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4dcec2ca61 | ||
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fc7b9a4828 | ||
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9bda624112 |
5 changed files with 104 additions and 50 deletions
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@ -1,4 +1,4 @@
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import { getNextUnusedDamageType } from '../../helpers/utils.mjs';
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import { getUnusedDamageTypes } from '../../helpers/utils.mjs';
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import DaggerheartSheet from '../sheets/daggerheart-sheet.mjs';
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const { ApplicationV2 } = foundry.applications.api;
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@ -104,7 +104,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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}
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};
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static CLEAN_ARRAYS = ['damage.parts', 'cost', 'effects', 'summon'];
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static CLEAN_ARRAYS = ['cost', 'effects', 'summon'];
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_getTabs(tabs) {
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for (const v of Object.values(tabs)) {
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@ -156,6 +156,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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revealed: this.openTrigger === index
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};
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});
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context.allDamageTypesUsed = !getUnusedDamageTypes(this.action.damage.parts).length;
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const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
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context.tierOptions = [
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@ -269,19 +270,61 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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static addDamage(_event) {
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if (!this.action.damage.parts) return;
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const data = this.action.toObject();
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const type = getNextUnusedDamageType(this.action.damage.parts);
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const part = { applyTo: type };
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if (this.action.actor?.isNPC) part.value = { multiplier: 'flat' };
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data.damage.parts[type] = part;
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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const choices = getUnusedDamageTypes(this.action.damage.parts);
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const content = new foundry.data.fields.StringField({
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label: game.i18n.localize('Damage Type'),
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choices,
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required: true
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}).toFormGroup(
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{},
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{
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name: 'type',
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localize: true,
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nameAttr: 'value',
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labelAttr: 'label'
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}
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).outerHTML;
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const callback = (_, button) => {
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const data = this.action.toObject();
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const type = choices[button.form.elements.type.value].value;
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const part = { applyTo: type };
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if (this.action.actor?.isNPC) part.value = { multiplier: 'flat' };
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data.damage.parts[type] = part;
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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};
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const typeDialog = new foundry.applications.api.DialogV2({
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buttons: [
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foundry.utils.mergeObject(
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{
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action: 'ok',
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label: 'Confirm',
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icon: 'fas fa-check',
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default: true
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},
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{ callback: callback }
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)
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],
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content: content,
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rejectClose: false,
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modal: false,
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window: {
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title: game.i18n.localize('Add Damage')
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},
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position: { width: 300 }
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});
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typeDialog.render(true);
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}
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static removeDamage(_event, button) {
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if (!this.action.damage.parts) return;
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const data = this.action.toObject(),
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index = button.dataset.index;
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data.damage.parts.splice(index, 1);
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const data = this.action.toObject();
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const key = button.dataset.key;
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delete data.damage.parts[key];
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data.damage.parts[`-=${key}`] = null;
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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@ -287,6 +287,7 @@ export class DHDamageData extends DHResourceData {
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return {
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...super.defineSchema(),
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base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }),
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// direct: new fields.BooleanField({ initial: false, label: 'DAGGERHEART.CONFIG.DamageType.direct.name' }),
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type: new fields.SetField(
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new fields.StringField({
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choices: CONFIG.DH.GENERAL.damageTypes,
