryWeapon.dice', - type: 'add', - value: '1d4' - }, - { - key: 'system.bonuses.damage.secondaryWeapon.dice', - type: 'add', - value: '1d4' - } - ] - } + changes: [ + { + key: 'system.bonuses.damage.primaryWeapon.dice', + mode: 2, + value: '1d4' + }, + { + key: 'system.bonuses.damage.secondaryWeapon.dice', + mode: 2, + value: '1d4' + } + ] } ] }, @@ -428,20 +408,18 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.veryHeavy.effects.veryHeavy.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.veryHeavy.effects.veryHeavy.description', img: 'icons/commodities/metal/ingot-stamped-steel.webp', - system: { - changes: [ - { - key: 'system.evasion', - type: 'add', - value: '-2' - }, - { - key: 'system.traits.agility.value', - type: 'add', - value: '-1' - } - ] - } + changes: [ + { + key: 'system.evasion', + mode: 2, + value: '-2' + }, + { + key: 'system.traits.agility.value', + mode: 2, + value: '-1' + } + ] } ] }, @@ -453,16 +431,14 @@ export const armorFeatures = { name: 'DAGGERHEART.CONFIG.ArmorFeature.warded.effects.warded.name', description: 'DAGGERHEART.CONFIG.ArmorFeature.warded.effects.warded.description', img: 'icons/magic/defensive/barrier-shield-dome-pink.webp', - system: { - changes: [ - { - key: 'system.resistance.magical.reduction', - type: 'add', - value: '@system.armorScore', - priority: 21 - } - ] - } + changes: [ + { + key: 'system.resistance.magical.reduction', + mode: 2, + value: '@system.armorScore', + priority: 21 + } + ] } ] } @@ -512,23 +488,21 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.description', img: 'icons/skills/melee/shield-block-bash-blue.webp', - system: { - changes: [ - { - key: 'system.evasion', - type: 'add', - value: '-1' - }, - { - key: 'Armor', + changes: [ + { + key: 'system.evasion', + mode: 2, + value: '-1' + }, + { + key: 'Armor', + type: 'armor', + typeData: { type: 'armor', - typeData: { - type: 'armor', - max: 'ITEM.@system.tier + 1' - } + max: 'ITEM.@system.tier + 1' } - ] - } + } + ] } ] }, @@ -540,15 +514,13 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.bonded.effects.damage.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.bonded.effects.damage.description', img: 'icons/magic/symbols/chevron-elipse-circle-blue.webp', - system: { - changes: [ - { - key: 'system.bonuses.damage.primaryWeapon.bonus', - type: 'add', - value: '@system.levelData.level.current' - } - ] - } + changes: [ + { + key: 'system.bonuses.damage.primaryWeapon.bonus', + mode: 2, + value: '@system.levelData.level.current' + } + ] } ] }, @@ -581,20 +553,18 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.brave.effects.brave.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.brave.effects.brave.description', img: 'icons/magic/life/heart-cross-strong-flame-purple-orange.webp', - system: { - changes: [ - { - key: 'system.evasion', - type: 'add', - value: '-1' - }, - { - key: 'system.damageThresholds.severe', - type: 'add', - value: 'ITEM.@system.tier' - } - ] - } + changes: [ + { + key: 'system.evasion', + mode: 2, + value: '-1' + }, + { + key: 'system.damageThresholds.severe', + mode: 2, + value: 'ITEM.@system.tier' + } + ] } ] }, @@ -648,15 +618,13 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.charged.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.charged.description', img: 'icons/magic/lightning/claws-unarmed-strike-teal.webp', - system: { - changes: [ - { - key: 'system.proficiency', - type: 'add', - value: '1' - } - ] - } + changes: [ + { + key: 'system.proficiency', + mode: 2, + value: '1' + } + ] } ] } @@ -692,15 +660,13 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.cumbersome.effects.cumbersome.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.cumbersome.effects.cumbersome.description', img: 'icons/commodities/metal/mail-plate-steel.webp', - system: { - changes: [ - { - key: 'system.traits.finesse.value', - type: 'add', - value: '-1' - } - ] - } + changes: [ + { + key: 'system.traits.finesse.value', + mode: 2, + value: '-1' + } + ] } ] }, @@ -741,16 +707,14 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.deflecting.effects.deflecting.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.deflecting.effects.deflecting.description', img: 'icons/skills/melee/hand-grip-sword-strike-orange.webp', - system: { - changes: [ - { - key: 'system.evasion', - type: 'add', - value: '@system.armorScore', - priority: 21 - } - ] - } + changes: [ + { + key: 'system.evasion', + mode: 2, + value: '@system.armorScore', + priority: 21 + } + ] } ] } @@ -790,15 +754,13 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.destructive.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.destructive.effects.agility', img: 'icons/skills/melee/strike-flail-spiked-pink.webp', - system: { - changes: [ - { - key: 'system.traits.agility.value', - type: 'add', - value: '-1' - } - ] - } + changes: [ + { + key: 'system.traits.agility.value', + mode: 2, + value: '-1' + } + ] } ] }, @@ -833,7 +795,7 @@ export const weaponFeatures = { changes: [ { key: 'system.bonuses.damage.primaryWeapon.bonus', - type: 'add', + mode: 2, value: '1' } ], @@ -940,15 +902,13 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.greedy.actions.greed.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.greedy.actions.greed.description', img: 'icons/commodities/currency/coins-crown-stack-gold.webp', - system: { - changes: [ - { - key: 'system.proficiency', - type: 'add', - value: '1' - } - ] - } + changes: [ + { + key: 'system.proficiency', + mode: 2, + value: '1' + } + ] } ] } @@ -991,15 +951,13 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.heavy.effects.heavy.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.heavy.effects.heavy.description', img: 'icons/commodities/metal/ingot-worn-iron.webp', - system: { - changes: [ - { - key: 'system.evasion', - type: 'add', - value: '-1' - } - ] - } + changes: [ + { + key: 'system.evasion', + mode: 2, + value: '-1' + } + ] } ] }, @@ -1108,15 +1066,13 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.massive.effects.massive.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.massive.effects.massive.description', img: 'icons/skills/melee/strike-flail-destructive-yellow.webp', - system: { - changes: [ - { - key: 'system.evasion', - type: 'add', - value: '-1' - } - ] - } + changes: [ + { + key: 'system.evasion', + mode: 2, + value: '-1' + } + ] } ] }, @@ -1151,7 +1107,7 @@ export const weaponFeatures = { changes: [ { key: 'system.bonuses.damage.primaryWeapon.bonus', - type: 'add', + mode: 2, value: 'ITEM.@system.tier + 1' } ], @@ -1202,15 +1158,13 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.persuasive.effects.persuasive.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.persuasive.effects.persuasive.description', img: 'icons/magic/control/hypnosis-mesmerism-eye.webp', - system: { - changes: [ - { - key: 'system.traits.presence.value', - type: 'add', - value: '2' - } - ] - } + changes: [ + { + key: 'system.traits.presence.value', + mode: 2, + value: '2' + } + ] } ] } @@ -1249,20 +1203,17 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.protective.effects.protective.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.protective.effects.protective.description', img: 'icons/skills/melee/shield-block-gray-orange.webp', - system: { - changes: [ - { - key: 'Armor', + changes: [ + { + key: 'Armor', + type: 'armor', + value: 0, + typeData: { type: 'armor', - value: 0, - typeData: { - type: 'armor', - max: 'ITEM.@system.tier' - } + max: 'ITEM.@system.tier' } - ] - } - + } + ] } ] }, @@ -1293,15 +1244,13 @@ export const weaponFeatures = { name: 'DAGGERHEART.CONFIG.WeaponFeature.reliable.effects.reliable.name', description: 'DAGGERHEART.CONFIG.WeaponFeature.reliable.effects.reliable.description', img: 'icons/skills/melee/strike-sword-slashing-red.webp', - system: { - changes: [ - { - key: 'system.bonuses.roll.primaryWeapon.bonus', - type: 'add', - value: 1 - } - ] - } + changes: [ + { + key: 'system.bonuses.roll.primaryWeapon.bonus', + mode: 2, + value: 1 + } + ] } ] }, @@ -1392,7 +1341,7 @@ export const weaponFeatures = { changes: [ { key: 'system.bonuses.damage.primaryWeapon.bonus', - type: 'add', + mode: 2, value: '@system.traits.agility.value', priority: 21 } diff --git a/module/config/settingsConfig.mjs b/module/config/settingsConfig.mjs index daa89959..50841084 100644 --- a/module/config/settingsConfig.mjs +++ b/module/config/settingsConfig.mjs @@ -27,10 +27,8 @@ export const menu = { }; export const gameSettings = { - /** @type {'Automation'} */ Automation: 'Automation', Metagaming: 'Metagaming', - /** @type {'Homebrew'} */ Homebrew: 'Homebrew', appearance: 'Appearance', GlobalOverrides: 'GlobalOverrides', @@ -39,7 +37,6 @@ export const gameSettings = { Fear: 'ResourcesFear' }, LevelTiers: 'LevelTiers', - /** @type {'Countdowns'} */ Countdowns: 'Countdowns', LastMigrationVersion: 'LastMigrationVersion', SpotlightRequestQueue: 'SpotlightRequestQueue', @@ -62,18 +59,3 @@ export const actionAutomationChoices = { label: 'DAGGERHEART.CONFIG.ActionAutomationChoices.always' } }; - -export const reloadChoices = { - off: { - id: 'off', - label: 'DAGGERHEART.CONFIG.ReloadChoices.off.label' - }, - button: { - id: 'button', - label: 'DAGGERHEART.CONFIG.ReloadChoices.button.label' - }, - auto: { - id: 'auto', - label: 'DAGGERHEART.CONFIG.ReloadChoices.auto.label' - } -}; \ No newline at end of file diff --git a/module/config/system.mjs b/module/config/system.mjs index de6630ec..31dba518 100644 --- a/module/config/system.mjs +++ b/module/config/system.mjs @@ -12,7 +12,6 @@ import * as HOOKS from './hooksConfig.mjs'; import * as TRIGGER from './triggerConfig.mjs'; import * as ITEMBROWSER from './itemBrowserConfig.mjs'; -/** @type {"daggerheart"} */ export const SYSTEM_ID = 'daggerheart'; export const SYSTEM = { diff --git a/module/data/_types.d.ts b/module/data/_types.d.ts deleted file mode 100644 index f0e2ade5..00000000 --- a/module/data/_types.d.ts +++ /dev/null @@ -1,7 +0,0 @@ -import { DhCountdown } from './countdowns.mjs' - -declare module './countdowns.mjs' { - export default interface DhCountdowns { - countdowns: Record; - } -} \ No newline at end of file diff --git a/module/data/action/attackAction.mjs b/module/data/action/attackAction.mjs index bf78520d..1988b1d8 100644 --- a/module/data/action/attackAction.mjs +++ b/module/data/action/attackAction.mjs @@ -13,19 +13,18 @@ export default class DHAttackAction extends DHDamageAction { if (this.damage.includeBase) { const baseDamage = this.getParentHitPointDamage(); if (baseDamage) { - if (!this.damage.main) { - this.damage.main = baseDamage; + if (!this.damage.parts.hitPoints) { + this.damage.parts.hitPoints = baseDamage; } else { - for (const type of baseDamage.type) this.damage.main.type.add(type); + for (const type of baseDamage.type) this.damage.parts.hitPoints.type.add(type); - this.damage.main.value.custom = { + this.damage.parts.hitPoints.value.custom = { enabled: true, - formula: `${baseDamage.value.getFormula()} + ${this.damage.main.value.getFormula()}` + formula: `${baseDamage.value.getFormula()} + ${this.damage.parts.hitPoints.value.getFormula()}` }; } } } - if (this.roll.useDefault) { this.roll.trait = this.item.system.attack.roll.trait; this.roll.type = 'attack'; @@ -34,28 +33,24 @@ export default class DHAttackAction extends DHDamageAction { } getParentHitPointDamage() { - return this.item?.system?.attack.damage.main; + return this.item?.system?.attack.damage.parts.hitPoints; } get damageFormula() { - const hitPointsPart = this.damage.main; + const hitPointsPart = this.damage.parts.hitPoints; if (!hitPointsPart) return '0'; return hitPointsPart.value.getFormula(); } get altDamageFormula() { - const hitPointsPart = this.damage.main; + const hitPointsPart = this.damage.parts.hitPoints; if (!hitPointsPart) return '0'; return hitPointsPart.valueAlt.getFormula(); } async use(event, options) { - if (this.item?.system.needsReload) { - return ui.notifications.error(_loc('DAGGERHEART.UI.Notifications.reloadRequired', { weapon: this.item.name })); - } - const result = await super.use(event, options); if (result?.message?.system.action?.roll?.type === 'attack') { @@ -66,23 +61,6 @@ export default class DHAttackAction extends DHDamageAction { return result; } - async handleReload(options = { awaitRoll: false }) { - const roll = await new Roll('1d6').evaluate(); - if (game.modules.get('dice-so-nice')?.active) { - if (options.awaitRoll) - await game.dice3d.showForRoll(roll, game.user, true); - else - game.dice3d.showForRoll(roll, game.user, true); - } - - const needsToReload = roll.total === 1; - if (needsToReload) { - this.item.update({ 'system.resource.value': 0 }); - } - - return needsToReload; - } - /** * Generate a localized label array for this item subtype. * @returns {(string | { value: string, icons: string[] })[]} An array of localized strings and damage label objects. @@ -95,7 +73,7 @@ export default class DHAttackAction extends DHDamageAction { if (range) labels.push(game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.short`)); const useAltDamage = this.actor?.effects?.find(x => x.type === 'horde')?.active; - for (const { value, valueAlt, type } of [damage.main, ...damage.resources].filter(d => !!d)) { + for (const { value, valueAlt, type } of damage.parts) { const usedValue = useAltDamage ? valueAlt : value; const damageString = Roll.replaceFormulaData(usedValue.getFormula(), this.actor?.getRollData() ?? {}); const str = damageString @@ -104,7 +82,7 @@ export default class DHAttackAction extends DHDamageAction { x: game.i18n.localize('DAGGERHEART.GENERAL.damage') }); - const icons = Array.from(type ?? []) + const icons = Array.from(type) .map(t => CONFIG.DH.GENERAL.damageTypes[t]?.icon) .filter(Boolean); diff --git a/module/data/action/baseAction.mjs b/module/data/action/baseAction.mjs index 05890335..be7224cd 100644 --- a/module/data/action/baseAction.mjs +++ b/module/data/action/baseAction.mjs @@ -256,8 +256,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return; - if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled) - await this.toChat(null, config); + if (this.chatDisplay && !config.skips.createMessage && !config.actionChatMessageHandled) await this.toChat(); return config; } @@ -289,6 +288,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel hasEffect: this.hasEffect, hasSave: this.hasSave, onSave: this.save?.damageMod, + isDirect: !!this.damage?.direct, selectedMessageMode: game.settings.get('core', 'messageMode'), data: this.getRollData(), evaluate: this.hasRoll, @@ -306,20 +306,20 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel }; if (this.damage) { - config.isDirect = !!this.damage.main?.direct; + config.isDirect = this.damage.direct; - const groupAttackTokens = this.damage.main?.groupAttack + const groupAttackTokens = this.damage.groupAttack ? game.system.api.fields.ActionFields.DamageField.getGroupAttackTokens( this.actor.id, - this.damage.main.groupAttack + this.damage.groupAttack ) : null; config.damageOptions = { - groupAttack: this.damage.main?.groupAttack + groupAttack: this.damage.groupAttack ? { numAttackers: Math.max(groupAttackTokens.length, 1), - range: this.damage.main.groupAttack + range: this.damage.groupAttack } : null }; @@ -429,11 +429,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel } get hasDamage() { - return this.type !== 'healing' && (Boolean(this.damage.main) || !foundry.utils.isEmpty(this.damage.resources)); + return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type !== 'healing'; } get hasHealing() { - return this.type === 'healing' && !foundry.utils.isEmpty(this.damage.resources); + return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type === 'healing'; } get hasSave() { @@ -469,25 +469,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel return acc; }, {}); } - - if (source.damage?.parts && !source.damage.resources && !source.damage.main) { - source.damage.main = null; - source.damage.resources = {}; - for (const [partKey, part] of Object.entries(source.damage.parts)) { - if (partKey === 'hitPoints' && source.type !== 'healing') { - source.damage.main = { - ...part, - includeBase: source.damage.includeBase, - direct: source.damage.direct, - groupAttack: source.damage.groupAttack - }; - } else { - source.damage.resources[partKey] = part; - } - } - - delete source.damage.parts; - } } } diff --git a/module/data/action/damageAction.mjs b/module/data/action/damageAction.mjs index 15135e0d..51735543 100644 --- a/module/data/action/damageAction.mjs +++ b/module/data/action/damageAction.mjs @@ -8,8 +8,11 @@ export default class DHDamageAction extends DHBaseAction { * @returns Formula string */ getDamageFormula() { - if (!this.damage.main) return ''; + const strings = []; + for (const { value } of this.damage.parts) { + strings.push(Roll.replaceFormulaData(value.getFormula(), this.actor?.getRollData() ?? {})); + } - return Roll.replaceFormulaData(this.damage.main.value.getFormula(), this.actor?.getRollData() ?? {}); + return strings.join(' + '); } } diff --git a/module/data/actor/adversary.mjs b/module/data/actor/adversary.mjs index 2640211f..ae17c128 100644 --- a/module/data/actor/adversary.mjs +++ b/module/data/actor/adversary.mjs @@ -84,11 +84,13 @@ export default class DhpAdversary extends DhCreature { type: 'attack' }, damage: { - main: { - type: ['physical'], - applyTo: 'hitPoints', - value: { - multiplier: 'flat' + parts: { + hitPoints: { + type: ['physical'], + applyTo: 'hitPoints', + value: { + multiplier: 'flat' + } } } } diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index 8ff50a5d..b39c64aa 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -104,13 +104,15 @@ export default class DhCharacter extends DhCreature { trait: 'strength' }, damage: { - main: { - type: ['physical'], - applyTo: 'hitPoints', - value: { - custom: { - enabled: true, - formula: '@profd4' + parts: { + hitPoints: { + type: ['physical'], + applyTo: 'hitPoints', + value: { + custom: { + enabled: true, + formula: '@profd4' + } } } } @@ -836,7 +838,7 @@ export default class DhCharacter extends DhCreature { isReversed: true }; - this.attack.damage.main.value.custom.formula = `@prof${this.basicAttackDamageDice}${this.rules.attack.damage.bonus ? ` + ${this.rules.attack.damage.bonus}` : ''}`; + this.attack.damage.parts.hitPoints.value.custom.formula = `@prof${this.basicAttackDamageDice}${this.rules.attack.damage.bonus ? ` + ${this.rules.attack.damage.bonus}` : ''}`; // Clamp resources (must be done last to ensure all updates occur) this.resources.clamp(); diff --git a/module/data/actor/tierAdjustment.mjs b/module/data/actor/tierAdjustment.mjs index 4bf74a45..8b9e5bdc 100644 --- a/module/data/actor/tierAdjustment.mjs +++ b/module/data/actor/tierAdjustment.mjs @@ -40,17 +40,17 @@ export function getTierAdjustedAdversary(source, tier) { // Store initial attack damage for abilities that have you deal a "standard attack" const initialAttack = { - type: source.system.attack.damage?.main?.type?.toSorted(), - value: getFormula(source.system.attack.damage?.main?.value) + type: source.system.attack.damage?.parts.hitPoints?.type?.toSorted(), + value: getFormula(source.system.attack.damage?.parts.hitPoints?.value) }; // Update damage of base attack. try { const damage = source.system.attack.damage; - if (!damage?.main) throw new Error('Unexpected missing damage in adversary'); + if (!damage?.parts.hitPoints) throw new Error('Unexpected missing attack in adversary'); for (const property of ['value', 'valueAlt']) { - const data = damage.main[property]; + const data = damage.parts.hitPoints[property]; const previousFormula = getFormula(data); const value = calculateAdjustedDamage(previousFormula, 'attack', damageMeta); applyAdjustedDamage(data, value); @@ -82,12 +82,12 @@ export function getTierAdjustedAdversary(source, tier) { // Update damage in item actions and convert all formula matches in the descriptions to the new damage for (const action of Object.values(item.system.actions)) { - if (!action.damage?.main) continue; + if (!action.damage?.parts.hitPoints) continue; try { // Apply conversions and save a record. If it matches attack damage *and* Its not in the description, use attack conversion instead const result = []; for (const property of ['value', 'valueAlt']) { - const { [property]: data, type: damageType } = action.damage.main; + const { [property]: data, type: damageType } = action.damage.parts.hitPoints; const previousFormula = getFormula(data); const isActuallyAttack = previousFormula === initialAttack.value && @@ -199,7 +199,7 @@ function calculateAdjustedDamage(formula, type, { currentDamageRange, newDamageR } /** - * Get formula from either damage data *or* a simple formula object. + * Get formula from either damage parts *or* a simple formula object. * @returns {string} the new formula data */ function getFormula(data) { diff --git a/module/data/chat-message/actorRoll.mjs b/module/data/chat-message/actorRoll.mjs index 7071ed1e..ccfe25ea 100644 --- a/module/data/chat-message/actorRoll.mjs +++ b/module/data/chat-message/actorRoll.mjs @@ -1,5 +1,4 @@ import { triggerChatRollFx } from '../../helpers/utils.mjs'; -import { ChatDamageData } from './chatDamageData.mjs'; const fields = foundry.data.fields; @@ -42,7 +41,6 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel { hasEffect: new fields.BooleanField({ initial: false }), hasSave: new fields.BooleanField({ initial: false }), hasTarget: new fields.BooleanField({ initial: false }), - needsReload: new fields.BooleanField({ initial: false }), isDirect: new fields.BooleanField({ initial: false }), onSave: new fields.StringField(), source: new fields.SchemaField({ @@ -51,7 +49,7 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel { originItem: originItemField(), action: new fields.StringField() }), - damage: new fields.EmbeddedDataField(ChatDamageData), + damage: new fields.ObjectField(), damageOptions: new fields.ObjectField(), costs: new fields.ArrayField(new fields.ObjectField()), successConsumed: new fields.BooleanField({ initial: false }) @@ -134,21 +132,28 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel { }); } + /* TODO: Change how damage data is stored somehow to enable better rerolling */ async getRerolledDamage() { - if (!this.damage.active) return; + if (!this.damage) return; const rerolls = []; - const update = { system: { damage: { main: null, resources: _replace({}) } } }; - if (this.damage.main) { - const reroll = await this.damage.main.reroll(); - rerolls.push(reroll); - update.system.damage.main = reroll.toJSON(); - } + const update = { system: { damage: {} } }; + for (const partKey in this.damage) { + const part = this.damage[partKey]; + const testRoll = Roll.fromData(part.parts[0].roll); + const rerolled = await testRoll.reroll(); + rerolls.push(rerolled); - for (const key of Object.keys(this.damage.resources)) { - const reroll = await this.damage.resources[key].reroll(); - rerolls.push(reroll); - update.system.damage.resources[key] = reroll.toJSON(); + if (!update.system.damage[partKey]) update.system.damage[partKey] = { parts: [part.parts[0]] }; + const partData = update.system.damage[partKey].parts[0]; + update.system.damage[partKey].total = rerolled.total; + partData.modifierTotal = rerolled.terms.reduce((acc, x) => { + if (x.isDeterministic && !x.operator) acc += x.total; + return acc; + }, 0); + partData.dice = rerolled.dice.map(d => ({ ...d.toJSON(), dice: d.denomination })); + partData.total = rerolled.total; + partData.roll = rerolled.toJSON(); } await triggerChatRollFx(rerolls); @@ -193,43 +198,6 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel { this.isGM = game.user.isGM; //temp } - static migrateData(source) { - const { main, resources, ...flatDamageKeys } = source.damage ?? {}; - if (source.damage && !main && !resources) { - source.damage.main = null; - source.damage.resources = {}; - - const getRoll = key => { - const damageData = source.damage[key]; - const oldRoll = damageData.parts[0]?.roll; - return oldRoll ? JSON.stringify({ - ...oldRoll, - class: 'BaseRoll', - options: { - ...oldRoll.options, - damageTypes: damageData.parts[0].damageTypes ?? [] - } - }) : null; - }; - - for (const key of Object.keys(flatDamageKeys)) { - if (key === 'hitPoints' && source.hasDamage && !source.hasHealing) { - source.damage.main = getRoll('hitPoints'); - } - else { - source.damage.resources[key] = getRoll(key); - } - } - } - - for (const key of Object.keys(flatDamageKeys)) { - delete source.damage[key]; - } - - return source; - } - - getTargetList() { const targets = this.targetMode && this.parent.isAuthor diff --git a/module/data/chat-message/chatDamageData.mjs b/module/data/chat-message/chatDamageData.mjs deleted file mode 100644 index 404cda43..00000000 --- a/module/data/chat-message/chatDamageData.mjs +++ /dev/null @@ -1,58 +0,0 @@ -import { triggerChatRollFx } from '../../helpers/utils.mjs'; - -export class ChatDamageData extends foundry.abstract.DataModel { - constructor(data = {}, options = {}) { - super(data, options); - - this._prepareRolls(); - } - - static defineSchema() { - const fields = foundry.data.fields; - - return { - main: new fields.JSONField({ nullable: true, validate: ChatDamageData.#validateRoll}), - resources: new fields.TypedObjectField(new fields.JSONField({validate: ChatDamageData.#validateRoll})) - }; - } - - get active() { - return !!this.main || Boolean(Object.keys(this.resources).length); - } - - static #validateRoll(rollJSON) { - if (rollJSON) { - const roll = JSON.parse(rollJSON); - if (!roll.evaluated) throw new Error('Roll objects added to ChatMessage documents must be evaluated'); - } - } - - _prepareRolls() { - this.main &&= Roll.fromData(this.main); - for (const key of Object.keys(this.resources)) { - this.resources[key] = Roll.fromData(this.resources[key]); - } - } - - async rerollDamageDie(isResource, damageType, dice, resultIndex) { - const reroll = isResource ? this.resources[damageType] : this.main; - const rerollDice = reroll.dice[dice]; - await rerollDice.rerollResult(resultIndex); - await reroll._evaluate(); - - const rerolledResult = rerollDice.results[rerollDice.results.length - 1]; - if (rerolledResult) { - const fakeRoll = { - _evaluated: true, - dice: [new foundry.dice.terms.Die({ - ...rerollDice, - results: [rerolledResult], - total: rerolledResult.value, - faces: rerollDice.faces - })], - options: { appearance: {} } - }; - await triggerChatRollFx([fakeRoll]); - } - } -} \ No newline at end of file diff --git a/module/data/countdowns.mjs b/module/data/countdowns.mjs index 5fe01e20..ffe4d26b 100644 --- a/module/data/countdowns.mjs +++ b/module/data/countdowns.mjs @@ -1,4 +1,3 @@ -import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs'; import FormulaField from './fields/formulaField.mjs'; export default class DhCountdowns extends foundry.abstract.DataModel { @@ -15,36 +14,19 @@ export default class DhCountdowns extends foundry.abstract.DataModel { }; } - /** @inheritdoc */ - _initialize(options) { - super._initialize(options); - for (const [id, countdown] of Object.entries(this.countdowns)) { - countdown.id = id; - } - } - - async handleChange() { + handleChange() { const previousCountdowns = foundry.ui.countdowns.previousCountdownData; const changedCountdowns = Object.entries(this.countdowns).reduce((acc, [key, countdown]) => { - const previous = previousCountdowns[key]; - const currentChanged = !previous || (previous.progress.current !== countdown.progress.current); - if (currentChanged && previous?.progress.start === countdown.progress.start) { + const previousCountdown = previousCountdowns[key]; + if (!previousCountdown || (previousCountdown.progress.current !== countdown.progress.current)) { acc.push(key); } + return acc; }, []); - // Re-render countdowns applications. When the change is due to an actual update, resync the editor - if (!foundry.utils.equals(previousCountdowns, this.countdowns)) { - await foundry.ui.countdowns.render({ animate: changedCountdowns }); - for (const instance of game.system.api.applications.ui.CountdownEdit.instances()) { - instance.data = this; - await instance.render(); - } - } - - // Inform modules of updates - Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown }); + for (const countdownKey of changedCountdowns) + foundry.ui.countdowns.changedCountdownsForAnimation.add(countdownKey); } static migrateData(source) { @@ -178,14 +160,6 @@ export class DhCountdown extends foundry.abstract.DataModel { }, {}); } - /** - * A boolean indicator for whether the current game User has ownership rights for this countdown - * @returns {boolean} - */ - get isOwner() { - return this.getUserLevel(game.user) === CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER; - } - /** @inheritDoc */ static migrateData(source) { if (source.progress.max) { @@ -196,29 +170,4 @@ export class DhCountdown extends foundry.abstract.DataModel { return super.migrateData(source); } - - /** - * Get the explicit permission level that a User has over this Document, a value in CONST.DOCUMENT_OWNERSHIP_LEVELS. - * Compendium content ignores the ownership field in favor of User role-based ownership. Otherwise, Documents use - * granular per-User ownership definitions and Embedded Documents defer to their parent ownership. - * - * @param {BaseUser} [user=game.user] The User being tested - * @returns {DocumentOwnershipNumber} A numeric permission level from {@link CONST.DOCUMENT_OWNERSHIP_LEVELS} - */ - getUserLevel(user) { - if (user.isGM) return CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER; - - const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns); - const playerOwnership = this.ownership[user.id]; - return playerOwnership === undefined || playerOwnership === CONST.DOCUMENT_OWNERSHIP_LEVELS.INHERIT - ? setting.defaultOwnership - : playerOwnership; - } - - async delete() { - const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns); - const data = foundry.utils.deepClone(setting._source); - delete data.countdowns[this.id]; - await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data); - } } diff --git a/module/data/fields/action/damageField.mjs b/module/data/fields/action/damageField.mjs index 25b3ba97..9b21d3ba 100644 --- a/module/data/fields/action/damageField.mjs +++ b/module/data/fields/action/damageField.mjs @@ -12,10 +12,20 @@ export default class DamageField extends fields.SchemaField { /** @inheritDoc */ constructor(options, context = {}) { - super({ - main: new fields.EmbeddedDataField(DHDamageData, { nullable: true }), - resources: new IterableTypedObjectField(DHResourceData) - }, options, context); + const damageFields = { + parts: new IterableTypedObjectField(DHDamageData), + includeBase: new fields.BooleanField({ + initial: false, + label: 'DAGGERHEART.ACTIONS.Settings.includeBase.label' + }), + direct: new fields.BooleanField({ initial: false, label: 'DAGGERHEART.CONFIG.DamageType.direct.name' }), + groupAttack: new fields.StringField({ + choices: CONFIG.DH.GENERAL.groupAttackRange, + blank: true, + label: 'DAGGERHEART.ACTIONS.Settings.groupAttack.label' + }) + }; + super(damageFields, options, context); } /** @@ -31,23 +41,25 @@ export default class DamageField extends fields.SchemaField { this.hasRoll && DamageField.getAutomation() === CONFIG.DH.SETTINGS.actionAutomationChoices.never.id && !force - ) { + ) return; - } - const damageFormula = this.damage.main ? - DamageField.formatFormulas.call(this, [this.damage.main], config)[0] : null; - const resourceFormulas = DamageField.formatFormulas.call(this, this.damage.resources, config); + let formulas = this.damage.parts.map(p => ({ + formula: DamageField.getFormulaValue.call(this, p, config).getFormula(this.actor), + damageTypes: p.applyTo === 'hitPoints' && !p.type.size ? new Set(['physical']) : p.type, + applyTo: p.applyTo + })); - if (!damageFormula && !resourceFormulas.length) return false; + if (!formulas.length) return false; + + formulas = DamageField.formatFormulas.call(this, formulas, config); messageId = config.message?._id ?? messageId; const message = game.messages.get(messageId); const damageConfig = { dialog: {}, ...config, - damageFormula, - resourceFormulas, + roll: formulas, data: this.getRollData(), isCritical: Boolean(message?.system.roll?.isCritical) }; @@ -80,7 +92,7 @@ export default class DamageField extends fields.SchemaField { const targetDamage = []; const damagePromises = []; - for (const target of targets) { + for (let target of targets) { const actor = foundry.utils.fromUuidSync(target.actorId); if (!actor) continue; if (!config.hasHealing && config.onSave && target.saved?.success === true) { @@ -102,12 +114,13 @@ export default class DamageField extends fields.SchemaField { actor.takeHealing(config.damage).then(updates => targetDamage.push({ token, updates })) ); else { - const configDamage = config.damage.clone(); - configDamage.main &&= configDamage.main.toJSON(); - if (configDamage.main) { - const multiplier = config.actionActor?.system.rules?.attack?.damage?.hpDamageMultiplier ?? 1; - const takenMultiplier = actor.system.rules?.attack?.damage?.hpDamageTakenMultiplier; - configDamage.main.total = Math.ceil(configDamage.main.total * multiplier * takenMultiplier); + const configDamage = foundry.utils.deepClone(config.damage); + const hpDamageMultiplier = config.actionActor?.system.rules?.attack?.damage?.hpDamageMultiplier ?? 1; + const hpDamageTakenMultiplier = actor.system.rules?.attack?.damage?.hpDamageTakenMultiplier; + if (configDamage.hitPoints) { + for (const part of configDamage.hitPoints.parts) { + part.total = Math.ceil(part.total * hpDamageMultiplier * hpDamageTakenMultiplier); + } } damagePromises.push( @@ -170,19 +183,13 @@ export default class DamageField extends fields.SchemaField { /** * Prepare formulas for Damage Roll * Must be called within Action context or similar. - * @param {DHResourceData[]} damageData Array of DHResourceData + * @param {object[]} formulas Array of formatted formulas object * @param {object} data Action getRollData * @returns */ - static formatFormulas(damageData, data) { - const formulas = damageData.map(x => ({ - formula: DamageField.getFormulaValue.call(this, x, data).getFormula(this.actor), - damageTypes: x.type ?? new Set(), - applyTo: x.applyTo - })); - + static formatFormulas(formulas, data) { const formattedFormulas = []; - for (const formula of formulas) { + formulas.forEach(formula => { if (isNaN(formula.formula)) formula.formula = Roll.replaceFormulaData(formula.formula, this.getRollData(data)); const same = formattedFormulas.find( @@ -190,8 +197,7 @@ export default class DamageField extends fields.SchemaField { ); if (same) same.formula += ` + ${formula.formula}`; else formattedFormulas.push(formula); - } - + }); return formattedFormulas; } @@ -269,18 +275,10 @@ export class DHActionDiceData extends foundry.abstract.DataModel { }; } - /** - * @returns {string} the formula associated with this damage field - */ getFormula() { - if (this.custom.enabled) return this.custom.formula; - - const multiplier = this.multiplier === 'flat' ? this.flatMultiplier : `@${this.multiplier}`; - if (!multiplier) return String(this.bonus || 0); - - const dice = `${multiplier ?? 1}${this.dice}`; - const sign = this.bonus < 0 ? ' - ' : ' + '; - return this.bonus ? `${dice} ${sign} ${Math.abs(this.bonus)}` : dice; + const multiplier = this.multiplier === 'flat' ? this.flatMultiplier : `@${this.multiplier}`, + bonus = this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''; + return this.custom.enabled ? this.custom.formula : `${multiplier ?? 1}${this.dice}${bonus}`; } } @@ -288,7 +286,6 @@ export class DHResourceData extends foundry.abstract.DataModel { /** @override */ static defineSchema() { return { - base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }), applyTo: new fields.StringField({ choices: CONFIG.DH.GENERAL.healingTypes, required: true, @@ -311,16 +308,7 @@ export class DHDamageData extends DHResourceData { static defineSchema() { return { ...super.defineSchema(), - includeBase: new fields.BooleanField({ - initial: false, - label: 'DAGGERHEART.ACTIONS.Settings.includeBase.label' - }), - direct: new fields.BooleanField({ initial: false, label: 'DAGGERHEART.CONFIG.DamageType.direct.name' }), - groupAttack: new fields.StringField({ - choices: CONFIG.DH.GENERAL.groupAttackRange, - blank: true, - label: 'DAGGERHEART.ACTIONS.Settings.groupAttack.label' - }), + base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }), type: new fields.SetField( new fields.StringField({ choices: CONFIG.DH.GENERAL.damageTypes, diff --git a/module/data/fields/action/summonField.mjs b/module/data/fields/action/summonField.mjs index fef6625a..6845d2ba 100644 --- a/module/data/fields/action/summonField.mjs +++ b/module/data/fields/action/summonField.mjs @@ -23,7 +23,7 @@ export default class DHSummonField extends fields.ArrayField { super(summonFields, options, context); } - static async execute(config) { + static async execute() { if (!canvas.scene) { ui.notifications.warn(game.i18n.localize('DAGGERHEART.ACTIONS.TYPES.summon.error')); return; @@ -36,7 +36,6 @@ export default class DHSummonField extends fields.ArrayField { const rolls = []; const summonData = []; - const chatMessageData = []; for (const summon of this.summon) { const roll = new Roll(itemAbleRollParse(summon.count, this.actor, this.item)); await roll.evaluate(); @@ -55,18 +54,17 @@ export default class DHSummonField extends fields.ArrayField { tokenPreviewName: `${actor.prototypeToken.name}${remaining > 1 ? ` (${remaining}x)` : ''}` }); } - - chatMessageData.push({ - data: actor, - quantity: countNumber - }); } if (rolls.length) await triggerChatRollFx(rolls); this.actor.sheet?.minimize(); - await CONFIG.ux.TokenManager.createTokensWithPreview(summonData, { elevation: this.actor.token?.elevation }); - this.actor.sheet?.maximize(); - config.summonData = chatMessageData; + DHSummonField.handleSummon(summonData, this.actor); + } + + static async handleSummon(summonData, actionActor) { + await CONFIG.ux.TokenManager.createTokensWithPreview(summonData, { elevation: actionActor.token?.elevation }); + + return actionActor.sheet?.maximize(); } } diff --git a/module/data/fields/actionField.mjs b/module/data/fields/actionField.mjs index f3bdce8a..83672c8e 100644 --- a/module/data/fields/actionField.mjs +++ b/module/data/fields/actionField.mjs @@ -238,7 +238,6 @@ export function ActionMixin(Base) { result = this.parent; } else { result = await this.item.update({ [path]: updates }, options); - if (!result) return result; } return this.inCollection @@ -270,7 +269,10 @@ export function ActionMixin(Base) { return this.delete(); } - async toChat(origin, config) { + async toChat(origin) { + const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance) + .expandRollMessage?.desc; + const cls = getDocumentClass('ChatMessage'); const systemData = { title: game.i18n.localize('DAGGERHEART.CONFIG.FeatureForm.action'), @@ -280,7 +282,7 @@ export function ActionMixin(Base) { img: this.baseAction ? this.parent.parent.img : this.img, tags: this.tags ? this.tags : ['Spell', 'Arcana', 'Lv 10'], areas: this.areas, - summon: config?.summonData + summon: this.summon }, source: { actor: this.actor.uuid, @@ -305,7 +307,7 @@ export function ActionMixin(Base) { system: systemData, content: await foundry.applications.handlebars.renderTemplate( 'systems/daggerheart/templates/ui/chat/action.hbs', - systemData + { ...systemData, open: autoExpandDescription ? 'open' : '' } ), flags: { daggerheart: { diff --git a/module/data/item/base.mjs b/module/data/item/base.mjs index 095ba8f2..ba114fda 100644 --- a/module/data/item/base.mjs +++ b/module/data/item/base.mjs @@ -49,10 +49,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel { }) }; - if (this.metadata.hasDescription) { - schema.description = new fields.HTMLField({ required: true, nullable: true }); - schema.gmNotes = new fields.HTMLField({ required: true, nullable: true }); - } + if (this.metadata.hasDescription) schema.description = new fields.HTMLField({ required: true, nullable: true }); if (this.metadata.hasResource) { schema.resource = new fields.SchemaField( @@ -137,7 +134,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel { /** * Augments the description for the item with type specific info to display. Implemented in applicable item subtypes. * @param {object} [options] - Options that modify the styling of the rendered template. { headerStyle: undefined|'none'|'large' } - * @returns {Promise<{ prefix: string | null; value: string | null; suffix: string | null }>} + * @returns {string} */ async getDescriptionData(_options) { return { prefix: null, value: this.description, suffix: null }; @@ -146,26 +143,16 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel { /** * Gets the enriched and augmented description for the item. * @param {object} [options] - Options that modify the styling of the rendered template. { headerStyle: undefined|'none'|'large' } - * @returns {Promise} + * @returns {string} */ - async getEnrichedDescription({ gmNotes = true } = {}) { + async getEnrichedDescription() { if (!this.metadata.hasDescription) return ''; const { prefix, value, suffix } = await this.getDescriptionData(); - let fullDescription = [prefix, value, suffix].filter(p => !!p).join('\n
