From 9296b8fcc2fb28cfde80c7a53c7b466b116dedd6 Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Sun, 22 Feb 2026 14:10:06 +0100 Subject: [PATCH 1/2] Fixed so that scars are applied to hope.max during derived data prep (#1673) --- module/data/actor/character.mjs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index aca87c5c..10fba63c 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -670,7 +670,7 @@ export default class DhCharacter extends DhCreature { }; const globalHopeMax = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxHope; - this.resources.hope.max = globalHopeMax - this.scars; + this.resources.hope.max = globalHopeMax; this.resources.hitPoints.max += this.class.value?.system?.hitPoints ?? 0; /* Companion Related Data */ @@ -694,6 +694,7 @@ export default class DhCharacter extends DhCreature { } } + this.resources.hope.max -= this.scars; this.resources.hope.value = Math.min(baseHope, this.resources.hope.max); this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait; From 267de9a8cfce8eac6471cf8ece858d2b760cb874 Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Sun, 22 Feb 2026 14:12:26 +0100 Subject: [PATCH 2/2] Fixed so that saving custom scene measurements work (#1664) --- module/applications/scene/sceneConfigSettings.mjs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/module/applications/scene/sceneConfigSettings.mjs b/module/applications/scene/sceneConfigSettings.mjs index 5335be16..57a2bda4 100644 --- a/module/applications/scene/sceneConfigSettings.mjs +++ b/module/applications/scene/sceneConfigSettings.mjs @@ -104,7 +104,10 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S /** @override */ async _processSubmitData(event, form, submitData, options) { if (!submitData.flags) submitData.flags = {}; - submitData.flags.daggerheart = this.daggerheartFlag.toObject(); + submitData.flags.daggerheart = foundry.utils.mergeObject( + this.daggerheartFlag.toObject(), + submitData.flags.daggerheart + ); submitData.flags.daggerheart.sceneEnvironments = submitData.flags.daggerheart.sceneEnvironments.filter(x => foundry.utils.fromUuidSync(x) );