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@ -558,11 +558,15 @@ export function calculateExpectedValue(formulaOrTerms) {
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return terms.reduce((r, t) => r + (t.bonus ?? 0) + (t.diceQuantity ? (t.diceQuantity * (t.faces + 1)) / 2 : 0), 0);
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}
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export function getNextUnusedDamageType(parts) {
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export function getUnusedDamageTypes(parts) {
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const usedKeys = Object.keys(parts);
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for (const key of Object.keys(CONFIG.DH.GENERAL.healingTypes)) {
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if (!usedKeys.includes(key)) return key;
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}
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return Object.keys(CONFIG.DH.GENERAL.healingTypes).reduce((acc, key) => {
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if (!usedKeys.includes(key))
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acc.push({
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value: key,
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label: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[key].label)
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});
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return null;
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return acc;
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}, []);
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}
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@ -333,6 +333,15 @@
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legend {
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font-weight: bold;
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color: light-dark(@dark-blue, @golden);
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&.with-icon {
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display: flex;
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align-items: center;
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i {
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padding: 0 4px;
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}
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}
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}
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input[type='text'],
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@ -1,12 +1,12 @@
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<fieldset class="one-column">
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<legend>
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<legend class="with-icon">
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{{#if (eq @root.source.type 'healing')}}
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{{localize "DAGGERHEART.GENERAL.healing"}}
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{{else}}
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{{localize "DAGGERHEART.GENERAL.damage"}}
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{{/if}}
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{{#unless (eq path 'system.attack.')}}<a><i class="fa-solid fa-plus icon-button" data-action="addDamage"></i></a>{{/unless}}
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{{#unless (eq path 'system.attack.')}}<a data-action="addDamage" {{#if @root.allDamageTypesUsed}}disabled{{/if}}><i class="fa-solid fa-plus icon-button"></i></a>{{/unless}}
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</legend>
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<div class="nest-inputs space-between">
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{{#if @root.hasBaseDamage}}
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@ -16,75 +16,72 @@
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{{formField directField value=source.direct name=(concat path "damage.direct") localize=true classes="checkbox"}}
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{{/unless}}
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</div>
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{{#each source.parts as |dmg index|}}
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{{#if (and @root.hasBaseDamage @root.source.damage.includeBase)}}
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{{setVar 'realIndex' (add index -1)}}
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{{else}}
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{{setVar 'realIndex' index}}
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{{/if}}
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{{#each source.parts as |dmg key|}}
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<div class="nest-inputs">
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<fieldset{{#if dmg.base}} disabled{{/if}} class="one-column{{#if ../path}} no-style{{/if}}">
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<legend class="with-icon">
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{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}
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{{#unless (or dmg.base ../path)}}
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<a data-action="removeDamage" data-key="{{key}}"><i class="fas fa-trash"></i></a>
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{{/unless}}
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</legend>
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{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base))}}
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{{formField ../fields.resultBased value=dmg.resultBased name=(concat "damage.parts." realIndex ".resultBased") localize=true classes="checkbox"}}
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{{formField ../fields.resultBased value=dmg.resultBased name=(concat "damage.parts." key ".resultBased") localize=true classes="checkbox"}}
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{{/if}}
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{{#if (and (not @root.isNPC) @root.hasRoll (not dmg.base) dmg.resultBased)}}
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<div class="nest-inputs">
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}</legend>
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{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" realIndex=realIndex path=../path}}
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{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=key path=../path}}
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</fieldset>
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}</legend>
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{{> formula fields=../fields.valueAlt.fields type=../fields.type dmg=dmg source=dmg.valueAlt target="valueAlt" realIndex=realIndex path=../path}}
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{{> formula fields=../fields.valueAlt.fields type=../fields.type dmg=dmg source=dmg.valueAlt target="valueAlt" key=key path=../path}}
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</fieldset>
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</div>
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{{else}}
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<fieldset{{#if dmg.base}} disabled{{/if}} class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.formula"}}</legend>
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{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" realIndex=realIndex path=../path}}
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</fieldset>