\n'); - if (this.gmNotes && gmNotes) { - const gmNotesElement = document.createElement('section'); - gmNotesElement.classList.add('gm-notes-section'); - gmNotesElement.dataset.visibility = 'gm'; - const header = document.createElement('header'); - header.classList.add('gm-notes'); - header.textContent = _loc('DAGGERHEART.ITEMS.FIELDS.gmNotes.label'); - gmNotesElement.innerHTML = header.outerHTML + this.gmNotes; - fullDescription += gmNotesElement.outerHTML; - } + const fullDescription = [prefix, value, suffix].filter(p => !!p).join('\n
\n'); return await foundry.applications.ux.TextEditor.implementation.enrichHTML(fullDescription, { - relativeTo: this.parent, + relativeTo: this, rollData: this.getRollData(), secrets: this.parent.isOwner }); diff --git a/module/data/item/weapon.mjs b/module/data/item/weapon.mjs index 3d50e68a..42326f93 100644 --- a/module/data/item/weapon.mjs +++ b/module/data/item/weapon.mjs @@ -67,11 +67,13 @@ export default class DHWeapon extends AttachableItem { type: 'attack' }, damage: { - main: { - type: ['physical'], - value: { - multiplier: 'prof', - dice: 'd8' + parts: { + hitPoints: { + type: ['physical'], + value: { + multiplier: 'prof', + dice: 'd8' + } } } } @@ -116,14 +118,6 @@ export default class DHWeapon extends AttachableItem { return this.weaponFeatures; } - get hasReload() { - return Boolean(this.weaponFeatures.find(x => x.value === 'reloading')); - } - - get needsReload() { - return this.hasReload && this.resource.value === 0; - } - /**@inheritdoc */ async getDescriptionData() { const baseDescription = this.description; @@ -236,12 +230,11 @@ export default class DHWeapon extends AttachableItem { game.i18n.localize(`DAGGERHEART.CONFIG.Burden.${burden}`) ]; - if (attack.damage.main) { - const { value, type } = attack.damage.main; + for (const { value, type } of attack.damage.parts) { const parts = value.custom.enabled ? [game.i18n.localize('DAGGERHEART.GENERAL.custom')] : [value.dice]; if (!value.custom.enabled && value.bonus) parts.push(value.bonus.signedString()); - if (type?.size) { + if (type.size > 0) { const typeTags = Array.from(type) .map(t => game.i18n.localize(`DAGGERHEART.CONFIG.DamageType.${t}.abbreviation`)) .join(' | '); @@ -250,7 +243,7 @@ export default class DHWeapon extends AttachableItem { tags.push(parts.join('')); } - + return tags; } @@ -265,10 +258,10 @@ export default class DHWeapon extends AttachableItem { if (roll.trait) labels.push(game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${roll.trait}.short`)); if (range) labels.push(game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.short`)); - for (const { value, type } of [damage.main, ...damage.resources].filter(d => !!d)) { + for (const { value, type } of damage.parts) { const str = Roll.replaceFormulaData(value.getFormula(), this.actor?.getRollData() ?? {}); - const icons = Array.from(type ?? []) + const icons = Array.from(type) .map(t => CONFIG.DH.GENERAL.damageTypes[t]?.icon) .filter(Boolean); diff --git a/module/data/settings/Appearance.mjs b/module/data/settings/Appearance.mjs index 16f5fac0..4db27be0 100644 --- a/module/data/settings/Appearance.mjs +++ b/module/data/settings/Appearance.mjs @@ -41,11 +41,6 @@ export default class DhAppearance extends foundry.abstract.DataModel { choices: CONFIG.DH.GENERAL.fearDisplay, initial: CONFIG.DH.GENERAL.fearDisplay.token.value }), - fearPosition: new StringField({ - required: true, - choices: CONFIG.DH.GENERAL.fearPosition, - initial: CONFIG.DH.GENERAL.fearPosition.topCenter.value - }), displayCountdownUI: new BooleanField({ initial: true }), diceSoNice: new SchemaField({ hope: diceStyle({ fg: '#ffffff', bg: '#ffe760', outline: '#000000', edge: '#ffffff' }), diff --git a/module/data/settings/Automation.mjs b/module/data/settings/Automation.mjs index e7bc0458..35e87327 100644 --- a/module/data/settings/Automation.mjs +++ b/module/data/settings/Automation.mjs @@ -196,13 +196,6 @@ export default class DhAutomation extends foundry.abstract.DataModel { }) }) }), - reload: new fields.StringField({ - required: true, - choices: CONFIG.DH.SETTINGS.reloadChoices, - initial: CONFIG.DH.SETTINGS.reloadChoices.button.id, - label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.reload.label', - hint: 'DAGGERHEART.SETTINGS.Automation.FIELDS.reload.hint' - }), autoExpireActiveEffects: new fields.BooleanField({ required: true, initial: true, diff --git a/module/data/tagTeamData.mjs b/module/data/tagTeamData.mjs index ef6536f1..640c2f6c 100644 --- a/module/data/tagTeamData.mjs +++ b/module/data/tagTeamData.mjs @@ -1,5 +1,3 @@ -import { ChatDamageData } from './chat-message/chatDamageData.mjs'; - export default class TagTeamData extends foundry.abstract.DataModel { static defineSchema() { const fields = foundry.data.fields; @@ -39,7 +37,6 @@ export class MemberData extends foundry.abstract.DataModel { }), rollChoice: new fields.StringField({ nullable: true, initial: null }), rollData: new fields.JSONField({ nullable: true, initial: null }), - damageRollData: new fields.EmbeddedDataField(ChatDamageData), selected: new fields.BooleanField({ initial: false }) }; } diff --git a/module/dice/baseRoll.mjs b/module/dice/baseRoll.mjs index 2c42d38a..4d065fff 100644 --- a/module/dice/baseRoll.mjs +++ b/module/dice/baseRoll.mjs @@ -4,8 +4,4 @@ export default class BaseRoll extends Roll { /** @inheritdoc */ static TOOLTIP_TEMPLATE = 'systems/daggerheart/templates/ui/chat/foundryRollTooltip.hbs'; - - get modifierTotal() { - return this.total - this.dice.reduce((acc, dice) => acc + dice.total, 0); - } } diff --git a/module/dice/d20Roll.mjs b/module/dice/d20Roll.mjs index 7dc06741..e9c447e4 100644 --- a/module/dice/d20Roll.mjs +++ b/module/dice/d20Roll.mjs @@ -185,10 +185,8 @@ export default class D20Roll extends DHRoll { return changeKeys; } - static async buildEvaluate(roll, config = {}, message = {}) { - await super.buildEvaluate(roll, config, message); - - const data = config.roll; + static postEvaluate(roll, config = {}) { + const data = super.postEvaluate(roll, config); data.type = config.actionType; data.difficulty = config.roll.difficulty; if (config.targets?.length) { @@ -224,6 +222,7 @@ export default class D20Roll extends DHRoll { }; }); data.modifierTotal = roll.modifierTotal; + return data; } resetFormula() { diff --git a/module/dice/damageRoll.mjs b/module/dice/damageRoll.mjs index 683d14d8..ef810ed7 100644 --- a/module/dice/damageRoll.mjs +++ b/module/dice/damageRoll.mjs @@ -13,34 +13,30 @@ export default class DamageRoll extends DHRoll { static DefaultDialog = DamageDialog; - static createRollInstance(config) { - return new this(undefined, config.data, config); - } - - /** @inheritdoc */ - static async buildEvaluate(roll, config = {}) { - if (config.dialog.configure === false) roll.constructFormulas(config); - - const evaluateRoll = async roll => { - await roll.roll.evaluate(); - roll.roll.options = { damageTypes: roll.damageTypes ? [...roll.damageTypes] : [] }; - return roll.roll; - } - - if (!config.damage) config.damage = { main: null, resources: {} }; - - if (config.damageFormula) { - config.damage.main = await evaluateRoll(config.damageFormula); - config.damage.main.options = { damageTypes: - config.damageFormula.damageTypes ? [...config.damageFormula.damageTypes] : [] - }; - } - - for (const roll of config.resourceFormulas) { - config.damage.resources[roll.applyTo] = await evaluateRoll(roll); - } + static async buildEvaluate(roll, config = {}, message = {}) { + if (config.dialog.configure === false) roll.constructFormula(config); + if (config.evaluate !== false) for (const roll of config.roll) await roll.roll.evaluate(); roll._evaluated = true; + + const parts = []; + for (const roll of config.roll) { + parts.push(this.postEvaluate(roll)); + roll.roll = JSON.stringify(roll.roll.toJSON()); + } + + config.damage = this.unifyDamageRoll(parts); + } + + static postEvaluate(roll, config = {}) { + return { + ...roll, + ...super.postEvaluate(roll.roll, config), + damageTypes: [...(roll.damageTypes ?? [])], + roll: roll.roll, + type: config.type, + modifierTotal: this.calculateTotalModifiers(roll.roll) + }; } static async buildPost(roll, config, message) { @@ -51,10 +47,9 @@ export default class DamageRoll extends DHRoll { const diceRolls = []; if (game.modules.get('dice-so-nice')?.active) { config.mute = true; - const pool = foundry.dice.terms.PoolTerm.fromRolls([ - ...(config.damage.main ? [config.damage.main] : []), - ...Object.values(config.damage.resources) - ]); + const pool = foundry.dice.terms.PoolTerm.fromRolls( + Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll)) + ); diceRolls.push(Roll.fromTerms([pool])); } @@ -65,14 +60,22 @@ export default class DamageRoll extends DHRoll { await super.buildPost(roll, config, message); if (config.source?.message) { - chatMessage.update({ 'system.damage': { - ...config.damage.toObject(), - main: config.damage.main, - resources: config.damage.resources - }}); + chatMessage.update({ 'system.damage': config.damage }); } } + static unifyDamageRoll(rolls) { + const unified = {}; + rolls.forEach(r => { + const resource = unified[r.applyTo] ?? { formula: '', total: 0, parts: [] }; + resource.formula += `${resource.formula !== '' ? ' + ' : ''}${r.formula}`; + resource.total += r.total; + resource.parts.push(r); + unified[r.applyTo] = resource; + }); + return unified; + } + static formatGlobal(rolls) { let formula, total; const applyTo = new Set(rolls.flatMap(r => r.applyTo)); @@ -121,10 +124,12 @@ export default class DamageRoll extends DHRoll { const type = this.options.messageType ?? (this.options.hasHealing ? 'healing' : 'damage'); const changeKeys = []; - for (const damageType of this.options.damageFormula?.damageTypes?.values?.() ?? []) { - changeKeys.push(`system.bonuses.${type}.${damageType}`); + for (const roll of this.options.roll) { + for (const damageType of roll.damageTypes?.values?.() ?? []) { + changeKeys.push(`system.bonuses.${type}.${damageType}`); + } } - + const item = this.data.parent?.items?.get(this.options.source.item); if (item) { switch (item.type) { @@ -140,69 +145,62 @@ export default class DamageRoll extends DHRoll { return changeKeys; } - constructFormulas(config) { - return { - damageFormula: this.constructFormula(this.options.damageFormula, config, true), - resourceFormulas: this.options.resourceFormulas.map(x => this.constructFormula(x, config)) - }; - } - - constructFormula(formulaData, config, isDamage) { - if (!formulaData) return null; + constructFormula(config) { this.options.isCritical = config.isCritical; - - formulaData.roll = new Roll(Roll.replaceFormulaData(formulaData.formula, config.data)); - formulaData.roll.terms = Roll.parse(formulaData.roll.formula, config.data); - - if (formulaData.extraFormula) { - formulaData.roll.terms.push( - new foundry.dice.terms.OperatorTerm({ operator: '+' }), - ...this.constructor.parse(formulaData.extraFormula, this.options.data) - ); - } - - if (isDamage && formulaData.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) { - formulaData.modifiers = this.applyBaseBonus(formulaData); - this.addModifiers(formulaData); - formulaData.modifiers?.forEach(m => { - formulaData.roll.terms.push(...this.formatModifier(m.value)); - }); - - /* To Remove When Reaction System */ - for (const mod in config.modifiers) { - const modifier = config.modifiers[mod]; - if ( - modifier.beforeCrit === true && - (modifier.enabled || modifier.value) - ) modifier.callback(formulaData); + for (const [index, part] of this.options.roll.entries()) { + const isHitpointPart = part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id; + part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data)); + part.roll.terms = Roll.parse(part.roll.formula, config.data); + if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) { + part.modifiers = this.applyBaseBonus(part); + this.addModifiers(part); + part.modifiers?.forEach(m => { + part.roll.terms.push(...this.formatModifier(m.value)); + }); } /* To Remove When Reaction System */ - for (const mod in config.modifiers) { - const modifier = config.modifiers[mod]; - if (!modifier.beforeCrit && (modifier.enabled || modifier.value)) modifier.callback(formulaData); + if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) { + for (const mod in config.modifiers) { + const modifier = config.modifiers[mod]; + if (modifier.beforeCrit === true && (modifier.enabled || modifier.value)) modifier.callback(part); + } } - if (config.damageOptions.groupAttack?.numAttackers > 1) { + if (part.extraFormula) { + part.roll.terms.push( + new foundry.dice.terms.OperatorTerm({ operator: '+' }), + ...this.constructor.parse(part.extraFormula, this.options.data) + ); + } + + if (config.damageOptions.groupAttack?.numAttackers > 1 && isHitpointPart) { const damageTypes = [foundry.dice.terms.Die, foundry.dice.terms.NumericTerm]; - for (const term of formulaData.roll.terms) { + for (const term of part.roll.terms) { if (damageTypes.some(type => term instanceof type)) { term.number *= config.damageOptions.groupAttack.numAttackers; } } } - if (config.isCritical) { - const total = formulaData.roll.dice.reduce((acc, term) => acc + term._faces * term._number, 0); + if (config.isCritical && isHitpointPart) { + const total = part.roll.dice.reduce((acc, term) => acc + term._faces * term._number, 0); if (total > 0) { - formulaData.roll.terms.push(...this.formatModifier(total)); + part.roll.terms.push(...this.formatModifier(total)); } } - } - formulaData.roll._formula = this.constructor.getFormula(formulaData.roll.terms); - - return formulaData; + /* To Remove When Reaction System */ + if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) { + for (const mod in config.modifiers) { + const modifier = config.modifiers[mod]; + if (!modifier.beforeCrit && (modifier.enabled || modifier.value)) modifier.callback(part); + } + } + + part.roll._formula = this.constructor.getFormula(part.roll.terms); + } + return this.options.roll; } /* To Remove When Reaction System */ @@ -295,4 +293,76 @@ export default class DamageRoll extends DHRoll { config.modifiers = mods; return mods; } + + static async reroll(rollPart, dice, result) { + let diceIndex = 0; + let parsedRoll = game.system.api.dice.DamageRoll.fromData({ + ...rollPart.roll, + terms: rollPart.roll.terms.map(term => { + const isDie = term.class === 'Die'; + const fixedTerm = { + ...term, + ...(isDie ? { results: rollPart.dice[diceIndex].results } : {}) + }; + + if (isDie) diceIndex++; + return fixedTerm; + }), + class: 'DamageRoll', + evaluated: false + }); + + const parsedDiceTerms = Object.keys(parsedRoll.terms).reduce((acc, key) => { + const term = parsedRoll.terms[key]; + if (term instanceof CONFIG.Dice.termTypes.DiceTerm) acc[Object.keys(acc).length] = term; + return acc; + }, {}); + const term = parsedDiceTerms[dice]; + const termResult = parsedDiceTerms[dice].results[result]; + + const newIndex = parsedDiceTerms[dice].results.length; + await term.reroll(`/r1=${termResult.result}`); + + const diceRolls = []; + if (game.modules.get('dice-so-nice')?.active) { + const newResult = parsedDiceTerms[dice].results[newIndex]; + diceRolls.push({ + _evaluated: true, + dice: [ + new foundry.dice.terms.Die({ + ...term, + total: newResult.result, + faces: term._faces, + results: [newResult] + }) + ], + options: { appearance: {} } + }); + } + + await triggerChatRollFx(diceRolls); + await parsedRoll.evaluate(); + + const results = parsedRoll.dice[dice].results.map(result => ({ + ...result, + discarded: !result.active + })); + const newResult = results.splice(results.length - 1, 1); + results.splice(Number(result) + 1, 0, newResult[0]); + + const rerolledDice = parsedRoll.dice.map((x, index) => { + const isRerollDice = index === Number(dice); + if (!isRerollDice) return { ...x, dice: x.denomination }; + return { + dice: parsedRoll.dice[dice].denomination, + total: parsedRoll.dice[dice].total, + results: results.map(result => ({ + ...result, + hasRerolls: result.hasRerolls || isRerollDice + })) + }; + }); + + return { parsedRoll, rerolledDice }; + } } diff --git a/module/dice/dhRoll.mjs b/module/dice/dhRoll.mjs index 62d9ff9f..1c6ec829 100644 --- a/module/dice/dhRoll.mjs +++ b/module/dice/dhRoll.mjs @@ -1,8 +1,7 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs'; import { triggerChatRollFx } from '../helpers/utils.mjs'; -import BaseRoll from './baseRoll.mjs'; -export default class DHRoll extends BaseRoll { +export default class DHRoll extends Roll { baseTerms = []; constructor(formula, data = {}, options = {}) { super(formula, data, foundry.utils.mergeObject(options, { roll: [] }, { overwrite: false })); @@ -34,17 +33,11 @@ export default class DHRoll extends BaseRoll { if (config.skips?.createMessage) config.messageRoll = roll; - if (config.evaluate !== false) { - await this.buildEvaluate(roll, config, (message = {})); - } + await this.buildEvaluate(roll, config, (message = {})); await this.buildPost(roll, config, (message = {})); return config; } - static createRollInstance(config) { - return new this(config.roll.formula, config.data, config); - } - /** * @param {Partial} config * @returns {Promise} @@ -62,7 +55,7 @@ export default class DHRoll extends BaseRoll { this.temporaryModifierBuilder(config); - let roll = this.createRollInstance(config); + let roll = new this(config.roll.formula, config.data, config); if (config.dialog.configure !== false) { // Open Roll Dialog const DialogClass = config.dialog?.class ?? this.DefaultDialog; @@ -79,30 +72,13 @@ export default class DHRoll extends BaseRoll { return roll; } - /** - * Evaluates the roll and assigns roll data into the config. - * This is only called if config.evaluate is not set to false - * @protected - */ static async buildEvaluate(roll, config = {}, message = {}) { - await roll.evaluate(); - config.roll = { - ...roll.options.roll, - total: roll.total, - formula: roll.formula, - dice: roll.dice.map(d => ({ - dice: d.denomination, - total: d.total, - formula: d.formula, - results: d.results - })) - }; + if (config.evaluate !== false) { + await roll.evaluate(); + config.roll = this.postEvaluate(roll, config); + } } - /** - * Runs any post configuration events that need to happen towards the end, such as hooks and dice so nice - * @protected - */ static async buildPost(roll, config, message) { for (const hook of config.hooks) { if (Hooks.call(`${CONFIG.DH.id}.postRoll${hook.capitalize()}`, config, message) === false) return null; @@ -115,13 +91,23 @@ export default class DHRoll extends BaseRoll { } } + static postEvaluate(roll, config = {}) { + return { + ...roll.options.roll, + total: roll.total, + formula: roll.formula, + dice: roll.dice.map(d => ({ + dice: d.denomination, + total: d.total, + formula: d.formula, + results: d.results + })) + }; + } + static async toMessage(roll, config) { const item = config.data.parent?.items?.get?.(config.source.item) ?? null; - const actions = item ? [ - ...item.system.actions, - ...(item.system.attack?.id === config.source.action ? [item.system.attack] : []) - ] : []; - const action = actions.find(x => x.id === config.source.action); + const action = item ? item.system.actions.get(config.source.action) : null; let actionDescription = null; if (action?.chatDisplay) { actionDescription = action @@ -133,14 +119,6 @@ export default class DHRoll extends BaseRoll { config.actionChatMessageHandled = true; } - const reloadSetting = - game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).reload; - const useReload = - item?.system.hasReload && - action?.type === 'attack' && - reloadSetting === CONFIG.DH.SETTINGS.reloadChoices.auto.id; - const needsReload = useReload ? await action?.handleReload?.() : false; - const cls = getDocumentClass('ChatMessage'), msgData = { type: this.messageType, @@ -148,7 +126,7 @@ export default class DHRoll extends BaseRoll { title: roll.title, speaker: cls.getSpeaker({ actor: roll.data?.parent }), sound: config.mute ? null : CONFIG.sounds.dice, - system: { ...config, actionDescription, needsReload }, + system: { ...config, actionDescription }, rolls: [roll] }; @@ -170,17 +148,14 @@ export default class DHRoll extends BaseRoll { if (!this._evaluated) return; const metagamingSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Metagaming); - const automationSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation); const chatData = await this._prepareChatRenderContext({ flavor, isPrivate, ...options }); return foundry.applications.handlebars.renderTemplate(template, { roll: this, ...chatData, - action: chatData.action, parent: chatData.parent, targetMode: chatData.targetMode, areas: chatData.action?.areas, - metagamingSettings, - automationSettings + metagamingSettings }); } diff --git a/module/dice/die/_module.mjs b/module/dice/die/_module.mjs index b84cef86..19ca951a 100644 --- a/module/dice/die/_module.mjs +++ b/module/dice/die/_module.mjs @@ -3,7 +3,6 @@ import HopeDie from './hopeDie.mjs'; import FearDie from './fearDie.mjs'; import AdvantageDie from './advantageDie.mjs'; import DisadvantageDie from './disadvantageDie.mjs'; -export { default as BaseDie } from './baseDie.mjs'; export const diceTypes = { DualityDie, diff --git a/module/dice/die/advantageDie.mjs b/module/dice/die/advantageDie.mjs index 66b6f124..9c2f0b03 100644 --- a/module/dice/die/advantageDie.mjs +++ b/module/dice/die/advantageDie.mjs @@ -1,6 +1,4 @@ -import BaseDie from './baseDie.mjs'; - -export default class AdvantageDie extends BaseDie { +export default class AdvantageDie extends foundry.dice.terms.Die { constructor(options) { super(options); diff --git a/module/dice/die/baseDie.mjs b/module/dice/die/baseDie.mjs deleted file mode 100644 index cc88f753..00000000 --- a/module/dice/die/baseDie.mjs +++ /dev/null @@ -1,12 +0,0 @@ -export default class BaseDie extends foundry.dice.terms.Die { - async rerollResult(resultIndex) { - const result = this.results[resultIndex]; - result.rerolled = true; - result.active = false; - await this.roll({ reroll: true }); - - const rerolledResult = this.results[this.results.length - 1]; - this.results.splice(this.results.length - 1, 1); - this.results.splice(resultIndex, 0, rerolledResult); - } -} \ No newline at end of file diff --git a/module/dice/die/disadvantageDie.mjs b/module/dice/die/disadvantageDie.mjs index e79845f3..f56ebe96 100644 --- a/module/dice/die/disadvantageDie.mjs +++ b/module/dice/die/disadvantageDie.mjs @@ -1,6 +1,4 @@ -import BaseDie from './baseDie.mjs'; - -export default class DisadvantageDie extends BaseDie { +export default class DisadvantageDie extends foundry.dice.terms.Die { constructor(options) { super(options); diff --git a/module/dice/die/dualityDie.mjs b/module/dice/die/dualityDie.mjs index 2f4dae77..cc7ee75e 100644 --- a/module/dice/die/dualityDie.mjs +++ b/module/dice/die/dualityDie.mjs @@ -1,7 +1,6 @@ -import BaseDie from './baseDie.mjs'; import { updateResourcesForDualityReroll } from '../helpers.mjs'; -export default class DualityDie extends BaseDie { +export default class DualityDie extends foundry.dice.terms.Die { constructor(options) { super(options); diff --git a/module/dice/dualityRoll.mjs b/module/dice/dualityRoll.mjs index 6503efb1..e2d967a3 100644 --- a/module/dice/dualityRoll.mjs +++ b/module/dice/dualityRoll.mjs @@ -232,41 +232,9 @@ export default class DualityRoll extends D20Roll { return changeKeys; } - /** @inheritdoc */ static async buildEvaluate(roll, config = {}, message = {}) { await super.buildEvaluate(roll, config, message); - config.roll.hope = { - dice: roll.dHope.denomination, - value: this.guaranteedCritical ? 0 : roll.dHope.total, - rerolled: { - any: roll.dHope.results.some(x => x.rerolled), - rerolls: roll.dHope.results.filter(x => x.rerolled) - } - }; - config.roll.fear = { - dice: roll.dFear.denomination, - value: this.guaranteedCritical ? 0 : roll.dFear.total, - rerolled: { - any: roll.dFear.results.some(x => x.rerolled), - rerolls: roll.dFear.results.filter(x => x.rerolled) - } - }; - config.roll.rally = { - dice: roll.dRally?.denomination, - value: roll.dRally?.total - }; - config.roll.result = { - duality: roll.withHope ? 1 : roll.withFear ? -1 : 0, - total: this.guaranteedCritical ? 0 : roll.dHope.total + roll.dFear.total, - label: roll.totalLabel - }; - if (roll._rallyIndex && roll.data?.parent) - roll.data.parent.deleteEmbeddedDocuments('ActiveEffect', [roll._rallyIndex]); - } - - /** @inheritdoc */ - static async buildPost(roll, config, message) { await setDiceSoNiceForDualityRoll( roll, config.roll.advantage.type, @@ -274,7 +242,44 @@ export default class DualityRoll extends D20Roll { config.roll.fear.dice, config.roll.advantage.dice ); + } + static postEvaluate(roll, config = {}) { + const data = super.postEvaluate(roll, config); + + data.hope = { + dice: roll.dHope.denomination, + value: this.guaranteedCritical ? 0 : roll.dHope.total, + rerolled: { + any: roll.dHope.results.some(x => x.rerolled), + rerolls: roll.dHope.results.filter(x => x.rerolled) + } + }; + data.fear = { + dice: roll.dFear.denomination, + value: this.guaranteedCritical ? 0 : roll.dFear.total, + rerolled: { + any: roll.dFear.results.some(x => x.rerolled), + rerolls: roll.dFear.results.filter(x => x.rerolled) + } + }; + data.rally = { + dice: roll.dRally?.denomination, + value: roll.dRally?.total + }; + data.result = { + duality: roll.withHope ? 1 : roll.withFear ? -1 : 0, + total: this.guaranteedCritical ? 0 : roll.dHope.total + roll.dFear.total, + label: roll.totalLabel + }; + + if (roll._rallyIndex && roll.data?.parent) + roll.data.parent.deleteEmbeddedDocuments('ActiveEffect', [roll._rallyIndex]); + + return data; + } + + static async buildPost(roll, config, message) { await super.buildPost(roll, config, message); await DualityRoll.dualityUpdate(config); @@ -409,4 +414,8 @@ export default class DualityRoll extends D20Roll { return rerolled; } + + fromJSON(json) { + return super.fromJSON(json); + } } diff --git a/module/dice/fateRoll.mjs b/module/dice/fateRoll.mjs index f8276ce1..114fad59 100644 --- a/module/dice/fateRoll.mjs +++ b/module/dice/fateRoll.mjs @@ -75,23 +75,25 @@ export default class FateRoll extends D20Roll { this.terms[0] = new foundry.dice.terms.Die({ faces: 12 }); } - /** @inheritdoc */ static async buildEvaluate(roll, config = {}, message = {}) { await super.buildEvaluate(roll, config, message); - config.roll.fate = { - dice: roll.fateDie === 'Hope' ? roll.dHope.denomination : roll.dFear.denomination, - value: roll.fateDie === 'Hope' ? roll.dHope.total : roll.dFear.total, - fateDie: roll.fateDie - }; - } - /** @inheritdoc */ - static async buildPost(roll, config, message) { if (roll.fateDie === 'Hope') { await setDiceSoNiceForHopeFateRoll(roll, config.roll.fate.dice); } else { await setDiceSoNiceForFearFateRoll(roll, config.roll.fate.dice); } - return super.buildPost(roll, config, message); + } + + static postEvaluate(roll, config = {}) { + const data = super.postEvaluate(roll, config); + + data.fate = { + dice: roll.fateDie === 'Hope' ? roll.dHope.denomination : roll.dFear.denomination, + value: roll.fateDie === 'Hope' ? roll.dHope.total : roll.dFear.total, + fateDie: roll.fateDie + }; + + return data; } } diff --git a/module/documents/actor.mjs b/module/documents/actor.mjs index 666d9ac1..f8880597 100644 --- a/module/documents/actor.mjs +++ b/module/documents/actor.mjs @@ -622,11 +622,6 @@ export default class DhpActor extends Actor { return rollData; } - /** - * Checks to see if damage can be reduced in one way or another. - * @param {number} hpDamage the amount of marked hp that will be marked - * @param {Set} types a list of damage types - */ #canReduceDamage(hpDamage, types) { const { stressDamageReduction, disabledArmor, reduceSeverity, thresholdImmunities } = this.system.rules.damageReduction; @@ -653,32 +648,35 @@ export default class DhpActor extends Actor { return canUseArmor || canUseStress || hasReduceSeverity || hasThresholdImmunity; } - async takeDamage(args, isDirect = false) { - args = this.#parseDamageArgs(args); - if (Hooks.call(`${CONFIG.DH.id}.preTakeDamage`, this, args) === false) return null; + async takeDamage(damages, isDirect = false) { + if (Hooks.call(`${CONFIG.DH.id}.preTakeDamage`, this, damages) === false) return null; if (this.type === 'companion') { await this.modifyResource([{ value: 1, key: 'stress' }]); return; } - const updates = args.resourceUpdates; - if (args.main) { - // todo: avoid side effects, but hook currently requires it - args.main.value = this.calculateDamage(args.main.value, args.main.damageTypes); - } + const updates = []; - if (Hooks.call(`${CONFIG.DH.id}.postCalculateDamage`, this, args) === false) return null; + Object.entries(damages).forEach(([key, damage]) => { + damage.parts.forEach(part => { + if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) + part.total = this.calculateDamage(part.total, part.damageTypes); + const update = updates.find(u => u.key === key); + if (update) { + update.value += part.total; + update.damageTypes.add(...new Set(part.damageTypes)); + } else updates.push({ value: part.total, key, damageTypes: new Set(part.damageTypes) }); + }); + }); - // Convert deducted resources to a record of updates. Return if nothing to do. - if (!updates.some(u => u.value) && !args.main) return; + if (Hooks.call(`${CONFIG.DH.id}.postCalculateDamage`, this, damages) === false) return null; - if (args.main) { - const hpDamage = { - value: this.convertDamageToThreshold(args.main.value), - damageTypes: new Set(args.main.damageTypes), - key: CONFIG.DH.GENERAL.healingTypes.hitPoints.id - }; + if (!updates.length) return; + + const hpDamage = updates.find(u => u.key === CONFIG.DH.GENERAL.healingTypes.hitPoints.id); + if (hpDamage?.value) { + hpDamage.value = this.convertDamageToThreshold(hpDamage.value); if (this.type === 'character' && !isDirect && this.#canReduceDamage(hpDamage.value, hpDamage.damageTypes)) { const armorSlotResult = await this.owner.query( 'armorSlot', @@ -693,7 +691,7 @@ export default class DhpActor extends Actor { ); if (armorSlotResult) { const { modifiedDamage, armorChanges, stressSpent } = armorSlotResult; - hpDamage.value = modifiedDamage; + updates.find(u => u.key === 'hitPoints').value = modifiedDamage; for (const armorChange of armorChanges) { updates.push({ value: armorChange.amount, key: 'armor', uuid: armorChange.uuid }); } @@ -703,23 +701,19 @@ export default class DhpActor extends Actor { else updates.push({ value: stressSpent, key: 'stress' }); } } - } else if (this.type === 'adversary') { + } + if (this.type === 'adversary') { const reducedSeverity = hpDamage.damageTypes.reduce((value, curr) => { return Math.max(this.system.rules.damageReduction.reduceSeverity[curr], value); }, 0); hpDamage.value = Math.max(hpDamage.value - reducedSeverity, 0); - if (this.system.rules.damageReduction.thresholdImmunities[getDamageKey(hpDamage.value)]) { - hpDamage.value = Math.max(0, hpDamage.value - 1); - } - } - // Merge existing hitPoint deduction with finalised damage deduction - const existing = updates.find(u => u.key === CONFIG.DH.GENERAL.healingTypes.hitPoints.id); - if (existing) { - existing.value += hpDamage.value; - existing.damageTypes = hpDamage.damageTypes; - } else { - updates.push(hpDamage); + if ( + hpDamage.value && + this.system.rules.damageReduction.thresholdImmunities[getDamageKey(hpDamage.value)] + ) { + hpDamage.value -= 1; + } } } @@ -735,10 +729,12 @@ export default class DhpActor extends Actor { for (var result of results) resourceMap.addResources(result.updates); resourceMap.updateResources(); } - - for (const u of updates) { - u.value = u.key === 'fear' || this.system?.resources?.[u.key]?.isReversed === false ? u.value * -1 : u.value; - } + + updates.forEach( + u => + (u.value = + u.key === 'fear' || this.system?.resources?.[u.key]?.isReversed === false ? u.value * -1 : u.value) + ); await this.modifyResource(updates); @@ -747,36 +743,6 @@ export default class DhpActor extends Actor { return updates; } - async takeHealing(args) { - args = this.#parseDamageArgs({ resources: 'resources' in args ? args.resources : args }); - if (Hooks.call(`${CONFIG.DH.id}.preTakeHealing`, this, args) === false) return null; - - const updates = args.resourceUpdates; - for (const u of updates) { - const shouldFlip = !(u.key === 'fear' || this.system?.resources?.[u.key]?.isReversed === false); - u.value = shouldFlip ? u.value * -1 : u.value; - } - await this.modifyResource(updates); - - if (Hooks.call(`${CONFIG.DH.id}.postTakeHealing`, this, updates) === false) return null; - - return updates; - } - - /** Parse damage args that may be coming from takeHealing or takeDamage. Used to simplify macro usage and roll vs non-roll usage */ - #parseDamageArgs(args = {}) { - const damageRoll = 'total' in args ? args : (args.main ?? args.damage); - const damageValue = typeof damageRoll === 'number' ? damageRoll : damageRoll?.total; - const damageTypes = Array.from(damageRoll?.options?.damageTypes ?? damageRoll?.damageTypes ?? []); - const main = typeof damageValue === 'number' ? { key: 'damage', value: damageValue, damageTypes } : null; - const resourceUpdates = Object.entries(args.resources ?? {}).map(([key, damage]) => ({ - key, - value: typeof damage === 'number' ? damage : damage?.total ?? 0 - })); - - return { main, resourceUpdates }; - } - calculateDamage(baseDamage, type) { if (this.canResist(type, 'immunity')) return 0; if (this.canResist(type, 'resistance')) baseDamage = Math.ceil(baseDamage / 2); @@ -801,6 +767,32 @@ export default class DhpActor extends Actor { return reduction === Infinity ? 0 : reduction; } + async takeHealing(healings) { + if (Hooks.call(`${CONFIG.DH.id}.preTakeHealing`, this, healings) === false) return null; + + const updates = []; + Object.entries(healings).forEach(([key, healing]) => { + healing.parts.forEach(part => { + const update = updates.find(u => u.key === key); + if (update) update.value += part.total; + else updates.push({ value: part.total, key }); + }); + }); + + updates.forEach( + u => + (u.value = !(u.key === 'fear' || this.system?.resources?.[u.key]?.isReversed === false) + ? u.value * -1 + : u.value) + ); + + await this.modifyResource(updates); + + if (Hooks.call(`${CONFIG.DH.id}.postTakeHealing`, this, updates) === false) return null; + + return updates; + } + /** * Resources are modified asynchronously, so be careful not to update the same resource in * quick succession. diff --git a/module/documents/chatMessage.mjs b/module/documents/chatMessage.mjs index d53a76bd..fd68997c 100644 --- a/module/documents/chatMessage.mjs +++ b/module/documents/chatMessage.mjs @@ -3,13 +3,6 @@ import { emitGMUpdate, emitGMCreate, GMUpdateEvent } from '../systemRegistration export default class DhpChatMessage extends foundry.documents.ChatMessage { targetHook = null; - static #EXPAND_SECTIONS = [ - { selector: 'roll-section [data-action="expandRoll"]', key: 'roll' }, - { selector: 'damage-section', key: 'damage' }, - { selector: 'target-section', key: 'target' }, - { selector: 'description-section', key: 'desc' } - ]; - async renderHTML() { const actor = game.actors.get(this.speaker.actor); const actorData = @@ -96,26 +89,23 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage { } } - // Check registered selectors and the main item section for expanding - // Preserving during re-render is handled by core foundry on anything with [data-action=expandRoll] const autoExpandRoll = game.settings.get( - CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance - ).expandRollMessage; - for (const { selector, key } of DhpChatMessage.#EXPAND_SECTIONS) { - const elements = html.querySelectorAll(selector); - for (const element of elements) { - element.classList.toggle('expanded', autoExpandRoll[key]); - } - } - - // Auto expand the item description. These are not preserved by foundry during re-renders - const itemDesc = html.querySelector('details'); - if (itemDesc) { - const existing = document.querySelector(`.chat-message[data-message-id="${this.id}"] details`); - if (existing?.hasAttribute('open') ?? autoExpandRoll.desc) { - itemDesc.setAttribute('open', ''); - } - } + CONFIG.DH.id, + CONFIG.DH.SETTINGS.gameSettings.appearance + ).expandRollMessage, + rollSections = html.querySelectorAll('.roll-part'), + itemDesc = html.querySelector('.domain-card-move'); + rollSections.forEach(s => { + if (s.classList.contains('roll-section')) { + const toExpand = s.querySelector('[data-action="expandRoll"]'); + toExpand.classList.toggle('expanded', autoExpandRoll.roll); + } else if (s.classList.contains('damage-section')) + s.classList.toggle('expanded', autoExpandRoll.damage); + else if (s.classList.contains('target-section')) s.classList.toggle('expanded', autoExpandRoll.target); + else if (s.classList.contains('description-section')) + s.classList.toggle('expanded', autoExpandRoll.desc); + }); + if (itemDesc && autoExpandRoll.desc) itemDesc.setAttribute('open', ''); } if (!this.isAuthor && !this.speakerActor?.isOwner) { diff --git a/module/documents/item.mjs b/module/documents/item.mjs index 8112e99f..14717538 100644 --- a/module/documents/item.mjs +++ b/module/documents/item.mjs @@ -208,7 +208,10 @@ export default class DHItem extends foundry.documents.Item { tags: this._getTags() }, actions: item.system.actionsList, - description: await this.system.getEnrichedDescription() + description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.system.description, { + relativeTo: this.parent, + rollData: this.parent?.getRollData() ?? {} + }) }; const msg = { diff --git a/module/documents/tokenManager.mjs b/module/documents/tokenManager.mjs index b21b56a0..7678d2c7 100644 --- a/module/documents/tokenManager.mjs +++ b/module/documents/tokenManager.mjs @@ -19,10 +19,10 @@ export default class DhTokenManager { } } - const placedData = await canvas.tokens.placeTokens( + return await canvas.tokens.placeTokens( [ { - ...(await actor.getTokenDocument()).toObject(), + ...actor.prototypeToken.toObject(), actorId: actor.id, displayName: 50, ...tokenData @@ -30,8 +30,6 @@ export default class DhTokenManager { ], { create: false } ); - - return placedData?.[0] ?? null; } /** @@ -48,24 +46,22 @@ export default class DhTokenManager { const createElevation = elevation ?? level.elevation.bottom; for (const tokenData of tokensData) { - const previewToken = await this.createPreview(tokenData.actor, { + const previewTokens = await this.createPreview(tokenData.actor, { name: tokenData.tokenPreviewName, level: game.user.viewedLevel, elevation: createElevation, flags: { daggerheart: { createPlacement: true } } }); - if (!previewToken) return null; - - const finalTokenData = { - ...previewToken.toObject(), - name: tokenData.actor.prototypeToken.name, - displayName: tokenData.actor.prototypeToken.displayName, - flags: tokenData.actor.prototypeToken.flags - }; + if (!previewTokens?.length) return null; await canvas.scene.createEmbeddedDocuments( 'Token', - [finalTokenData], + previewTokens.map(x => ({ + ...x.toObject(), + name: tokenData.actor.prototypeToken.name, + displayName: tokenData.actor.prototypeToken.displayName, + flags: tokenData.actor.prototypeToken.flags + })), { controlObject: true, parent: canvas.scene } ); } diff --git a/module/documents/tooltipManager.mjs b/module/documents/tooltipManager.mjs index 6e794b6a..3e3f4a16 100644 --- a/module/documents/tooltipManager.mjs +++ b/module/documents/tooltipManager.mjs @@ -4,234 +4,199 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti #wide = false; #bordered = false; - /** @inheritdoc */ async activate(element, options = {}) { - this.#wide = false; - this.#bordered = false; - - const isMacro = document.getElementById('action-bar').contains(element); - const macro = isMacro ? game.macros.get(game.user.hotbar[Number(element.dataset.slot)] ?? null) : null; - const macroItemUuid = macro?.type === 'script' ? macro.command.match(/await game\.system\.api\.applications\.ui\.DhHotbar\.useItem\("([^"]+)"\);/)?.