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{{> formula fields=../fields.value.fields type=../fields.type dmg=dmg source=dmg.value target="value" key=key path=../path}}
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{{/if}}
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<div class="nest-inputs">
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{{formField ../fields.applyTo value=dmg.applyTo name=(concat ../path "damage.parts." realIndex ".applyTo") localize=true}}
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{{#if (and (eq dmg.applyTo 'hitPoints') (ne @root.source.type 'healing'))}}
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{{formField ../fields.type value=dmg.type name=(concat ../path "damage.parts." realIndex ".type") localize=true}}
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{{/if}}
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</div>
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{{#if (and (eq dmg.applyTo 'hitPoints') (ne @root.source.type 'healing'))}}
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{{formField ../fields.type value=dmg.type name=(concat ../path "damage.parts." key ".type") localize=true}}
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{{/if}}
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{{#if ../horde}}
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.ACTORS.Adversary.hordeDamage"}}</legend>
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<div class="nest-inputs">
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<input type="hidden" name="{{../path}}damage.parts.{{realIndex}}.valueAlt.multiplier" value="flat">
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{{formField ../fields.valueAlt.fields.flatMultiplier value=dmg.valueAlt.flatMultiplier name=(concat ../path "damage.parts." realIndex ".valueAlt.flatMultiplier") label="DAGGERHEART.ACTIONS.Settings.multiplier" classes="inline-child" localize=true }}
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{{formField ../fields.valueAlt.fields.dice value=dmg.valueAlt.dice name=(concat ../path "damage.parts." realIndex ".valueAlt.dice") classes="inline-child" localize=true}}
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{{formField ../fields.valueAlt.fields.bonus value=dmg.valueAlt.bonus name=(concat ../path "damage.parts." realIndex ".valueAlt.bonus") localize=true classes="inline-child"}}
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<input type="hidden" name="{{../path}}damage.parts.{{key}}.valueAlt.multiplier" value="flat">
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{{formField ../fields.valueAlt.fields.flatMultiplier value=dmg.valueAlt.flatMultiplier name=(concat ../path "damage.parts." key ".valueAlt.flatMultiplier") label="DAGGERHEART.ACTIONS.Settings.multiplier" classes="inline-child" localize=true }}
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{{formField ../fields.valueAlt.fields.dice value=dmg.valueAlt.dice name=(concat ../path "damage.parts." key ".valueAlt.dice") classes="inline-child" localize=true}}
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{{formField ../fields.valueAlt.fields.bonus value=dmg.valueAlt.bonus name=(concat ../path "damage.parts." key ".valueAlt.bonus") localize=true classes="inline-child"}}
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</div>
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</fieldset>
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{{/if}}
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<input type="hidden" name="damage.parts.{{realIndex}}.base" value="{{dmg.base}}">
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<input type="hidden" name="damage.parts.{{key}}.base" value="{{dmg.base}}">
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</fieldset>
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{{#unless (or dmg.base ../path)}}<div class="fas fa-trash" data-action="removeDamage" data-index="{{realIndex}}"></div>{{/unless}}
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</div>
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{{/each}}
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</fieldset>
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{{#*inline "formula"}}
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{{#unless dmg.base}}
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{{formField fields.custom.fields.enabled value=source.custom.enabled name=(concat path "damage.parts." realIndex "." target ".custom.enabled") classes="checkbox" localize=true}}
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{{formField fields.custom.fields.enabled value=source.custom.enabled name=(concat path "damage.parts." key "." target ".custom.enabled") classes="checkbox" localize=true}}
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{{/unless}}
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{{#if source.custom.enabled}}
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{{formField fields.custom.fields.formula value=source.custom.formula name=(concat path "damage.parts." realIndex "." target ".custom.formula") localize=true}}
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{{formField fields.custom.fields.formula value=source.custom.formula name=(concat path "damage.parts." key "." target ".custom.formula") localize=true}}
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{{else}}
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<div class="nest-inputs">
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{{#unless @root.isNPC}}
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{{formField fields.multiplier value=source.multiplier name=(concat path "damage.parts." realIndex "." target ".multiplier") localize=true}}
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{{formField fields.multiplier value=source.multiplier name=(concat path "damage.parts." key "." target ".multiplier") localize=true}}
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{{/unless}}
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{{#if (eq source.multiplier 'flat')}}{{formField fields.flatMultiplier value=source.flatMultiplier name=(concat path "damage.parts." realIndex "." target ".flatMultiplier") localize=true }}{{/if}}
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{{formField fields.dice value=source.dice name=(concat path "damage.parts." realIndex "." target ".dice") localize=true}}
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{{formField fields.bonus value=source.bonus name=(concat path "damage.parts." realIndex "." target ".bonus") localize=true}}
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{{#if (eq source.multiplier 'flat')}}{{formField fields.flatMultiplier value=source.flatMultiplier name=(concat path "damage.parts." key "." target ".flatMultiplier") localize=true }}{{/if}}
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{{formField fields.dice value=source.dice name=(concat path "damage.parts." key "." target ".dice") localize=true}}
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{{formField fields.bonus value=source.bonus name=(concat path "damage.parts." key "." target ".bonus") localize=true}}
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</div>
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{{/if}}
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{{#if @root.isNPC}}
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<input type="hidden" name="{{path}}damage.parts.{{realIndex}}.{{target}}.multiplier" value="flat">
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<input type="hidden" name="{{path}}damage.parts.{{key}}.{{target}}.multiplier" value="flat">
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{{/if}}
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{{/inline}}
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