[1] : null; - if (macroItemUuid && await fromUuid(macroItemUuid, { strict: false })) { - element.dataset.tooltip = `#item#${macroItemUuid}`; - options.direction = this.constructor.TOOLTIP_DIRECTIONS.UP; - } + const { TextEditor } = foundry.applications.ux; let html = options.html; - const key = element.dataset.tooltip?.match(/^#([\w-]+)#/)?.[1]; - switch (key) { - case 'battlepoints': - return this.#activateBattlepoints(element, options); - case 'effect-display': - html = await this.#activateEffectDisplay(element, options); - break; - case 'item': - html = await this.#activateItem(element, options); - break; - case 'attack': - html = await this.#activateAttack(element, options); - break; - case 'shortRest': - case 'longRest': - html = await this.#activateRest(element, options); - break; - case 'advantage': - case 'disadvantage': - html = await this.#activateAdvantageDisadvantage(element, options); - break; - case 'deathMove': - html = await this.#activateDeathMove(element, options); - break; + if (element.dataset.tooltip?.startsWith('#battlepoints#')) { + this.#wide = true; + this.#bordered = true; + + html = await this.getBattlepointHTML(element.dataset.combatId); + options.direction = this._determineItemTooltipDirection(element); + super.activate(element, { ...options, html: html }); + + const lockedTooltip = this.lockTooltip(); + lockedTooltip.querySelectorAll('.battlepoint-toggle-container input').forEach(element => { + element.addEventListener('input', this.toggleModifier.bind(this)); + }); + return; + } else { + this.#wide = false; + this.#bordered = false; + } + + if (element.dataset.tooltip === '#effect-display#') { + this.#bordered = true; + let effect = {}; + if (element.dataset.uuid) { + const effectItem = await foundry.utils.fromUuid(element.dataset.uuid); + const effectData = effectItem.toObject(); + + effect = { + ...effectData, + name: game.i18n.localize(effectData.name) + }; + + if (effectData.type === 'beastform') { + const beastformData = { + features: [], + advantageOn: effectData.system.advantageOn, + beastformAttackData: game.system.api.data.items.DHBeastform.getBeastformAttackData(effectItem) + }; + + const features = effectItem.parent.items.filter(x => effectItem.system.featureIds.includes(x.id)); + for (const feature of features) { + const featureData = feature.toObject(); + featureData.enrichedDescription = await feature.system.getEnrichedDescription(); + beastformData.features.push(featureData); + } + + effect.description = await foundry.applications.handlebars.renderTemplate( + 'systems/daggerheart/templates/ui/tooltip/parts/beastformData.hbs', + { + item: { system: beastformData } + } + ); + } else { + effect.description = game.i18n.localize( + effectData.description ?? effectData.parent.system.description + ); + } + } else { + const conditions = CONFIG.DH.GENERAL.conditions(); + const condition = conditions[element.dataset.condition]; + effect = { + ...condition, + name: game.i18n.localize(condition.name), + description: game.i18n.localize(condition.description), + appliedBy: element.dataset.appliedBy, + isLockedCondition: true + }; + } + + html = await foundry.applications.handlebars.renderTemplate( + `systems/daggerheart/templates/ui/tooltip/effect-display.hbs`, + { + effect + } + ); + + this.tooltip.innerHTML = html; + options.direction = this._determineItemTooltipDirection(element); + } else { + this.#bordered = false; + } + + if (element.dataset.tooltip?.startsWith('#item#')) { + const itemUuid = element.dataset.tooltip.slice(6); + const item = await foundry.utils.fromUuid(itemUuid); + if (item) { + const isAction = item instanceof game.system.api.models.actions.actionsTypes.base; + const isEffect = item instanceof ActiveEffect; + await this.enrichText(item); + + const type = isAction ? 'action' : isEffect ? 'effect' : item.type; + html = await foundry.applications.handlebars.renderTemplate( + `systems/daggerheart/templates/ui/tooltip/${type}.hbs`, + { + item: item, + description: item.system?.enrichedDescription ?? item.enrichedDescription, + config: CONFIG.DH, + allDomains: CONFIG.DH.DOMAIN.allDomains() + } + ); + + this.tooltip.innerHTML = html; + options.direction = this._determineItemTooltipDirection(element); + } + } else { + const attack = element.dataset.tooltip?.startsWith('#attack#'); + if (attack) { + const actorUuid = element.dataset.tooltip.slice(8); + const actor = await foundry.utils.fromUuid(actorUuid); + const attack = actor.system.attack; + + const description = await TextEditor.enrichHTML(attack.description); + html = await foundry.applications.handlebars.renderTemplate( + `systems/daggerheart/templates/ui/tooltip/attack.hbs`, + { + attack: attack, + description: description, + parent: actor, + config: CONFIG.DH + } + ); + + this.tooltip.innerHTML = html; + } + + const shortRest = element.dataset.tooltip?.startsWith('#shortRest#'); + const longRest = element.dataset.tooltip?.startsWith('#longRest#'); + if (shortRest || longRest) { + const key = element.dataset.tooltip.slice(shortRest ? 11 : 10); + + const moves = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves[ + element.dataset.restType + ].moves; + const move = moves[key]; + const description = await TextEditor.enrichHTML(move.description); + html = await foundry.applications.handlebars.renderTemplate( + `systems/daggerheart/templates/ui/tooltip/downtime.hbs`, + { + move: move, + description: description + } + ); + + this.tooltip.innerHTML = html; + options.direction = this._determineItemTooltipDirection( + element, + this.constructor.TOOLTIP_DIRECTIONS.RIGHT + ); + } + + const isAdvantage = element.dataset.tooltip?.startsWith('#advantage#'); + const isDisadvantage = element.dataset.tooltip?.startsWith('#disadvantage#'); + if (isAdvantage || isDisadvantage) { + const actorUuid = element.dataset.tooltip.slice(isAdvantage ? 11 : 14); + const actor = await foundry.utils.fromUuid(actorUuid); + + if (actor) { + html = await foundry.applications.handlebars.renderTemplate( + `systems/daggerheart/templates/ui/tooltip/advantage.hbs`, + { + sources: isAdvantage ? actor.system.advantageSources : actor.system.disadvantageSources + } + ); + + this.tooltip.innerHTML = html; + } + } + + const deathMove = element.dataset.tooltip?.startsWith('#deathMove#'); + if (deathMove) { + const name = element.dataset.deathName; + const img = element.dataset.deathImg; + const description = element.dataset.deathDescription; + + html = await foundry.applications.handlebars.renderTemplate( + `systems/daggerheart/templates/ui/tooltip/death-move.hbs`, + { + move: { name: name, img: img, description: description } + } + ); + + this.tooltip.innerHTML = html; + options.direction = this._determineItemTooltipDirection( + element, + this.constructor.TOOLTIP_DIRECTIONS.RIGHT + ); + } } this.noOffset = options.noOffset; - super.activate(element, { ...options, html }); - } - - async #activateBattlepoints(element, options) { - this.#wide = true; - this.#bordered = true; - - const html = await this.getBattlepointHTML(element.dataset.combatId); - options.direction = this._determineItemTooltipDirection(element); super.activate(element, { ...options, html: html }); - - const lockedTooltip = this.lockTooltip(); - lockedTooltip.querySelectorAll('.battlepoint-toggle-container input').forEach(element => { - element.addEventListener('input', this.toggleModifier.bind(this)); - }); - } - - async #activateEffectDisplay(element, options) { - this.#bordered = true; - let effect = {}; - if (element.dataset.uuid) { - const effectItem = await foundry.utils.fromUuid(element.dataset.uuid); - const effectData = effectItem.toObject(); - - effect = { - ...effectData, - name: game.i18n.localize(effectData.name) - }; - - if (effectData.type === 'beastform') { - const beastformData = { - features: [], - advantageOn: effectData.system.advantageOn, - beastformAttackData: game.system.api.data.items.DHBeastform.getBeastformAttackData(effectItem) - }; - - const features = effectItem.parent.items.filter(x => effectItem.system.featureIds.includes(x.id)); - for (const feature of features) { - const featureData = feature.toObject(); - featureData.enrichedDescription = await feature.system.getEnrichedDescription(); - beastformData.features.push(featureData); - } - - effect.description = await foundry.applications.handlebars.renderTemplate( - 'systems/daggerheart/templates/ui/tooltip/parts/beastformData.hbs', - { - item: { system: beastformData } - } - ); - } else { - effect.description = game.i18n.localize( - effectData.description ?? effectData.parent.system.description - ); - } - } else { - const conditions = CONFIG.DH.GENERAL.conditions(); - const condition = conditions[element.dataset.condition]; - effect = { - ...condition, - name: game.i18n.localize(condition.name), - description: game.i18n.localize(condition.description), - appliedBy: element.dataset.appliedBy, - isLockedCondition: true - }; - } - - const html = await foundry.applications.handlebars.renderTemplate( - `systems/daggerheart/templates/ui/tooltip/effect-display.hbs`, - { - effect - } - ); - - this.tooltip.innerHTML = html; - options.direction = this._determineItemTooltipDirection(element); - - return html; - } - - async #activateItem(element, options) { - const itemUuid = element.dataset.tooltip.slice(6); - const item = await foundry.utils.fromUuid(itemUuid); - if (item) { - const isAction = item instanceof game.system.api.models.actions.actionsTypes.base; - const isEffect = item instanceof ActiveEffect; - await this.enrichText(item); - - const type = isAction ? 'action' : isEffect ? 'effect' : item.type; - const html = await foundry.applications.handlebars.renderTemplate( - `systems/daggerheart/templates/ui/tooltip/${type}.hbs`, - { - item: item, - description: item.system?.enrichedDescription ?? item.enrichedDescription, - config: CONFIG.DH, - allDomains: CONFIG.DH.DOMAIN.allDomains() - } - ); - - this.tooltip.innerHTML = html; - options.direction ??= this._determineItemTooltipDirection(element); - return html; - } - - return null; - } - - async #activateAttack(element, options) { - const actorUuid = element.dataset.tooltip.slice(8); - const actor = await foundry.utils.fromUuid(actorUuid); - const attack = actor.system.attack; - - const description = await foundry.applications.ux.TextEditor.enrichHTML(attack.description); - const html = await foundry.applications.handlebars.renderTemplate( - `systems/daggerheart/templates/ui/tooltip/attack.hbs`, - { - attack: attack, - description: description, - parent: actor, - config: CONFIG.DH - } - ); - - this.tooltip.innerHTML = html; - return html; - } - - async #activateAdvantageDisadvantage(element, options) { - const isAdvantage = element.dataset.tooltip?.startsWith('#advantage#'); - const actorUuid = element.dataset.tooltip.slice(isAdvantage ? 11 : 14); - const actor = await foundry.utils.fromUuid(actorUuid); - - if (actor) { - const html = await foundry.applications.handlebars.renderTemplate( - `systems/daggerheart/templates/ui/tooltip/advantage.hbs`, - { - sources: isAdvantage ? actor.system.advantageSources : actor.system.disadvantageSources - } - ); - - this.tooltip.innerHTML = html; - return html; - } - return null; - } - - async #activateDeathMove(element, options) { - const name = element.dataset.deathName; - const img = element.dataset.deathImg; - const description = element.dataset.deathDescription; - - const html = await foundry.applications.handlebars.renderTemplate( - `systems/daggerheart/templates/ui/tooltip/death-move.hbs`, - { - move: { name: name, img: img, description: description } - } - ); - - this.tooltip.innerHTML = html; - options.direction = this._determineItemTooltipDirection( - element, - this.constructor.TOOLTIP_DIRECTIONS.RIGHT - ); - return html; - } - - async #activateRest(element, options) { - const isShortRest = element.dataset.tooltip?.startsWith('#shortRest#'); - const key = element.dataset.tooltip.slice(isShortRest ? 11 : 10); - const moves = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves[ - element.dataset.restType - ].moves; - const move = moves[key]; - const description = await foundry.applications.ux.TextEditor.enrichHTML(move.description); - const html = await foundry.applications.handlebars.renderTemplate( - `systems/daggerheart/templates/ui/tooltip/downtime.hbs`, - { - move: move, - description: description - } - ); - - this.tooltip.innerHTML = html; - options.direction = this._determineItemTooltipDirection( - element, - this.constructor.TOOLTIP_DIRECTIONS.RIGHT - ); - return html; } _setAnchor(direction) { diff --git a/module/enrichers/TemplateEnricher.mjs b/module/enrichers/TemplateEnricher.mjs index b951f41e..4478ea14 100644 --- a/module/enrichers/TemplateEnricher.mjs +++ b/module/enrichers/TemplateEnricher.mjs @@ -58,7 +58,7 @@ export const renderMeasuredTemplate = async event => { if (!type || !range || !game.canvas.scene) return; const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({ - shapeType: type, + shapetype: type, angle, range, direction, diff --git a/module/enrichers/_module.mjs b/module/enrichers/_module.mjs index 02002884..b80f166c 100644 --- a/module/enrichers/_module.mjs +++ b/module/enrichers/_module.mjs @@ -35,24 +35,23 @@ export const enricherConfig = [ ]; export const enricherRenderSetup = element => { - const clickWrapper = func => event => { - event.stopPropagation(); - func(event); - }; - element .querySelectorAll('.enriched-damage-button') - .forEach(element => element.addEventListener('click', clickWrapper(renderDamageButton))); + .forEach(element => element.addEventListener('click', renderDamageButton)); element .querySelectorAll('.duality-roll-button') - .forEach(element => element.addEventListener('click', clickWrapper(renderDualityButton))); + .forEach(element => element.addEventListener('click', renderDualityButton)); element .querySelectorAll('.fate-roll-button') - .forEach(element => element.addEventListener('click', clickWrapper(renderFateButton))); + .forEach(element => element.addEventListener('click', renderFateButton)); element .querySelectorAll('.measured-template-button') - .forEach(element => element.addEventListener('click', clickWrapper(renderMeasuredTemplate))); + .forEach(element => element.addEventListener('click', renderMeasuredTemplate)); + + // element + // .querySelectorAll('.enriched-effect') + // .forEach(element => element.addEventListener('dragstart', dragEnrichedEffect)); }; diff --git a/module/helpers/handlebarsHelper.mjs b/module/helpers/handlebarsHelper.mjs index dbcc50dc..7f30d970 100644 --- a/module/helpers/handlebarsHelper.mjs +++ b/module/helpers/handlebarsHelper.mjs @@ -48,8 +48,9 @@ export default class RegisterHandlebarsHelpers { return formula; } - static damageSymbols(damageData) { - const symbols = damageData.type.map(p => CONFIG.DH.GENERAL.damageTypes[p].icon); + static damageSymbols(damageParts) { + const allTypes = [...new Set([...damageParts].flatMap(x => Array.from(x.type)))]; + const symbols = allTypes.map(p => CONFIG.DH.GENERAL.damageTypes[p].icon); return new Handlebars.SafeString(Array.from(symbols).map(symbol => ``)); } diff --git a/module/helpers/utils.mjs b/module/helpers/utils.mjs index f600eae6..84bcacf2 100644 --- a/module/helpers/utils.mjs +++ b/module/helpers/utils.mjs @@ -700,6 +700,19 @@ export async function RefreshFeatures( return refreshedActors; } +export function getUnusedDamageTypes(parts) { + const usedKeys = Object.keys(parts); + return Object.keys(CONFIG.DH.GENERAL.healingTypes).reduce((acc, key) => { + if (!usedKeys.includes(key)) + acc.push({ + value: key, + label: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[key].label) + }); + + return acc; + }, []); +} + /** Returns resolved armor sources ordered by application order */ export function getArmorSources(actor) { const rawArmorSources = Array.from(actor.allApplicableEffects()).filter(x => x.system.armorData); diff --git a/module/systemRegistration/migration-handlers/2_5_2.mjs b/module/systemRegistration/migration-handlers/2_5_2.mjs deleted file mode 100644 index 096f4bb7..00000000 --- a/module/systemRegistration/migration-handlers/2_5_2.mjs +++ /dev/null @@ -1,39 +0,0 @@ -import { MigrationHandlerBase } from './base.mjs'; - -export class Migration_2_5_2 extends MigrationHandlerBase { - version = '2.5.2'; - - /** @inheritdoc */ - async updateActiveEffectSource(effectSource, item) { - let shouldUpdate = false; - const newChanges = []; - - const srdItem = item?._stats?.compendiumSource ? - await foundry.utils.fromUuid(item?._stats.compendiumSource) : - null; - for (let i = 0; i < effectSource.system.changes.length; i++) { - const change = effectSource.system.changes[i]; - const srdEffect = srdItem?.effects.find(x => x.name === effectSource.name); - if (change.type === 'custom') { - const srdChange = srdEffect ? srdEffect.system.changes[i] : null; - if (srdChange && - change.key === srdChange.key && - change.value === srdChange.value && - change.type !== srdChange.type - ) { - shouldUpdate = true; - newChanges.push(srdChange); - } - } else { - newChanges.push(change); - } - } - - if (shouldUpdate) { - return { - _id: effectSource._id, - system: { changes: newChanges } - } - } - } -} \ No newline at end of file diff --git a/module/systemRegistration/migration-handlers/2_6_0.mjs b/module/systemRegistration/migration-handlers/2_6_0.mjs deleted file mode 100644 index 9edda9a2..00000000 --- a/module/systemRegistration/migration-handlers/2_6_0.mjs +++ /dev/null @@ -1,20 +0,0 @@ -import { MigrationHandlerBase } from './base.mjs'; - -export class Migration_2_6_0 extends MigrationHandlerBase { - version = '2.6.0'; - - /** @inheritdoc */ - async updateActorSource(actor) { - if (actor.type === 'party' && Object.keys(actor.system.tagTeam.members).length) { - return { - _id: actor._id, - system: { - tagTeam: { - initiator: null, - members: _replace({}) - } - } - }; - } - } -} \ No newline at end of file diff --git a/module/systemRegistration/migration-handlers/base.mjs b/module/systemRegistration/migration-handlers/base.mjs deleted file mode 100644 index 29c181ce..00000000 --- a/module/systemRegistration/migration-handlers/base.mjs +++ /dev/null @@ -1,117 +0,0 @@ -/** - * @import DHItem from "../../documents/item.mjs"; -* @import DhActor from "../../documents/actor.mjs"; - */ -/** - - * The base class of an async migration. - * These are generally run between versions for things that require compendiums or must be done in post. - * The migrate() functions calls the various updateXSource() functions. - * Generally a subclass will override the version and the updateXSource() functions. - */ -export class MigrationHandlerBase { - version = null; - - /** - * Gets change data for an active effect's source, or null if no changes - * @param {object} effectSource - * @param {DHItem} item - * @returns {Promise} - * @protected - */ - async updateActiveEffectSource(effectSource, item) { - return null; - } - - /** - * Update a world actor - * @param {DhActor} actor - * @returns {Promise} - * @protected - */ - async updateActorSource(actor) { - return null; - } - - async migrate() { - // todo: handle more than just migrating effects. Right now this can only migrate effects - // NOTE: the preload is hardcoded, we should not hardcode it - - const numActors = game.actors.size; - const numItems = game.items.size; - const finalUpdateProgress = 5; - const DhProgress = game.system.api.applications.ui.DhProgress; - const preRunProgress = game.packs.size; - - const progress = DhProgress.createMigrationProgress( - preRunProgress + numActors + numItems + finalUpdateProgress - ); - - // Preload. Avoid hardcoding in the future - for (const pack of game.packs) { - await pack.getDocuments(); - progress.advance(); - } - - const batch = []; - - const updateItem = async item => { - const itemUpdates = []; - for (const effect of item.effects) { - const changes = await this.updateActiveEffectSource(effect.toObject(), item); - if (changes) itemUpdates.push(changes); - } - if (itemUpdates.length) { - batch.push({ - action: 'update', - documentName: 'ActiveEffect', - updates: itemUpdates, - parent: item - }); - } - }; - - const updateActor = async actor => { - const actorUpdate = await this.updateActorSource(actor); - if (actorUpdate) { - batch.push({ - action: 'update', - documentName: 'Actor', - updates: [actorUpdate] - }); - } - - const aeUpdates = []; - for (const item of actor.items) { - await updateItem(item); - } - - for (const effect of actor.effects) { - const changes = await this.updateActiveEffectSource(effect.toObject(), { parent: actor }); - if (changes) aeUpdates.push(changes); - } - if (aeUpdates.length) { - batch.push({ - action: 'update', - documentName: 'ActiveEffect', - updates: aeUpdates, - parent: actor - }); - } - } - - - for (const actor of game.actors) { - await updateActor(actor); - - progress.advance(); - } - for (const item of game.items) { - await updateItem(item); - progress.advance(); - } - - await foundry.documents.modifyBatch(batch); - progress.advance({ by: finalUpdateProgress }); - } -} \ No newline at end of file diff --git a/module/systemRegistration/migrations.mjs b/module/systemRegistration/migrations.mjs index af11cd2c..6971c34c 100644 --- a/module/systemRegistration/migrations.mjs +++ b/module/systemRegistration/migrations.mjs @@ -1,6 +1,4 @@ import { defaultRestOptions } from '../config/generalConfig.mjs'; -import { Migration_2_5_2 } from './migration-handlers/2_5_2.mjs'; -import { Migration_2_6_0 } from './migration-handlers/2_6_0.mjs'; export async function runMigrations() { let lastMigrationVersion = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion); @@ -322,20 +320,7 @@ export async function runMigrations() { lastMigrationVersion = '2.1.0'; } + //#endregion await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, lastMigrationVersion); - - /* -------------------------------------------- */ - /* New Style migrations below this point */ - /* -------------------------------------------- */ - - const migrations = [ - new Migration_2_5_2(), - new Migration_2_6_0() - ].filter(m => m.version && foundry.utils.isNewerVersion(m.version, lastMigrationVersion)); - - for (const handler of migrations) { - await handler.migrate(); - await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, handler.version); - } } diff --git a/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json b/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json index ad558d43..9fef39f0 100644 --- a/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json +++ b/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json @@ -325,7 +325,7 @@ "changes": [ { "key": "system.evasion", - "type": "override", + "mode": 5, "value": "@system.evasion / 2", "priority": 10 } diff --git a/src/packs/adversaries/adversary_Archer_Guard_JRhrrEg5UroURiAD.json b/src/packs/adversaries/adversary_Archer_Guard_JRhrrEg5UroURiAD.json index d9399007..46dc3777 100644 --- a/src/packs/adversaries/adversary_Archer_Guard_JRhrrEg5UroURiAD.json +++ b/src/packs/adversaries/adversary_Archer_Guard_JRhrrEg5UroURiAD.json @@ -328,7 +328,7 @@ "changes": [ { "key": "system.disadvantageSources", - "type": "add", + "mode": 2, "value": "Agility Rolls", "priority": null } diff --git a/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json b/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json index 51eb7273..f156174d 100644 --- a/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json +++ b/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json @@ -338,7 +338,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "On attacks if they are Hidden.", "priority": null } diff --git a/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json b/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json index 3db27edd..8739fb2e 100644 --- a/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json +++ b/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json @@ -235,7 +235,7 @@ "changes": [ { "key": "system.rules.conditionImmunities.restrained", - "type": "override", + "mode": 5, "value": "1", "priority": null } @@ -298,7 +298,7 @@ "changes": [ { "key": "system.resistance.magical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json b/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json index 02f6d587..840f030b 100644 --- a/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json +++ b/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json @@ -462,7 +462,7 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "10", "priority": null } diff --git a/src/packs/adversaries/adversary_Demon_of_Avarice_pnyjIGxxvurcWmTv.json b/src/packs/adversaries/adversary_Demon_of_Avarice_pnyjIGxxvurcWmTv.json index ebd41544..e80c91d3 100644 --- a/src/packs/adversaries/adversary_Demon_of_Avarice_pnyjIGxxvurcWmTv.json +++ b/src/packs/adversaries/adversary_Demon_of_Avarice_pnyjIGxxvurcWmTv.json @@ -273,7 +273,7 @@ "changes": [ { "key": "system.bonuses.roll.attack.bonus", - "type": "add", + "mode": 2, "value": "ITEM.@system.resource.value", "priority": 21 } diff --git a/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json b/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json index 219136ff..6ac0279c 100644 --- a/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json +++ b/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json @@ -241,7 +241,7 @@ "changes": [ { "key": "system.rules.attack.damage.hpDamageMultiplier", - "type": "override", + "mode": 5, "value": "2", "priority": null } diff --git a/src/packs/adversaries/adversary_Failed_Experiment_ChwwVqowFw8hJQwT.json b/src/packs/adversaries/adversary_Failed_Experiment_ChwwVqowFw8hJQwT.json index fa963fce..325530b0 100644 --- a/src/packs/adversaries/adversary_Failed_Experiment_ChwwVqowFw8hJQwT.json +++ b/src/packs/adversaries/adversary_Failed_Experiment_ChwwVqowFw8hJQwT.json @@ -243,7 +243,7 @@ "changes": [ { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } @@ -306,7 +306,7 @@ "changes": [ { "key": "system.rules.attack.damage.hpDamageMultiplier", - "type": "override", + "mode": 5, "value": "2", "priority": null } diff --git a/src/packs/adversaries/adversary_Giant_Eagle_OMQ0v6PE8s1mSU0K.json b/src/packs/adversaries/adversary_Giant_Eagle_OMQ0v6PE8s1mSU0K.json index 044d51a0..dd10483a 100644 --- a/src/packs/adversaries/adversary_Giant_Eagle_OMQ0v6PE8s1mSU0K.json +++ b/src/packs/adversaries/adversary_Giant_Eagle_OMQ0v6PE8s1mSU0K.json @@ -268,7 +268,7 @@ "changes": [ { "key": "system.difficulty", - "type": "add", + "mode": 2, "value": "3", "priority": null } diff --git a/src/packs/adversaries/adversary_Giant_Mosquitoes_IIWV4ysJPFPnTP7W.json b/src/packs/adversaries/adversary_Giant_Mosquitoes_IIWV4ysJPFPnTP7W.json index fef1d858..74fd0b04 100644 --- a/src/packs/adversaries/adversary_Giant_Mosquitoes_IIWV4ysJPFPnTP7W.json +++ b/src/packs/adversaries/adversary_Giant_Mosquitoes_IIWV4ysJPFPnTP7W.json @@ -272,7 +272,7 @@ "changes": [ { "key": "system.difficulty", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json index 2fe67f24..a3ae5de3 100644 --- a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json +++ b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json @@ -343,7 +343,7 @@ "changes": [ { "key": "system.resistance.physical.reduction", - "type": "add", + "mode": 2, "value": "7", "priority": null } diff --git a/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json b/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json index ef2cf6d5..f0f68c11 100644 --- a/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json +++ b/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json @@ -326,7 +326,7 @@ "changes": [ { "key": "system.disadvantageSources", - "type": "add", + "mode": 2, "value": "Your next action", "priority": null } diff --git a/src/packs/adversaries/adversary_Hallowed_Archer_kabueAo6BALApWqp.json b/src/packs/adversaries/adversary_Hallowed_Archer_kabueAo6BALApWqp.json index 64a4dfb6..34e40c70 100644 --- a/src/packs/adversaries/adversary_Hallowed_Archer_kabueAo6BALApWqp.json +++ b/src/packs/adversaries/adversary_Hallowed_Archer_kabueAo6BALApWqp.json @@ -237,7 +237,7 @@ "changes": [ { "key": "system.rules.attack.damage.hpDamageMultiplier", - "type": "override", + "mode": 5, "value": "2", "priority": null } diff --git a/src/packs/adversaries/adversary_Jagged_Knife_Shadow_XF4tYTq9nPJAy2ox.json b/src/packs/adversaries/adversary_Jagged_Knife_Shadow_XF4tYTq9nPJAy2ox.json index 6b005769..a8600966 100644 --- a/src/packs/adversaries/adversary_Jagged_Knife_Shadow_XF4tYTq9nPJAy2ox.json +++ b/src/packs/adversaries/adversary_Jagged_Knife_Shadow_XF4tYTq9nPJAy2ox.json @@ -378,7 +378,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Attacks made while Hidden", "priority": null } diff --git a/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json b/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json index 72f4626d..c9fbb78a 100644 --- a/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json +++ b/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json @@ -349,7 +349,7 @@ "changes": [ { "key": "system.evasion", - "type": "override", + "mode": 5, "value": "@system.evasion / 2", "priority": 10 } diff --git a/src/packs/adversaries/adversary_Knight_of_the_Realm_7ai2opemrclQe3VF.json b/src/packs/adversaries/adversary_Knight_of_the_Realm_7ai2opemrclQe3VF.json index f86717fc..da767edc 100644 --- a/src/packs/adversaries/adversary_Knight_of_the_Realm_7ai2opemrclQe3VF.json +++ b/src/packs/adversaries/adversary_Knight_of_the_Realm_7ai2opemrclQe3VF.json @@ -253,7 +253,7 @@ "changes": [ { "key": "system.difficulty", - "type": "add", + "mode": 2, "value": "2", "priority": null } @@ -316,7 +316,7 @@ "changes": [ { "key": "system.resistance.physical.reduction", - "type": "add", + "mode": 2, "value": "3", "priority": null } diff --git a/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json b/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json index 7c4bbdba..b22bbe51 100644 --- a/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json +++ b/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json @@ -238,7 +238,7 @@ "changes": [ { "key": "system.resistance.magical.resistance", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json b/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json index e9a0b5f7..bb5b99fe 100644 --- a/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json +++ b/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json @@ -316,7 +316,7 @@ "changes": [ { "key": "system.disadvantageSources", - "type": "add", + "mode": 2, "value": "On your next action roll.", "priority": null } diff --git a/src/packs/adversaries/adversary_Skeleton_Archer_7X5q7a6ueeHs5oA9.json b/src/packs/adversaries/adversary_Skeleton_Archer_7X5q7a6ueeHs5oA9.json index 5e2e8200..e9cfde91 100644 --- a/src/packs/adversaries/adversary_Skeleton_Archer_7X5q7a6ueeHs5oA9.json +++ b/src/packs/adversaries/adversary_Skeleton_Archer_7X5q7a6ueeHs5oA9.json @@ -238,7 +238,7 @@ "changes": [ { "key": "system.rules.attack.damage.hpDamageMultiplier", - "type": "override", + "mode": 5, "value": "2", "priority": null } diff --git a/src/packs/adversaries/adversary_Skeleton_Warrior_10YIQl0lvCJXZLfX.json b/src/packs/adversaries/adversary_Skeleton_Warrior_10YIQl0lvCJXZLfX.json index 4cf72b0b..288089a5 100644 --- a/src/packs/adversaries/adversary_Skeleton_Warrior_10YIQl0lvCJXZLfX.json +++ b/src/packs/adversaries/adversary_Skeleton_Warrior_10YIQl0lvCJXZLfX.json @@ -240,7 +240,7 @@ "changes": [ { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/adversaries/adversary_Spectral_Archer_5tCkhnBByUIN5UdG.json b/src/packs/adversaries/adversary_Spectral_Archer_5tCkhnBByUIN5UdG.json index bda82248..6acbcf61 100644 --- a/src/packs/adversaries/adversary_Spectral_Archer_5tCkhnBByUIN5UdG.json +++ b/src/packs/adversaries/adversary_Spectral_Archer_5tCkhnBByUIN5UdG.json @@ -273,7 +273,7 @@ "changes": [ { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/adversaries/adversary_Spectral_Captain_65cSO3EQEh6ZH6Xk.json b/src/packs/adversaries/adversary_Spectral_Captain_65cSO3EQEh6ZH6Xk.json index 20668427..73d06ee6 100644 --- a/src/packs/adversaries/adversary_Spectral_Captain_65cSO3EQEh6ZH6Xk.json +++ b/src/packs/adversaries/adversary_Spectral_Captain_65cSO3EQEh6ZH6Xk.json @@ -273,7 +273,7 @@ "changes": [ { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/adversaries/adversary_Spectral_Guardian_UFVGl1osOsJTneLf.json b/src/packs/adversaries/adversary_Spectral_Guardian_UFVGl1osOsJTneLf.json index e9792485..dcb4e57e 100644 --- a/src/packs/adversaries/adversary_Spectral_Guardian_UFVGl1osOsJTneLf.json +++ b/src/packs/adversaries/adversary_Spectral_Guardian_UFVGl1osOsJTneLf.json @@ -273,7 +273,7 @@ "changes": [ { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json b/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json index 8afe5f9e..4d70cf28 100644 --- a/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json +++ b/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json @@ -300,7 +300,7 @@ "changes": [ { "key": "system.disadvantageSources", - "type": "add", + "mode": 2, "value": "On attack rolls while you're within Very Close range of the Sentinel", "priority": null } diff --git a/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json b/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json index 906e05ff..9ecd43fc 100644 --- a/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json +++ b/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json @@ -305,7 +305,7 @@ "changes": [ { "key": "system.evasion", - "type": "override", + "mode": 5, "value": "@system.evasion / 2", "priority": 10 } diff --git a/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json b/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json index 04663981..9052287b 100644 --- a/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json +++ b/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json @@ -379,7 +379,7 @@ "changes": [ { "key": "system.difficulty", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json b/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json index 29117035..2959c66f 100644 --- a/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json +++ b/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json @@ -324,7 +324,7 @@ "changes": [ { "key": "system.difficulty", - "type": "add", + "mode": 2, "value": "3", "priority": null } @@ -387,7 +387,7 @@ "changes": [ { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/adversaries/adversary_Zombie_Legion_YhJrP7rTBiRdX5Fp.json b/src/packs/adversaries/adversary_Zombie_Legion_YhJrP7rTBiRdX5Fp.json index ee324e16..322b23af 100644 --- a/src/packs/adversaries/adversary_Zombie_Legion_YhJrP7rTBiRdX5Fp.json +++ b/src/packs/adversaries/adversary_Zombie_Legion_YhJrP7rTBiRdX5Fp.json @@ -262,7 +262,7 @@ "changes": [ { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/ancestries/feature_Celestial_Trance_TfolXWFG2W2hx6sK.json b/src/packs/ancestries/feature_Celestial_Trance_TfolXWFG2W2hx6sK.json index 0321223a..b1022f1f 100644 --- a/src/packs/ancestries/feature_Celestial_Trance_TfolXWFG2W2hx6sK.json +++ b/src/packs/ancestries/feature_Celestial_Trance_TfolXWFG2W2hx6sK.json @@ -27,13 +27,13 @@ "changes": [ { "key": "system.bonuses.rest.shortRest.shortMoves", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.bonuses.rest.longRest.longMoves", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/ancestries/feature_Dread_Visage_i92lYjDhVB0LyPid.json b/src/packs/ancestries/feature_Dread_Visage_i92lYjDhVB0LyPid.json index 5d72e579..0b38aebc 100644 --- a/src/packs/ancestries/feature_Dread_Visage_i92lYjDhVB0LyPid.json +++ b/src/packs/ancestries/feature_Dread_Visage_i92lYjDhVB0LyPid.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Dread Visage: Rolls to intimidate hostile creatures", "priority": null } diff --git a/src/packs/ancestries/feature_Efficient_2xlqKOkDxWHbuj4t.json b/src/packs/ancestries/feature_Efficient_2xlqKOkDxWHbuj4t.json index 5a567695..fad97bdf 100644 --- a/src/packs/ancestries/feature_Efficient_2xlqKOkDxWHbuj4t.json +++ b/src/packs/ancestries/feature_Efficient_2xlqKOkDxWHbuj4t.json @@ -27,13 +27,13 @@ "changes": [ { "key": "system.bonuses.rest.shortRest.longMoves", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.bonuses.rest.shortRest.shortMoves", - "type": "add", + "mode": 2, "value": "-1", "priority": null } diff --git a/src/packs/ancestries/feature_Endurance_tXWEMdLXafUSZTbK.json b/src/packs/ancestries/feature_Endurance_tXWEMdLXafUSZTbK.json index ecf3d148..9d4710ab 100644 --- a/src/packs/ancestries/feature_Endurance_tXWEMdLXafUSZTbK.json +++ b/src/packs/ancestries/feature_Endurance_tXWEMdLXafUSZTbK.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.resources.hitPoints.max", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/ancestries/feature_High_Stamina_HMXNJZ7ynzajR2KT.json b/src/packs/ancestries/feature_High_Stamina_HMXNJZ7ynzajR2KT.json index c653d13b..b93562e1 100644 --- a/src/packs/ancestries/feature_High_Stamina_HMXNJZ7ynzajR2KT.json +++ b/src/packs/ancestries/feature_High_Stamina_HMXNJZ7ynzajR2KT.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.resources.stress.max", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/ancestries/feature_Natural_Climber_soQvPL0MrTLLcc31.json b/src/packs/ancestries/feature_Natural_Climber_soQvPL0MrTLLcc31.json index 3817b5bd..8b33dc70 100644 --- a/src/packs/ancestries/feature_Natural_Climber_soQvPL0MrTLLcc31.json +++ b/src/packs/ancestries/feature_Natural_Climber_soQvPL0MrTLLcc31.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Agility Rolls that involve balancing and climbing", "priority": null } diff --git a/src/packs/ancestries/feature_Nimble_3lNqft3LmOlEIEkw.json b/src/packs/ancestries/feature_Nimble_3lNqft3LmOlEIEkw.json index d7bf9dd4..07d894e3 100644 --- a/src/packs/ancestries/feature_Nimble_3lNqft3LmOlEIEkw.json +++ b/src/packs/ancestries/feature_Nimble_3lNqft3LmOlEIEkw.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/ancestries/feature_Scales_u8ZhV962rNmUlzkp.json b/src/packs/ancestries/feature_Scales_u8ZhV962rNmUlzkp.json index 956d4aa3..6bf571ab 100644 --- a/src/packs/ancestries/feature_Scales_u8ZhV962rNmUlzkp.json +++ b/src/packs/ancestries/feature_Scales_u8ZhV962rNmUlzkp.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.rules.damageReduction.stressDamageReduction.severe.cost", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/ancestries/feature_Shell_A6a87OWA3tx16g9V.json b/src/packs/ancestries/feature_Shell_A6a87OWA3tx16g9V.json index 3063966e..4dbfbc34 100644 --- a/src/packs/ancestries/feature_Shell_A6a87OWA3tx16g9V.json +++ b/src/packs/ancestries/feature_Shell_A6a87OWA3tx16g9V.json @@ -27,13 +27,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "@prof", "priority": 21 }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "@prof", "priority": 21 } diff --git a/src/packs/ancestries/feature_Thick_Skin_S0Ww7pYOSREt8qKg.json b/src/packs/ancestries/feature_Thick_Skin_S0Ww7pYOSREt8qKg.json index e3712cd5..d9fc92de 100644 --- a/src/packs/ancestries/feature_Thick_Skin_S0Ww7pYOSREt8qKg.json +++ b/src/packs/ancestries/feature_Thick_Skin_S0Ww7pYOSREt8qKg.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.rules.damageReduction.stressDamageReduction.minor.cost", - "type": "override", + "mode": 5, "value": "2", "priority": null } diff --git a/src/packs/ancestries/feature_Tusks_YhxD1ujZpftPu19w.json b/src/packs/ancestries/feature_Tusks_YhxD1ujZpftPu19w.json index 53c3de82..3581bb7f 100644 --- a/src/packs/ancestries/feature_Tusks_YhxD1ujZpftPu19w.json +++ b/src/packs/ancestries/feature_Tusks_YhxD1ujZpftPu19w.json @@ -90,13 +90,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.dice", - "type": "add", + "mode": 2, "value": "1d6", "priority": null }, { "key": "system.bonuses.damage.magical.dice", - "type": "add", + "mode": 2, "value": "1d6", "priority": null } diff --git a/src/packs/ancestries/feature_Wings_WquAjoOcso8lwySW.json b/src/packs/ancestries/feature_Wings_WquAjoOcso8lwySW.json index b90b6076..0db94fb2 100644 --- a/src/packs/ancestries/feature_Wings_WquAjoOcso8lwySW.json +++ b/src/packs/ancestries/feature_Wings_WquAjoOcso8lwySW.json @@ -57,7 +57,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/beastforms/beastform_Agile_Scout_a9UoCwtrbgKk02mK.json b/src/packs/beastforms/beastform_Agile_Scout_a9UoCwtrbgKk02mK.json index 0fc7a23d..bd9bfffb 100644 --- a/src/packs/beastforms/beastform_Agile_Scout_a9UoCwtrbgKk02mK.json +++ b/src/packs/beastforms/beastform_Agile_Scout_a9UoCwtrbgKk02mK.json @@ -62,25 +62,25 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "0", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "agility", "priority": null } diff --git a/src/packs/beastforms/beastform_Aquatic_Predator_ItBVeCl2u5uetgy7.json b/src/packs/beastforms/beastform_Aquatic_Predator_ItBVeCl2u5uetgy7.json index 9cf209e2..5287de84 100644 --- a/src/packs/beastforms/beastform_Aquatic_Predator_ItBVeCl2u5uetgy7.json +++ b/src/packs/beastforms/beastform_Aquatic_Predator_ItBVeCl2u5uetgy7.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "4", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "6", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "agility", "priority": null } diff --git a/src/packs/beastforms/beastform_Aquatic_Scout_qqzdFCxyYupWZK23.json b/src/packs/beastforms/beastform_Aquatic_Scout_qqzdFCxyYupWZK23.json index 7816fd93..95bea914 100644 --- a/src/packs/beastforms/beastform_Aquatic_Scout_qqzdFCxyYupWZK23.json +++ b/src/packs/beastforms/beastform_Aquatic_Scout_qqzdFCxyYupWZK23.json @@ -62,25 +62,25 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "0", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "agility", "priority": null } diff --git a/src/packs/beastforms/beastform_Armored_Sentry_8pUHJv3BYdjA4Qdf.json b/src/packs/beastforms/beastform_Armored_Sentry_8pUHJv3BYdjA4Qdf.json index bc9187f5..ba18c05f 100644 --- a/src/packs/beastforms/beastform_Armored_Sentry_8pUHJv3BYdjA4Qdf.json +++ b/src/packs/beastforms/beastform_Armored_Sentry_8pUHJv3BYdjA4Qdf.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "2", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "strength", "priority": null } diff --git a/src/packs/beastforms/beastform_Epic_Aquatic_Beast_wT4xbF99I55yjKZV.json b/src/packs/beastforms/beastform_Epic_Aquatic_Beast_wT4xbF99I55yjKZV.json index 5131fd69..0dfe9c20 100644 --- a/src/packs/beastforms/beastform_Epic_Aquatic_Beast_wT4xbF99I55yjKZV.json +++ b/src/packs/beastforms/beastform_Epic_Aquatic_Beast_wT4xbF99I55yjKZV.json @@ -65,31 +65,31 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "10", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "agility", "priority": null } diff --git a/src/packs/beastforms/beastform_Great_Predator_afbMt4Ld6nY3mw0N.json b/src/packs/beastforms/beastform_Great_Predator_afbMt4Ld6nY3mw0N.json index d8d41890..450a1312 100644 --- a/src/packs/beastforms/beastform_Great_Predator_afbMt4Ld6nY3mw0N.json +++ b/src/packs/beastforms/beastform_Great_Predator_afbMt4Ld6nY3mw0N.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "4", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "8", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "strength", "priority": null } diff --git a/src/packs/beastforms/beastform_Great_Winged_Beast_b4BMnTbJ3iPPidSb.json b/src/packs/beastforms/beastform_Great_Winged_Beast_b4BMnTbJ3iPPidSb.json index e3842c7e..c04b2182 100644 --- a/src/packs/beastforms/beastform_Great_Winged_Beast_b4BMnTbJ3iPPidSb.json +++ b/src/packs/beastforms/beastform_Great_Winged_Beast_b4BMnTbJ3iPPidSb.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "6", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "finesse", "priority": null } diff --git a/src/packs/beastforms/beastform_Household_Friend_iDmOtiHJJ80AIAVT.json b/src/packs/beastforms/beastform_Household_Friend_iDmOtiHJJ80AIAVT.json index ff7daa91..cfb6aea7 100644 --- a/src/packs/beastforms/beastform_Household_Friend_iDmOtiHJJ80AIAVT.json +++ b/src/packs/beastforms/beastform_Household_Friend_iDmOtiHJJ80AIAVT.json @@ -62,25 +62,25 @@ "changes": [ { "key": "system.traits.instinct.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "1", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "instinct", "priority": null } diff --git a/src/packs/beastforms/beastform_Legendary_Beast_mqP6z4Wg4K3oDAom.json b/src/packs/beastforms/beastform_Legendary_Beast_mqP6z4Wg4K3oDAom.json index dd35735b..60ba7cd0 100644 --- a/src/packs/beastforms/beastform_Legendary_Beast_mqP6z4Wg4K3oDAom.json +++ b/src/packs/beastforms/beastform_Legendary_Beast_mqP6z4Wg4K3oDAom.json @@ -49,13 +49,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "6", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/beastforms/beastform_Legendary_Hybrid_rRUtgcUjimlpPhnn.json b/src/packs/beastforms/beastform_Legendary_Hybrid_rRUtgcUjimlpPhnn.json index 58edfabc..4575820e 100644 --- a/src/packs/beastforms/beastform_Legendary_Hybrid_rRUtgcUjimlpPhnn.json +++ b/src/packs/beastforms/beastform_Legendary_Hybrid_rRUtgcUjimlpPhnn.json @@ -49,31 +49,31 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "8", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "strength", "priority": null } diff --git a/src/packs/beastforms/beastform_Massive_Behemoth_qjwMzPn33aKZACkv.json b/src/packs/beastforms/beastform_Massive_Behemoth_qjwMzPn33aKZACkv.json index 1b34daf9..35715056 100644 --- a/src/packs/beastforms/beastform_Massive_Behemoth_qjwMzPn33aKZACkv.json +++ b/src/packs/beastforms/beastform_Massive_Behemoth_qjwMzPn33aKZACkv.json @@ -66,31 +66,31 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "4", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "12", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "strength", "priority": null } diff --git a/src/packs/beastforms/beastform_Mighty_Lizard_94tvcC3D5Kp4lzuN.json b/src/packs/beastforms/beastform_Mighty_Lizard_94tvcC3D5Kp4lzuN.json index 8f76f675..390bf054 100644 --- a/src/packs/beastforms/beastform_Mighty_Lizard_94tvcC3D5Kp4lzuN.json +++ b/src/packs/beastforms/beastform_Mighty_Lizard_94tvcC3D5Kp4lzuN.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.instinct.value", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "7", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "instinct", "priority": null } diff --git a/src/packs/beastforms/beastform_Mighty_Strider_zRLjqKx4Rn2TjivL.json b/src/packs/beastforms/beastform_Mighty_Strider_zRLjqKx4Rn2TjivL.json index 5393c188..adb9627b 100644 --- a/src/packs/beastforms/beastform_Mighty_Strider_zRLjqKx4Rn2TjivL.json +++ b/src/packs/beastforms/beastform_Mighty_Strider_zRLjqKx4Rn2TjivL.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "1", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "agility", "priority": null } diff --git a/src/packs/beastforms/beastform_Mythic_Aerial_Hunter_jV6EuEacyQlHW4SN.json b/src/packs/beastforms/beastform_Mythic_Aerial_Hunter_jV6EuEacyQlHW4SN.json index 80571c43..dc373c27 100644 --- a/src/packs/beastforms/beastform_Mythic_Aerial_Hunter_jV6EuEacyQlHW4SN.json +++ b/src/packs/beastforms/beastform_Mythic_Aerial_Hunter_jV6EuEacyQlHW4SN.json @@ -65,31 +65,31 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "4", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "11", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "finesse", "priority": null } diff --git a/src/packs/beastforms/beastform_Mythic_Beast_kObobka52JdpWBSu.json b/src/packs/beastforms/beastform_Mythic_Beast_kObobka52JdpWBSu.json index 84dfb32b..cd879ac0 100644 --- a/src/packs/beastforms/beastform_Mythic_Beast_kObobka52JdpWBSu.json +++ b/src/packs/beastforms/beastform_Mythic_Beast_kObobka52JdpWBSu.json @@ -49,19 +49,19 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "9", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "add", + "mode": 2, "value": "1", "priority": 60 } diff --git a/src/packs/beastforms/beastform_Mythic_Hybrid_WAbxCf2An8qmxyJ1.json b/src/packs/beastforms/beastform_Mythic_Hybrid_WAbxCf2An8qmxyJ1.json index 691d9972..fa35eaac 100644 --- a/src/packs/beastforms/beastform_Mythic_Hybrid_WAbxCf2An8qmxyJ1.json +++ b/src/packs/beastforms/beastform_Mythic_Hybrid_WAbxCf2An8qmxyJ1.json @@ -49,31 +49,31 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "4", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "10", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "strength", "priority": null } diff --git a/src/packs/beastforms/beastform_Nimble_Grazer_CItO8yX6amQaqyk7.json b/src/packs/beastforms/beastform_Nimble_Grazer_CItO8yX6amQaqyk7.json index 30523e41..183ad150 100644 --- a/src/packs/beastforms/beastform_Nimble_Grazer_CItO8yX6amQaqyk7.json +++ b/src/packs/beastforms/beastform_Nimble_Grazer_CItO8yX6amQaqyk7.json @@ -62,25 +62,25 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "1", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "agility", "priority": null } diff --git a/src/packs/beastforms/beastform_Pack_Predator_YLisKYYhAGca50WM.json b/src/packs/beastforms/beastform_Pack_Predator_YLisKYYhAGca50WM.json index 82a0dded..834493bb 100644 --- a/src/packs/beastforms/beastform_Pack_Predator_YLisKYYhAGca50WM.json +++ b/src/packs/beastforms/beastform_Pack_Predator_YLisKYYhAGca50WM.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "2", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "strength", "priority": null } diff --git a/src/packs/beastforms/beastform_Pouncing_Predator_33oFSZ1PwFqInHPe.json b/src/packs/beastforms/beastform_Pouncing_Predator_33oFSZ1PwFqInHPe.json index f058d649..d172d8f3 100644 --- a/src/packs/beastforms/beastform_Pouncing_Predator_33oFSZ1PwFqInHPe.json +++ b/src/packs/beastforms/beastform_Pouncing_Predator_33oFSZ1PwFqInHPe.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.instinct.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "6", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "instinct", "priority": null } diff --git a/src/packs/beastforms/beastform_Powerful_Beast_m8BVTuJI1wCvzTcf.json b/src/packs/beastforms/beastform_Powerful_Beast_m8BVTuJI1wCvzTcf.json index 6ad91eed..7fa832e6 100644 --- a/src/packs/beastforms/beastform_Powerful_Beast_m8BVTuJI1wCvzTcf.json +++ b/src/packs/beastforms/beastform_Powerful_Beast_m8BVTuJI1wCvzTcf.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "4", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "strength", "priority": null } diff --git a/src/packs/beastforms/beastform_Stalking_Arachnid_A4TVRY0D5r9EiVwA.json b/src/packs/beastforms/beastform_Stalking_Arachnid_A4TVRY0D5r9EiVwA.json index cf6f49f2..16520a9c 100644 --- a/src/packs/beastforms/beastform_Stalking_Arachnid_A4TVRY0D5r9EiVwA.json +++ b/src/packs/beastforms/beastform_Stalking_Arachnid_A4TVRY0D5r9EiVwA.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "1", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "1", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "finesse", "priority": null } diff --git a/src/packs/beastforms/beastform_Striking_Serpent_1XrZWGDttBAAUxR1.json b/src/packs/beastforms/beastform_Striking_Serpent_1XrZWGDttBAAUxR1.json index 16111887..f78500c9 100644 --- a/src/packs/beastforms/beastform_Striking_Serpent_1XrZWGDttBAAUxR1.json +++ b/src/packs/beastforms/beastform_Striking_Serpent_1XrZWGDttBAAUxR1.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "4", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "finesse", "priority": null } diff --git a/src/packs/beastforms/beastform_Terrible_Lizard_5BABxRe2XVrYTj8N.json b/src/packs/beastforms/beastform_Terrible_Lizard_5BABxRe2XVrYTj8N.json index e9993526..49818b74 100644 --- a/src/packs/beastforms/beastform_Terrible_Lizard_5BABxRe2XVrYTj8N.json +++ b/src/packs/beastforms/beastform_Terrible_Lizard_5BABxRe2XVrYTj8N.json @@ -65,31 +65,31 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "4", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "10", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "strength", "priority": null } diff --git a/src/packs/beastforms/beastform_Winged_Beast_mZ4Wlqtss2FlNNvL.json b/src/packs/beastforms/beastform_Winged_Beast_mZ4Wlqtss2FlNNvL.json index ccb67283..4ca44471 100644 --- a/src/packs/beastforms/beastform_Winged_Beast_mZ4Wlqtss2FlNNvL.json +++ b/src/packs/beastforms/beastform_Winged_Beast_mZ4Wlqtss2FlNNvL.json @@ -62,31 +62,31 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.rules.attack.damage.diceIndex", - "type": "override", + "mode": 5, "value": "0", "priority": null }, { "key": "system.rules.attack.damage.bonus", - "type": "override", + "mode": 5, "value": "2", "priority": null }, { "key": "system.rules.attack.roll.trait", - "type": "override", + "mode": 5, "value": "finesse", "priority": null } diff --git a/src/packs/beastforms/feature_Armored_Shell_nDQZdIF2epKlhauX.json b/src/packs/beastforms/feature_Armored_Shell_nDQZdIF2epKlhauX.json index 395a1d7d..7aaefef8 100644 --- a/src/packs/beastforms/feature_Armored_Shell_nDQZdIF2epKlhauX.json +++ b/src/packs/beastforms/feature_Armored_Shell_nDQZdIF2epKlhauX.json @@ -60,7 +60,7 @@ "changes": [ { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } @@ -98,7 +98,7 @@ "changes": [ { "key": "system.resistance.physical.reduction", - "type": "add", + "mode": 2, "value": "@system.armorScore", "priority": 21 } diff --git a/src/packs/beastforms/feature_Hollow_Bones_xVgmXhj2YgeqS1KK.json b/src/packs/beastforms/feature_Hollow_Bones_xVgmXhj2YgeqS1KK.json index 23b2317f..d047a501 100644 --- a/src/packs/beastforms/feature_Hollow_Bones_xVgmXhj2YgeqS1KK.json +++ b/src/packs/beastforms/feature_Hollow_Bones_xVgmXhj2YgeqS1KK.json @@ -25,13 +25,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "-2", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "-2", "priority": null } diff --git a/src/packs/beastforms/feature_Physical_Defense_StabkQ3BzWRZa8Tz.json b/src/packs/beastforms/feature_Physical_Defense_StabkQ3BzWRZa8Tz.json index 6edc64da..f4c86b8c 100644 --- a/src/packs/beastforms/feature_Physical_Defense_StabkQ3BzWRZa8Tz.json +++ b/src/packs/beastforms/feature_Physical_Defense_StabkQ3BzWRZa8Tz.json @@ -25,13 +25,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "3", "priority": null } diff --git a/src/packs/beastforms/feature_Rampage_8upqfcZvi7b5hRLE.json b/src/packs/beastforms/feature_Rampage_8upqfcZvi7b5hRLE.json index 8c86458b..03c3b2c7 100644 --- a/src/packs/beastforms/feature_Rampage_8upqfcZvi7b5hRLE.json +++ b/src/packs/beastforms/feature_Rampage_8upqfcZvi7b5hRLE.json @@ -62,7 +62,7 @@ "changes": [ { "key": "system.proficiency", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/beastforms/feature_Takedown_0ey4kM9ssj2otHvb.json b/src/packs/beastforms/feature_Takedown_0ey4kM9ssj2otHvb.json index 591f4857..531b30ea 100644 --- a/src/packs/beastforms/feature_Takedown_0ey4kM9ssj2otHvb.json +++ b/src/packs/beastforms/feature_Takedown_0ey4kM9ssj2otHvb.json @@ -108,7 +108,7 @@ "changes": [ { "key": "system.proficiency", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/beastforms/feature_Thick_Hide_ZYbdXaWVj2zdcmaK.json b/src/packs/beastforms/feature_Thick_Hide_ZYbdXaWVj2zdcmaK.json index 932749bf..6eba9342 100644 --- a/src/packs/beastforms/feature_Thick_Hide_ZYbdXaWVj2zdcmaK.json +++ b/src/packs/beastforms/feature_Thick_Hide_ZYbdXaWVj2zdcmaK.json @@ -25,13 +25,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/beastforms/feature_Undaunted_ODudjX88Te4vDP57.json b/src/packs/beastforms/feature_Undaunted_ODudjX88Te4vDP57.json index d13c8a1c..092efe51 100644 --- a/src/packs/beastforms/feature_Undaunted_ODudjX88Te4vDP57.json +++ b/src/packs/beastforms/feature_Undaunted_ODudjX88Te4vDP57.json @@ -25,13 +25,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/classes/feature_Combat_Training_eoSmuAJmgHUyULtp.json b/src/packs/classes/feature_Combat_Training_eoSmuAJmgHUyULtp.json index 34f242ed..8b4ad82e 100644 --- a/src/packs/classes/feature_Combat_Training_eoSmuAJmgHUyULtp.json +++ b/src/packs/classes/feature_Combat_Training_eoSmuAJmgHUyULtp.json @@ -24,13 +24,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "@system.levelData.level.current", "priority": null }, { "key": "system.rules.burden.ignore", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/classes/feature_Rally_PydiMnNCKpd44SGS.json b/src/packs/classes/feature_Rally_PydiMnNCKpd44SGS.json index 9ecb926b..e4f84a9f 100644 --- a/src/packs/classes/feature_Rally_PydiMnNCKpd44SGS.json +++ b/src/packs/classes/feature_Rally_PydiMnNCKpd44SGS.json @@ -55,7 +55,7 @@ "changes": [ { "key": "system.bonuses.rally", - "type": "add", + "mode": 2, "value": "6 + min((floor(@system.levelData.level.current / 5)*2), 2)", "priority": null } diff --git a/src/packs/classes/feature_Sneak_Attack_5QqpEwmwkPfZHpMW.json b/src/packs/classes/feature_Sneak_Attack_5QqpEwmwkPfZHpMW.json index 83db7d06..4b5ce9bd 100644 --- a/src/packs/classes/feature_Sneak_Attack_5QqpEwmwkPfZHpMW.json +++ b/src/packs/classes/feature_Sneak_Attack_5QqpEwmwkPfZHpMW.json @@ -28,13 +28,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.dice", - "type": "add", + "mode": 2, "value": "@tierd6", "priority": null }, { "key": "system.bonuses.damage.magical.dice", - "type": "add", + "mode": 2, "value": "@tierd6", "priority": null } diff --git a/src/packs/classes/feature_Unstoppable_PnD2UCgzIlwX6cY3.json b/src/packs/classes/feature_Unstoppable_PnD2UCgzIlwX6cY3.json index 5477f2c4..56362824 100644 --- a/src/packs/classes/feature_Unstoppable_PnD2UCgzIlwX6cY3.json +++ b/src/packs/classes/feature_Unstoppable_PnD2UCgzIlwX6cY3.json @@ -65,31 +65,31 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "ORIGIN.@item.resource.value", "priority": null }, { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "ORIGIN.@item.resource.value", "priority": null }, { "key": "system.rules.damageReduction.reduceSeverity.physical", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.rules.conditionImmunities.vulnerable", - "type": "override", + "mode": 5, "value": "1", "priority": null }, { "key": "system.rules.conditionImmunities.restrained", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/communities/feature_Lightfoot_TQ1AIQjndC4mYmmU.json b/src/packs/communities/feature_Lightfoot_TQ1AIQjndC4mYmmU.json index 84134bbb..91c771fc 100644 --- a/src/packs/communities/feature_Lightfoot_TQ1AIQjndC4mYmmU.json +++ b/src/packs/communities/feature_Lightfoot_TQ1AIQjndC4mYmmU.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Move without being heard.", "priority": null } diff --git a/src/packs/communities/feature_Privilege_C7NR6qRatawZusmg.json b/src/packs/communities/feature_Privilege_C7NR6qRatawZusmg.json index 85ef1ec3..caae7322 100644 --- a/src/packs/communities/feature_Privilege_C7NR6qRatawZusmg.json +++ b/src/packs/communities/feature_Privilege_C7NR6qRatawZusmg.json @@ -27,19 +27,19 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Consort with nobles", "priority": null }, { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Negotiate prices", "priority": null }, { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Leverage your reputation to get what you want", "priority": null } diff --git a/src/packs/communities/feature_Scoundrel_ZmEuBdL0JrvuA8le.json b/src/packs/communities/feature_Scoundrel_ZmEuBdL0JrvuA8le.json index 7f7a34ae..55605a00 100644 --- a/src/packs/communities/feature_Scoundrel_ZmEuBdL0JrvuA8le.json +++ b/src/packs/communities/feature_Scoundrel_ZmEuBdL0JrvuA8le.json @@ -27,19 +27,19 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Negotiate with criminals", "priority": null }, { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Detect lies", "priority": null }, { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Find a safe place to hide", "priority": null } diff --git a/src/packs/communities/feature_Steady_DYmmr5CknLtHnwuj.json b/src/packs/communities/feature_Steady_DYmmr5CknLtHnwuj.json index 292fd773..ee9c683c 100644 --- a/src/packs/communities/feature_Steady_DYmmr5CknLtHnwuj.json +++ b/src/packs/communities/feature_Steady_DYmmr5CknLtHnwuj.json @@ -27,19 +27,19 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Traverse dangerous cliffs and ledges", "priority": null }, { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Navigate harsh environment", "priority": null }, { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Use your survival knowledge", "priority": null } diff --git a/src/packs/communities/feature_Well_Read_JBZJmywisJg5X3tH.json b/src/packs/communities/feature_Well_Read_JBZJmywisJg5X3tH.json index 28d4c962..3ce8fd16 100644 --- a/src/packs/communities/feature_Well_Read_JBZJmywisJg5X3tH.json +++ b/src/packs/communities/feature_Well_Read_JBZJmywisJg5X3tH.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "History, culture, or politics of a prominent person or place", "priority": null } diff --git a/src/packs/domains/domainCard_Arcana_Touched_5PvMQKCjrgSxzstn.json b/src/packs/domains/domainCard_Arcana_Touched_5PvMQKCjrgSxzstn.json index 361558d3..70e2d23c 100644 --- a/src/packs/domains/domainCard_Arcana_Touched_5PvMQKCjrgSxzstn.json +++ b/src/packs/domains/domainCard_Arcana_Touched_5PvMQKCjrgSxzstn.json @@ -68,7 +68,7 @@ "changes": [ { "key": "system.bonuses.roll.spellcast.bonus", - "type": "add", + "mode": 2, "value": "+1", "priority": null } diff --git a/src/packs/domains/domainCard_Blade_Touched_Gb5bqpFSBiuBxUix.json b/src/packs/domains/domainCard_Blade_Touched_Gb5bqpFSBiuBxUix.json index ba8c56a9..8cc9834e 100644 --- a/src/packs/domains/domainCard_Blade_Touched_Gb5bqpFSBiuBxUix.json +++ b/src/packs/domains/domainCard_Blade_Touched_Gb5bqpFSBiuBxUix.json @@ -27,13 +27,13 @@ "changes": [ { "key": "system.bonuses.roll.attack.bonus", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "4", "priority": null } diff --git a/src/packs/domains/domainCard_Body_Basher_aQz8jKkCd8M9aKMA.json b/src/packs/domains/domainCard_Body_Basher_aQz8jKkCd8M9aKMA.json index fc49b640..7c5a7ef1 100644 --- a/src/packs/domains/domainCard_Body_Basher_aQz8jKkCd8M9aKMA.json +++ b/src/packs/domains/domainCard_Body_Basher_aQz8jKkCd8M9aKMA.json @@ -35,13 +35,13 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "@system.traits.strength.value", "priority": 21 }, { "key": "system.bonuses.damage.secondaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "@system.traits.strength.value", "priority": 21 } diff --git a/src/packs/domains/domainCard_Bold_Presence_tdsL00yTSLNgZWs6.json b/src/packs/domains/domainCard_Bold_Presence_tdsL00yTSLNgZWs6.json index 3d7a26e2..95b73ff5 100644 --- a/src/packs/domains/domainCard_Bold_Presence_tdsL00yTSLNgZWs6.json +++ b/src/packs/domains/domainCard_Bold_Presence_tdsL00yTSLNgZWs6.json @@ -88,7 +88,7 @@ "changes": [ { "key": "system.traits.presence.value", - "type": "add", + "mode": 2, "value": "@system.traits.strength.value", "priority": null } diff --git a/src/packs/domains/domainCard_Bone_Touched_ON5bvnoQBy0SYc9Y.json b/src/packs/domains/domainCard_Bone_Touched_ON5bvnoQBy0SYc9Y.json index 3fc45037..35f8a4d0 100644 --- a/src/packs/domains/domainCard_Bone_Touched_ON5bvnoQBy0SYc9Y.json +++ b/src/packs/domains/domainCard_Bone_Touched_ON5bvnoQBy0SYc9Y.json @@ -60,7 +60,7 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/domains/domainCard_Brace_QXs4vssSqNGQu5b8.json b/src/packs/domains/domainCard_Brace_QXs4vssSqNGQu5b8.json index 321de80a..23b15eba 100644 --- a/src/packs/domains/domainCard_Brace_QXs4vssSqNGQu5b8.json +++ b/src/packs/domains/domainCard_Brace_QXs4vssSqNGQu5b8.json @@ -26,7 +26,7 @@ "changes": [ { "key": "system.rules.damageReduction.maxArmorMarked.stressExtra", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/domains/domainCard_Codex_Touched_7Pu83ABdMukTxu3e.json b/src/packs/domains/domainCard_Codex_Touched_7Pu83ABdMukTxu3e.json index 3eb4da35..f07e89be 100644 --- a/src/packs/domains/domainCard_Codex_Touched_7Pu83ABdMukTxu3e.json +++ b/src/packs/domains/domainCard_Codex_Touched_7Pu83ABdMukTxu3e.json @@ -89,7 +89,7 @@ "changes": [ { "key": "system.bonuses.roll.spellcast.bonus", - "type": "add", + "mode": 2, "value": "@system.proficiency", "priority": null } diff --git a/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json b/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json index 0b581925..62f42054 100644 --- a/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json +++ b/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json @@ -66,19 +66,19 @@ "changes": [ { "key": "system.bonuses.roll.attack.bonus", - "type": "add", + "mode": 2, "value": "-2", "priority": null }, { "key": "system.bonuses.damage.magical.dice", - "type": "add", + "mode": 2, "value": "+2", "priority": null }, { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "+2", "priority": null } diff --git a/src/packs/domains/domainCard_Cruel_Precision_bap1eCWryPNowbyo.json b/src/packs/domains/domainCard_Cruel_Precision_bap1eCWryPNowbyo.json index fbe1d7c7..c71dfa04 100644 --- a/src/packs/domains/domainCard_Cruel_Precision_bap1eCWryPNowbyo.json +++ b/src/packs/domains/domainCard_Cruel_Precision_bap1eCWryPNowbyo.json @@ -26,13 +26,13 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "@system.traits.agility.value", "priority": 21 }, { "key": "system.bonuses.damage.secondaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "@system.traits.agility.value", "priority": 21 } @@ -69,13 +69,13 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "@system.traits.finesse.value", "priority": null }, { "key": "system.bonuses.damage.secondaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "@system.traits.finesse.value", "priority": null } diff --git a/src/packs/domains/domainCard_Deadly_Focus_xxZOXC4tiZQ6kg1e.json b/src/packs/domains/domainCard_Deadly_Focus_xxZOXC4tiZQ6kg1e.json index e794241f..938f2daf 100644 --- a/src/packs/domains/domainCard_Deadly_Focus_xxZOXC4tiZQ6kg1e.json +++ b/src/packs/domains/domainCard_Deadly_Focus_xxZOXC4tiZQ6kg1e.json @@ -60,7 +60,7 @@ "changes": [ { "key": "system.proficiency", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/domains/domainCard_Deft_Deceiver_38znCh6kHTkaPwYi.json b/src/packs/domains/domainCard_Deft_Deceiver_38znCh6kHTkaPwYi.json index f8696f52..dac804e2 100644 --- a/src/packs/domains/domainCard_Deft_Deceiver_38znCh6kHTkaPwYi.json +++ b/src/packs/domains/domainCard_Deft_Deceiver_38znCh6kHTkaPwYi.json @@ -66,7 +66,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Deceive or trick someone into believing a lie you told them", "priority": null } diff --git a/src/packs/domains/domainCard_Deft_Maneuvers_dc4rAXlv95srZUct.json b/src/packs/domains/domainCard_Deft_Maneuvers_dc4rAXlv95srZUct.json index 671d1233..6cb59b2c 100644 --- a/src/packs/domains/domainCard_Deft_Maneuvers_dc4rAXlv95srZUct.json +++ b/src/packs/domains/domainCard_Deft_Maneuvers_dc4rAXlv95srZUct.json @@ -68,7 +68,7 @@ "changes": [ { "key": "system.bonuses.roll.attack.bonus", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json b/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json index 00786add..cfa183d1 100644 --- a/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json +++ b/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json @@ -260,7 +260,7 @@ "changes": [ { "key": "system.bonuses.roll.spellcast.bonus", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json b/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json index 913de9e0..9db4016c 100644 --- a/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json +++ b/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json @@ -95,19 +95,19 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "10", "priority": null }, { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "10", "priority": null }, { "key": "system.rules.conditionImmunities.restrained", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json b/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json index 164b3a71..f345262a 100644 --- a/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json +++ b/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json @@ -91,7 +91,7 @@ "changes": [ { "key": "system.bonuses.roll.attack.bonus", - "type": "add", + "mode": 2, "value": "+3", "priority": null } diff --git a/src/packs/domains/domainCard_Fortified_Armor_oVa49lI107eZILZr.json b/src/packs/domains/domainCard_Fortified_Armor_oVa49lI107eZILZr.json index 90ed8d89..7162c664 100644 --- a/src/packs/domains/domainCard_Fortified_Armor_oVa49lI107eZILZr.json +++ b/src/packs/domains/domainCard_Fortified_Armor_oVa49lI107eZILZr.json @@ -26,13 +26,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/domains/domainCard_Get_Back_Up_BFWN2cObMdlk9uVz.json b/src/packs/domains/domainCard_Get_Back_Up_BFWN2cObMdlk9uVz.json index fde3f546..f4cc2cbf 100644 --- a/src/packs/domains/domainCard_Get_Back_Up_BFWN2cObMdlk9uVz.json +++ b/src/packs/domains/domainCard_Get_Back_Up_BFWN2cObMdlk9uVz.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.rules.damageReduction.stressDamageReduction.severe.cost", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json b/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json index ad1c1580..7998b6c4 100644 --- a/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json +++ b/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json @@ -66,7 +66,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "+1", "priority": null } diff --git a/src/packs/domains/domainCard_Goad_Them_On_HufF5KzuNfEb9RTi.json b/src/packs/domains/domainCard_Goad_Them_On_HufF5KzuNfEb9RTi.json index 884324f7..11610aac 100644 --- a/src/packs/domains/domainCard_Goad_Them_On_HufF5KzuNfEb9RTi.json +++ b/src/packs/domains/domainCard_Goad_Them_On_HufF5KzuNfEb9RTi.json @@ -109,7 +109,7 @@ "changes": [ { "key": "system.disadvantageSources", - "type": "add", + "mode": 2, "value": "Attacking the goading creature", "priority": null } diff --git a/src/packs/domains/domainCard_Inevitable_XTT8c8uJ4D7fvtbL.json b/src/packs/domains/domainCard_Inevitable_XTT8c8uJ4D7fvtbL.json index d7f1d82d..790acf08 100644 --- a/src/packs/domains/domainCard_Inevitable_XTT8c8uJ4D7fvtbL.json +++ b/src/packs/domains/domainCard_Inevitable_XTT8c8uJ4D7fvtbL.json @@ -26,7 +26,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "If you failed your previous action roll", "priority": null } diff --git a/src/packs/domains/domainCard_Mass_Disguise_dT95m0Jam8sWbeuC.json b/src/packs/domains/domainCard_Mass_Disguise_dT95m0Jam8sWbeuC.json index 4941eddd..8c0122f4 100644 --- a/src/packs/domains/domainCard_Mass_Disguise_dT95m0Jam8sWbeuC.json +++ b/src/packs/domains/domainCard_Mass_Disguise_dT95m0Jam8sWbeuC.json @@ -96,7 +96,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Presence Rolls to avoid scrutiny.", "priority": null } diff --git a/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json b/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json index 68ed1c54..f561e0be 100644 --- a/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json +++ b/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json @@ -142,13 +142,13 @@ "changes": [ { "key": "system.bonuses.damage.magical.dice", - "type": "add", + "mode": 2, "value": "d6", "priority": null }, { "key": "system.bonuses.damage.physical.dice", - "type": "add", + "mode": 2, "value": "d6", "priority": null } diff --git a/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json b/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json index 42734531..81c0734e 100644 --- a/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json +++ b/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json @@ -112,7 +112,7 @@ "changes": [ { "key": "system.bonuses.roll.spellcast.bonus", - "type": "add", + "mode": 2, "value": "+2", "priority": null } diff --git a/src/packs/domains/domainCard_Never_Upstaged_McdncxmO9K1YNP7Y.json b/src/packs/domains/domainCard_Never_Upstaged_McdncxmO9K1YNP7Y.json index 396b7153..4662a882 100644 --- a/src/packs/domains/domainCard_Never_Upstaged_McdncxmO9K1YNP7Y.json +++ b/src/packs/domains/domainCard_Never_Upstaged_McdncxmO9K1YNP7Y.json @@ -214,13 +214,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "+5", "priority": null }, { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "+5", "priority": null } @@ -257,13 +257,13 @@ "changes": [ { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "+10", "priority": null }, { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "+10", "priority": null } @@ -300,13 +300,13 @@ "changes": [ { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "+15", "priority": null }, { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "+15", "priority": null } @@ -343,13 +343,13 @@ "changes": [ { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "+20", "priority": null }, { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "+20", "priority": null } diff --git a/src/packs/domains/domainCard_On_the_Brink_zbxPl81kbWEegKQN.json b/src/packs/domains/domainCard_On_the_Brink_zbxPl81kbWEegKQN.json index 2dc7b95e..c4c89d17 100644 --- a/src/packs/domains/domainCard_On_the_Brink_zbxPl81kbWEegKQN.json +++ b/src/packs/domains/domainCard_On_the_Brink_zbxPl81kbWEegKQN.json @@ -26,7 +26,7 @@ "changes": [ { "key": "system.rules.damageReduction.thresholdImmunities.minor", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/domains/domainCard_Pick_and_Pull_HdgZUfWd7Hyj7nBW.json b/src/packs/domains/domainCard_Pick_and_Pull_HdgZUfWd7Hyj7nBW.json index 1a5e40df..250bc539 100644 --- a/src/packs/domains/domainCard_Pick_and_Pull_HdgZUfWd7Hyj7nBW.json +++ b/src/packs/domains/domainCard_Pick_and_Pull_HdgZUfWd7Hyj7nBW.json @@ -26,19 +26,19 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Pick nonmagical locks", "priority": null }, { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Disarm nonmagical traps", "priority": null }, { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Steal items from a target (either through stealth or by force)", "priority": null } diff --git a/src/packs/domains/domainCard_Recovery_gsiQFT6q3WOgqerJ.json b/src/packs/domains/domainCard_Recovery_gsiQFT6q3WOgqerJ.json index bf6ffbf3..83e3a22c 100644 --- a/src/packs/domains/domainCard_Recovery_gsiQFT6q3WOgqerJ.json +++ b/src/packs/domains/domainCard_Recovery_gsiQFT6q3WOgqerJ.json @@ -60,13 +60,13 @@ "changes": [ { "key": "system.bonuses.rest.shortRest.longMoves", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.bonuses.rest.shortRest.shortMoves", - "type": "add", + "mode": 2, "value": "-1", "priority": null } @@ -99,13 +99,13 @@ "changes": [ { "key": "system.bonuses.rest.shortRest.longMoves", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.bonuses.rest.shortRest.shortMoves", - "type": "add", + "mode": 2, "value": "-1", "priority": null } diff --git a/src/packs/domains/domainCard_Rise_Up_oDIZoC4l19Nli0Fj.json b/src/packs/domains/domainCard_Rise_Up_oDIZoC4l19Nli0Fj.json index 09c82b6e..74f6293f 100644 --- a/src/packs/domains/domainCard_Rise_Up_oDIZoC4l19Nli0Fj.json +++ b/src/packs/domains/domainCard_Rise_Up_oDIZoC4l19Nli0Fj.json @@ -95,7 +95,7 @@ "changes": [ { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "@system.proficiency", "priority": 21 } diff --git a/src/packs/domains/domainCard_Safe_Haven_lmBLMPuR8qLbuzNf.json b/src/packs/domains/domainCard_Safe_Haven_lmBLMPuR8qLbuzNf.json index 14c79df8..de4872a2 100644 --- a/src/packs/domains/domainCard_Safe_Haven_lmBLMPuR8qLbuzNf.json +++ b/src/packs/domains/domainCard_Safe_Haven_lmBLMPuR8qLbuzNf.json @@ -66,13 +66,13 @@ "changes": [ { "key": "system.bonuses.rest.shortRest.shortMoves", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.bonuses.rest.longRest.longMoves", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json b/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json index a289fd30..082f8620 100644 --- a/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json +++ b/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json @@ -108,7 +108,7 @@ "changes": [ { "key": "system.bonuses.roll.spellcast.bonus", - "type": "add", + "mode": 2, "value": "+2", "priority": null } @@ -149,7 +149,7 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "multiply", + "mode": 1, "value": "2", "priority": null } @@ -186,7 +186,7 @@ "changes": [ { "key": "system.traits.instinct.value", - "type": "multiply", + "mode": 1, "value": "2", "priority": null } diff --git a/src/packs/domains/domainCard_Shadowhunter_A0XzD6MmBXYdk7Ps.json b/src/packs/domains/domainCard_Shadowhunter_A0XzD6MmBXYdk7Ps.json index b942cc20..9c9a31c7 100644 --- a/src/packs/domains/domainCard_Shadowhunter_A0XzD6MmBXYdk7Ps.json +++ b/src/packs/domains/domainCard_Shadowhunter_A0XzD6MmBXYdk7Ps.json @@ -57,7 +57,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Attack rolls while shrouded in low light or darkness.", "priority": null } diff --git a/src/packs/domains/domainCard_Shield_Aura_rfIv6lln40Fh6EIl.json b/src/packs/domains/domainCard_Shield_Aura_rfIv6lln40Fh6EIl.json index 03155bf1..6a2b565c 100644 --- a/src/packs/domains/domainCard_Shield_Aura_rfIv6lln40Fh6EIl.json +++ b/src/packs/domains/domainCard_Shield_Aura_rfIv6lln40Fh6EIl.json @@ -68,7 +68,7 @@ "changes": [ { "key": "system.rules.damageReduction.increasePerArmorMark", - "type": "add", + "mode": 2, "value": "+1", "priority": null } diff --git a/src/packs/domains/domainCard_Shrug_It_Off_JwfhtgmmuRxg4zhI.json b/src/packs/domains/domainCard_Shrug_It_Off_JwfhtgmmuRxg4zhI.json index f73deba0..b6461215 100644 --- a/src/packs/domains/domainCard_Shrug_It_Off_JwfhtgmmuRxg4zhI.json +++ b/src/packs/domains/domainCard_Shrug_It_Off_JwfhtgmmuRxg4zhI.json @@ -82,7 +82,7 @@ "changes": [ { "key": "system.rules.damageReduction.stressDamageReduction.any.cost", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/domains/domainCard_Specter_of_the_Dark_iQhgqmLwhcSTYnvr.json b/src/packs/domains/domainCard_Specter_of_the_Dark_iQhgqmLwhcSTYnvr.json index 5291c31c..0ee15cb9 100644 --- a/src/packs/domains/domainCard_Specter_of_the_Dark_iQhgqmLwhcSTYnvr.json +++ b/src/packs/domains/domainCard_Specter_of_the_Dark_iQhgqmLwhcSTYnvr.json @@ -66,7 +66,7 @@ "changes": [ { "key": "system.resistance.physical.immunity", - "type": "override", + "mode": 5, "value": "true", "priority": null } diff --git a/src/packs/domains/domainCard_Splendor_Touched_JT5dM3gVL6chDBYU.json b/src/packs/domains/domainCard_Splendor_Touched_JT5dM3gVL6chDBYU.json index 730ac290..a7609b62 100644 --- a/src/packs/domains/domainCard_Splendor_Touched_JT5dM3gVL6chDBYU.json +++ b/src/packs/domains/domainCard_Splendor_Touched_JT5dM3gVL6chDBYU.json @@ -27,7 +27,7 @@ "changes": [ { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "+3", "priority": null } diff --git a/src/packs/domains/domainCard_Uncanny_Disguise_TV56wSysbU5xAlOa.json b/src/packs/domains/domainCard_Uncanny_Disguise_TV56wSysbU5xAlOa.json index e0a2d403..6088f1dc 100644 --- a/src/packs/domains/domainCard_Uncanny_Disguise_TV56wSysbU5xAlOa.json +++ b/src/packs/domains/domainCard_Uncanny_Disguise_TV56wSysbU5xAlOa.json @@ -100,7 +100,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Presence Rolls to avoid scrutiny", "priority": null } diff --git a/src/packs/domains/domainCard_Untouchable_9QElncQUDSakuSdR.json b/src/packs/domains/domainCard_Untouchable_9QElncQUDSakuSdR.json index 9693b6bf..a5326403 100644 --- a/src/packs/domains/domainCard_Untouchable_9QElncQUDSakuSdR.json +++ b/src/packs/domains/domainCard_Untouchable_9QElncQUDSakuSdR.json @@ -26,7 +26,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "ceil(@system.traits.agility.value / 2)", "priority": 21 } diff --git a/src/packs/domains/domainCard_Vitality_sWUlSPOJEaXyQLCj.json b/src/packs/domains/domainCard_Vitality_sWUlSPOJEaXyQLCj.json index 6b4f1740..2d42ef9f 100644 --- a/src/packs/domains/domainCard_Vitality_sWUlSPOJEaXyQLCj.json +++ b/src/packs/domains/domainCard_Vitality_sWUlSPOJEaXyQLCj.json @@ -69,7 +69,7 @@ "changes": [ { "key": "system.resources.hitPoints.max", - "type": "add", + "mode": 2, "value": "1", "priority": null } @@ -106,7 +106,7 @@ "changes": [ { "key": "system.resources.stress.max", - "type": "add", + "mode": 2, "value": "1", "priority": null } @@ -143,13 +143,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/domains/domainCard_Voice_of_Reason_t3RRGH6mMYYJJCcF.json b/src/packs/domains/domainCard_Voice_of_Reason_t3RRGH6mMYYJJCcF.json index 86305f00..5b6c21ca 100644 --- a/src/packs/domains/domainCard_Voice_of_Reason_t3RRGH6mMYYJJCcF.json +++ b/src/packs/domains/domainCard_Voice_of_Reason_t3RRGH6mMYYJJCcF.json @@ -26,13 +26,13 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "De-escalate violent situations.", "priority": null }, { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Convince someone to follow your lead.", "priority": null } @@ -69,7 +69,7 @@ "changes": [ { "key": "system.proficiency", - "type": "add", + "mode": 2, "value": "+1", "priority": null } diff --git a/src/packs/environments/environment_Abandoned_Grove_pGEdzdLkqYtBhxnG.json b/src/packs/environments/environment_Abandoned_Grove_pGEdzdLkqYtBhxnG.json index 039eafcf..23c1d966 100644 --- a/src/packs/environments/environment_Abandoned_Grove_pGEdzdLkqYtBhxnG.json +++ b/src/packs/environments/environment_Abandoned_Grove_pGEdzdLkqYtBhxnG.json @@ -391,7 +391,7 @@ "type": "effect", "_id": "p6V4k4yMwJ1UPZMz", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to summon a @UUID[Compendium.daggerheart.adversaries.Actor.sRn4bqerfARvhgSV]{Minor Chaos Elemental} drawn to the echoes of violence and discord. They appear within Far range of a chosen PC and immediately take the spotlight.

What color does the grass turn as the elemental appears? How does the chaos warp insects and small wildlife within the grove?

", "chatDisplay": true, "actionType": "action", "cost": [], diff --git a/src/packs/environments/environment_Ambushers_uXZpebPR77YQ1oXI.json b/src/packs/environments/environment_Ambushers_uXZpebPR77YQ1oXI.json index 582e7ec0..e8ba889a 100644 --- a/src/packs/environments/environment_Ambushers_uXZpebPR77YQ1oXI.json +++ b/src/packs/environments/environment_Ambushers_uXZpebPR77YQ1oXI.json @@ -35,9 +35,12 @@ "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "anchorX": 0.5, "anchorY": 0.5, + "offsetX": 0, + "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, + "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -88,7 +91,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": {}, + "detectionModes": [], "occludable": { "radius": 0 }, @@ -114,8 +117,7 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false, - "depth": 1 + "prependAdjective": false }, "items": [ { @@ -154,7 +156,7 @@ "type": "effect", "_id": "6DKa1Pm605HpChPd", "systemPath": "actions", - "description": "", + "description": "

When a PC starts the ambush on unsuspecting adversaries, you lose 2 Fear and the first attack roll a PC makes has advantage.

What are the adversaries in the middle of doing when the ambush starts? How does this impact their approach to the fight?

", "chatDisplay": true, "actionType": "action", "cost": [ diff --git a/src/packs/environments/environment_Castle_Siege_1eZ32Esq7rfZOjlu.json b/src/packs/environments/environment_Castle_Siege_1eZ32Esq7rfZOjlu.json index 0df61deb..190d78b1 100644 --- a/src/packs/environments/environment_Castle_Siege_1eZ32Esq7rfZOjlu.json +++ b/src/packs/environments/environment_Castle_Siege_1eZ32Esq7rfZOjlu.json @@ -330,7 +330,7 @@ "type": "attack", "_id": "r5JN5oFYL5DC6Qqw", "systemPath": "actions", - "description": "", + "description": "

When an adversary is defeated, you can spend a Fear to have a stray attack from a siege weapon hit a point on the battlefield. All targets within Very Close range of that point must make an Agility Reaction Roll.

  • Targets who fail take 3d8+3 physical or magic damage and must mark a Stress.

  • Targets who succeed must mark a Stress.

What debris is scattered by the attack? What is broken by the strike that can’t be easily mended?

", "chatDisplay": true, "actionType": "action", "cost": [], diff --git a/src/packs/environments/environment_Cliffside_Ascent_LPpfdlNKqiZIl04w.json b/src/packs/environments/environment_Cliffside_Ascent_LPpfdlNKqiZIl04w.json index c65ede29..ef367d67 100644 --- a/src/packs/environments/environment_Cliffside_Ascent_LPpfdlNKqiZIl04w.json +++ b/src/packs/environments/environment_Cliffside_Ascent_LPpfdlNKqiZIl04w.json @@ -45,9 +45,12 @@ "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "anchorX": 0.5, "anchorY": 0.5, + "offsetX": 0, + "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, + "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -98,7 +101,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": {}, + "detectionModes": [], "occludable": { "radius": 0 }, @@ -124,8 +127,7 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false, - "depth": 1 + "prependAdjective": false }, "items": [ { @@ -202,7 +204,7 @@ "type": "damage", "_id": "p1UiGEiGyl6r7PrA", "systemPath": "actions", - "description": "", + "description": "

Previous climbers left behind large metal rods that climbers can use to aid their ascent. If a PC using the pitons fails an action roll to climb, they can mark a Stress instead of ticking the countdown up.

What do the shape and material of these pitons tell you about the previous climbers? How far apart are they from one another?

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -433,7 +435,7 @@ "type": "effect", "_id": "M8MfD2qBfYCwNKvH", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to have a PC’s handhold fail, plummeting them toward the ground. If they aren’t saved on the next action, they hit the ground and tick up the countdown by 2. The PC takes 1d12 physical damage if the countdown is between 8 and 12, 2d12 between 4 and 7, and 3d12 at 3 or lower.

How can you tell many others have fallen here before? What lives in these walls that might try to scare adventurers into falling for an easy meal?

", "chatDisplay": true, "actionType": "action", "cost": [ diff --git a/src/packs/environments/environment_Cult_Ritual_QAXXiOKBDmCTauHD.json b/src/packs/environments/environment_Cult_Ritual_QAXXiOKBDmCTauHD.json index e3e90c26..f3845f23 100644 --- a/src/packs/environments/environment_Cult_Ritual_QAXXiOKBDmCTauHD.json +++ b/src/packs/environments/environment_Cult_Ritual_QAXXiOKBDmCTauHD.json @@ -45,9 +45,12 @@ "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "anchorX": 0.5, "anchorY": 0.5, + "offsetX": 0, + "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, + "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -98,7 +101,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": {}, + "detectionModes": [], "occludable": { "radius": 0 }, @@ -124,8 +127,7 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false, - "depth": 1 + "prependAdjective": false }, "items": [ { @@ -184,7 +186,7 @@ "changes": [ { "key": "system.rules.dualityRoll.defaultHopeDice", - "type": "override", + "mode": 5, "value": "d10", "priority": null } @@ -234,7 +236,7 @@ "type": "effect", "_id": "EATw4ZkcuGeDfgLZ", "systemPath": "actions", - "description": "", + "description": "

A portion of the ritual’s power is diverted into a cult member to fight off interlopers. Choose one adversary to become Imbued with terrible magic until the scene ends or they’re defeated. An Imbued adversary immediately takes the spotlight and gains one of the following benefits, or all three if you spend a Fear:

  • They gain advantage on all attacks.

  • They deal an extra 1d10 damage on a successful attack.

  • They gain the following feature: Relentless (2) - Passive. This adversary can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

How does the enemy change in appearance? What fears do their blows bring to the surface?

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -281,10 +283,13 @@ }, "disabled": false, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "description": "

An Imbued adversary immediately takes the spotlight and gains one of the following benefits, or all three if you spend a Fear:

  • They gain advantage on all attacks.

  • They deal an extra 1d10 damage on a successful attack.

  • They gain the following feature: Relentless (2) - Passive. This adversary can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

How does the enemy change in appearance? What fears do their blows bring to the surface?

", "tint": "#ffffff", @@ -294,9 +299,6 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, "_key": "!actors.items.effects!QAXXiOKBDmCTauHD.0Rgqw1kUPeJ11ldd.dYQBQq1xIysM0qLo" }, { @@ -310,13 +312,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.dice", - "type": "add", + "mode": 2, "value": "1d10", "priority": null }, { "key": "system.bonuses.damage.magical.dice", - "type": "add", + "mode": 2, "value": "1d10", "priority": null } @@ -324,10 +326,13 @@ }, "disabled": true, "duration": { - "value": null, - "units": "seconds", - "expiry": null, - "expired": false + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "description": "", "tint": "#ffffff", @@ -337,9 +342,6 @@ "_stats": { "compendiumSource": null }, - "start": null, - "showIcon": 1, - "folder": null, "_key": "!actors.items.effects!QAXXiOKBDmCTauHD.0Rgqw1kUPeJ11ldd.Hxw5lXE77bGzuaOu" } ], diff --git a/src/packs/environments/environment_Divine_Usurpation_4DLYez7VbMCFDAuZ.json b/src/packs/environments/environment_Divine_Usurpation_4DLYez7VbMCFDAuZ.json index 339ac5cd..e7ca7832 100644 --- a/src/packs/environments/environment_Divine_Usurpation_4DLYez7VbMCFDAuZ.json +++ b/src/packs/environments/environment_Divine_Usurpation_4DLYez7VbMCFDAuZ.json @@ -425,25 +425,25 @@ "changes": [ { "key": "system.difficulty", - "type": "add", + "mode": 2, "value": "0", "priority": null }, { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "0", "priority": null }, { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "0", "priority": null }, { "key": "system.bonuses.roll.attack.bonus", - "type": "add", + "mode": 2, "value": "0", "priority": null } diff --git a/src/packs/environments/environment_Hallowed_Temple_dsA6j69AnaJhUyqH.json b/src/packs/environments/environment_Hallowed_Temple_dsA6j69AnaJhUyqH.json index d8b04d22..c510a87f 100644 --- a/src/packs/environments/environment_Hallowed_Temple_dsA6j69AnaJhUyqH.json +++ b/src/packs/environments/environment_Hallowed_Temple_dsA6j69AnaJhUyqH.json @@ -44,9 +44,12 @@ "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "anchorX": 0.5, "anchorY": 0.5, + "offsetX": 0, + "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, + "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -97,7 +100,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": {}, + "detectionModes": [], "occludable": { "radius": 0 }, @@ -123,8 +126,7 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false, - "depth": 1 + "prependAdjective": false }, "items": [ { @@ -138,7 +140,7 @@ "type": "healing", "_id": "uLCoTKa7Jn2HaRqR", "systemPath": "actions", - "description": "", + "description": "

A PC who takes a rest in the Hallowed Temple automatically clears all HP.

What does the incense smell like? What kinds of songs do the acolytes sing?

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -335,7 +337,7 @@ "type": "effect", "_id": "pJVipg7CbA9CB0Um", "systemPath": "actions", - "description": "", + "description": "

When the PCs have trespassed, blasphemed, or offended the clergy, you can spend a Fear to summon a @UUID[Compendium.daggerheart.adversaries.Actor.r1mbfSSwKWdcFdAU]{High Seraph} and [[/r 1d4]] @UUID[Compendium.daggerheart.adversaries.Actor.B4LZcGuBAHzyVdzy]{Bladed Guard} within Close range of the senior priest to reinforce their will.

What symbols or icons do they bear that signal they are anointed agents of the divinity? Who leads the group and what led them to this calling?

", "chatDisplay": true, "actionType": "action", "cost": [ diff --git a/src/packs/environments/environment_Haunted_City_OzYbizKraK92FDiI.json b/src/packs/environments/environment_Haunted_City_OzYbizKraK92FDiI.json index bbc3ef0a..f2da690b 100644 --- a/src/packs/environments/environment_Haunted_City_OzYbizKraK92FDiI.json +++ b/src/packs/environments/environment_Haunted_City_OzYbizKraK92FDiI.json @@ -44,9 +44,12 @@ "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "anchorX": 0.5, "anchorY": 0.5, + "offsetX": 0, + "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, + "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -97,7 +100,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": {}, + "detectionModes": [], "occludable": { "radius": 0 }, @@ -123,8 +126,7 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false, - "depth": 1 + "prependAdjective": false }, "items": [ { @@ -204,7 +206,7 @@ "changes": [ { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } @@ -280,7 +282,7 @@ "type": "countdown", "_id": "VhqZKDA4032i8zY3", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to manifest the echo of a past disaster that ravaged the city. Activate a Progress Countdown (5) as the disaster replays around the PCs. To complete the countdown and escape the catastrophe, the PCs must overcome threats such as rampaging fires, stampeding civilians, collapsing buildings, or crumbling streets, while recalling history and finding clues to escape the inevitable.

Is this the disaster that led the city to be abandoned? What is known about this disaster and how could that help the PCs escape?

", "chatDisplay": true, "originItem": { "type": "itemCollection" diff --git a/src/packs/environments/environment_Imperial_Court_jr1xAoXzVwVblzxI.json b/src/packs/environments/environment_Imperial_Court_jr1xAoXzVwVblzxI.json index 93851e3c..5807d43c 100644 --- a/src/packs/environments/environment_Imperial_Court_jr1xAoXzVwVblzxI.json +++ b/src/packs/environments/environment_Imperial_Court_jr1xAoXzVwVblzxI.json @@ -46,9 +46,12 @@ "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "anchorX": 0.5, "anchorY": 0.5, + "offsetX": 0, + "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, + "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, @@ -99,7 +102,7 @@ "saturation": 0, "contrast": 0 }, - "detectionModes": {}, + "detectionModes": [], "occludable": { "radius": 0 }, @@ -125,8 +128,7 @@ "flags": {}, "randomImg": false, "appendNumber": false, - "prependAdjective": false, - "depth": 1 + "prependAdjective": false }, "items": [ { @@ -295,7 +297,7 @@ "type": "attack", "_id": "9ipckCFMz9DVw8ab", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to tick down a long-term countdown related to the empire’s agenda by [[/r 1d4]]. If this triggers the countdown, a proclamation related to the agenda is announced at court as the plan is executed.

What display of power or transfer of wealth was needed to expedite this plan? Whose lives were disrupted or upended to make this happen?

", "chatDisplay": true, "actionType": "action", "cost": [], diff --git a/src/packs/environments/environment_Necromancer_s_Ossuary_h3KyRL7AshhLAmcH.json b/src/packs/environments/environment_Necromancer_s_Ossuary_h3KyRL7AshhLAmcH.json index 3d87930c..299e8729 100644 --- a/src/packs/environments/environment_Necromancer_s_Ossuary_h3KyRL7AshhLAmcH.json +++ b/src/packs/environments/environment_Necromancer_s_Ossuary_h3KyRL7AshhLAmcH.json @@ -137,7 +137,7 @@ "type": "damage", "_id": "jVY198vniaTSlgsX", "systemPath": "actions", - "description": "", + "description": "

A feature or action that clears HP requires spending a Hope to use. If it already costs Hope, a PC must spend an additional Hope.

What does it feel like to try to heal in a place so antithetical to life?

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -240,7 +240,7 @@ "type": "attack", "_id": "M1mOwi4Limw2hRwL", "systemPath": "actions", - "description": "", + "description": "

All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take 4d8+8 physical damage from skeletal shrapnel as part of the ossuary detonates around them.

What ancient skeletal architecture is destroyed? What bones stick in your armor?

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -421,7 +421,7 @@ "type": "effect", "_id": "hFeTdiHWeCYkb8Hg", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to summon [[/r 1d6]] @UUID[Compendium.daggerheart.adversaries.Actor.gP3fWTLzSFnpA8EJ]{Rotted Zombie}, two @UUID[Compendium.daggerheart.adversaries.Actor.CP6iRfHdyFWniTHY]{Perfected Zombie}, or a @UUID[Compendium.daggerheart.adversaries.Actor.YhJrP7rTBiRdX5Fp]{Zombie Legion}, who appear at Close range of a chosen PC.

Who were these people before they became the necromancer’s pawns? What vestiges of those lives remain for the heroes to see?

", "chatDisplay": true, "actionType": "action", "cost": [ diff --git a/src/packs/environments/environment_Pitched_Battle_EWD3ZsLoK6VMVOf7.json b/src/packs/environments/environment_Pitched_Battle_EWD3ZsLoK6VMVOf7.json index 120b92a0..42fbd8f9 100644 --- a/src/packs/environments/environment_Pitched_Battle_EWD3ZsLoK6VMVOf7.json +++ b/src/packs/environments/environment_Pitched_Battle_EWD3ZsLoK6VMVOf7.json @@ -199,7 +199,7 @@ "type": "attack", "_id": "1giAFbu3tGqXwi8g", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take 3d12+8 magic damage and must mark a Stress.

What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?

", "chatDisplay": true, "actionType": "action", "cost": [ diff --git a/src/packs/items/armors/armor_Advanced_Chainmail_Armor_LzLOJ9EVaHWAjoq9.json b/src/packs/items/armors/armor_Advanced_Chainmail_Armor_LzLOJ9EVaHWAjoq9.json index 53f9bf79..4566396a 100644 --- a/src/packs/items/armors/armor_Advanced_Chainmail_Armor_LzLOJ9EVaHWAjoq9.json +++ b/src/packs/items/armors/armor_Advanced_Chainmail_Armor_LzLOJ9EVaHWAjoq9.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/armors/armor_Advanced_Full_Plate_Armor_crIbCb9NZ4K0VpoU.json b/src/packs/items/armors/armor_Advanced_Full_Plate_Armor_crIbCb9NZ4K0VpoU.json index 5fde7416..52adc7aa 100644 --- a/src/packs/items/armors/armor_Advanced_Full_Plate_Armor_crIbCb9NZ4K0VpoU.json +++ b/src/packs/items/armors/armor_Advanced_Full_Plate_Armor_crIbCb9NZ4K0VpoU.json @@ -45,12 +45,12 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-2" }, { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/armors/armor_Advanced_Gambeson_Armor_epkAmlZVk7HOfUUT.json b/src/packs/items/armors/armor_Advanced_Gambeson_Armor_epkAmlZVk7HOfUUT.json index fe6a96fb..36edec39 100644 --- a/src/packs/items/armors/armor_Advanced_Gambeson_Armor_epkAmlZVk7HOfUUT.json +++ b/src/packs/items/armors/armor_Advanced_Gambeson_Armor_epkAmlZVk7HOfUUT.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1" } ], diff --git a/src/packs/items/armors/armor_Bellamoi_Fine_Armor_WuoVwZA53XRAIt6d.json b/src/packs/items/armors/armor_Bellamoi_Fine_Armor_WuoVwZA53XRAIt6d.json index 8df5162f..c470de87 100644 --- a/src/packs/items/armors/armor_Bellamoi_Fine_Armor_WuoVwZA53XRAIt6d.json +++ b/src/packs/items/armors/armor_Bellamoi_Fine_Armor_WuoVwZA53XRAIt6d.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.traits.presence.value", - "type": "add", + "mode": 2, "value": "1" } ], diff --git a/src/packs/items/armors/armor_Bladefare_Armor_mNN6pvcsS10ChrWF.json b/src/packs/items/armors/armor_Bladefare_Armor_mNN6pvcsS10ChrWF.json index 70a8b229..4ee73939 100644 --- a/src/packs/items/armors/armor_Bladefare_Armor_mNN6pvcsS10ChrWF.json +++ b/src/packs/items/armors/armor_Bladefare_Armor_mNN6pvcsS10ChrWF.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.rules.damageReduction.physical", - "type": "override", + "mode": 5, "value": "1" } ], diff --git a/src/packs/items/armors/armor_Chainmail_Armor_haULhuEg37zUUvhb.json b/src/packs/items/armors/armor_Chainmail_Armor_haULhuEg37zUUvhb.json index c41978b9..4f0719a7 100644 --- a/src/packs/items/armors/armor_Chainmail_Armor_haULhuEg37zUUvhb.json +++ b/src/packs/items/armors/armor_Chainmail_Armor_haULhuEg37zUUvhb.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/armors/armor_Channeling_Armor_vMJxEWz1srfwMsoj.json b/src/packs/items/armors/armor_Channeling_Armor_vMJxEWz1srfwMsoj.json index 9f24ee70..e805d5d1 100644 --- a/src/packs/items/armors/armor_Channeling_Armor_vMJxEWz1srfwMsoj.json +++ b/src/packs/items/armors/armor_Channeling_Armor_vMJxEWz1srfwMsoj.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.bonuses.roll.spellcast", - "type": "add", + "mode": 2, "value": "1" } ], diff --git a/src/packs/items/armors/armor_Elundrian_Chain_Armor_Q6LxmtFetDDkoZVZ.json b/src/packs/items/armors/armor_Elundrian_Chain_Armor_Q6LxmtFetDDkoZVZ.json index d8de4497..1cf74e2e 100644 --- a/src/packs/items/armors/armor_Elundrian_Chain_Armor_Q6LxmtFetDDkoZVZ.json +++ b/src/packs/items/armors/armor_Elundrian_Chain_Armor_Q6LxmtFetDDkoZVZ.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.resistance.magical.reduction", - "type": "add", + "mode": 2, "value": "@system.armorScore", "priority": 21 } diff --git a/src/packs/items/armors/armor_Full_Fortified_Armor_7emTSt6nhZuTlvt5.json b/src/packs/items/armors/armor_Full_Fortified_Armor_7emTSt6nhZuTlvt5.json index acc8c125..9f2d7ece 100644 --- a/src/packs/items/armors/armor_Full_Fortified_Armor_7emTSt6nhZuTlvt5.json +++ b/src/packs/items/armors/armor_Full_Fortified_Armor_7emTSt6nhZuTlvt5.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.rules.damageReduction.increasePerArmorMark", - "type": "override", + "mode": 5, "value": "2" } ], diff --git a/src/packs/items/armors/armor_Full_Plate_Armor_UdUJNa31WxFW2noa.json b/src/packs/items/armors/armor_Full_Plate_Armor_UdUJNa31WxFW2noa.json index 7d08e57e..7701d063 100644 --- a/src/packs/items/armors/armor_Full_Plate_Armor_UdUJNa31WxFW2noa.json +++ b/src/packs/items/armors/armor_Full_Plate_Armor_UdUJNa31WxFW2noa.json @@ -45,12 +45,12 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-2" }, { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/armors/armor_Gambeson_Armor_yJFp1bfpecDcStVK.json b/src/packs/items/armors/armor_Gambeson_Armor_yJFp1bfpecDcStVK.json index 0ab7203b..0ede5b60 100644 --- a/src/packs/items/armors/armor_Gambeson_Armor_yJFp1bfpecDcStVK.json +++ b/src/packs/items/armors/armor_Gambeson_Armor_yJFp1bfpecDcStVK.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1" } ], diff --git a/src/packs/items/armors/armor_Improved_Chainmail_Armor_K5WkjS0NGqHYmhU3.json b/src/packs/items/armors/armor_Improved_Chainmail_Armor_K5WkjS0NGqHYmhU3.json index c87b1f51..ef93ecdd 100644 --- a/src/packs/items/armors/armor_Improved_Chainmail_Armor_K5WkjS0NGqHYmhU3.json +++ b/src/packs/items/armors/armor_Improved_Chainmail_Armor_K5WkjS0NGqHYmhU3.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/armors/armor_Improved_Full_Plate_Armor_9f7RozpPTqrzJS1m.json b/src/packs/items/armors/armor_Improved_Full_Plate_Armor_9f7RozpPTqrzJS1m.json index 85b4ed88..1723c53a 100644 --- a/src/packs/items/armors/armor_Improved_Full_Plate_Armor_9f7RozpPTqrzJS1m.json +++ b/src/packs/items/armors/armor_Improved_Full_Plate_Armor_9f7RozpPTqrzJS1m.json @@ -45,12 +45,12 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-2" }, { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/armors/armor_Improved_Gambeson_Armor_jphnMZjnS2FkOH3s.json b/src/packs/items/armors/armor_Improved_Gambeson_Armor_jphnMZjnS2FkOH3s.json index 4f2f3c2b..a2ff6554 100644 --- a/src/packs/items/armors/armor_Improved_Gambeson_Armor_jphnMZjnS2FkOH3s.json +++ b/src/packs/items/armors/armor_Improved_Gambeson_Armor_jphnMZjnS2FkOH3s.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1" } ], diff --git a/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json b/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json index d73d5e45..a664ad9c 100644 --- a/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json +++ b/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json @@ -45,13 +45,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/items/armors/armor_Legendary_Chainmail_Armor_EsIN5OLKe9ZYFNXZ.json b/src/packs/items/armors/armor_Legendary_Chainmail_Armor_EsIN5OLKe9ZYFNXZ.json index 472b243c..6c93cbe4 100644 --- a/src/packs/items/armors/armor_Legendary_Chainmail_Armor_EsIN5OLKe9ZYFNXZ.json +++ b/src/packs/items/armors/armor_Legendary_Chainmail_Armor_EsIN5OLKe9ZYFNXZ.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/armors/armor_Legendary_Full_Plate_Armor_SXWjUR2aUR6bYvdl.json b/src/packs/items/armors/armor_Legendary_Full_Plate_Armor_SXWjUR2aUR6bYvdl.json index 52f52882..f66e4c38 100644 --- a/src/packs/items/armors/armor_Legendary_Full_Plate_Armor_SXWjUR2aUR6bYvdl.json +++ b/src/packs/items/armors/armor_Legendary_Full_Plate_Armor_SXWjUR2aUR6bYvdl.json @@ -45,12 +45,12 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-2" }, { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/armors/armor_Legendary_Gambeson_Armor_c6tMXz4rPf9ioQrf.json b/src/packs/items/armors/armor_Legendary_Gambeson_Armor_c6tMXz4rPf9ioQrf.json index a703c7c7..4cf1c856 100644 --- a/src/packs/items/armors/armor_Legendary_Gambeson_Armor_c6tMXz4rPf9ioQrf.json +++ b/src/packs/items/armors/armor_Legendary_Gambeson_Armor_c6tMXz4rPf9ioQrf.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1" } ], diff --git a/src/packs/items/armors/armor_Monett_s_Cloak_AQzU2RsqS5V5bd1v.json b/src/packs/items/armors/armor_Monett_s_Cloak_AQzU2RsqS5V5bd1v.json index a160aeee..6bb479a4 100644 --- a/src/packs/items/armors/armor_Monett_s_Cloak_AQzU2RsqS5V5bd1v.json +++ b/src/packs/items/armors/armor_Monett_s_Cloak_AQzU2RsqS5V5bd1v.json @@ -45,7 +45,7 @@ "changes": [ { "key": "system.rules.damageReduction.magical", - "type": "override", + "mode": 5, "value": "1" } ], diff --git a/src/packs/items/armors/armor_Savior_Chainmail_8X16lJQ3xltTwynm.json b/src/packs/items/armors/armor_Savior_Chainmail_8X16lJQ3xltTwynm.json index 0a7f55ba..6826254a 100644 --- a/src/packs/items/armors/armor_Savior_Chainmail_8X16lJQ3xltTwynm.json +++ b/src/packs/items/armors/armor_Savior_Chainmail_8X16lJQ3xltTwynm.json @@ -45,37 +45,37 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "-1" }, { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "-1" }, { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "-1" }, { "key": "system.traits.instinct.value", - "type": "add", + "mode": 2, "value": "-1" }, { "key": "system.traits.presence.value", - "type": "add", + "mode": 2, "value": "-1" }, { "key": "system.traits.knowledge.value", - "type": "add", + "mode": 2, "value": "-1" }, { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/armors/armor_Spiked_Plate_Armor_QjwsIhXKqnlvRBMv.json b/src/packs/items/armors/armor_Spiked_Plate_Armor_QjwsIhXKqnlvRBMv.json index 8f91f92b..ac9115a2 100644 --- a/src/packs/items/armors/armor_Spiked_Plate_Armor_QjwsIhXKqnlvRBMv.json +++ b/src/packs/items/armors/armor_Spiked_Plate_Armor_QjwsIhXKqnlvRBMv.json @@ -45,12 +45,12 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.dice", - "type": "add", + "mode": 2, "value": "1d4" }, { "key": "system.bonuses.damage.secondaryWeapon.dice", - "type": "add", + "mode": 2, "value": "1d4" } ], diff --git a/src/packs/items/consumables/consumable_Attune_Potion_JGD3M9hBHtVAA8XP.json b/src/packs/items/consumables/consumable_Attune_Potion_JGD3M9hBHtVAA8XP.json index d17ae550..e034976a 100644 --- a/src/packs/items/consumables/consumable_Attune_Potion_JGD3M9hBHtVAA8XP.json +++ b/src/packs/items/consumables/consumable_Attune_Potion_JGD3M9hBHtVAA8XP.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.instinct.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Bolster_Potion_FOPQNqXbiVO0ilYL.json b/src/packs/items/consumables/consumable_Bolster_Potion_FOPQNqXbiVO0ilYL.json index d200d825..421acdc3 100644 --- a/src/packs/items/consumables/consumable_Bolster_Potion_FOPQNqXbiVO0ilYL.json +++ b/src/packs/items/consumables/consumable_Bolster_Potion_FOPQNqXbiVO0ilYL.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Charm_Potion_CVBbFfOY75YwyQsp.json b/src/packs/items/consumables/consumable_Charm_Potion_CVBbFfOY75YwyQsp.json index 015f334e..f1d7b058 100644 --- a/src/packs/items/consumables/consumable_Charm_Potion_CVBbFfOY75YwyQsp.json +++ b/src/packs/items/consumables/consumable_Charm_Potion_CVBbFfOY75YwyQsp.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.presence.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Control_Potion_eeBhZSGLjuNZuJuI.json b/src/packs/items/consumables/consumable_Control_Potion_eeBhZSGLjuNZuJuI.json index dbb6b796..2c6b9a93 100644 --- a/src/packs/items/consumables/consumable_Control_Potion_eeBhZSGLjuNZuJuI.json +++ b/src/packs/items/consumables/consumable_Control_Potion_eeBhZSGLjuNZuJuI.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Enlighten_Potion_aWHSO2AqDufi7nL4.json b/src/packs/items/consumables/consumable_Enlighten_Potion_aWHSO2AqDufi7nL4.json index 5d9712b1..bff70126 100644 --- a/src/packs/items/consumables/consumable_Enlighten_Potion_aWHSO2AqDufi7nL4.json +++ b/src/packs/items/consumables/consumable_Enlighten_Potion_aWHSO2AqDufi7nL4.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.knowledge.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Grindletooth_Venom_8WkhvSzeOmLdnoLJ.json b/src/packs/items/consumables/consumable_Grindletooth_Venom_8WkhvSzeOmLdnoLJ.json index 22cc7723..1472c00a 100644 --- a/src/packs/items/consumables/consumable_Grindletooth_Venom_8WkhvSzeOmLdnoLJ.json +++ b/src/packs/items/consumables/consumable_Grindletooth_Venom_8WkhvSzeOmLdnoLJ.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.bonuses.damage.physical.dice", - "type": "add", + "mode": 2, "value": "1d6", "priority": null } diff --git a/src/packs/items/consumables/consumable_Improved_Grindletooth_Venom_BqBWXXe9T07AMV4u.json b/src/packs/items/consumables/consumable_Improved_Grindletooth_Venom_BqBWXXe9T07AMV4u.json index 3e5907d8..ed8ca562 100644 --- a/src/packs/items/consumables/consumable_Improved_Grindletooth_Venom_BqBWXXe9T07AMV4u.json +++ b/src/packs/items/consumables/consumable_Improved_Grindletooth_Venom_BqBWXXe9T07AMV4u.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.bonuses.damage.physical.dice", - "type": "add", + "mode": 2, "value": "1d8", "priority": null } diff --git a/src/packs/items/consumables/consumable_Major_Attune_Potion_CCPFm5iXXwvyYYwR.json b/src/packs/items/consumables/consumable_Major_Attune_Potion_CCPFm5iXXwvyYYwR.json index 784ed534..b27fee91 100644 --- a/src/packs/items/consumables/consumable_Major_Attune_Potion_CCPFm5iXXwvyYYwR.json +++ b/src/packs/items/consumables/consumable_Major_Attune_Potion_CCPFm5iXXwvyYYwR.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.instinct.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Major_Bolster_Potion_mnyQDRtngWWQeRXF.json b/src/packs/items/consumables/consumable_Major_Bolster_Potion_mnyQDRtngWWQeRXF.json index fc35ef93..95cd6c92 100644 --- a/src/packs/items/consumables/consumable_Major_Bolster_Potion_mnyQDRtngWWQeRXF.json +++ b/src/packs/items/consumables/consumable_Major_Bolster_Potion_mnyQDRtngWWQeRXF.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Major_Charm_Potion_IJLAUlQymbSjzsri.json b/src/packs/items/consumables/consumable_Major_Charm_Potion_IJLAUlQymbSjzsri.json index c70ff759..c7e22aeb 100644 --- a/src/packs/items/consumables/consumable_Major_Charm_Potion_IJLAUlQymbSjzsri.json +++ b/src/packs/items/consumables/consumable_Major_Charm_Potion_IJLAUlQymbSjzsri.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.presence.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Major_Control_Potion_80s1FLmTLtohZ5GH.json b/src/packs/items/consumables/consumable_Major_Control_Potion_80s1FLmTLtohZ5GH.json index 3f8786d2..1dabf6c6 100644 --- a/src/packs/items/consumables/consumable_Major_Control_Potion_80s1FLmTLtohZ5GH.json +++ b/src/packs/items/consumables/consumable_Major_Control_Potion_80s1FLmTLtohZ5GH.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Major_Enlighten_Potion_SDdv1G2veMLKrxcJ.json b/src/packs/items/consumables/consumable_Major_Enlighten_Potion_SDdv1G2veMLKrxcJ.json index ea3e4ffc..5a9a2d28 100644 --- a/src/packs/items/consumables/consumable_Major_Enlighten_Potion_SDdv1G2veMLKrxcJ.json +++ b/src/packs/items/consumables/consumable_Major_Enlighten_Potion_SDdv1G2veMLKrxcJ.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.knowledge.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Mythic_Dust_Zsh2AvZr8EkGtLyw.json b/src/packs/items/consumables/consumable_Mythic_Dust_Zsh2AvZr8EkGtLyw.json index 596b5ac8..62d9e6bf 100644 --- a/src/packs/items/consumables/consumable_Mythic_Dust_Zsh2AvZr8EkGtLyw.json +++ b/src/packs/items/consumables/consumable_Mythic_Dust_Zsh2AvZr8EkGtLyw.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.bonuses.damage.magical.dice", - "type": "add", + "mode": 2, "value": "1d12", "priority": null } diff --git a/src/packs/items/consumables/consumable_Potion_of_Stability_dvL8oaxpEF6jKvYN.json b/src/packs/items/consumables/consumable_Potion_of_Stability_dvL8oaxpEF6jKvYN.json index ecfc34ea..ddff33f0 100644 --- a/src/packs/items/consumables/consumable_Potion_of_Stability_dvL8oaxpEF6jKvYN.json +++ b/src/packs/items/consumables/consumable_Potion_of_Stability_dvL8oaxpEF6jKvYN.json @@ -63,13 +63,13 @@ "changes": [ { "key": "system.bonuses.rest.shortRest.shortMoves", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.bonuses.rest.longRest.longMoves", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/consumables/consumable_Redthorn_Saliva_s2Exl2XFuoOhtIov.json b/src/packs/items/consumables/consumable_Redthorn_Saliva_s2Exl2XFuoOhtIov.json index ec8e6d5a..0a2b6469 100644 --- a/src/packs/items/consumables/consumable_Redthorn_Saliva_s2Exl2XFuoOhtIov.json +++ b/src/packs/items/consumables/consumable_Redthorn_Saliva_s2Exl2XFuoOhtIov.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.bonuses.damage.physical.dice", - "type": "add", + "mode": 2, "value": "1d12", "priority": null } diff --git a/src/packs/items/consumables/consumable_Stride_Potion_lNtcrkgFGOJNaroE.json b/src/packs/items/consumables/consumable_Stride_Potion_lNtcrkgFGOJNaroE.json index c13af610..76d43d33 100644 --- a/src/packs/items/consumables/consumable_Stride_Potion_lNtcrkgFGOJNaroE.json +++ b/src/packs/items/consumables/consumable_Stride_Potion_lNtcrkgFGOJNaroE.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/loot/loot_Arcane_Prism_Mn1eo2Mdtu1kzyxB.json b/src/packs/items/loot/loot_Arcane_Prism_Mn1eo2Mdtu1kzyxB.json index 2a6729d2..016c7262 100644 --- a/src/packs/items/loot/loot_Arcane_Prism_Mn1eo2Mdtu1kzyxB.json +++ b/src/packs/items/loot/loot_Arcane_Prism_Mn1eo2Mdtu1kzyxB.json @@ -53,7 +53,7 @@ "changes": [ { "key": "system.bonuses.roll.spellcast.bonus", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/loot/loot_Attune_Relic_vK6bKyQTT3m8WvMh.json b/src/packs/items/loot/loot_Attune_Relic_vK6bKyQTT3m8WvMh.json index 60afc84c..abed8a55 100644 --- a/src/packs/items/loot/loot_Attune_Relic_vK6bKyQTT3m8WvMh.json +++ b/src/packs/items/loot/loot_Attune_Relic_vK6bKyQTT3m8WvMh.json @@ -23,7 +23,7 @@ "changes": [ { "key": "system.traits.instinct.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/loot/loot_Bolster_Relic_m3EpxlDgxn2tCDDR.json b/src/packs/items/loot/loot_Bolster_Relic_m3EpxlDgxn2tCDDR.json index 2d7c360e..d45af6dc 100644 --- a/src/packs/items/loot/loot_Bolster_Relic_m3EpxlDgxn2tCDDR.json +++ b/src/packs/items/loot/loot_Bolster_Relic_m3EpxlDgxn2tCDDR.json @@ -23,7 +23,7 @@ "changes": [ { "key": "system.traits.strength.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/loot/loot_Charging_Quiver_gsUDP90d4SRtLEUn.json b/src/packs/items/loot/loot_Charging_Quiver_gsUDP90d4SRtLEUn.json index a31a4e93..8f9a5904 100644 --- a/src/packs/items/loot/loot_Charging_Quiver_gsUDP90d4SRtLEUn.json +++ b/src/packs/items/loot/loot_Charging_Quiver_gsUDP90d4SRtLEUn.json @@ -23,13 +23,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "@system.tier", "priority": null }, { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "@system.tier", "priority": null } diff --git a/src/packs/items/loot/loot_Charm_Relic_9P9jqGSlxVCbTdLe.json b/src/packs/items/loot/loot_Charm_Relic_9P9jqGSlxVCbTdLe.json index 514df12b..f3313941 100644 --- a/src/packs/items/loot/loot_Charm_Relic_9P9jqGSlxVCbTdLe.json +++ b/src/packs/items/loot/loot_Charm_Relic_9P9jqGSlxVCbTdLe.json @@ -23,7 +23,7 @@ "changes": [ { "key": "system.traits.presence.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/loot/loot_Control_Relic_QPGBDItjrRhXU6iJ.json b/src/packs/items/loot/loot_Control_Relic_QPGBDItjrRhXU6iJ.json index 5df7b228..254f4017 100644 --- a/src/packs/items/loot/loot_Control_Relic_QPGBDItjrRhXU6iJ.json +++ b/src/packs/items/loot/loot_Control_Relic_QPGBDItjrRhXU6iJ.json @@ -23,7 +23,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/loot/loot_Enlighten_Relic_vSGx1f9SYUiA29L3.json b/src/packs/items/loot/loot_Enlighten_Relic_vSGx1f9SYUiA29L3.json index a99e6b9b..a6ca361e 100644 --- a/src/packs/items/loot/loot_Enlighten_Relic_vSGx1f9SYUiA29L3.json +++ b/src/packs/items/loot/loot_Enlighten_Relic_vSGx1f9SYUiA29L3.json @@ -23,7 +23,7 @@ "changes": [ { "key": "system.traits.knowledge.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/loot/loot_Piercing_Arrows_I63LTFD6GXHgyGpR.json b/src/packs/items/loot/loot_Piercing_Arrows_I63LTFD6GXHgyGpR.json index 3d0493c4..1dcf503c 100644 --- a/src/packs/items/loot/loot_Piercing_Arrows_I63LTFD6GXHgyGpR.json +++ b/src/packs/items/loot/loot_Piercing_Arrows_I63LTFD6GXHgyGpR.json @@ -46,13 +46,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "@system.proficiency", "priority": null }, { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "@system.proficiency", "priority": null } diff --git a/src/packs/items/loot/loot_Ring_of_Resistance_aUqRifqR5JXXa1dN.json b/src/packs/items/loot/loot_Ring_of_Resistance_aUqRifqR5JXXa1dN.json index 6db909b2..47f38431 100644 --- a/src/packs/items/loot/loot_Ring_of_Resistance_aUqRifqR5JXXa1dN.json +++ b/src/packs/items/loot/loot_Ring_of_Resistance_aUqRifqR5JXXa1dN.json @@ -53,13 +53,13 @@ "changes": [ { "key": "system.resistance.magical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null }, { "key": "system.resistance.physical.resistance", - "type": "override", + "mode": 5, "value": "1", "priority": null } diff --git a/src/packs/items/loot/loot_Stride_Relic_FfJISMzYATaPQPLc.json b/src/packs/items/loot/loot_Stride_Relic_FfJISMzYATaPQPLc.json index 50917309..703d8439 100644 --- a/src/packs/items/loot/loot_Stride_Relic_FfJISMzYATaPQPLc.json +++ b/src/packs/items/loot/loot_Stride_Relic_FfJISMzYATaPQPLc.json @@ -23,7 +23,7 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/items/weapons/weapon_Aantari_Bow_ijodu5yNBoMxpkHV.json b/src/packs/items/weapons/weapon_Aantari_Bow_ijodu5yNBoMxpkHV.json index 195d3ef9..975b2489 100644 --- a/src/packs/items/weapons/weapon_Aantari_Bow_ijodu5yNBoMxpkHV.json +++ b/src/packs/items/weapons/weapon_Aantari_Bow_ijodu5yNBoMxpkHV.json @@ -119,7 +119,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Advanced_Arcane_Frame_Wheelchair_la3sAWgnvadc4NvP.json b/src/packs/items/weapons/weapon_Advanced_Arcane_Frame_Wheelchair_la3sAWgnvadc4NvP.json index 042d922a..8910a1a4 100644 --- a/src/packs/items/weapons/weapon_Advanced_Arcane_Frame_Wheelchair_la3sAWgnvadc4NvP.json +++ b/src/packs/items/weapons/weapon_Advanced_Arcane_Frame_Wheelchair_la3sAWgnvadc4NvP.json @@ -118,7 +118,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Advanced_Broadsword_WtQAGz0TUgz8Xg70.json b/src/packs/items/weapons/weapon_Advanced_Broadsword_WtQAGz0TUgz8Xg70.json index f7e1f872..23c78cc8 100644 --- a/src/packs/items/weapons/weapon_Advanced_Broadsword_WtQAGz0TUgz8Xg70.json +++ b/src/packs/items/weapons/weapon_Advanced_Broadsword_WtQAGz0TUgz8Xg70.json @@ -119,7 +119,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Advanced_Greatsword_MAC6YWTo4lzSotQc.json b/src/packs/items/weapons/weapon_Advanced_Greatsword_MAC6YWTo4lzSotQc.json index 39d1b6f2..9e04bf7a 100644 --- a/src/packs/items/weapons/weapon_Advanced_Greatsword_MAC6YWTo4lzSotQc.json +++ b/src/packs/items/weapons/weapon_Advanced_Greatsword_MAC6YWTo4lzSotQc.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Advanced_Halberd_C8gQn7onAc9wsrCs.json b/src/packs/items/weapons/weapon_Advanced_Halberd_C8gQn7onAc9wsrCs.json index 92841972..6c11724c 100644 --- a/src/packs/items/weapons/weapon_Advanced_Halberd_C8gQn7onAc9wsrCs.json +++ b/src/packs/items/weapons/weapon_Advanced_Halberd_C8gQn7onAc9wsrCs.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Advanced_Heavy_Frame_Wheelchair_eT2Qwb0RdrLX2hH1.json b/src/packs/items/weapons/weapon_Advanced_Heavy_Frame_Wheelchair_eT2Qwb0RdrLX2hH1.json index 1e9a6441..7f5bb9c7 100644 --- a/src/packs/items/weapons/weapon_Advanced_Heavy_Frame_Wheelchair_eT2Qwb0RdrLX2hH1.json +++ b/src/packs/items/weapons/weapon_Advanced_Heavy_Frame_Wheelchair_eT2Qwb0RdrLX2hH1.json @@ -115,7 +115,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Advanced_Longbow_M5CywMAyPKGgebsJ.json b/src/packs/items/weapons/weapon_Advanced_Longbow_M5CywMAyPKGgebsJ.json index 4bf1375d..14327a8c 100644 --- a/src/packs/items/weapons/weapon_Advanced_Longbow_M5CywMAyPKGgebsJ.json +++ b/src/packs/items/weapons/weapon_Advanced_Longbow_M5CywMAyPKGgebsJ.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Advanced_Shortsword_p3nz5CaGUoyuGVg0.json b/src/packs/items/weapons/weapon_Advanced_Shortsword_p3nz5CaGUoyuGVg0.json index 2a24d0cc..64337b2b 100644 --- a/src/packs/items/weapons/weapon_Advanced_Shortsword_p3nz5CaGUoyuGVg0.json +++ b/src/packs/items/weapons/weapon_Advanced_Shortsword_p3nz5CaGUoyuGVg0.json @@ -123,7 +123,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "ITEM.@system.tier + 1" } ] diff --git a/src/packs/items/weapons/weapon_Advanced_Small_Dagger_0thN0BpN05KT8Avx.json b/src/packs/items/weapons/weapon_Advanced_Small_Dagger_0thN0BpN05KT8Avx.json index 2e313ace..55bcc11f 100644 --- a/src/packs/items/weapons/weapon_Advanced_Small_Dagger_0thN0BpN05KT8Avx.json +++ b/src/packs/items/weapons/weapon_Advanced_Small_Dagger_0thN0BpN05KT8Avx.json @@ -123,7 +123,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "ITEM.@system.tier + 1" } ] diff --git a/src/packs/items/weapons/weapon_Advanced_Warhammer_8Lipw3RRKDgBVP0p.json b/src/packs/items/weapons/weapon_Advanced_Warhammer_8Lipw3RRKDgBVP0p.json index 8770ef57..bb142281 100644 --- a/src/packs/items/weapons/weapon_Advanced_Warhammer_8Lipw3RRKDgBVP0p.json +++ b/src/packs/items/weapons/weapon_Advanced_Warhammer_8Lipw3RRKDgBVP0p.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Arcane_Frame_Wheelchair_XRChepscgr75Uug7.json b/src/packs/items/weapons/weapon_Arcane_Frame_Wheelchair_XRChepscgr75Uug7.json index cdb26ca6..4ee53b92 100644 --- a/src/packs/items/weapons/weapon_Arcane_Frame_Wheelchair_XRChepscgr75Uug7.json +++ b/src/packs/items/weapons/weapon_Arcane_Frame_Wheelchair_XRChepscgr75Uug7.json @@ -119,7 +119,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Black_Powder_Revolver_AokqTusPzn0hghkE.json b/src/packs/items/weapons/weapon_Black_Powder_Revolver_AokqTusPzn0hghkE.json index f8b254f3..34371c2b 100644 --- a/src/packs/items/weapons/weapon_Black_Powder_Revolver_AokqTusPzn0hghkE.json +++ b/src/packs/items/weapons/weapon_Black_Powder_Revolver_AokqTusPzn0hghkE.json @@ -128,15 +128,6 @@ "source": "Daggerheart SRD", "page": 48, "artist": "" - }, - "resource": { - "type": "simple", - "value": 1, - "max": "1", - "recovery": null, - "progression": "decreasing", - "dieFaces": "d4", - "icon": "fa-solid fa-gun" } }, "effects": [], diff --git a/src/packs/items/weapons/weapon_Blunderbuss_SLFrK0WmldPo0shz.json b/src/packs/items/weapons/weapon_Blunderbuss_SLFrK0WmldPo0shz.json index 570d8856..9b2f455a 100644 --- a/src/packs/items/weapons/weapon_Blunderbuss_SLFrK0WmldPo0shz.json +++ b/src/packs/items/weapons/weapon_Blunderbuss_SLFrK0WmldPo0shz.json @@ -128,15 +128,6 @@ "source": "Daggerheart SRD", "page": 46, "artist": "" - }, - "resource": { - "type": "simple", - "value": 1, - "max": "1", - "recovery": null, - "progression": "decreasing", - "dieFaces": "d4", - "icon": "fa-solid fa-gun" } }, "effects": [], diff --git a/src/packs/items/weapons/weapon_Bravesword_QZrWAkprA2tL2MOI.json b/src/packs/items/weapons/weapon_Bravesword_QZrWAkprA2tL2MOI.json index 281ec542..412a7083 100644 --- a/src/packs/items/weapons/weapon_Bravesword_QZrWAkprA2tL2MOI.json +++ b/src/packs/items/weapons/weapon_Bravesword_QZrWAkprA2tL2MOI.json @@ -116,12 +116,12 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "ITEM.@system.tier" } ], diff --git a/src/packs/items/weapons/weapon_Broadsword_1cwWNt4sqlgA8gCT.json b/src/packs/items/weapons/weapon_Broadsword_1cwWNt4sqlgA8gCT.json index 1bed724d..3e7662da 100644 --- a/src/packs/items/weapons/weapon_Broadsword_1cwWNt4sqlgA8gCT.json +++ b/src/packs/items/weapons/weapon_Broadsword_1cwWNt4sqlgA8gCT.json @@ -119,7 +119,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Buckler_EmFTp9wzT6MHSaNz.json b/src/packs/items/weapons/weapon_Buckler_EmFTp9wzT6MHSaNz.json index 911dd4c3..be147888 100644 --- a/src/packs/items/weapons/weapon_Buckler_EmFTp9wzT6MHSaNz.json +++ b/src/packs/items/weapons/weapon_Buckler_EmFTp9wzT6MHSaNz.json @@ -154,7 +154,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "@system.armorScore", "priority": 21 } diff --git a/src/packs/items/weapons/weapon_Curved_Dagger_Fk69R40svV0kanZD.json b/src/packs/items/weapons/weapon_Curved_Dagger_Fk69R40svV0kanZD.json index ddaa12d0..1af2c372 100644 --- a/src/packs/items/weapons/weapon_Curved_Dagger_Fk69R40svV0kanZD.json +++ b/src/packs/items/weapons/weapon_Curved_Dagger_Fk69R40svV0kanZD.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.rules.damage.flipMinDiceValue", - "type": "override", + "mode": 5, "value": "1" } ], diff --git a/src/packs/items/weapons/weapon_Finehair_Bow_ykF3jouxHZ6YR8Bg.json b/src/packs/items/weapons/weapon_Finehair_Bow_ykF3jouxHZ6YR8Bg.json index 4523ad41..d1bd58b5 100644 --- a/src/packs/items/weapons/weapon_Finehair_Bow_ykF3jouxHZ6YR8Bg.json +++ b/src/packs/items/weapons/weapon_Finehair_Bow_ykF3jouxHZ6YR8Bg.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.attack", - "type": "add", + "mode": 2, "value": "1" } ], diff --git a/src/packs/items/weapons/weapon_Flickerfly_Blade_xLJ5RRpUoTRmAC3G.json b/src/packs/items/weapons/weapon_Flickerfly_Blade_xLJ5RRpUoTRmAC3G.json index ffd6531f..acf0cfd6 100644 --- a/src/packs/items/weapons/weapon_Flickerfly_Blade_xLJ5RRpUoTRmAC3G.json +++ b/src/packs/items/weapons/weapon_Flickerfly_Blade_xLJ5RRpUoTRmAC3G.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "@system.traits.agility.value", "priority": 21 } diff --git a/src/packs/items/weapons/weapon_Fusion_Gloves_uK1RhtYAsDeoPNGx.json b/src/packs/items/weapons/weapon_Fusion_Gloves_uK1RhtYAsDeoPNGx.json index e2e61ec7..034ad5cf 100644 --- a/src/packs/items/weapons/weapon_Fusion_Gloves_uK1RhtYAsDeoPNGx.json +++ b/src/packs/items/weapons/weapon_Fusion_Gloves_uK1RhtYAsDeoPNGx.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "@system.levelData.level.current" } ], diff --git a/src/packs/items/weapons/weapon_Gilded_Bow_ctTgFfMbM3YtmsYU.json b/src/packs/items/weapons/weapon_Gilded_Bow_ctTgFfMbM3YtmsYU.json index 0f5b5c71..0147cfdb 100644 --- a/src/packs/items/weapons/weapon_Gilded_Bow_ctTgFfMbM3YtmsYU.json +++ b/src/packs/items/weapons/weapon_Gilded_Bow_ctTgFfMbM3YtmsYU.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.rules.damage.flipMinDiceValue", - "type": "override", + "mode": 5, "value": "1" } ], diff --git a/src/packs/items/weapons/weapon_Greatsword_70ysaFJDREwTgvZa.json b/src/packs/items/weapons/weapon_Greatsword_70ysaFJDREwTgvZa.json index 74aa3cf3..f0e450a4 100644 --- a/src/packs/items/weapons/weapon_Greatsword_70ysaFJDREwTgvZa.json +++ b/src/packs/items/weapons/weapon_Greatsword_70ysaFJDREwTgvZa.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Halberd_qT7FfmauAumOjJoq.json b/src/packs/items/weapons/weapon_Halberd_qT7FfmauAumOjJoq.json index 8d58b29b..5a990da3 100644 --- a/src/packs/items/weapons/weapon_Halberd_qT7FfmauAumOjJoq.json +++ b/src/packs/items/weapons/weapon_Halberd_qT7FfmauAumOjJoq.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Hand_Cannon_MyGz8nd5sieRQ7zl.json b/src/packs/items/weapons/weapon_Hand_Cannon_MyGz8nd5sieRQ7zl.json index f9d54bcd..4967c6e4 100644 --- a/src/packs/items/weapons/weapon_Hand_Cannon_MyGz8nd5sieRQ7zl.json +++ b/src/packs/items/weapons/weapon_Hand_Cannon_MyGz8nd5sieRQ7zl.json @@ -128,15 +128,6 @@ "source": "Daggerheart SRD", "page": 50, "artist": "" - }, - "resource": { - "type": "simple", - "value": 1, - "max": "1", - "recovery": null, - "progression": "decreasing", - "dieFaces": "d4", - "icon": "fa-solid fa-gun" } }, "effects": [], diff --git a/src/packs/items/weapons/weapon_Heavy_Frame_Wheelchair_XjPQjhRCH08VUIbr.json b/src/packs/items/weapons/weapon_Heavy_Frame_Wheelchair_XjPQjhRCH08VUIbr.json index a8187c25..e74ff4aa 100644 --- a/src/packs/items/weapons/weapon_Heavy_Frame_Wheelchair_XjPQjhRCH08VUIbr.json +++ b/src/packs/items/weapons/weapon_Heavy_Frame_Wheelchair_XjPQjhRCH08VUIbr.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Ilmari_s_Rifle_TMrUzVC3KvcHmdt8.json b/src/packs/items/weapons/weapon_Ilmari_s_Rifle_TMrUzVC3KvcHmdt8.json index 512168f5..cddd762a 100644 --- a/src/packs/items/weapons/weapon_Ilmari_s_Rifle_TMrUzVC3KvcHmdt8.json +++ b/src/packs/items/weapons/weapon_Ilmari_s_Rifle_TMrUzVC3KvcHmdt8.json @@ -128,15 +128,6 @@ "source": "Daggerheart SRD", "page": 49, "artist": "" - }, - "resource": { - "type": "simple", - "value": 1, - "max": "1", - "recovery": null, - "progression": "decreasing", - "dieFaces": "d4", - "icon": "fa-solid fa-gun" } }, "effects": [], diff --git a/src/packs/items/weapons/weapon_Improved_Arcane_Frame_Wheelchair_N9P695V5KKlJbAY5.json b/src/packs/items/weapons/weapon_Improved_Arcane_Frame_Wheelchair_N9P695V5KKlJbAY5.json index f7d1a9d3..71f03625 100644 --- a/src/packs/items/weapons/weapon_Improved_Arcane_Frame_Wheelchair_N9P695V5KKlJbAY5.json +++ b/src/packs/items/weapons/weapon_Improved_Arcane_Frame_Wheelchair_N9P695V5KKlJbAY5.json @@ -118,7 +118,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Improved_Broadsword_OcKeLJxvmdT81VBc.json b/src/packs/items/weapons/weapon_Improved_Broadsword_OcKeLJxvmdT81VBc.json index cd7f62d4..c0b2d460 100644 --- a/src/packs/items/weapons/weapon_Improved_Broadsword_OcKeLJxvmdT81VBc.json +++ b/src/packs/items/weapons/weapon_Improved_Broadsword_OcKeLJxvmdT81VBc.json @@ -119,7 +119,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Improved_Greatsword_FPX4ouDrxXiQ5MDf.json b/src/packs/items/weapons/weapon_Improved_Greatsword_FPX4ouDrxXiQ5MDf.json index ec618f0b..60e5dd53 100644 --- a/src/packs/items/weapons/weapon_Improved_Greatsword_FPX4ouDrxXiQ5MDf.json +++ b/src/packs/items/weapons/weapon_Improved_Greatsword_FPX4ouDrxXiQ5MDf.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Improved_Halberd_F9PETfCQGwczBPif.json b/src/packs/items/weapons/weapon_Improved_Halberd_F9PETfCQGwczBPif.json index 79c3a31b..fb5a1dcc 100644 --- a/src/packs/items/weapons/weapon_Improved_Halberd_F9PETfCQGwczBPif.json +++ b/src/packs/items/weapons/weapon_Improved_Halberd_F9PETfCQGwczBPif.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Improved_Heavy_Frame_Wheelchair_L5KeCtrs768PmYWW.json b/src/packs/items/weapons/weapon_Improved_Heavy_Frame_Wheelchair_L5KeCtrs768PmYWW.json index 1443e76f..e65cc221 100644 --- a/src/packs/items/weapons/weapon_Improved_Heavy_Frame_Wheelchair_L5KeCtrs768PmYWW.json +++ b/src/packs/items/weapons/weapon_Improved_Heavy_Frame_Wheelchair_L5KeCtrs768PmYWW.json @@ -115,7 +115,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Improved_Longbow_NacNonjbzyoVMNhI.json b/src/packs/items/weapons/weapon_Improved_Longbow_NacNonjbzyoVMNhI.json index cc083a33..c197f726 100644 --- a/src/packs/items/weapons/weapon_Improved_Longbow_NacNonjbzyoVMNhI.json +++ b/src/packs/items/weapons/weapon_Improved_Longbow_NacNonjbzyoVMNhI.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Improved_Shortsword_rSyBNRwemBVuTo3H.json b/src/packs/items/weapons/weapon_Improved_Shortsword_rSyBNRwemBVuTo3H.json index 498b5dfb..070e2374 100644 --- a/src/packs/items/weapons/weapon_Improved_Shortsword_rSyBNRwemBVuTo3H.json +++ b/src/packs/items/weapons/weapon_Improved_Shortsword_rSyBNRwemBVuTo3H.json @@ -123,7 +123,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "ITEM.@system.tier + 1" } ] diff --git a/src/packs/items/weapons/weapon_Improved_Small_Dagger_nMuF8ZDZ2aXZVTg6.json b/src/packs/items/weapons/weapon_Improved_Small_Dagger_nMuF8ZDZ2aXZVTg6.json index 01f3fc8e..5b0282f1 100644 --- a/src/packs/items/weapons/weapon_Improved_Small_Dagger_nMuF8ZDZ2aXZVTg6.json +++ b/src/packs/items/weapons/weapon_Improved_Small_Dagger_nMuF8ZDZ2aXZVTg6.json @@ -123,7 +123,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "ITEM.@system.tier + 1" } ] diff --git a/src/packs/items/weapons/weapon_Improved_Warhammer_pxaN4ZK4eqKrjtWj.json b/src/packs/items/weapons/weapon_Improved_Warhammer_pxaN4ZK4eqKrjtWj.json index 47b553a6..aa24c4ad 100644 --- a/src/packs/items/weapons/weapon_Improved_Warhammer_pxaN4ZK4eqKrjtWj.json +++ b/src/packs/items/weapons/weapon_Improved_Warhammer_pxaN4ZK4eqKrjtWj.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Keeper_s_Staff_q382JqMkqLaaFLIr.json b/src/packs/items/weapons/weapon_Keeper_s_Staff_q382JqMkqLaaFLIr.json index e72607cb..f511af8b 100644 --- a/src/packs/items/weapons/weapon_Keeper_s_Staff_q382JqMkqLaaFLIr.json +++ b/src/packs/items/weapons/weapon_Keeper_s_Staff_q382JqMkqLaaFLIr.json @@ -119,7 +119,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Legendary_Arcane_Frame_Wheelchair_gA2tiET9VHGhwMoO.json b/src/packs/items/weapons/weapon_Legendary_Arcane_Frame_Wheelchair_gA2tiET9VHGhwMoO.json index 935584a8..6d022c8a 100644 --- a/src/packs/items/weapons/weapon_Legendary_Arcane_Frame_Wheelchair_gA2tiET9VHGhwMoO.json +++ b/src/packs/items/weapons/weapon_Legendary_Arcane_Frame_Wheelchair_gA2tiET9VHGhwMoO.json @@ -118,7 +118,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Legendary_Broadsword_y3hfTPfZhMognyaJ.json b/src/packs/items/weapons/weapon_Legendary_Broadsword_y3hfTPfZhMognyaJ.json index 4570fa8b..3a09f8e4 100644 --- a/src/packs/items/weapons/weapon_Legendary_Broadsword_y3hfTPfZhMognyaJ.json +++ b/src/packs/items/weapons/weapon_Legendary_Broadsword_y3hfTPfZhMognyaJ.json @@ -119,7 +119,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Legendary_Greatsword_zMZ46F9VR7zdTxb9.json b/src/packs/items/weapons/weapon_Legendary_Greatsword_zMZ46F9VR7zdTxb9.json index 97464c6b..aa9d2ef0 100644 --- a/src/packs/items/weapons/weapon_Legendary_Greatsword_zMZ46F9VR7zdTxb9.json +++ b/src/packs/items/weapons/weapon_Legendary_Greatsword_zMZ46F9VR7zdTxb9.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Legendary_Halberd_1AuMNiJz96Ez9fur.json b/src/packs/items/weapons/weapon_Legendary_Halberd_1AuMNiJz96Ez9fur.json index 2b411f11..af6b2a07 100644 --- a/src/packs/items/weapons/weapon_Legendary_Halberd_1AuMNiJz96Ez9fur.json +++ b/src/packs/items/weapons/weapon_Legendary_Halberd_1AuMNiJz96Ez9fur.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Legendary_Heavy_Frame_Wheelchair_S6nB0CNlzdU05o5U.json b/src/packs/items/weapons/weapon_Legendary_Heavy_Frame_Wheelchair_S6nB0CNlzdU05o5U.json index 9139a7b0..d8816fc9 100644 --- a/src/packs/items/weapons/weapon_Legendary_Heavy_Frame_Wheelchair_S6nB0CNlzdU05o5U.json +++ b/src/packs/items/weapons/weapon_Legendary_Heavy_Frame_Wheelchair_S6nB0CNlzdU05o5U.json @@ -115,7 +115,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Legendary_Longbow_Utt1GpoH1fhaTOtN.json b/src/packs/items/weapons/weapon_Legendary_Longbow_Utt1GpoH1fhaTOtN.json index e9e95967..bd5ab13b 100644 --- a/src/packs/items/weapons/weapon_Legendary_Longbow_Utt1GpoH1fhaTOtN.json +++ b/src/packs/items/weapons/weapon_Legendary_Longbow_Utt1GpoH1fhaTOtN.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Legendary_Shortsword_dEumq3BIZBk5xYTk.json b/src/packs/items/weapons/weapon_Legendary_Shortsword_dEumq3BIZBk5xYTk.json index c01a6d5e..cfc648de 100644 --- a/src/packs/items/weapons/weapon_Legendary_Shortsword_dEumq3BIZBk5xYTk.json +++ b/src/packs/items/weapons/weapon_Legendary_Shortsword_dEumq3BIZBk5xYTk.json @@ -123,7 +123,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "ITEM.@system.tier + 1" } ] diff --git a/src/packs/items/weapons/weapon_Legendary_Small_Dagger_Px3Rh3kIvAqyISxJ.json b/src/packs/items/weapons/weapon_Legendary_Small_Dagger_Px3Rh3kIvAqyISxJ.json index 42a977f6..33859bf4 100644 --- a/src/packs/items/weapons/weapon_Legendary_Small_Dagger_Px3Rh3kIvAqyISxJ.json +++ b/src/packs/items/weapons/weapon_Legendary_Small_Dagger_Px3Rh3kIvAqyISxJ.json @@ -123,7 +123,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "ITEM.@system.tier + 1" } ] diff --git a/src/packs/items/weapons/weapon_Legendary_Warhammer_W9ymfEDck2icfvla.json b/src/packs/items/weapons/weapon_Legendary_Warhammer_W9ymfEDck2icfvla.json index 91d26e71..562122d2 100644 --- a/src/packs/items/weapons/weapon_Legendary_Warhammer_W9ymfEDck2icfvla.json +++ b/src/packs/items/weapons/weapon_Legendary_Warhammer_W9ymfEDck2icfvla.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Longbow_YfVs6Se903az4Yet.json b/src/packs/items/weapons/weapon_Longbow_YfVs6Se903az4Yet.json index f2995cb5..43af46ab 100644 --- a/src/packs/items/weapons/weapon_Longbow_YfVs6Se903az4Yet.json +++ b/src/packs/items/weapons/weapon_Longbow_YfVs6Se903az4Yet.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.traits.finesse.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Magus_Revolver_jGykNGQiKm63tCiE.json b/src/packs/items/weapons/weapon_Magus_Revolver_jGykNGQiKm63tCiE.json index fd3e86d3..9dbbb1c1 100644 --- a/src/packs/items/weapons/weapon_Magus_Revolver_jGykNGQiKm63tCiE.json +++ b/src/packs/items/weapons/weapon_Magus_Revolver_jGykNGQiKm63tCiE.json @@ -128,15 +128,6 @@ "source": "Daggerheart SRD", "page": 51, "artist": "" - }, - "resource": { - "type": "simple", - "value": 1, - "max": "1", - "recovery": null, - "progression": "decreasing", - "dieFaces": "d4", - "icon": "fa-solid fa-gun" } }, "effects": [], diff --git a/src/packs/items/weapons/weapon_Midas_Scythe_BdLfy5i488VZgkjP.json b/src/packs/items/weapons/weapon_Midas_Scythe_BdLfy5i488VZgkjP.json index 143d4910..57fe2367 100644 --- a/src/packs/items/weapons/weapon_Midas_Scythe_BdLfy5i488VZgkjP.json +++ b/src/packs/items/weapons/weapon_Midas_Scythe_BdLfy5i488VZgkjP.json @@ -145,7 +145,7 @@ "changes": [ { "key": "system.proficiency", - "type": "add", + "mode": 2, "value": "1" } ], diff --git a/src/packs/items/weapons/weapon_Powered_Gauntlet_bW3xw5S9DbaLCN3E.json b/src/packs/items/weapons/weapon_Powered_Gauntlet_bW3xw5S9DbaLCN3E.json index 9ba6f1b1..3c4ebd1c 100644 --- a/src/packs/items/weapons/weapon_Powered_Gauntlet_bW3xw5S9DbaLCN3E.json +++ b/src/packs/items/weapons/weapon_Powered_Gauntlet_bW3xw5S9DbaLCN3E.json @@ -152,7 +152,7 @@ "changes": [ { "key": "system.proficiency", - "type": "add", + "mode": 2, "value": "1" } ], diff --git a/src/packs/items/weapons/weapon_Shortsword_cjGZpXCoshEqi1FI.json b/src/packs/items/weapons/weapon_Shortsword_cjGZpXCoshEqi1FI.json index e8d49d15..61f91b58 100644 --- a/src/packs/items/weapons/weapon_Shortsword_cjGZpXCoshEqi1FI.json +++ b/src/packs/items/weapons/weapon_Shortsword_cjGZpXCoshEqi1FI.json @@ -123,7 +123,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "ITEM.@system.tier + 1", "priority": null } diff --git a/src/packs/items/weapons/weapon_Sledge_Axe_OxsEmffWriiQmqJK.json b/src/packs/items/weapons/weapon_Sledge_Axe_OxsEmffWriiQmqJK.json index 3e43c85a..d0230362 100644 --- a/src/packs/items/weapons/weapon_Sledge_Axe_OxsEmffWriiQmqJK.json +++ b/src/packs/items/weapons/weapon_Sledge_Axe_OxsEmffWriiQmqJK.json @@ -171,7 +171,7 @@ "changes": [ { "key": "system.traits.agility.value", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/items/weapons/weapon_Small_Dagger_wKklDxs5nkzILNp4.json b/src/packs/items/weapons/weapon_Small_Dagger_wKklDxs5nkzILNp4.json index 184b1ff0..ddaa312f 100644 --- a/src/packs/items/weapons/weapon_Small_Dagger_wKklDxs5nkzILNp4.json +++ b/src/packs/items/weapons/weapon_Small_Dagger_wKklDxs5nkzILNp4.json @@ -123,7 +123,7 @@ "changes": [ { "key": "system.bonuses.damage.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "ITEM.@system.tier + 1" } ] diff --git a/src/packs/items/weapons/weapon_Thistlebow_I1nDGpulg29GpWOW.json b/src/packs/items/weapons/weapon_Thistlebow_I1nDGpulg29GpWOW.json index 4cd9ad55..3821342f 100644 --- a/src/packs/items/weapons/weapon_Thistlebow_I1nDGpulg29GpWOW.json +++ b/src/packs/items/weapons/weapon_Thistlebow_I1nDGpulg29GpWOW.json @@ -119,7 +119,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Wand_of_Enthrallment_tP6vmnrmTq2h5sj7.json b/src/packs/items/weapons/weapon_Wand_of_Enthrallment_tP6vmnrmTq2h5sj7.json index ea13be12..84c7b3f2 100644 --- a/src/packs/items/weapons/weapon_Wand_of_Enthrallment_tP6vmnrmTq2h5sj7.json +++ b/src/packs/items/weapons/weapon_Wand_of_Enthrallment_tP6vmnrmTq2h5sj7.json @@ -152,7 +152,7 @@ "changes": [ { "key": "system.traits.presence.value", - "type": "add", + "mode": 2, "value": "2" } ], diff --git a/src/packs/items/weapons/weapon_War_Scythe_z6yEdFYQJ5IzgTX3.json b/src/packs/items/weapons/weapon_War_Scythe_z6yEdFYQJ5IzgTX3.json index fc893901..df9186ac 100644 --- a/src/packs/items/weapons/weapon_War_Scythe_z6yEdFYQJ5IzgTX3.json +++ b/src/packs/items/weapons/weapon_War_Scythe_z6yEdFYQJ5IzgTX3.json @@ -119,7 +119,7 @@ "changes": [ { "key": "system.bonuses.roll.primaryWeapon.bonus", - "type": "add", + "mode": 2, "value": "1" } ] diff --git a/src/packs/items/weapons/weapon_Warhammer_ZXh1GQahBiODfSTC.json b/src/packs/items/weapons/weapon_Warhammer_ZXh1GQahBiODfSTC.json index 17724919..a94950c7 100644 --- a/src/packs/items/weapons/weapon_Warhammer_ZXh1GQahBiODfSTC.json +++ b/src/packs/items/weapons/weapon_Warhammer_ZXh1GQahBiODfSTC.json @@ -116,7 +116,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "-1" } ], diff --git a/src/packs/subclasses/feature_Adrenaline_uByM34yQlw38yf1V.json b/src/packs/subclasses/feature_Adrenaline_uByM34yQlw38yf1V.json index 95cb2263..764dd92a 100644 --- a/src/packs/subclasses/feature_Adrenaline_uByM34yQlw38yf1V.json +++ b/src/packs/subclasses/feature_Adrenaline_uByM34yQlw38yf1V.json @@ -28,13 +28,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "@system.levelData.level.current", "priority": null }, { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "@system.levelData.level.current", "priority": null } diff --git a/src/packs/subclasses/feature_Advanced_Training_uGcs785h94RMtueH.json b/src/packs/subclasses/feature_Advanced_Training_uGcs785h94RMtueH.json index b551ef50..f15d1efa 100644 --- a/src/packs/subclasses/feature_Advanced_Training_uGcs785h94RMtueH.json +++ b/src/packs/subclasses/feature_Advanced_Training_uGcs785h94RMtueH.json @@ -24,7 +24,7 @@ "changes": [ { "key": "system.companionData.levelupChoices", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/subclasses/feature_Arcane_Charge_yA4MKQ1tbKFiJoDB.json b/src/packs/subclasses/feature_Arcane_Charge_yA4MKQ1tbKFiJoDB.json index e563668d..c884bc6f 100644 --- a/src/packs/subclasses/feature_Arcane_Charge_yA4MKQ1tbKFiJoDB.json +++ b/src/packs/subclasses/feature_Arcane_Charge_yA4MKQ1tbKFiJoDB.json @@ -32,7 +32,7 @@ "changes": [ { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "+10", "priority": null } diff --git a/src/packs/subclasses/feature_Ascendant_fefLgx6kcYWusjBb.json b/src/packs/subclasses/feature_Ascendant_fefLgx6kcYWusjBb.json index abdbe271..845e287d 100644 --- a/src/packs/subclasses/feature_Ascendant_fefLgx6kcYWusjBb.json +++ b/src/packs/subclasses/feature_Ascendant_fefLgx6kcYWusjBb.json @@ -24,7 +24,7 @@ "changes": [ { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "+4", "priority": null } diff --git a/src/packs/subclasses/feature_At_Ease_xPWFvGvtUjIcqgJq.json b/src/packs/subclasses/feature_At_Ease_xPWFvGvtUjIcqgJq.json index f63b0e42..abc5fbfc 100644 --- a/src/packs/subclasses/feature_At_Ease_xPWFvGvtUjIcqgJq.json +++ b/src/packs/subclasses/feature_At_Ease_xPWFvGvtUjIcqgJq.json @@ -24,7 +24,7 @@ "changes": [ { "key": "system.resources.stress.max", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/subclasses/feature_Battlemage_Y9eGMewnFZgPvX0M.json b/src/packs/subclasses/feature_Battlemage_Y9eGMewnFZgPvX0M.json index 36706909..c9b54d71 100644 --- a/src/packs/subclasses/feature_Battlemage_Y9eGMewnFZgPvX0M.json +++ b/src/packs/subclasses/feature_Battlemage_Y9eGMewnFZgPvX0M.json @@ -24,7 +24,7 @@ "changes": [ { "key": "system.resources.hitPoints.max", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/subclasses/feature_Conjure_Shield_oirsCnN66GOlK3Fa.json b/src/packs/subclasses/feature_Conjure_Shield_oirsCnN66GOlK3Fa.json index 8f542544..0455de3d 100644 --- a/src/packs/subclasses/feature_Conjure_Shield_oirsCnN66GOlK3Fa.json +++ b/src/packs/subclasses/feature_Conjure_Shield_oirsCnN66GOlK3Fa.json @@ -24,7 +24,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "@system.proficiency", "priority": 21 } diff --git a/src/packs/subclasses/feature_Elemental_Dominion_EFUJHrkTuyv8uA9l.json b/src/packs/subclasses/feature_Elemental_Dominion_EFUJHrkTuyv8uA9l.json index 0adda762..5035393f 100644 --- a/src/packs/subclasses/feature_Elemental_Dominion_EFUJHrkTuyv8uA9l.json +++ b/src/packs/subclasses/feature_Elemental_Dominion_EFUJHrkTuyv8uA9l.json @@ -144,7 +144,7 @@ "changes": [ { "key": "system.proficiency", - "type": "add", + "mode": 2, "value": "1", "priority": null } @@ -223,7 +223,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/subclasses/feature_Elemental_Incarnation_f37TTgCc0Q3Ih1A1.json b/src/packs/subclasses/feature_Elemental_Incarnation_f37TTgCc0Q3Ih1A1.json index 87150aa0..e7e282b4 100644 --- a/src/packs/subclasses/feature_Elemental_Incarnation_f37TTgCc0Q3Ih1A1.json +++ b/src/packs/subclasses/feature_Elemental_Incarnation_f37TTgCc0Q3Ih1A1.json @@ -246,13 +246,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "@system.proficiency", "priority": 21 }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "@system.proficiency", "priority": 21 } @@ -289,7 +289,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Advantage on Agility Rolls", "priority": null } diff --git a/src/packs/subclasses/feature_Elementalist_dPcqKN5NeDkjB1HW.json b/src/packs/subclasses/feature_Elementalist_dPcqKN5NeDkjB1HW.json index dd989364..8ab51263 100644 --- a/src/packs/subclasses/feature_Elementalist_dPcqKN5NeDkjB1HW.json +++ b/src/packs/subclasses/feature_Elementalist_dPcqKN5NeDkjB1HW.json @@ -101,7 +101,7 @@ "changes": [ { "key": "system.bonuses.roll.action.bonus", - "type": "add", + "mode": 2, "value": "+2", "priority": null } @@ -138,13 +138,13 @@ "changes": [ { "key": "system.bonuses.damage.magical.bonus", - "type": "add", + "mode": 2, "value": "+3", "priority": null }, { "key": "system.bonuses.damage.physical.bonus", - "type": "add", + "mode": 2, "value": "+3", "priority": null } diff --git a/src/packs/subclasses/feature_Epic_Poetry_eCoEWkWuZPMZ9C6a.json b/src/packs/subclasses/feature_Epic_Poetry_eCoEWkWuZPMZ9C6a.json index 2367f220..c5814cdc 100644 --- a/src/packs/subclasses/feature_Epic_Poetry_eCoEWkWuZPMZ9C6a.json +++ b/src/packs/subclasses/feature_Epic_Poetry_eCoEWkWuZPMZ9C6a.json @@ -23,7 +23,7 @@ "changes": [ { "key": "system.bonuses.rally", - "type": "override", + "mode": 5, "value": "d10", "priority": null } diff --git a/src/packs/subclasses/feature_Ethereal_Visage_tyGB6wRKjYdIBK1i.json b/src/packs/subclasses/feature_Ethereal_Visage_tyGB6wRKjYdIBK1i.json index 15871e9f..59164f27 100644 --- a/src/packs/subclasses/feature_Ethereal_Visage_tyGB6wRKjYdIBK1i.json +++ b/src/packs/subclasses/feature_Ethereal_Visage_tyGB6wRKjYdIBK1i.json @@ -24,7 +24,7 @@ "changes": [ { "key": "system.advantageSources", - "type": "add", + "mode": 2, "value": "Presence rolls while flying", "priority": null } diff --git a/src/packs/subclasses/feature_Expert_Training_iCXtOWBKv1FdKdWz.json b/src/packs/subclasses/feature_Expert_Training_iCXtOWBKv1FdKdWz.json index 0ae1a60d..e356c3a9 100644 --- a/src/packs/subclasses/feature_Expert_Training_iCXtOWBKv1FdKdWz.json +++ b/src/packs/subclasses/feature_Expert_Training_iCXtOWBKv1FdKdWz.json @@ -24,7 +24,7 @@ "changes": [ { "key": "system.companionData.levelupChoices", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/subclasses/feature_Fleeting_Shadow_EY7Eo6hNGppVL3dR.json b/src/packs/subclasses/feature_Fleeting_Shadow_EY7Eo6hNGppVL3dR.json index fe3f252f..2b338bb3 100644 --- a/src/packs/subclasses/feature_Fleeting_Shadow_EY7Eo6hNGppVL3dR.json +++ b/src/packs/subclasses/feature_Fleeting_Shadow_EY7Eo6hNGppVL3dR.json @@ -24,7 +24,7 @@ "changes": [ { "key": "system.evasion", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/subclasses/feature_Iron_Will_7AVRNyBcd1Nffjtn.json b/src/packs/subclasses/feature_Iron_Will_7AVRNyBcd1Nffjtn.json index fa8516ca..e45f91e0 100644 --- a/src/packs/subclasses/feature_Iron_Will_7AVRNyBcd1Nffjtn.json +++ b/src/packs/subclasses/feature_Iron_Will_7AVRNyBcd1Nffjtn.json @@ -24,7 +24,7 @@ "changes": [ { "key": "system.rules.damageReduction.maxArmorMarked.value", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/subclasses/feature_Ruthless_Predator_Qny2J3R35bvC0Cey.json b/src/packs/subclasses/feature_Ruthless_Predator_Qny2J3R35bvC0Cey.json index ba92472f..64bde511 100644 --- a/src/packs/subclasses/feature_Ruthless_Predator_Qny2J3R35bvC0Cey.json +++ b/src/packs/subclasses/feature_Ruthless_Predator_Qny2J3R35bvC0Cey.json @@ -63,7 +63,7 @@ "changes": [ { "key": "system.proficiency", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/subclasses/feature_Transcendence_th6HZwEFnVBjUtqm.json b/src/packs/subclasses/feature_Transcendence_th6HZwEFnVBjUtqm.json index 32d8181c..6d43ed30 100644 --- a/src/packs/subclasses/feature_Transcendence_th6HZwEFnVBjUtqm.json +++ b/src/packs/subclasses/feature_Transcendence_th6HZwEFnVBjUtqm.json @@ -133,7 +133,7 @@ "changes": [ { "key": "system.proficiency", - "type": "add", + "mode": 2, "value": "+1", "priority": null } diff --git a/src/packs/subclasses/feature_Undaunted_866b2jjyzXP8nPRQ.json b/src/packs/subclasses/feature_Undaunted_866b2jjyzXP8nPRQ.json index 792dfd3c..79c51474 100644 --- a/src/packs/subclasses/feature_Undaunted_866b2jjyzXP8nPRQ.json +++ b/src/packs/subclasses/feature_Undaunted_866b2jjyzXP8nPRQ.json @@ -24,13 +24,13 @@ "changes": [ { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "3", "priority": null }, { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "3", "priority": null } diff --git a/src/packs/subclasses/feature_Unrelenting_4qP7bNyxVHBmr4Rb.json b/src/packs/subclasses/feature_Unrelenting_4qP7bNyxVHBmr4Rb.json index 287a54c1..0b5e89f6 100644 --- a/src/packs/subclasses/feature_Unrelenting_4qP7bNyxVHBmr4Rb.json +++ b/src/packs/subclasses/feature_Unrelenting_4qP7bNyxVHBmr4Rb.json @@ -24,13 +24,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "2", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "2", "priority": null } diff --git a/src/packs/subclasses/feature_Unwavering_WBiFZaYNoQNhysmN.json b/src/packs/subclasses/feature_Unwavering_WBiFZaYNoQNhysmN.json index dc183879..bd7172ea 100644 --- a/src/packs/subclasses/feature_Unwavering_WBiFZaYNoQNhysmN.json +++ b/src/packs/subclasses/feature_Unwavering_WBiFZaYNoQNhysmN.json @@ -24,13 +24,13 @@ "changes": [ { "key": "system.damageThresholds.major", - "type": "add", + "mode": 2, "value": "1", "priority": null }, { "key": "system.damageThresholds.severe", - "type": "add", + "mode": 2, "value": "1", "priority": null } diff --git a/src/packs/subclasses/feature_Wings_of_Light_KkQH0tYhagIqe2MT.json b/src/packs/subclasses/feature_Wings_of_Light_KkQH0tYhagIqe2MT.json index b7d8af3f..51a203fc 100644 --- a/src/packs/subclasses/feature_Wings_of_Light_KkQH0tYhagIqe2MT.json +++ b/src/packs/subclasses/feature_Wings_of_Light_KkQH0tYhagIqe2MT.json @@ -97,13 +97,13 @@ "changes": [ { "key": "system.bonuses.damage.physical.dice", - "type": "add", + "mode": 2, "value": "+1d8", "priority": null }, { "key": "system.bonuses.damage.magical.dice", - "type": "add", + "mode": 2, "value": "+1d8", "priority": null } diff --git a/styles/less/dialog/damage-selection/sheet.less b/styles/less/dialog/damage-selection/sheet.less index 0bb0f2be..9f8cfc8a 100644 --- a/styles/less/dialog/damage-selection/sheet.less +++ b/styles/less/dialog/damage-selection/sheet.less @@ -17,13 +17,6 @@ } } - .section-header { - font-size: var(--font-size-20); - color: light-dark(@dark, @beige); - text-align: center; - margin-bottom: -12px; - } - .bonuses { gap: 4px; .critical-chip { diff --git a/styles/less/global/chat.less b/styles/less/global/chat.less index 4e29cfff..b9478ea4 100644 --- a/styles/less/global/chat.less +++ b/styles/less/global/chat.less @@ -7,12 +7,12 @@ .chat-log .chat-message { background-image: url('../assets/parchments/dh-parchment-light.png'); - .message-header .message-header-main .message-metadata, - .message-header .message-header-main .name { + .message-header .message-header-metadata .message-metadata, + .message-header .message-header-main .message-sub-header-container { color: @dark; } - .message-header .message-header-main h4 { + .message-header .message-header-main .message-sub-header-container h4 { color: @dark-blue; } @@ -42,12 +42,27 @@ .message-header { display: flex; - gap: 8px; + gap: 4px; padding: 8px; - align-items: center; - .portrait { - flex: 0 0 auto; + .message-header-metadata { + flex: none; + display: flex; + flex-direction: column; + + .message-metadata { + font-family: @font-body; + color: @beige; + } + } + + .message-header-main { + display: flex; + align-items: center; + gap: 8px; + flex: 1; + overflow: hidden; + .actor-img { border-radius: 50%; width: 40px; @@ -55,60 +70,20 @@ object-fit: cover; object-position: top center; } - } - .message-header-main { - display: flex; - align-items: center; - column-gap: 4px; - row-gap: 2px; - flex: 1; - overflow: hidden; - - display: grid; - grid-template: - "title metadata" - "subtitle subtitle"; - - h4 { - font-size: var(--font-size-16); - font-weight: bold; - margin-bottom: 0; - font-family: @font-subtitle; - color: @golden; - white-space: nowrap; - text-overflow: ellipsis; - flex: 1; - overflow: hidden; - align-self: flex-end; - } - - .message-metadata { - font-family: @font-body; - color: @beige; - white-space: nowrap; - align-items: baseline; - .message-timestamp { - font-size: var(--font-size-11); - } - } - - .subtitle { - grid-area: subtitle; + .message-sub-header-container { flex: 1; display: flex; + flex-direction: column; justify-content: space-between; color: @beige; - gap: 4px; - align-items: baseline; - line-height: 1; - .name { - flex: 1; - } - .whisper-to { - color: @color-text-subtle; - flex: 0; - white-space: nowrap; + + h4 { + font-size: var(--font-size-16); + font-weight: bold; + margin-bottom: 0; + font-family: @font-subtitle; + color: @golden; } } } diff --git a/styles/less/global/elements.less b/styles/less/global/elements.less index d31e09b9..e35f527a 100755 --- a/styles/less/global/elements.less +++ b/styles/less/global/elements.less @@ -595,86 +595,7 @@ margin-top: 4px; color: light-dark(#14142599, #efe6d850); font-size: var(--font-size-12); - padding-left: 16px; - } - - section.gm-notes-section { - padding-bottom: var(--spacer-4); - header.gm-notes + p { - margin-top: 0; - } - } - - header.gm-notes { - position: relative; - display: flex; - gap: 6px; - align-items: center; - &::before, - &::after { - content: " "; - flex: 1; - border-bottom: 1px solid var(--color-dark-6); - } - &::before { - mask-image: linear-gradient(270deg, black 0%, black calc(100% - 10px), transparent 100%); - } - &::after { - mask-image: linear-gradient(270deg, transparent 0%, black 10px, black 100%); - } - margin-top: var(--spacer-8); - margin-bottom: var(--spacer-4); - font-size: var(--font-size-11); - text-transform: uppercase; - } - - secret-block { - display: block; - - /** A buffer to make the hover behavior work a bit better. The bottom in the button needs to compensate */ - @buffer: 8px; - margin-top: -@buffer; - padding-top: @buffer; - - button.reveal { - --button-size: 1rem; - height: var(--button-size); - position: absolute; - margin: auto; - left: 0; - right: 0; - width: min-content; - padding: 1px 8px 0 8px; - bottom: calc(100% - 0.4375rem - 1px); - - background-color: var(--dh-window-button-color-bg); // todo: find a better var name - border-color: var(--color-secret-border); - color: var(--dh-window-button-color-text); - font-size: var(--font-size-10); - user-select: none; - text-transform: uppercase; - white-space: nowrap; - - visibility: hidden; - } - - &:hover button.reveal { - visibility: visible; - } - } - - /** - * The element inside a secret-block. - * This is separate since during prosemirror editing, the secret-block container does not exist. - */ - section.secret { - --color-secret-bg: @red-10; - --color-revealed-bg: @green-10; - position: relative; - padding: 0; - p { - margin: 0.5rem 0; - } + padding-left: 3px; } } @@ -896,8 +817,4 @@ right: 2px; } } - - .gm-notes { - font-style: italic; - } } diff --git a/styles/less/global/feature-section.less b/styles/less/global/feature-section.less index ecfb4ff6..2fd4e20f 100644 --- a/styles/less/global/feature-section.less +++ b/styles/less/global/feature-section.less @@ -3,7 +3,7 @@ .sheet.daggerheart.dh-style.item { .tab.features { - padding: 7px 10px; + padding: 0 10px; overflow-y: auto; .feature-list { display: flex; diff --git a/styles/less/global/global.less b/styles/less/global/global.less index 2c44c94e..19a9e519 100644 --- a/styles/less/global/global.less +++ b/styles/less/global/global.less @@ -111,7 +111,3 @@ body.theme-light, .themed.theme-light { color-scheme: light; } - -body:not([data-gm=true]) [data-visibility="gm"] { - display: none; -} \ No newline at end of file diff --git a/styles/less/global/inventory-item.less b/styles/less/global/inventory-item.less index d2ca76c6..2e6cc863 100644 --- a/styles/less/global/inventory-item.less +++ b/styles/less/global/inventory-item.less @@ -144,10 +144,6 @@ display: flex; align-items: center; gap: 4px; - - .unloaded { - opacity: 0.5; - } } } @@ -167,7 +163,37 @@ } .inventory-description { overflow: hidden; - .typography(); + + h1 { + font-size: var(--font-size-32); + } + h2 { + font-size: var(--font-size-28); + font-weight: 600; + } + h3 { + font-size: var(--font-size-20); + font-weight: 600; + } + h4 { + font-size: var(--font-size-16); + color: @beige; + font-weight: 600; + } + + ul, + ol { + margin: 1rem 0; + padding: 0 0 0 1.25rem; + + li { + margin-bottom: 0.25rem; + } + } + + ul { + list-style: disc; + } } } .item-resources { diff --git a/styles/less/global/item-header.less b/styles/less/global/item-header.less index 1a8d7fce..f47ca7dc 100755 --- a/styles/less/global/item-header.less +++ b/styles/less/global/item-header.less @@ -12,14 +12,12 @@ }); .application.sheet.daggerheart.dh-style { - --portrait-size: 150px; - .item-sheet-header { display: flex; .profile { - height: var(--portrait-size); - width: var(--portrait-size); + height: 150px; + width: 150px; object-fit: cover; border-right: 1px solid light-dark(@dark-blue, @golden); border-bottom: 1px solid light-dark(@dark-blue, @golden); @@ -36,24 +34,19 @@ text-align: center; width: 80%; - .item-name { - display: flex; - flex-direction: column; - margin: 10px 10px 0 10px; - input[type='text'] { - font-size: var(--font-size-30); - text-align: center; - width: 100%; - transition: all 0.3s ease; - outline: 2px solid transparent; - border: 1px solid transparent; - text-overflow: ellipsis; + .item-name input[type='text'] { + font-size: var(--font-size-32); + height: 42px; + text-align: center; + width: 90%; + transition: all 0.3s ease; + outline: 2px solid transparent; + border: 1px solid transparent; - &:hover[type='text'], - &:focus[type='text'] { - box-shadow: none; - outline: 2px solid light-dark(@dark-blue, @golden); - } + &:hover[type='text'], + &:focus[type='text'] { + box-shadow: none; + outline: 2px solid light-dark(@dark-blue, @golden); } } diff --git a/styles/less/global/prose-mirror.less b/styles/less/global/prose-mirror.less index 430ca79d..27048ddf 100644 --- a/styles/less/global/prose-mirror.less +++ b/styles/less/global/prose-mirror.less @@ -14,7 +14,36 @@ } .editor-content { .with-scroll-shadows(); - .typography(); + h1 { + font-size: var(--font-size-32); + } + h2 { + font-size: var(--font-size-28); + font-weight: 600; + } + h3 { + font-size: var(--font-size-20); + font-weight: 600; + } + h4 { + font-size: var(--font-size-16); + color: light-dark(@dark, @beige); + font-weight: 600; + } + + ul, + ol { + margin: 1rem 0; + padding: 0 0 0 1.25rem; + + li { + margin-bottom: 0.25rem; + } + } + + ul { + list-style: disc; + } } // Fixes centering and makes it not render over scrollbar &:hover button.toggle:enabled { diff --git a/styles/less/global/sheet.less b/styles/less/global/sheet.less index d7be1a84..8381c7c3 100755 --- a/styles/less/global/sheet.less +++ b/styles/less/global/sheet.less @@ -36,8 +36,8 @@ body.game:is(.performance-low, .noblur) { } button { - background: var(--dh-window-button-color-bg); - color: var(--dh-window-button-color-text); + background: light-dark(#e8e6e3, @deep-black); + color: light-dark(@dark-blue, @beige); border: 1px solid light-dark(@dark-blue, transparent); padding: 0; diff --git a/styles/less/global/tab-description.less b/styles/less/global/tab-description.less index e2869723..5c18e02b 100644 --- a/styles/less/global/tab-description.less +++ b/styles/less/global/tab-description.less @@ -6,80 +6,11 @@ display: flex; flex-direction: column; flex: 1; - overflow: hidden; - padding: 0; - margin: 0; + overflow-y: hidden !important; + padding-top: 10px; - .description-section { - flex: 1; - display: flex; - flex-direction: column; - overflow: auto; - padding: 12px 16px 4px 16px; - .with-scroll-shadows(); - prose-mirror { - button.toggle { - top: 0px; - right: 0; - } - button[data-action=editGMNote] { - right: calc(var(--button-size) + 4px); - } - &.inactive { - height: unset!important; - overflow: unset; - .editor-content { - position: relative; - overflow: unset; - - // Allows content links to peek out - margin-top: -4px; - padding: 4px 0 0 0; - } - } - &.active { - --min-height: 250px; - padding: 8px 0 0 16px; - button[data-action=editGMNote] { - display: none; - } - .editor-content { - padding-right: 16px; - padding-bottom: 4px; - } - } - } - /** Hide editors that are empty when inactive if we need them to be */ - prose-mirror.inactive.hide-if-inactive { - display: none; - } - &:has(prose-mirror.active) { - padding: 0; - } - /** Description should fill available room (with overriden exceptions) */ - prose-mirror[name="system.description"] { - flex: 1 0; - } - &:has(prose-mirror[name="system.gmNotes"]:not(.hide-if-inactive)) { - prose-mirror.inactive { - --min-height: 3rem; - &[name="system.description"] { - flex: 0 0; - } - &[name="system.gmNotes"] { - flex: 1 0; - } - } - } - } - - /** Hide other elements if an editor is open */ - &:has(prose-mirror.active) { - prose-mirror.inactive, - header.gm-notes, - .artist-attribution { - display: none; - } + prose-mirror.active + .artist-attribution { + display: none; } } } diff --git a/styles/less/sheets/actors/actor-sheet-shared.less b/styles/less/sheets/actors/actor-sheet-shared.less index a464d7a1..3e233013 100644 --- a/styles/less/sheets/actors/actor-sheet-shared.less +++ b/styles/less/sheets/actors/actor-sheet-shared.less @@ -93,6 +93,10 @@ padding: 8px 0 0 16px; } } + + .artist-attribution { + padding-left: 16px; + } } .search-section { diff --git a/styles/less/sheets/items/beastform.less b/styles/less/sheets/items/beastform.less index 017c4ef0..100b024a 100644 --- a/styles/less/sheets/items/beastform.less +++ b/styles/less/sheets/items/beastform.less @@ -1,6 +1,4 @@ .application.sheet.daggerheart.dh-style.beastform { - --portrait-size: 130px; - .settings.tab { .advantage-on-section { display: flex; @@ -11,11 +9,4 @@ font-style: italic; } } - .tab.features.active { - display: flex; - flex-direction: column; - gap: 10px; - padding: 8px calc(12px - var(--scrollbar-width)) 4px 12px; - .stable-scroll-container(); - } } diff --git a/styles/less/sheets/items/feature.less b/styles/less/sheets/items/feature.less index 9166fac1..f3c7cd49 100644 --- a/styles/less/sheets/items/feature.less +++ b/styles/less/sheets/items/feature.less @@ -2,9 +2,17 @@ @import '../../utils/fonts.less'; .application.sheet.daggerheart.dh-style.feature { - --portrait-size: 130px; + .item-sheet-header { + display: flex; + + .profile { + height: 130px; + width: 130px; + } + } section.tab { + height: 400px; overflow-y: auto; } } diff --git a/styles/less/sheets/items/index.less b/styles/less/sheets/items/index.less index 7f9bb684..7c40a2e3 100644 --- a/styles/less/sheets/items/index.less +++ b/styles/less/sheets/items/index.less @@ -1,6 +1,6 @@ -@import './item-sheet-shared.less'; @import './beastform.less'; @import './class.less'; @import './domain-card.less'; @import './feature.less'; -@import './heritage.less'; \ No newline at end of file +@import './heritage.less'; +@import './item-sheet-shared.less'; \ No newline at end of file diff --git a/styles/less/sheets/items/item-sheet-shared.less b/styles/less/sheets/items/item-sheet-shared.less index 63846b8e..5155ad70 100644 --- a/styles/less/sheets/items/item-sheet-shared.less +++ b/styles/less/sheets/items/item-sheet-shared.less @@ -1,4 +1,4 @@ -.item.daggerheart.dh-style:where(.application.sheet) { +.application.sheet.daggerheart.dh-style.item { &.minimized { .attribution-header-label { display: none; @@ -14,22 +14,4 @@ button.plain.inline-control { flex: 0 0 auto; } - - .tab-navigation { - margin-bottom: 0; - } - - /** Default tab stylings */ - .tab.active { - padding-top: 8px; - .with-scroll-shadows(); - - &.effects { - display: flex; - flex-direction: column; - gap: 10px; - padding: 8px calc(12px - var(--scrollbar-width)) 4px 12px; - .stable-scroll-container(); - } - } } diff --git a/styles/less/ui/chat/ability-use.less b/styles/less/ui/chat/ability-use.less index 9d3cb84e..d028fa7a 100644 --- a/styles/less/ui/chat/ability-use.less +++ b/styles/less/ui/chat/ability-use.less @@ -117,9 +117,7 @@ } .description { - padding: 0; - margin: 8px; - .typography(); + padding: 8px; } .ability-card-footer { @@ -133,11 +131,6 @@ height: 40px; flex: 1 1 calc(50% - 5px); - span { - font-family: @font-body; - font-weight: 700; - } - &:nth-last-child(1):nth-child(odd) { flex-basis: 100%; } diff --git a/styles/less/ui/chat/action.less b/styles/less/ui/chat/action.less index cff617d8..6eeb7a52 100644 --- a/styles/less/ui/chat/action.less +++ b/styles/less/ui/chat/action.less @@ -46,14 +46,9 @@ padding: 0 8px; button { - height: 36px; + height: 40px; flex: 1 1 calc(50% - 5px); - span { - font-family: @font-body; - font-weight: 700; - } - &:nth-last-child(1):nth-child(odd) { flex-basis: 100%; } diff --git a/styles/less/ui/chat/chat.less b/styles/less/ui/chat/chat.less index 8c3f4b08..4d627e39 100644 --- a/styles/less/ui/chat/chat.less +++ b/styles/less/ui/chat/chat.less @@ -271,28 +271,6 @@ } } - .roll-reload-container { - text-align: center; - display: flex; - align-items: center; - justify-content: center; - gap: 4px; - - .reload-warning { - display: flex; - align-items: center; - border-radius: 5px; - width: fit-content; - gap: 5px; - cursor: pointer; - padding: 5px; - transition: all 0.3s ease; - color: @beige; - background: @red-40; - outline: 1px solid @red; - } - } - .roll-part-extra { display: flex; justify-content: center; @@ -644,19 +622,15 @@ .roll-buttons { display: flex; - flex-wrap: wrap; gap: 5px; - width: 100%; margin-top: 8px; button { - height: 36px; - flex: 1 1 calc(50% - 5px); - font-family: @font-body; - font-weight: 700; + height: 32px; + flex: 1; - &:nth-last-child(1):nth-child(odd) { - flex-basis: 100%; + &.end-button { + flex: 0; } } } diff --git a/styles/less/ui/countdown/countdown.less b/styles/less/ui/countdown/countdown.less index 4e64d50a..96e01ffd 100644 --- a/styles/less/ui/countdown/countdown.less +++ b/styles/less/ui/countdown/countdown.less @@ -32,7 +32,7 @@ background: var(--background); border-radius: 4px; opacity: var(--ui-fade-opacity); - transition: opacity var(--ui-fade-delay) var(--ui-fade-duration); + transition: opacity var(--ui-fade-duration); } &:not(.performance-low, .noblur) { @@ -41,7 +41,6 @@ &:hover::before { opacity: 1; - transition: opacity var(--ui-fade-duration); } #ui-right:has(#effects-display .effect-container) & { diff --git a/styles/less/ui/resources/resources.less b/styles/less/ui/resources/resources.less index 27f11942..3982d990 100644 --- a/styles/less/ui/resources/resources.less +++ b/styles/less/ui/resources/resources.less @@ -1,221 +1,119 @@ :root { - --hotbar-size: 60px; -} - -#interface.theme-dark, -body.theme-dark { - .daggerheart.dh-style.fear-tracker { - --background: url(../assets/parchments/dh-parchment-dark.png); - } -} - -#interface.theme-light, -body.theme-light { - .daggerheart.dh-style.fear-tracker { - --background: url('../assets/parchments/dh-parchment-light.png') no-repeat center; - } -} - -#ui-middle:has(#hotbar.sm), -#ui-middle:has(#hotbar.md.offset) { - #resources { - &.top-center, - &.bottom-center { - width: calc((var(--hotbar-size) * 5) + 32px) !important; - } - } + --shadow-text-stroke: -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000; + --fear-animation: background 0.3s ease, box-shadow 0.3s ease, border-color 0.3s ease, opacity 0.3s ease; } #resources { - position: static; min-height: calc(var(--header-height) + 4rem); min-width: 4rem; color: #d3d3d3; - pointer-events: all; - padding: var(--spacer-8); - max-width: 540px; - min-width: 100px; - - &::before { - content: ' '; - position: absolute; - inset: 0; - background: var(--background); - border-radius: 8px; - opacity: var(--ui-fade-opacity); - transition: opacity var(--ui-fade-delay) var(--ui-fade-duration); - + transition: var(--fear-animation); + header, + .controls, + .window-resize-handle { + transition: var(--fear-animation); } - - &:hover::before { - opacity: 1; - transition: opacity var(--ui-fade-duration); - } - - &.free { - position: absolute; - } - - &.topCenter, - &.bottomCenter { - margin: 1rem 0; - width: 100% !important; - transform: translateX(var(--offset)); - transition: all 250ms ease; - } - - &.rightTop { - width: 300px !important; - max-width: 300px; - } - - &.leftBottom { - width: 200px !important; - max-width: 200px; - background: transparent; - } - - &:not(.performance-low, .noblur) { - backdrop-filter: blur(5px); - } - - #ui-right:has(#effects-display .effect-container) & { - right: 62px; - } - - #resource-fear { - position: relative; - - &:hover { - .fear-header { - opacity: 1; - height: 18.75px; - visibility: visible; - } - - .resize-handle { - opacity: 1; - } - } - - .fear-header { - display: flex; - gap: 5px; - pointer-events: all; - margin-bottom: 0.5rem; - opacity: 0; - height: 0; - visibility: hidden; - transition: all 0.3s ease; - - .drag-handle { - cursor: grab; - } - - .fear-title { - font-size: var(--font-size-13); - } - } - - .fear-tokens { + .window-content { + padding: 0.5rem; + #resource-fear { display: flex; flex-direction: row; - flex-wrap: wrap; - justify-content: center; gap: 0.5rem 0.25rem; - - .fear-token { - font-size: var(--font-size-16); - border: 1.5px double light-dark(@dark-15, @dark-golden-80); + flex-wrap: wrap; + i { + font-size: var(--font-size-18); + border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 50%; aspect-ratio: 1; display: flex; justify-content: center; align-items: center; - width: 2.5rem; + width: 3rem; background-color: @primary-color-fear; - color: @beige; + -webkit-box-shadow: 0px 0px 5px 1px rgba(0, 0, 0, 0.75); + box-shadow: 0px 0px 5px 1px rgba(0, 0, 0, 0.75); + color: #d3d3d3; flex-grow: 0; - text-shadow: none; - &.inactive { filter: grayscale(1) !important; opacity: 0.5; } } - } - - .resize-handle { - position: absolute; - bottom: -12px; - right: -9px; - cursor: nwse-resize; - opacity: 0; - transition: all 0.3s ease; - } - - - .resource-bar { - display: flex; - flex-direction: column; - align-items: center; - position: relative; - height: 30px; - width: 100%; - - .progress-bar { - position: absolute; - appearance: none; - width: 100%; - height: 100%; - border: 1px solid light-dark(@dark-15, @dark-golden-80); - border-radius: 999px; - z-index: 0; - background: @dark-blue; - - &::-webkit-progress-bar { - border: none; - background: @dark-blue; - border-radius: 999px; - } - &::-webkit-progress-value { - background: linear-gradient(90deg, rgba(2, 0, 38, 1) 0%, rgba(199, 1, 252, 1) 100%); - border-radius: 999px; - } + .controls, + .resource-bar { + border: 2px solid rgb(153 122 79); + background-color: rgb(24 22 46); } - - .label { - margin: auto 0; - z-index: 2; - height: auto; - text-align: center; - font-size: var(--font-size-18); - color: @beige; - } - } - - .controls { - display: flex; - gap: 8px; - justify-content: center; - align-items: center; - margin-top: 0.5rem; - color: light-dark(@dark, @beige); - - .disabled { - opacity: 0.5; - } - } - - &.isGM { - .fear-token { + .controls { + display: flex; + align-self: center; + border-radius: 50%; + align-items: center; + justify-content: center; + width: 30px; + height: 30px; + font-size: var(--font-size-20); cursor: pointer; - transition: box-shadow 0.15s ease; - &:hover { - box-shadow: 0 0 8px @primary-color-fear ; + font-size: 1.5rem; + } + &.disabled { + opacity: 0.5; + } + } + .resource-bar { + display: flex; + justify-content: center; + border-radius: 6px; + font-size: var(--font-size-20); + overflow: hidden; + position: relative; + padding: 0.25rem 0.5rem; + flex: 1; + text-shadow: var(--shadow-text-stroke); + &:before { + content: ''; + position: absolute; + top: 0; + bottom: 0; + left: 0; + width: var(--fear-percent); + max-width: 100%; + background: linear-gradient(90deg, rgba(2, 0, 38, 1) 0%, rgba(199, 1, 252, 1) 100%); + z-index: 0; + border-radius: 4px; + } + span { + position: inherit; + z-index: 1; + } + &.fear { + } + } + &.isGM { + i { + cursor: pointer; + &:hover { + font-size: var(--font-size-20); + } } } } } + button[data-action='close'] { + display: none; + } + &:not(:hover):not(.minimized) { + background: transparent; + box-shadow: unset; + border-color: transparent; + header, + #resource-fear .controls, + .window-resize-handle { + opacity: 0; + } + } + &:has(.fear-bar) { + min-width: 200px; + } } diff --git a/styles/less/utils/colors.less b/styles/less/utils/colors.less index d9358112..bb219ebb 100755 --- a/styles/less/utils/colors.less +++ b/styles/less/utils/colors.less @@ -107,8 +107,6 @@ --dh-input-color-text: @dark; --dh-trait-color-bg: #b1afb6; --dh-trait-color-border: #8e8d96; - --dh-window-button-color-bg: #e8e6e3; - --dh-window-button-color-text: @dark-blue; } } @scope (.theme-dark) to (.themed) { @@ -126,8 +124,6 @@ --dh-input-color-text: @beige; --dh-trait-color-bg: #50433F; --dh-trait-color-border: #927952; - --dh-window-button-color-bg: @deep-black; - --dh-window-button-color-text: @beige; } } diff --git a/styles/less/utils/mixin.less b/styles/less/utils/mixin.less index 429fb3ef..2ce85166 100644 --- a/styles/less/utils/mixin.less +++ b/styles/less/utils/mixin.less @@ -203,38 +203,4 @@ overflow-y: auto; scrollbar-gutter: stable; .with-scroll-shadows(); -} - -/** Typography stylings for most longform text, usually item descriptions */ -.typography() { - h1 { - font-size: var(--font-size-32); - } - h2 { - font-size: var(--font-size-28); - font-weight: 600; - } - h3 { - font-size: var(--font-size-20); - font-weight: 600; - } - h4 { - font-size: var(--font-size-16); - color: light-dark(@dark, @beige); - font-weight: 600; - } - - ul, - ol { - margin: 0.5rem 0; - padding: 0 0 0 1.25rem; - - li { - margin-bottom: 0.25rem; - } - } - - ul { - list-style: disc; - } -} +} \ No newline at end of file diff --git a/system.json b/system.json index 0aafe3f5..3f1b49a6 100644 --- a/system.json +++ b/system.json @@ -2,15 +2,15 @@ "id": "daggerheart", "title": "Daggerheart", "description": "An unofficial implementation of the Daggerheart system", - "version": "2.5.4", + "version": "2.5.1", "compatibility": { "minimum": "14.364", - "verified": "14.365", + "verified": "14.364", "maximum": "14" }, "url": "https://github.com/Foundryborne/daggerheart", "manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/v14/system.json", - "download": "https://github.com/Foundryborne/daggerheart/releases/download/2.5.4/system.zip", + "download": "https://github.com/Foundryborne/daggerheart/releases/download/2.5.1/system.zip", "authors": [ { "name": "WBHarry" @@ -256,34 +256,34 @@ }, "Item": { "ancestry": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "community": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "class": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "subclass": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "feature": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "domainCard": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "loot": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "consumable": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "weapon": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "armor": { - "htmlFields": ["description", "gmNotes"] + "htmlFields": ["description"] }, "beastform": {} }, diff --git a/templates/actionTypes/cost.hbs b/templates/actionTypes/cost.hbs index b8661b5b..7a9f33d9 100644 --- a/templates/actionTypes/cost.hbs +++ b/templates/actionTypes/cost.hbs @@ -9,7 +9,7 @@ {{/if}}
{{formField ../fields.scalable label="DAGGERHEART.GENERAL.scalable" value=cost.scalable name=(concat "cost." index ".scalable") classes="checkbox" localize=true}} - {{formField ../fields.key choices=(@root.disableOption index @root.costOptions ../source) label="DAGGERHEART.GENERAL.Resource.single" value=cost.key name=(concat "cost." index ".key") localize=true blank=false}} + {{formField ../fields.key choices=(@root.disableOption index @root.costOptions ../source) label="DAGGERHEART.GENERAL.resource" value=cost.key name=(concat "cost." index ".key") localize=true blank=false}} {{formField ../fields.value label="DAGGERHEART.GENERAL.amount" value=cost.value name=(concat "cost." index ".value") localize=true}} {{formField ../fields.step label="DAGGERHEART.GENERAL.step" value=cost.step name=(concat "cost." index ".step") disabled=(not cost.scalable) localize=true}} diff --git a/templates/actionTypes/damage.hbs b/templates/actionTypes/damage.hbs index d430b51f..03300840 100644 --- a/templates/actionTypes/damage.hbs +++ b/templates/actionTypes/damage.hbs @@ -1,114 +1,92 @@ -{{#unless (eq @root.source.type 'healing')}} -
- + +
+ + {{#if (eq @root.source.type 'healing')}} + {{localize "DAGGERHEART.GENERAL.healing"}} + {{else}} {{localize "DAGGERHEART.GENERAL.damage"}} - {{#if source.main}} - - {{else}} - - {{/if}} - - - {{#if source.main}} -
- {{#if @root.hasBaseDamage}} - {{formField @root.fields.damage.fields.main.fields.includeBase value=source.main.includeBase name="damage.main.includeBase" classes="checkbox" localize=true }} - {{/if}} - {{#unless (eq @root.source.type 'healing')}} - {{formField baseFields.main.fields.direct value=source.main.direct name=(concat path "damage.main.direct") localize=true classes="checkbox"}} - {{/unless}} - {{#if (and @root.isNPC (not (eq path 'system.attack.')))}} - {{formField baseFields.main.fields.groupAttack value=source.main.groupAttack name=(concat path "damage.main.groupAttack") localize=true classes="select"}} - {{/if}} -
- {{> damageData damage=source.main fields=fields.main.fields basePath=(concat path "damage.main")}} - {{#if horde}} - {{> hordeDamage source=source.main fields=fields.main.fields basePath=(concat path "damage.main")}} - {{/if}} - {{#if (ne @root.source.type 'healing')}} - {{formField fields.main.fields.type value=source.main.type name=(concat path "damage.main.type") localize=true}} - {{/if}} {{/if}} -
-{{/unless}} + {{#unless (eq path 'system.attack.')}}{{/unless}} +
+
+ {{#if @root.hasBaseDamage}} + {{formField @root.fields.damage.fields.includeBase value=@root.source.damage.includeBase name="damage.includeBase" classes="checkbox" localize=true }} + {{/if}} + {{#unless (eq @root.source.type 'healing')}} + {{formField baseFields.direct value=source.direct name=(concat path "damage.direct") localize=true classes="checkbox"}} + {{/unless}} + {{#if (and @root.isNPC (not (eq path 'system.attack.')))}} + {{formField baseFields.groupAttack value=source.groupAttack name=(concat path "damage.groupAttack") localize=true classes="select"}} + {{/if}} +
-{{#unless (eq path 'system.attack.')}} - {{! In the future, consider allowing this even on NPCs}} -
- - {{#if (eq @root.source.type 'healing')}} - {{localize "DAGGERHEART.GENERAL.healing"}} - {{else}} - {{localize "DAGGERHEART.ACTIONS.Config.damage.markResources"}} - {{/if}} - {{#unless @root.allDamageTypesUsed}}{{/unless}} - - {{#each source.resources as |dmg key|}} -
- - - {{localize (concat "DAGGERHEART.CONFIG.HealingType." dmg.applyTo ".name")}} - {{#unless (or dmg.base ../path)}} - - {{/unless}} - - {{> damageData damage=dmg fields=../fields.resources.element.fields basePath=(concat ../path "damage.resources." dmg.applyTo)}} -
-
- {{/each}} - -{{/unless}} + {{!-- Handlebars uses Symbol.Iterator to produce index|key. This isn't compatible with our parts object, so we instead use applyTo, which is the same value --}} + {{#each source.parts as |dmg key|}} +
+ + + {{localize (concat "DAGGERHEART.CONFIG.HealingType." dmg.applyTo ".name")}} + {{#unless (or dmg.base ../path)}} + + {{/unless}} + + + {{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base))}} + {{formField ../fields.resultBased value=dmg.resultBased name=(concat "damage.parts." dmg.applyTo ".resultBased") localize=true classes="checkbox"}} + {{/if}} + {{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base) dmg.resultBased)}} +
+
+ {{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}} + {{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}} +
+
+ {{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}} + {{> formula fields=../fields.valueAlt.fields type=../fields.type dmg=dmg source=dmg.valueAlt target="valueAlt" key=dmg.applyTo path=../path}} +
+
+ {{else}} + {{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=dmg.applyTo path=../path}} + {{/if}} + + {{#if (and (eq dmg.applyTo 'hitPoints') (ne @root.source.type 'healing'))}} + {{formField ../fields.type value=dmg.type name=(concat ../path "damage.parts." dmg.applyTo ".type") localize=true}} + {{/if}} + + {{#if ../horde}} +
+ {{localize "DAGGERHEART.ACTORS.Adversary.hordeDamage"}} +
+ + {{formField ../fields.valueAlt.fields.flatMultiplier value=dmg.valueAlt.flatMultiplier name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.flatMultiplier") label="DAGGERHEART.ACTIONS.Settings.multiplier" classes="inline-child" localize=true }} + {{formField ../fields.valueAlt.fields.dice value=dmg.valueAlt.dice name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.dice") classes="inline-child" localize=true}} + {{formField ../fields.valueAlt.fields.bonus value=dmg.valueAlt.bonus name=(concat ../path "damage.parts." dmg.applyTo ".valueAlt.bonus") localize=true classes="inline-child"}} +
+
+ {{/if}} + + +
+ {{/each}} + {{#*inline "formula"}} - {{#unless isBase}} - {{formField fields.custom.fields.enabled value=source.custom.enabled name=(concat basePath ".custom.enabled") classes="checkbox" localize=true}} - {{/unless}} - {{#if source.custom.enabled}} - {{formField fields.custom.fields.formula value=source.custom.formula name=(concat basePath ".custom.formula") localize=true}} - {{else}} -
- {{#unless @root.isNPC}} - {{formField fields.multiplier value=source.multiplier name=(concat basePath ".multiplier") localize=true}} - {{/unless}} - {{#if (eq source.multiplier 'flat')}}{{formField fields.flatMultiplier value=source.flatMultiplier name=(concat basePath ".flatMultiplier") localize=true }}{{/if}} - {{formField fields.dice value=source.dice name=(concat basePath ".dice") localize=true}} - {{formField fields.bonus value=source.bonus name=(concat basePath ".bonus") localize=true}} -
- {{/if}} - {{#if @root.isNPC}} - - {{/if}} -{{/inline}} - -{{#*inline "damageData"}} - {{#if (and (not @root.isNPC) @root.hasRoll (not damage.base))}} - {{formField fields.resultBased value=damage.resultBased name=(concat basePath ".resultBased") localize=true classes="checkbox"}} - {{/if}} - {{#if (and (not @root.isNPC) @root.hasRoll (not damage.base) damage.resultBased)}} -
-
- {{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}} - {{> formula key=damage.applyTo fields=fields.value.fields type=fields.type isBase=damage.base source=damage.value basePath=(concat basePath ".value")}} -
-
- {{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}} - {{> formula key=damage.applyTo fields=fields.valueAlt.fields type=fields.type isBase=damage.base source=damage.valueAlt basePath=(concat basePath ".valueAlt")}} -
-
- {{else}} - {{> formula key=damage.applyTo fields=fields.value.fields type=fields.type isBase=damage.base source=damage.value basePath=(concat basePath ".value")}} - {{/if}} - -{{/inline}} - -{{#*inline "hordeDamage"}} -
- {{localize "DAGGERHEART.ACTORS.Adversary.hordeDamage"}} -
- - {{formField fields.valueAlt.fields.flatMultiplier value=source.valueAlt.flatMultiplier name=(concat basePath ".valueAlt.flatMultiplier") label="DAGGERHEART.ACTIONS.Settings.multiplier" classes="inline-child" localize=true }} - {{formField fields.valueAlt.fields.dice value=source.valueAlt.dice name=(concat basePath ".valueAlt.dice") classes="inline-child" localize=true}} - {{formField fields.valueAlt.fields.bonus value=source.valueAlt.bonus name=(concat basePath ".valueAlt.bonus") localize=true classes="inline-child"}} -
-
+ {{#unless dmg.base}} + {{formField fields.custom.fields.enabled value=source.custom.enabled name=(concat path "damage.parts." key "." target ".custom.enabled") classes="checkbox" localize=true}} + {{/unless}} + {{#if source.custom.enabled}} + {{formField fields.custom.fields.formula value=source.custom.formula name=(concat path "damage.parts." key "." target ".custom.formula") localize=true}} + {{else}} +
+ {{#unless @root.isNPC}} + {{formField fields.multiplier value=source.multiplier name=(concat path "damage.parts." key "." target ".multiplier") localize=true}} + {{/unless}} + {{#if (eq source.multiplier 'flat')}}{{formField fields.flatMultiplier value=source.flatMultiplier name=(concat path "damage.parts." key "." target ".flatMultiplier") localize=true }}{{/if}} + {{formField fields.dice value=source.dice name=(concat path "damage.parts." key "." target ".dice") localize=true}} + {{formField fields.bonus value=source.bonus name=(concat path "damage.parts." key "." target ".bonus") localize=true}} +
+ {{/if}} + {{#if @root.isNPC}} + + {{/if}} {{/inline}} \ No newline at end of file diff --git a/templates/actionTypes/resource.hbs b/templates/actionTypes/resource.hbs index 97304b9a..9c8fc965 100644 --- a/templates/actionTypes/resource.hbs +++ b/templates/actionTypes/resource.hbs @@ -1,7 +1,7 @@
-
{{localize "DAGGERHEART.GENERAL.Resource.single"}}
+
{{localize "DAGGERHEART.GENERAL.resource"}}
diff --git a/templates/dialogs/dice-roll/damageSelection.hbs b/templates/dialogs/dice-roll/damageSelection.hbs index e865ebe6..7bcd7063 100644 --- a/templates/dialogs/dice-roll/damageSelection.hbs +++ b/templates/dialogs/dice-roll/damageSelection.hbs @@ -15,7 +15,34 @@ {{/each}}
{{/if}} - + + {{#each @root.formula}} +
+ {{localize "DAGGERHEART.GENERAL.formula"}}: {{roll.formula}} + + {{#with (lookup @root.config.GENERAL.healingTypes applyTo)}} + {{localize label}} + {{/with}} + {{#unless @root.hasHealing}} + {{#if damageTypes}} + {{#each damageTypes as | type | }} + {{#with (lookup @root.config.GENERAL.damageTypes type)}} + + {{/with}} + {{/each}} + {{/if}} + {{/unless}} + +
+
+ + +
+ {{/each}} + {{#if damageOptions.groupAttack}}
{{localize "DAGGERHEART.ACTIONS.Settings.groupAttack.label"}} @@ -32,45 +59,6 @@
{{/if}} - - {{#if @root.damageFormula}} - {{#with @root.damageFormula}} -
- {{localize "DAGGERHEART.GENERAL.formula"}}: {{roll.formula}} - - {{localize "DAGGERHEART.GENERAL.damage"}} - {{#if damageTypes}} - {{#each damageTypes as | type | }} - {{#with (lookup @root.config.GENERAL.damageTypes type)}} - - {{/with}} - {{/each}} - {{/if}} - -
-
- - -
- {{/with}} - {{/if}} - - {{#each @root.resourceFormulas}} -
- {{localize "DAGGERHEART.GENERAL.formula"}}: {{roll.formula}} - - {{#with (lookup @root.config.GENERAL.healingTypes applyTo)}} - {{localize label}} - {{/with}} - -
-
- -
- {{/each}} {{#unless (empty @root.modifiers)}}
@@ -88,7 +76,6 @@ {{/each}}
{{/unless}} -
{{#if directDamage}} - {{/if}} + +
{{else if (eq item.system.resource.type 'diceValue')}}
diff --git a/templates/sheets/global/tabs/tab-description.hbs b/templates/sheets/global/tabs/tab-description.hbs index 3fdf1a93..71995a51 100755 --- a/templates/sheets/global/tabs/tab-description.hbs +++ b/templates/sheets/global/tabs/tab-description.hbs @@ -1,25 +1,11 @@ -
-
- {{formInput systemFields.description value=document.system.description enriched=enrichedDescription toggled=true}} - {{#if (and systemFields.gmNotes @root.user.isGM)}} -
- {{#if enrichedGMNotes}} -
{{localize "DAGGERHEART.ITEMS.FIELDS.gmNotes.label"}}
- {{/if}} - {{{enrichedGMNotes}}} -
- {{/if}} -
- {{#if (and showAttribution document.system.attribution.artist)}} - - {{/if}} +
+ {{formInput systemFields.description value=document.system.description enriched=enrichedDescription toggled=true}} + + {{#if (and showAttribution document.system.attribution.artist)}} + + {{/if}}
\ No newline at end of file diff --git a/templates/sheets/items/weapon/settings.hbs b/templates/sheets/items/weapon/settings.hbs index fbdc1e44..c9805e7c 100644 --- a/templates/sheets/items/weapon/settings.hbs +++ b/templates/sheets/items/weapon/settings.hbs @@ -18,26 +18,26 @@
- {{#with systemFields.attack.fields.damage.fields.main.fields as | fields | }} - {{#with ../document.system.attack.damage.main as | source | }} - {{localize "DAGGERHEART.GENERAL.damage"}} - {{localize "DAGGERHEART.ACTIONS.Config.general.customFormula"}} - {{formInput fields.value.fields.custom.fields.enabled value=source.value.custom.enabled name="system.attack.damage.main.value.custom.enabled"}} - {{#if source.value.custom.enabled}} - {{localize "DAGGERHEART.ACTIONS.Config.general.formula"}} - {{formInput fields.value.fields.custom.fields.formula value=source.value.custom.formula name="system.attack.damage.main.value.custom.formula"}} - {{else}} - {{localize "DAGGERHEART.GENERAL.Dice.single"}} - {{formInput fields.value.fields.dice value=source.value.dice name="system.attack.damage.main.value.dice"}} - {{localize "DAGGERHEART.GENERAL.bonus"}} - {{formInput fields.value.fields.bonus value=source.value.bonus name="system.attack.damage.main.value.bonus" localize=true}} - {{/if}} - {{localize "DAGGERHEART.GENERAL.type"}} - {{formInput fields.type value=source.type name="system.attack.damage.main.type" localize=true}} - {{localize "DAGGERHEART.CONFIG.DamageType.direct.name"}} - {{formInput @root.systemFields.attack.fields.damage.fields.main.fields.direct value=@root.document.system.attack.damage.main.direct name="system.attack.damage.main.direct" localize=true}} - - {{/with}} + {{#with systemFields.attack.fields.damage.fields.parts.element.fields as | fields | }} + {{#with ../document.system.attack.damage.parts.hitPoints as | source | }} + {{localize "DAGGERHEART.GENERAL.damage"}} + {{localize "DAGGERHEART.ACTIONS.Config.general.customFormula"}} + {{formInput fields.value.fields.custom.fields.enabled value=source.value.custom.enabled name="system.attack.damage.parts.hitPoints.value.custom.enabled"}} + {{#if source.value.custom.enabled}} + {{localize "DAGGERHEART.ACTIONS.Config.general.formula"}} + {{formInput fields.value.fields.custom.fields.formula value=source.value.custom.formula name="system.attack.damage.parts.hitPoints.value.custom.formula"}} + {{else}} + {{localize "DAGGERHEART.GENERAL.Dice.single"}} + {{formInput fields.value.fields.dice value=source.value.dice name="system.attack.damage.parts.hitPoints.value.dice"}} + {{localize "DAGGERHEART.GENERAL.bonus"}} + {{formInput fields.value.fields.bonus value=source.value.bonus name="system.attack.damage.parts.hitPoints.value.bonus" localize=true}} + {{/if}} + {{localize "DAGGERHEART.GENERAL.type"}} + {{formInput fields.type value=source.type name="system.attack.damage.parts.hitPoints.type" localize=true}} + {{localize "DAGGERHEART.CONFIG.DamageType.direct.name"}} + {{formInput @root.systemFields.attack.fields.damage.fields.direct value=@root.document.system.attack.damage.direct name="system.attack.damage.direct" localize=true}} + + {{/with}} {{/with}}
diff --git a/templates/ui/chat/action.hbs b/templates/ui/chat/action.hbs index d9ceb417..51840363 100644 --- a/templates/ui/chat/action.hbs +++ b/templates/ui/chat/action.hbs @@ -16,10 +16,10 @@ {{#each action.summon}}
- - + +
- # {{this.quantity}} + # {{this.rolledCount}}
{{/each}}
diff --git a/templates/ui/chat/chat-message.hbs b/templates/ui/chat/chat-message.hbs index 92490cec..87ecce39 100644 --- a/templates/ui/chat/chat-message.hbs +++ b/templates/ui/chat/chat-message.hbs @@ -1,18 +1,23 @@
  • -
    - -
    - {{#if message.title}} -

    {{message.title}}

    - {{else if (not actor.name)}} -

    {{author.name}}

    - {{else}} -

    {{alias}}

    - {{/if}} - + +
    + {{#if message.title}} +

    {{message.title}}

    +
    {{alias}} {{#if author.isGM}}(GM){{/if}}
    + {{else}} + {{#unless actor.name}} +

    {{author.name}}

    + {{else}} +

    {{alias}}

    +
    {{author.name}}
    + {{/unless}} + {{/if}} +
    +
    +
    diff --git a/templates/ui/chat/parts/button-part.hbs b/templates/ui/chat/parts/button-part.hbs index b631192c..6bc5f372 100644 --- a/templates/ui/chat/parts/button-part.hbs +++ b/templates/ui/chat/parts/button-part.hbs @@ -1,21 +1,18 @@
    - {{#if (eq automationSettings.reload 'button')}} - - {{/if}} {{#if areas.length}}{{/if}} {{#if hasDamage}} - {{#if damage.active}} + {{#unless (empty damage)}} {{else}} - {{/if}} + {{/unless}} {{/if}} {{#if hasHealing}} - {{#if damage.active}} + {{#unless (empty damage)}} {{else}} - {{/if}} + {{/unless}} {{/if}} {{#if (and hasEffect)}}{{/if}}
    \ No newline at end of file diff --git a/templates/ui/chat/parts/damage-part.hbs b/templates/ui/chat/parts/damage-part.hbs index 7d6d983d..45b09b72 100644 --- a/templates/ui/chat/parts/damage-part.hbs +++ b/templates/ui/chat/parts/damage-part.hbs @@ -1,4 +1,4 @@ -
    +
    {{#if hasHealing}} @@ -10,79 +10,60 @@
    - {{#if damage.main}} - {{> formula roll=damage.main label=(localize "DAGGERHEART.GENERAL.damage") }} - {{/if}} - {{#each damage.resources as | roll index | }} - {{> formula roll=roll label=(ifThen ../hasHealing (localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.name')) (localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll'))) }} + {{#each damage as | roll index | }} +
    {{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll')}}: {{total}}
    {{/each}}
    - {{#if damage.main}} - {{> damage label=(localize "DAGGERHEART.GENERAL.damage") roll=damage.main isDirect=isDirect }} - {{/if}} - - {{#each damage.resources as | roll index | }} - {{> damage - label=(ifThen ../hasHealing (localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.name')) (localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll'))) - roll=roll - isResource=true - }} + {{#each damage as | roll index | }} +
    + + {{#if ../hasHealing}}{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.name')}}{{else}}{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.inChatRoll')}}{{/if}}
    {{localize "DAGGERHEART.GENERAL.total"}}: {{roll.total}}
    {{#if (and (eq index "hitPoints") ../isDirect)}}
    {{localize "DAGGERHEART.CONFIG.DamageType.direct.short"}}
    {{/if}} +
    + {{#each roll.parts}} + {{#if (and (not @root.hasHealing) damageTypes.length)}} + + {{/if}} +
    + {{#if dice.length}} + {{#each dice}} + {{#each results}} + {{#unless discarded}} +
    +
    + {{#if hasRerolls}}{{/if}} + {{result}} +
    +
    + {{/unless}} + {{/each}} + {{/each}} + {{#if modifierTotal}} +
    +
    {{modifierTotal}}
    +
    + {{/if}} + {{else}} +
    +
    {{total}}
    +
    + {{/if}} +
    + {{/each}} +
    {{/each}}
    -
    - -{{#*inline "formula"}} -
    {{label}}: {{roll.total}}
    -{{/inline}} - -{{#*inline "damage"}} -
    - - {{label}} -
    {{localize "DAGGERHEART.GENERAL.total"}}: {{roll.total}}
    {{#if isDirect}}
    {{localize "DAGGERHEART.CONFIG.DamageType.direct.short"}}
    {{/if}} -
    - {{#if (and (not @root.hasHealing) roll.options.damageTypes.length)}} - - {{/if}} -
    - {{#if roll.dice.length}} - {{#each roll.dice}} - {{#each results}} - {{#if active}} -
    -
    - {{#if hasRerolls}}{{/if}} - {{result}} -
    -
    - {{/if}} - {{/each}} - {{/each}} - - {{#if roll.modifierTotal}} -
    -
    {{roll.modifierTotal}}
    -
    - {{/if}} - {{else}} -
    -
    {{roll.total}}
    -
    - {{/if}} -
    -
    -{{/inline}} \ No newline at end of file +
    \ No newline at end of file diff --git a/templates/ui/chat/roll.hbs b/templates/ui/chat/roll.hbs index ab4e197e..c7b17b21 100644 --- a/templates/ui/chat/roll.hbs +++ b/templates/ui/chat/roll.hbs @@ -1,16 +1,5 @@
    {{title}}
    - - {{#if (eq action.type 'attack')}} - {{#if needsReload}} -
    - {{#if needsReload}} -

    {{localize "DAGGERHEART.ACTIONS.Reload.reloadRequired"}}

    - {{/if}} -
    - {{/if}} - {{/if}} - {{#if actionDescription}}{{> 'systems/daggerheart/templates/ui/chat/parts/description-part.hbs'}}{{/if}} {{#if hasRoll}}
    {{localize "Result"}}
    diff --git a/templates/ui/fearTracker.hbs b/templates/ui/fearTracker.hbs index deae762a..6832ab90 100644 --- a/templates/ui/fearTracker.hbs +++ b/templates/ui/fearTracker.hbs @@ -1,48 +1,16 @@
    -
    - {{#if isFree}} -
    -
    - -
    - {{localize 'DAGGERHEART.GENERAL.fear'}} -
    - {{/if}} - +
    {{#if (eq display 'token')}} -
    - {{#times max}} - - - - {{/times}} -
    + {{#times max}} + + {{/times}} {{/if}} {{#if (eq display 'bar')}} + {{#if isGM}}
    -
    {{/if}}
    - -

    {{current}} / {{max}}

    + {{current}}/{{max}}
    - {{#if isGM}} -
    - - -
    - {{/if}} - {{/if}} - - {{#if isFree}} - - - + {{#if isGM}}
    +
    {{/if}} {{/if}}
    \ No newline at end of file diff --git a/templates/ui/tooltip/attack.hbs b/templates/ui/tooltip/attack.hbs index 903c13a5..8e4a1bb0 100644 --- a/templates/ui/tooltip/attack.hbs +++ b/templates/ui/tooltip/attack.hbs @@ -23,7 +23,7 @@
    {{/if}}
    - {{{damageFormula attack}}} {{{damageSymbols attack.damage.main}}} + {{{damageFormula attack}}} {{{damageSymbols attack.damage.parts}}}
    {{#if description}} diff --git a/templates/ui/tooltip/weapon.hbs b/templates/ui/tooltip/weapon.hbs index 10889015..4adb9c46 100644 --- a/templates/ui/tooltip/weapon.hbs +++ b/templates/ui/tooltip/weapon.hbs @@ -23,7 +23,7 @@ {{/with}}
    - {{{damageFormula item.system.attack}}} {{{damageSymbols item.system.attack.damage.main}}} + {{{damageFormula item.system.attack}}} {{{damageSymbols item.system.attack.damage.parts}}}
    {{#if description}}